mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 15:32:59 +00:00
380 lines
12 KiB
C
380 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2018 - Francisco Javier Trujillo Mata - fjtrujy
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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* * You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <kernel.h>
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#include <sbv_patches.h>
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#include <sifrpc.h>
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#include <iopcontrol.h>
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#include <ps2_devices.h>
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#include <ps2_irx_variables.h>
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#include <loadfile.h>
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#include <elf-loader.h>
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#include <file/file_path.h>
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#include <string/stdstring.h>
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#include "../frontend_driver.h"
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#include "../../defaults.h"
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#include "../../file_path_special.h"
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#include "../../verbosity.h"
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#include "../../paths.h"
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static enum frontend_fork ps2_fork_mode = FRONTEND_FORK_NONE;
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static int bootDeviceID;
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char cwd[FILENAME_MAX];
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static void create_path_names(void)
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{
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char user_path[FILENAME_MAX];
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/* TODO/FIXME - third parameter here needs to be size of
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* rootDevicePath(bootDeviceID) */
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strlcpy(user_path, rootDevicePath(bootDeviceID), sizeof(user_path));
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strlcat(user_path, "RETROARCH", sizeof(user_path));
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/* Content in the same folder */
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], cwd,
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"cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], cwd,
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"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path,
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"CHEATS", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
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"CONFIG", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
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"DOWNLOADS", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
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"PLAYLISTS", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
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"REMAPS", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
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"SAVEFILES", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
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"SAVESTATES", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT], user_path,
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"SCREENSHOTS", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path,
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"SYSTEM", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path,
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"LOGS", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
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/* cache dir */
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path,
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"TEMP", sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));
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/* history and main config */
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strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
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user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
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fill_pathname_join(g_defaults.path_config, user_path,
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FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
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}
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static void reset_IOP()
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{
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SifInitRpc(0);
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#if !defined(DEBUG) || defined(BUILD_FOR_PCSX2)
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/* Comment this line if you don't wanna debug the output */
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while(!SifIopReset(NULL, 0)){};
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#endif
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while(!SifIopSync()){};
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SifInitRpc(0);
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sbv_patch_enable_lmb();
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sbv_patch_disable_prefix_check();
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}
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static void frontend_ps2_get_environment_settings(int *argc, char *argv[],
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void *args, void *params_data)
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{
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int i;
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create_path_names();
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#ifndef IS_SALAMANDER
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if (!string_is_empty(argv[1]))
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{
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static char path[FILENAME_MAX] = {0};
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struct rarch_main_wrap *args =
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(struct rarch_main_wrap*)params_data;
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if (args)
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{
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strlcpy(path, argv[1], sizeof(path));
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args->touched = true;
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args->no_content = false;
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args->verbose = false;
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args->config_path = NULL;
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args->sram_path = NULL;
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args->state_path = NULL;
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args->content_path = path;
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args->libretro_path = NULL;
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RARCH_LOG("argv[0]: %s\n", argv[0]);
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RARCH_LOG("argv[1]: %s\n", argv[1]);
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RARCH_LOG("Auto-start game %s.\n", argv[1]);
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}
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}
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#endif
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#ifndef IS_SALAMANDER
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dir_check_defaults("custom.ini");
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#endif
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}
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static void frontend_ps2_init(void *data)
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{
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reset_IOP();
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/* I/O Files */
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SifExecModuleBuffer(&iomanX_irx, size_iomanX_irx, 0, NULL, NULL);
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SifExecModuleBuffer(&fileXio_irx, size_fileXio_irx, 0, NULL, NULL);
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SifExecModuleBuffer(&sio2man_irx, size_sio2man_irx, 0, NULL, NULL);
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/* Memory Card */
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SifExecModuleBuffer(&mcman_irx, size_mcman_irx, 0, NULL, NULL);
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SifExecModuleBuffer(&mcserv_irx, size_mcserv_irx, 0, NULL, NULL);
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/* USB */
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SifExecModuleBuffer(&usbd_irx, size_usbd_irx, 0, NULL, NULL);
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SifExecModuleBuffer(&usbhdfsd_irx, size_usbhdfsd_irx, 0, NULL, NULL);
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#if !defined(DEBUG)
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/* CDFS */
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SifExecModuleBuffer(&cdfs_irx, size_cdfs_irx, 0, NULL, NULL);
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#endif
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#ifndef IS_SALAMANDER
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/* Controllers */
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SifExecModuleBuffer(&padman_irx, size_padman_irx, 0, NULL, NULL);
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/* Audio */
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SifExecModuleBuffer(&libsd_irx, size_libsd_irx, 0, NULL, NULL);
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SifExecModuleBuffer(&audsrv_irx, size_audsrv_irx, 0, NULL, NULL);
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/* Initializes audsrv library */
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if (audsrv_init())
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{
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RARCH_ERR("audsrv library not initalizated\n");
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}
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/* Initializes pad library */
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if (padInit(0) != 1)
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{
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RARCH_ERR("padInit library not initalizated\n");
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}
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#endif
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#if defined(BUILD_FOR_PCSX2)
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bootDeviceID = BOOT_DEVICE_MC0;
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strlcpy(cwd, rootDevicePath(bootDeviceID), sizeof(cwd));
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#else
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getcwd(cwd, sizeof(cwd));
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bootDeviceID = getBootDeviceID(cwd);
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#if !defined(IS_SALAMANDER) && !defined(DEBUG)
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// If it is not salamander we need to go one level up for set the CWD.
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path_parent_dir(cwd);
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#endif
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#endif
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#if defined(HAVE_FILE_LOGGER)
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char fileLog[FILENAME_MAX];
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strlcpy(fileLog, rootDevicePath(bootDeviceID), sizeof(fileLog));
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strcat(fileLog, "retroarch.log");
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retro_main_log_file_init(fileLog, false);
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verbosity_enable();
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#endif
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#if !defined(DEBUG)
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waitUntilDeviceIsReady(bootDeviceID);
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#endif
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}
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static void frontend_ps2_deinit(void *data)
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{
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#if defined(HAVE_FILE_LOGGER)
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verbosity_disable();
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retro_main_log_file_deinit();
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#endif
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}
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static void frontend_ps2_exec(const char *path, bool should_load_game)
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{
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int args = 0;
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static char *argv[1];
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RARCH_LOG("Attempt to load executable: [%s].\n", path);
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#ifndef IS_SALAMANDER
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if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
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{
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args++;
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argv[0] = path_get(RARCH_PATH_CONTENT);
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}
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#endif
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LoadELFFromFile(path, args, argv);
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}
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#ifndef IS_SALAMANDER
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static bool frontend_ps2_set_fork(enum frontend_fork fork_mode)
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{
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switch (fork_mode)
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{
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case FRONTEND_FORK_CORE:
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RARCH_LOG("FRONTEND_FORK_CORE\n");
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ps2_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_CORE_WITH_ARGS:
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RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
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ps2_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_RESTART:
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RARCH_LOG("FRONTEND_FORK_RESTART\n");
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/* NOTE: We don't implement Salamander, so just turn
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* this into FRONTEND_FORK_CORE. */
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ps2_fork_mode = FRONTEND_FORK_CORE;
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break;
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case FRONTEND_FORK_NONE:
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default:
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return false;
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}
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return true;
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}
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#endif
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static void frontend_ps2_exitspawn(char *s, size_t len, char *args)
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{
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bool should_load_content = false;
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#ifndef IS_SALAMANDER
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if (ps2_fork_mode == FRONTEND_FORK_NONE)
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return;
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switch (ps2_fork_mode)
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{
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case FRONTEND_FORK_CORE_WITH_ARGS:
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should_load_content = true;
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break;
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case FRONTEND_FORK_NONE:
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default:
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break;
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}
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#endif
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frontend_ps2_exec(s, should_load_content);
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}
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static void frontend_ps2_shutdown(bool unused)
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{
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}
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static int frontend_ps2_get_rating(void)
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{
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return 10;
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}
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enum frontend_architecture frontend_ps2_get_architecture(void)
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{
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return FRONTEND_ARCH_MIPS;
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}
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static int frontend_ps2_parse_drive_list(void *data, bool load_content)
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{
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#ifndef IS_SALAMANDER
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file_list_t *list = (file_list_t*)data;
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enum msg_hash_enums enum_idx = load_content ?
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MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
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MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
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menu_entries_append_enum(list,
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rootDevicePath(BOOT_DEVICE_MC0),
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0);
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menu_entries_append_enum(list,
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rootDevicePath(BOOT_DEVICE_MC1),
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0);
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menu_entries_append_enum(list,
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rootDevicePath(BOOT_DEVICE_CDFS),
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0);
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menu_entries_append_enum(list,
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rootDevicePath(BOOT_DEVICE_MASS),
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0);
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menu_entries_append_enum(list,
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rootDevicePath(BOOT_DEVICE_HOST),
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0);
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#if defined(DEBUG) && !defined(BUILD_FOR_PCSX2)
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menu_entries_append_enum(list,
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"host:",
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0);
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#endif
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#endif
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return 0;
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}
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frontend_ctx_driver_t frontend_ctx_ps2 = {
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frontend_ps2_get_environment_settings, /* environment_get */
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frontend_ps2_init, /* init */
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frontend_ps2_deinit, /* deinit */
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frontend_ps2_exitspawn, /* exitspawn */
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NULL, /* process_args */
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frontend_ps2_exec, /* exec */
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#ifdef IS_SALAMANDER
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NULL, /* set_fork */
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#else
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frontend_ps2_set_fork, /* set_fork */
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#endif
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frontend_ps2_shutdown, /* shutdown */
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NULL, /* get_name */
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NULL, /* get_os */
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frontend_ps2_get_rating, /* get_rating */
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NULL, /* load_content */
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frontend_ps2_get_architecture, /* get_architecture */
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NULL, /* get_powerstate */
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frontend_ps2_parse_drive_list, /* parse_drive_list */
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NULL, /* get_mem_total */
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NULL, /* get_mem_free */
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NULL, /* install_signal_handler */
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NULL, /* get_sighandler_state */
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NULL, /* set_sighandler_state */
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NULL, /* destroy_sighandler_state */
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NULL, /* attach_console */
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NULL, /* detach_console */
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NULL, /* get_lakka_version */
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NULL, /* set_screen_brightness */
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NULL, /* watch_path_for_changes */
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NULL, /* check_for_path_changes */
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NULL, /* set_sustained_performance_mode */
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NULL, /* get_cpu_model_name */
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NULL, /* get_user_language */
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NULL, /* is_narrator_running */
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NULL, /* accessibility_speak */
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"null",
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};
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