RetroArch/gfx/drivers_shader/slang_reflection.hpp
Hans-Kristian Arntzen 39149b36b2 Vulkan: Clean up semantic parsing a lot.
Split up into two kinds of semantics, textured and not.
2016-03-23 00:19:24 +01:00

80 lines
2.0 KiB
C++

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2016 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SLANG_REFLECTION_HPP
#define SLANG_REFLECTION_HPP
#include <string>
#include <stdint.h>
// Textures with built-in meaning.
enum slang_texture_semantic
{
SLANG_TEXTURE_SEMANTIC_ORIGINAL = 0,
SLANG_TEXTURE_SEMANTIC_SOURCE = 1,
SLANG_NUM_TEXTURE_SEMANTICS,
SLANG_INVALID_TEXTURE_SEMANTIC = -1
};
enum slang_semantic
{
SLANG_SEMANTIC_MVP = 0,
SLANG_SEMANTIC_OUTPUT = 1,
SLANG_SEMANTIC_FINAL_VIEWPORT = 2,
SLANG_NUM_SEMANTICS,
SLANG_INVALID_SEMANTIC = -1
};
enum slang_stage
{
SLANG_STAGE_VERTEX_MASK = 1 << 0,
SLANG_STAGE_FRAGMENT_MASK = 1 << 1
};
#define SLANG_NUM_BINDINGS 16
struct slang_texture_semantic_meta
{
size_t ubo_offset = 0;
unsigned binding = 0;
uint32_t stage_mask = 0;
};
struct slang_semantic_meta
{
size_t ubo_offset = 0;
};
struct slang_reflection
{
size_t ubo_size = 0;
unsigned ubo_binding = 0;
uint32_t ubo_stage_mask = 0;
slang_texture_semantic_meta semantic_textures[SLANG_NUM_TEXTURE_SEMANTICS];
slang_semantic_meta semantics[SLANG_NUM_SEMANTICS];
uint32_t semantic_texture_mask = 0;
uint32_t semantic_texture_ubo_mask = 0;
uint32_t semantic_ubo_mask = 0;
};
bool slang_reflect_spirv(const std::vector<uint32_t> &vertex,
const std::vector<uint32_t> &fragment,
slang_reflection *reflection);
#endif