RetroArch/frontend/drivers/platform_ps2.c
Francisco Javier Trujillo Mata c138135684 Removed not used poweroff library
2021-01-15 21:03:54 +01:00

380 lines
12 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2018 - Francisco Javier Trujillo Mata - fjtrujy
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
* * You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <kernel.h>
#include <sbv_patches.h>
#include <sifrpc.h>
#include <iopcontrol.h>
#include <ps2_devices.h>
#include <ps2_irx_variables.h>
#include <loadfile.h>
#include <elf-loader.h>
#include <file/file_path.h>
#include <string/stdstring.h>
#include "../frontend_driver.h"
#include "../../defaults.h"
#include "../../file_path_special.h"
#include "../../verbosity.h"
#include "../../paths.h"
static enum frontend_fork ps2_fork_mode = FRONTEND_FORK_NONE;
static int bootDeviceID;
char cwd[FILENAME_MAX];
static void create_path_names(void)
{
char user_path[FILENAME_MAX];
/* TODO/FIXME - third parameter here needs to be size of
* rootDevicePath(bootDeviceID) */
strlcpy(user_path, rootDevicePath(bootDeviceID), sizeof(user_path));
strlcat(user_path, "RETROARCH", sizeof(user_path));
/* Content in the same folder */
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], cwd,
"cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], cwd,
"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path,
"CHEATS", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
"CONFIG", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
"DOWNLOADS", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
"PLAYLISTS", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
"REMAPS", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
"SAVEFILES", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
"SAVESTATES", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT], user_path,
"SCREENSHOTS", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path,
"SYSTEM", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path,
"LOGS", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
/* cache dir */
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path,
"TEMP", sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));
/* history and main config */
strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
fill_pathname_join(g_defaults.path_config, user_path,
FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
}
static void reset_IOP()
{
SifInitRpc(0);
#if !defined(DEBUG) || defined(BUILD_FOR_PCSX2)
/* Comment this line if you don't wanna debug the output */
while(!SifIopReset(NULL, 0)){};
#endif
while(!SifIopSync()){};
SifInitRpc(0);
sbv_patch_enable_lmb();
sbv_patch_disable_prefix_check();
}
static void frontend_ps2_get_environment_settings(int *argc, char *argv[],
void *args, void *params_data)
{
int i;
create_path_names();
#ifndef IS_SALAMANDER
if (!string_is_empty(argv[1]))
{
static char path[FILENAME_MAX] = {0};
struct rarch_main_wrap *args =
(struct rarch_main_wrap*)params_data;
if (args)
{
strlcpy(path, argv[1], sizeof(path));
args->touched = true;
args->no_content = false;
args->verbose = false;
args->config_path = NULL;
args->sram_path = NULL;
args->state_path = NULL;
args->content_path = path;
args->libretro_path = NULL;
RARCH_LOG("argv[0]: %s\n", argv[0]);
RARCH_LOG("argv[1]: %s\n", argv[1]);
RARCH_LOG("Auto-start game %s.\n", argv[1]);
}
}
#endif
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_ps2_init(void *data)
{
reset_IOP();
/* I/O Files */
SifExecModuleBuffer(&iomanX_irx, size_iomanX_irx, 0, NULL, NULL);
SifExecModuleBuffer(&fileXio_irx, size_fileXio_irx, 0, NULL, NULL);
SifExecModuleBuffer(&sio2man_irx, size_sio2man_irx, 0, NULL, NULL);
/* Memory Card */
SifExecModuleBuffer(&mcman_irx, size_mcman_irx, 0, NULL, NULL);
SifExecModuleBuffer(&mcserv_irx, size_mcserv_irx, 0, NULL, NULL);
/* USB */
SifExecModuleBuffer(&usbd_irx, size_usbd_irx, 0, NULL, NULL);
SifExecModuleBuffer(&usbhdfsd_irx, size_usbhdfsd_irx, 0, NULL, NULL);
#if !defined(DEBUG)
/* CDFS */
SifExecModuleBuffer(&cdfs_irx, size_cdfs_irx, 0, NULL, NULL);
#endif
#ifndef IS_SALAMANDER
/* Controllers */
SifExecModuleBuffer(&padman_irx, size_padman_irx, 0, NULL, NULL);
/* Audio */
SifExecModuleBuffer(&libsd_irx, size_libsd_irx, 0, NULL, NULL);
SifExecModuleBuffer(&audsrv_irx, size_audsrv_irx, 0, NULL, NULL);
/* Initializes audsrv library */
if (audsrv_init())
{
RARCH_ERR("audsrv library not initalizated\n");
}
/* Initializes pad library */
if (padInit(0) != 1)
{
RARCH_ERR("padInit library not initalizated\n");
}
#endif
#if defined(BUILD_FOR_PCSX2)
bootDeviceID = BOOT_DEVICE_MC0;
strlcpy(cwd, rootDevicePath(bootDeviceID), sizeof(cwd));
#else
getcwd(cwd, sizeof(cwd));
bootDeviceID = getBootDeviceID(cwd);
#if !defined(IS_SALAMANDER) && !defined(DEBUG)
// If it is not salamander we need to go one level up for set the CWD.
path_parent_dir(cwd);
#endif
#endif
#if defined(HAVE_FILE_LOGGER)
char fileLog[FILENAME_MAX];
strlcpy(fileLog, rootDevicePath(bootDeviceID), sizeof(fileLog));
strcat(fileLog, "retroarch.log");
retro_main_log_file_init(fileLog, false);
verbosity_enable();
#endif
#if !defined(DEBUG)
waitUntilDeviceIsReady(bootDeviceID);
#endif
}
static void frontend_ps2_deinit(void *data)
{
#if defined(HAVE_FILE_LOGGER)
verbosity_disable();
retro_main_log_file_deinit();
#endif
}
static void frontend_ps2_exec(const char *path, bool should_load_game)
{
int args = 0;
static char *argv[1];
RARCH_LOG("Attempt to load executable: [%s].\n", path);
#ifndef IS_SALAMANDER
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
args++;
argv[0] = path_get(RARCH_PATH_CONTENT);
}
#endif
LoadELFFromFile(path, args, argv);
}
#ifndef IS_SALAMANDER
static bool frontend_ps2_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
ps2_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
ps2_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
ps2_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_ps2_exitspawn(char *s, size_t len, char *args)
{
bool should_load_content = false;
#ifndef IS_SALAMANDER
if (ps2_fork_mode == FRONTEND_FORK_NONE)
return;
switch (ps2_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_content = true;
break;
case FRONTEND_FORK_NONE:
default:
break;
}
#endif
frontend_ps2_exec(s, should_load_content);
}
static void frontend_ps2_shutdown(bool unused)
{
}
static int frontend_ps2_get_rating(void)
{
return 10;
}
enum frontend_architecture frontend_ps2_get_architecture(void)
{
return FRONTEND_ARCH_MIPS;
}
static int frontend_ps2_parse_drive_list(void *data, bool load_content)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t*)data;
enum msg_hash_enums enum_idx = load_content ?
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_MC0),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_MC1),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_CDFS),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_MASS),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_HOST),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#if defined(DEBUG) && !defined(BUILD_FOR_PCSX2)
menu_entries_append_enum(list,
"host:",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#endif
#endif
return 0;
}
frontend_ctx_driver_t frontend_ctx_ps2 = {
frontend_ps2_get_environment_settings, /* environment_get */
frontend_ps2_init, /* init */
frontend_ps2_deinit, /* deinit */
frontend_ps2_exitspawn, /* exitspawn */
NULL, /* process_args */
frontend_ps2_exec, /* exec */
#ifdef IS_SALAMANDER
NULL, /* set_fork */
#else
frontend_ps2_set_fork, /* set_fork */
#endif
frontend_ps2_shutdown, /* shutdown */
NULL, /* get_name */
NULL, /* get_os */
frontend_ps2_get_rating, /* get_rating */
NULL, /* load_content */
frontend_ps2_get_architecture, /* get_architecture */
NULL, /* get_powerstate */
frontend_ps2_parse_drive_list, /* parse_drive_list */
NULL, /* get_mem_total */
NULL, /* get_mem_free */
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_sighandler_state */
NULL, /* attach_console */
NULL, /* detach_console */
NULL, /* get_lakka_version */
NULL, /* set_screen_brightness */
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
NULL, /* get_cpu_model_name */
NULL, /* get_user_language */
NULL, /* is_narrator_running */
NULL, /* accessibility_speak */
"null",
};