RetroArch/menu/drivers_display/menu_display_vulkan.c
Themaister 3029f96511 Add a new "glcore" driver with slang support.
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.

Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.

This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00

398 lines
12 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2016-2017 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <retro_miscellaneous.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "../menu_driver.h"
#include "../../gfx/font_driver.h"
#include "../../gfx/video_driver.h"
#include "../../gfx/common/vulkan_common.h"
/* Will do Y-flip later, but try to make it similar to GL. */
static const float vk_vertexes[] = {
0, 0,
1, 0,
0, 1,
1, 1
};
static const float vk_tex_coords[] = {
0, 1,
1, 1,
0, 0,
1, 0
};
static const float vk_colors[] = {
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
};
static void *menu_display_vk_get_default_mvp(video_frame_info_t *video_info)
{
vk_t *vk = video_info ? (vk_t*)video_info->userdata : NULL;
if (!vk)
return NULL;
return &vk->mvp_no_rot;
}
static const float *menu_display_vk_get_default_vertices(void)
{
return &vk_vertexes[0];
}
static const float *menu_display_vk_get_default_color(void)
{
return &vk_colors[0];
}
static const float *menu_display_vk_get_default_tex_coords(void)
{
return &vk_tex_coords[0];
}
static unsigned to_display_pipeline(
enum menu_display_prim_type type, bool blend)
{
return ((type == MENU_DISPLAY_PRIM_TRIANGLESTRIP) << 1) | (blend << 0);
}
#ifdef HAVE_SHADERPIPELINE
static unsigned to_menu_pipeline(
enum menu_display_prim_type type, unsigned pipeline)
{
switch (pipeline)
{
case VIDEO_SHADER_MENU:
return 4 + (type == MENU_DISPLAY_PRIM_TRIANGLESTRIP);
case VIDEO_SHADER_MENU_2:
return 6 + (type == MENU_DISPLAY_PRIM_TRIANGLESTRIP);
case VIDEO_SHADER_MENU_3:
return 8 + (type == MENU_DISPLAY_PRIM_TRIANGLESTRIP);
case VIDEO_SHADER_MENU_4:
return 10 + (type == MENU_DISPLAY_PRIM_TRIANGLESTRIP);
case VIDEO_SHADER_MENU_5:
return 12 + (type == MENU_DISPLAY_PRIM_TRIANGLESTRIP);
default:
return 0;
}
}
#endif
static void menu_display_vk_viewport(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
vk_t *vk = video_info ? (vk_t*)video_info->userdata
: NULL;
if (!vk || !draw)
return;
vk->vk_vp.x = draw->x;
vk->vk_vp.y = vk->context->swapchain_height - draw->y - draw->height;
vk->vk_vp.width = draw->width;
vk->vk_vp.height = draw->height;
vk->vk_vp.minDepth = 0.0f;
vk->vk_vp.maxDepth = 1.0f;
}
static void menu_display_vk_draw_pipeline(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
#ifdef HAVE_SHADERPIPELINE
static uint8_t ubo_scratch_data[768];
static float t = 0.0f;
float yflip = 0.0f;
static struct video_coords blank_coords;
float output_size[2];
video_coord_array_t *ca = NULL;
vk_t *vk = video_info ?
(vk_t*)video_info->userdata : NULL;
if (!vk || !draw)
return;
draw->x = 0;
draw->y = 0;
draw->matrix_data = NULL;
output_size[0] = (float)vk->context->swapchain_width;
output_size[1] = (float)vk->context->swapchain_height;
switch (draw->pipeline.id)
{
/* Ribbon */
default:
case VIDEO_SHADER_MENU:
case VIDEO_SHADER_MENU_2:
ca = menu_display_get_coords_array();
draw->coords = (struct video_coords*)&ca->coords;
draw->pipeline.backend_data = ubo_scratch_data;
draw->pipeline.backend_data_size = 2 * sizeof(float);
/* Match UBO layout in shader. */
yflip = 1.0f;
memcpy(ubo_scratch_data, &t, sizeof(t));
memcpy(ubo_scratch_data + sizeof(float), &yflip, sizeof(yflip));
break;
/* Snow simple */
case VIDEO_SHADER_MENU_3:
case VIDEO_SHADER_MENU_4:
case VIDEO_SHADER_MENU_5:
draw->pipeline.backend_data = ubo_scratch_data;
draw->pipeline.backend_data_size = sizeof(math_matrix_4x4) + 4 * sizeof(float);
/* Match UBO layout in shader. */
memcpy(ubo_scratch_data,
menu_display_vk_get_default_mvp(video_info),
sizeof(math_matrix_4x4));
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4),
output_size,
sizeof(output_size));
/* Shader uses FragCoord, need to fix up. */
if (draw->pipeline.id == VIDEO_SHADER_MENU_5)
yflip = -1.0f;
else
yflip = 1.0f;
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4) + 2 * sizeof(float), &t, sizeof(t));
memcpy(ubo_scratch_data + sizeof(math_matrix_4x4) + 3 * sizeof(float), &yflip, sizeof(yflip));
draw->coords = &blank_coords;
blank_coords.vertices = 4;
draw->prim_type = MENU_DISPLAY_PRIM_TRIANGLESTRIP;
break;
}
t += 0.01;
#endif
}
static void menu_display_vk_draw(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info)
{
unsigned i;
struct vk_buffer_range range;
struct vk_texture *texture = NULL;
const float *vertex = NULL;
const float *tex_coord = NULL;
const float *color = NULL;
struct vk_vertex *pv = NULL;
vk_t *vk = video_info ?
(vk_t*)video_info->userdata : NULL;
if (!vk || !draw)
return;
texture = (struct vk_texture*)draw->texture;
vertex = draw->coords->vertex;
tex_coord = draw->coords->tex_coord;
color = draw->coords->color;
if (!vertex)
vertex = menu_display_vk_get_default_vertices();
if (!tex_coord)
tex_coord = menu_display_vk_get_default_tex_coords();
if (!draw->coords->lut_tex_coord)
draw->coords->lut_tex_coord = menu_display_vk_get_default_tex_coords();
if (!texture)
texture = &vk->display.blank_texture;
if (!color)
color = menu_display_vk_get_default_color();
menu_display_vk_viewport(draw, video_info);
vk->tracker.dirty |= VULKAN_DIRTY_DYNAMIC_BIT;
/* Bake interleaved VBO. Kinda ugly, we should probably try to move to
* an interleaved model to begin with ... */
if (!vulkan_buffer_chain_alloc(vk->context, &vk->chain->vbo,
draw->coords->vertices * sizeof(struct vk_vertex), &range))
return;
pv = (struct vk_vertex*)range.data;
for (i = 0; i < draw->coords->vertices; i++, pv++)
{
pv->x = *vertex++;
/* Y-flip. Vulkan is top-left clip space */
pv->y = 1.0f - (*vertex++);
pv->tex_x = *tex_coord++;
pv->tex_y = *tex_coord++;
pv->color.r = *color++;
pv->color.g = *color++;
pv->color.b = *color++;
pv->color.a = *color++;
}
switch (draw->pipeline.id)
{
#ifdef HAVE_SHADERPIPELINE
case VIDEO_SHADER_MENU:
case VIDEO_SHADER_MENU_2:
case VIDEO_SHADER_MENU_3:
case VIDEO_SHADER_MENU_4:
case VIDEO_SHADER_MENU_5:
{
struct vk_draw_triangles call;
call.pipeline = vk->display.pipelines[
to_menu_pipeline(draw->prim_type, draw->pipeline.id)];
call.texture = NULL;
call.sampler = VK_NULL_HANDLE;
call.uniform = draw->pipeline.backend_data;
call.uniform_size = draw->pipeline.backend_data_size;
call.vbo = &range;
call.vertices = draw->coords->vertices;
vulkan_draw_triangles(vk, &call);
break;
}
break;
#endif
default:
{
struct vk_draw_triangles call;
call.pipeline = vk->display.pipelines[
to_display_pipeline(draw->prim_type, vk->display.blend)];
call.texture = texture;
call.sampler = texture->mipmap ?
vk->samplers.mipmap_linear :
(texture->default_smooth ? vk->samplers.linear
: vk->samplers.nearest);
call.uniform = draw->matrix_data
? draw->matrix_data : menu_display_vk_get_default_mvp(video_info);
call.uniform_size = sizeof(math_matrix_4x4);
call.vbo = &range;
call.vertices = draw->coords->vertices;
vulkan_draw_triangles(vk, &call);
break;
}
}
}
static void menu_display_vk_restore_clear_color(void)
{
}
static void menu_display_vk_clear_color(
menu_display_ctx_clearcolor_t *clearcolor,
video_frame_info_t *video_info)
{
VkClearRect rect;
VkClearAttachment attachment;
vk_t *vk = video_info ? (vk_t*)video_info->userdata : NULL;
if (!vk || !clearcolor)
return;
memset(&attachment, 0, sizeof(attachment));
memset(&rect, 0, sizeof(rect));
attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
attachment.clearValue.color.float32[0] = clearcolor->r;
attachment.clearValue.color.float32[1] = clearcolor->g;
attachment.clearValue.color.float32[2] = clearcolor->b;
attachment.clearValue.color.float32[3] = clearcolor->a;
rect.rect.extent.width = vk->context->swapchain_width;
rect.rect.extent.height = vk->context->swapchain_height;
rect.layerCount = 1;
vkCmdClearAttachments(vk->cmd, 1, &attachment, 1, &rect);
}
static void menu_display_vk_blend_begin(video_frame_info_t *video_info)
{
vk_t *vk = video_info ? (vk_t*)video_info->userdata : NULL;
if (vk)
vk->display.blend = true;
}
static void menu_display_vk_blend_end(video_frame_info_t *video_info)
{
vk_t *vk = video_info ? (vk_t*)video_info->userdata : NULL;
if (vk)
vk->display.blend = false;
}
static bool menu_display_vk_font_init_first(
void **font_handle, void *video_data, const char *font_path,
float menu_font_size, bool is_threaded)
{
font_data_t **handle = (font_data_t**)font_handle;
*handle = font_driver_init_first(video_data,
font_path, menu_font_size, true,
is_threaded,
FONT_DRIVER_RENDER_VULKAN_API);
if (*handle)
return true;
return false;
}
static void menu_display_vk_scissor_begin(video_frame_info_t *video_info,
int x, int y, unsigned width, unsigned height)
{
vk_t *vk = (vk_t*)video_info->userdata;
vk->tracker.use_scissor = true;
vk->tracker.scissor.offset.x = x;
vk->tracker.scissor.offset.y = y;
vk->tracker.scissor.extent.width = width;
vk->tracker.scissor.extent.height = height;
vk->tracker.dirty |= VULKAN_DIRTY_DYNAMIC_BIT;
}
static void menu_display_vk_scissor_end(video_frame_info_t *video_info)
{
vk_t *vk = (vk_t*)video_info->userdata;
vk->tracker.use_scissor = false;
vk->tracker.dirty |= VULKAN_DIRTY_DYNAMIC_BIT;
}
menu_display_ctx_driver_t menu_display_ctx_vulkan = {
menu_display_vk_draw,
menu_display_vk_draw_pipeline,
menu_display_vk_viewport,
menu_display_vk_blend_begin,
menu_display_vk_blend_end,
menu_display_vk_restore_clear_color,
menu_display_vk_clear_color,
menu_display_vk_get_default_mvp,
menu_display_vk_get_default_vertices,
menu_display_vk_get_default_tex_coords,
menu_display_vk_font_init_first,
MENU_VIDEO_DRIVER_VULKAN,
"vulkan",
false,
menu_display_vk_scissor_begin,
menu_display_vk_scissor_end
};