RetroArch/configuration.c
Gregor Richards 816d7786ac Re-adding the option to start in spectator mode
This used to be a configuration option because spectator mode and "net"
mode were incompatible. When the ability to switch between player and
spectator was added, the configuration option was removed, since it was
no longer a mode toggle. This re-adds it, mainly so that I can use it to
implement regression tests.
2017-02-16 19:17:06 -05:00

3392 lines
116 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
* Copyright (C) 2014-2016 - Jean-André Santoni
* Copyright (C) 2016 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctype.h>
#include <file/config_file.h>
#include <file/file_path.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <retro_stat.h>
#include <retro_assert.h>
#include <string/stdstring.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "file_path_special.h"
#include "audio/audio_driver.h"
#include "configuration.h"
#include "content.h"
#include "config.def.h"
#include "input/input_config.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#include "defaults.h"
#include "core.h"
#include "dirs.h"
#include "paths.h"
#include "retroarch.h"
#include "runloop.h"
#include "verbosity.h"
#include "lakka.h"
#include "tasks/tasks_internal.h"
/* All config related settings go here. */
struct config_bool_setting
{
const char *ident;
bool *ptr;
bool def_enable;
bool def;
bool handle;
};
struct config_int_setting
{
const char *ident;
unsigned *ptr;
bool def_enable;
unsigned def;
bool handle;
};
struct config_float_setting
{
const char *ident;
float *ptr;
bool def_enable;
float def;
bool handle;
};
struct config_array_setting
{
const char *ident;
char *ptr;
bool def_enable;
const char *def;
bool handle;
};
struct config_path_setting
{
const char *ident;
char *ptr;
bool def_enable;
char *def;
bool handle;
};
#define GENERAL_SETTING(key, configval, default_enable, default_setting, type, handle_setting) \
{ \
if (count == 0) \
tmp = (type*)malloc(sizeof(type) * (count + 1)); \
else \
tmp = (type*)realloc(tmp, sizeof(type) * (count + 1)); \
tmp[count].ident = key; \
tmp[count].ptr = configval; \
tmp[count].def_enable = default_enable; \
if (default_enable) \
tmp[count].def = default_setting; \
tmp[count].handle = handle_setting; \
count++; \
}
#define SETTING_BOOL(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_bool_setting, handle_setting)
#define SETTING_FLOAT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_float_setting, handle_setting)
#define SETTING_INT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting)
#define SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_path_setting, handle_setting)
#define SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_array_setting, handle_setting)
struct defaults g_defaults;
static settings_t *configuration_settings = NULL;
settings_t *config_get_ptr(void)
{
return configuration_settings;
}
void config_free(void)
{
free(configuration_settings);
configuration_settings = NULL;
}
bool config_init(void)
{
configuration_settings = (settings_t*)calloc(1, sizeof(settings_t));
if (!configuration_settings)
return false;
return true;
}
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void)
{
enum audio_driver_enum default_driver = AUDIO_DEFAULT_DRIVER;
switch (default_driver)
{
case AUDIO_RSOUND:
return "rsound";
case AUDIO_OSS:
return "oss";
case AUDIO_ALSA:
return "alsa";
case AUDIO_ALSATHREAD:
return "alsathread";
case AUDIO_ROAR:
return "roar";
case AUDIO_COREAUDIO:
return "coreaudio";
case AUDIO_AL:
return "openal";
case AUDIO_SL:
return "opensl";
case AUDIO_SDL:
return "sdl";
case AUDIO_SDL2:
return "sdl2";
case AUDIO_DSOUND:
return "dsound";
case AUDIO_XAUDIO:
return "xaudio";
case AUDIO_PULSE:
return "pulse";
case AUDIO_EXT:
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII:
return "gx";
case AUDIO_WIIU:
return "AX";
case AUDIO_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case AUDIO_CTR:
return "csnd";
case AUDIO_RWEBAUDIO:
return "rwebaudio";
case AUDIO_JACK:
return "jack";
case AUDIO_NULL:
break;
}
return "null";
}
const char *config_get_default_record(void)
{
enum record_driver_enum default_driver = RECORD_DEFAULT_DRIVER;
switch (default_driver)
{
case RECORD_FFMPEG:
return "ffmpeg";
case RECORD_NULL:
break;
}
return "null";
}
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void)
{
enum audio_resampler_driver_enum default_driver = AUDIO_DEFAULT_RESAMPLER_DRIVER;
switch (default_driver)
{
case AUDIO_RESAMPLER_CC:
return "cc";
case AUDIO_RESAMPLER_SINC:
return "sinc";
case AUDIO_RESAMPLER_NEAREST:
return "nearest";
case AUDIO_RESAMPLER_NULL:
break;
}
return "null";
}
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void)
{
enum video_driver_enum default_driver = VIDEO_DEFAULT_DRIVER;
switch (default_driver)
{
case VIDEO_GL:
return "gl";
case VIDEO_VULKAN:
return "vulkan";
case VIDEO_DRM:
return "drm";
case VIDEO_WII:
return "gx";
case VIDEO_WIIU:
return "gx2";
case VIDEO_XENON360:
return "xenon360";
case VIDEO_XDK_D3D:
case VIDEO_D3D9:
return "d3d";
case VIDEO_PSP1:
return "psp1";
case VIDEO_VITA2D:
return "vita2d";
case VIDEO_CTR:
return "ctr";
case VIDEO_XVIDEO:
return "xvideo";
case VIDEO_SDL:
return "sdl";
case VIDEO_SDL2:
return "sdl2";
case VIDEO_EXT:
return "ext";
case VIDEO_VG:
return "vg";
case VIDEO_OMAP:
return "omap";
case VIDEO_EXYNOS:
return "exynos";
case VIDEO_DISPMANX:
return "dispmanx";
case VIDEO_SUNXI:
return "sunxi";
case VIDEO_CACA:
return "caca";
case VIDEO_GDI:
return "gdi";
case VIDEO_VGA:
return "vga";
case VIDEO_NULL:
break;
}
return "null";
}
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void)
{
enum input_driver_enum default_driver = INPUT_DEFAULT_DRIVER;
switch (default_driver)
{
case INPUT_ANDROID:
return "android";
case INPUT_PS3:
return "ps3";
case INPUT_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case INPUT_CTR:
return "ctr";
case INPUT_SDL:
return "sdl";
case INPUT_SDL2:
return "sdl2";
case INPUT_DINPUT:
return "dinput";
case INPUT_X:
return "x";
case INPUT_WAYLAND:
return "wayland";
case INPUT_XENON360:
return "xenon360";
case INPUT_XINPUT:
return "xinput";
case INPUT_WII:
return "gx";
case INPUT_WIIU:
return "wiiu";
case INPUT_LINUXRAW:
return "linuxraw";
case INPUT_UDEV:
return "udev";
case INPUT_COCOA:
return "cocoa";
case INPUT_QNX:
return "qnx_input";
case INPUT_RWEBINPUT:
return "rwebinput";
case INPUT_DOS:
return "dos";
case INPUT_NULL:
break;
}
return "null";
}
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void)
{
enum joypad_driver_enum default_driver = JOYPAD_DEFAULT_DRIVER;
switch (default_driver)
{
case JOYPAD_PS3:
return "ps3";
case JOYPAD_XINPUT:
return "xinput";
case JOYPAD_GX:
return "gx";
case JOYPAD_WIIU:
return "wiiu";
case JOYPAD_XDK:
return "xdk";
case JOYPAD_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case JOYPAD_CTR:
return "ctr";
case JOYPAD_DINPUT:
return "dinput";
case JOYPAD_UDEV:
return "udev";
case JOYPAD_LINUXRAW:
return "linuxraw";
case JOYPAD_ANDROID:
return "android";
case JOYPAD_SDL:
#ifdef HAVE_SDL2
return "sdl2";
#else
return "sdl";
#endif
case JOYPAD_HID:
return "hid";
case JOYPAD_QNX:
return "qnx";
case JOYPAD_DOS:
return "dos";
case JOYPAD_NULL:
break;
}
return "null";
}
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void)
{
enum camera_driver_enum default_driver = CAMERA_DEFAULT_DRIVER;
switch (default_driver)
{
case CAMERA_V4L2:
return "video4linux2";
case CAMERA_RWEBCAM:
return "rwebcam";
case CAMERA_ANDROID:
return "android";
case CAMERA_AVFOUNDATION:
return "avfoundation";
case CAMERA_NULL:
break;
}
return "null";
}
/**
* config_get_default_wifi:
*
* Gets default wifi driver.
*
* Returns: Default wifi driver.
**/
const char *config_get_default_wifi(void)
{
enum wifi_driver_enum default_driver = WIFI_DEFAULT_DRIVER;
switch (default_driver)
{
case WIFI_CONNMANCTL:
return "connmanctl";
case WIFI_NULL:
break;
}
return "null";
}
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void)
{
enum location_driver_enum default_driver = LOCATION_DEFAULT_DRIVER;
switch (default_driver)
{
case LOCATION_ANDROID:
return "android";
case LOCATION_CORELOCATION:
return "corelocation";
case LOCATION_NULL:
break;
}
return "null";
}
#ifdef HAVE_MENU
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void)
{
enum menu_driver_enum default_driver = MENU_DEFAULT_DRIVER;
if (!string_is_empty(g_defaults.settings.menu))
return g_defaults.settings.menu;
switch (default_driver)
{
case MENU_RGUI:
return "rgui";
case MENU_XUI:
return "xui";
case MENU_MATERIALUI:
return "glui";
case MENU_XMB:
return "xmb";
case MENU_NUKLEAR:
return "nuklear";
case MENU_NULL:
break;
}
return "null";
}
#endif
bool config_overlay_enable_default(void)
{
if (g_defaults.overlay.set)
return g_defaults.overlay.enable;
return true;
}
static struct config_array_setting *populate_settings_array(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_array_setting *tmp = NULL;
/* Arrays */
SETTING_ARRAY("playlist_names", settings->playlist_names, false, NULL, true);
SETTING_ARRAY("playlist_cores", settings->playlist_cores, false, NULL, true);
SETTING_ARRAY("video_driver", settings->video.driver, false, NULL, true);
SETTING_ARRAY("record_driver", settings->record.driver, false, NULL, true);
SETTING_ARRAY("camera_driver", settings->camera.driver, false, NULL, true);
SETTING_ARRAY("wifi_driver", settings->wifi.driver, false, NULL, true);
SETTING_ARRAY("location_driver", settings->location.driver,false, NULL, true);
#ifdef HAVE_MENU
SETTING_ARRAY("menu_driver", settings->menu.driver, false, NULL, true);
#endif
SETTING_ARRAY("audio_device", settings->audio.device, false, NULL, true);
SETTING_ARRAY("camera_device", settings->camera.device, false, NULL, true);
#ifdef HAVE_CHEEVOS
SETTING_ARRAY("cheevos_username", settings->cheevos.username, false, NULL, true);
SETTING_ARRAY("cheevos_password", settings->cheevos.password, false, NULL, true);
#endif
SETTING_ARRAY("video_context_driver", settings->video.context_driver, false, NULL, true);
SETTING_ARRAY("audio_driver", settings->audio.driver, false, NULL, true);
SETTING_ARRAY("audio_resampler", settings->audio.resampler, false, NULL, true);
SETTING_ARRAY("input_driver", settings->input.driver, false, NULL, true);
SETTING_ARRAY("input_joypad_driver", settings->input.joypad_driver, false, NULL, true);
SETTING_ARRAY("input_keyboard_layout", settings->input.keyboard_layout, false, NULL, true);
SETTING_ARRAY("bundle_assets_src_path", settings->path.bundle_assets_src, false, NULL, true);
SETTING_ARRAY("bundle_assets_dst_path", settings->path.bundle_assets_dst, false, NULL, true);
SETTING_ARRAY("bundle_assets_dst_path_subdir", settings->path.bundle_assets_dst_subdir, false, NULL, true);
*size = count;
return tmp;
}
static struct config_path_setting *populate_settings_path(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_path_setting *tmp = NULL;
global_t *global = global_get_ptr();
/* Paths */
#ifdef HAVE_XMB
SETTING_PATH("xmb_font", settings->menu.xmb.font, false, NULL, true);
#endif
SETTING_PATH("netplay_nickname", settings->username, false, NULL, true);
SETTING_PATH("video_filter", settings->path.softfilter_plugin, false, NULL, true);
SETTING_PATH("audio_dsp_plugin", settings->path.audio_dsp_plugin, false, NULL, true);
SETTING_PATH("core_updater_buildbot_url", settings->network.buildbot_url, false, NULL, true);
SETTING_PATH("core_updater_buildbot_assets_url", settings->network.buildbot_assets_url, false, NULL, true);
#ifdef HAVE_NETWORKING
SETTING_PATH("netplay_ip_address", settings->netplay.server, false, NULL, true);
SETTING_PATH("netplay_password", settings->netplay.password, false, NULL, true);
SETTING_PATH("netplay_spectate_password", settings->netplay.spectate_password, false, NULL, true);
#endif
SETTING_PATH("libretro_directory",
settings->directory.libretro, false, NULL, false);
SETTING_PATH("core_options_path",
settings->path.core_options, false, NULL, true);
SETTING_PATH("libretro_info_path",
settings->path.libretro_info, false, NULL, true);
SETTING_PATH("video_shader",
settings->path.shader, false, NULL, true);
SETTING_PATH("content_database_path",
settings->path.content_database, false, NULL, true);
SETTING_PATH("cheat_database_path",
settings->path.cheat_database, false, NULL, true);
#ifdef HAVE_MENU
SETTING_PATH("menu_wallpaper",
settings->path.menu_wallpaper, false, NULL, true);
#endif
SETTING_PATH("content_history_path",
settings->path.content_history, false, NULL, true);
SETTING_PATH("content_music_history_path",
settings->path.content_music_history, false, NULL, true);
SETTING_PATH("content_video_history_path",
settings->path.content_video_history, false, NULL, true);
SETTING_PATH("content_image_history_path",
settings->path.content_image_history, false, NULL, true);
#ifdef HAVE_OVERLAY
SETTING_PATH("input_overlay",
settings->path.overlay, false, NULL, true);
#endif
SETTING_PATH("video_font_path",
settings->path.font, false, NULL, true);
SETTING_PATH("cursor_directory",
settings->directory.cursor, false, NULL, true);
SETTING_PATH("content_history_dir",
settings->directory.content_history, false, NULL, true);
SETTING_PATH("screenshot_directory",
settings->directory.screenshot, true, NULL, true);
SETTING_PATH("system_directory",
settings->directory.system, true, NULL, true);
SETTING_PATH("cache_directory",
settings->directory.cache, false, NULL, true);
SETTING_PATH("input_remapping_directory",
settings->directory.input_remapping, false, NULL, true);
SETTING_PATH("resampler_directory",
settings->directory.resampler, false, NULL, true);
SETTING_PATH("video_shader_dir",
settings->directory.video_shader, true, NULL, true);
SETTING_PATH("video_filter_dir",
settings->directory.video_filter, true, NULL, true);
SETTING_PATH("core_assets_directory",
settings->directory.core_assets, true, NULL, true);
SETTING_PATH("assets_directory",
settings->directory.assets, true, NULL, true);
SETTING_PATH("dynamic_wallpapers_directory",
settings->directory.dynamic_wallpapers, true, NULL, true);
SETTING_PATH("thumbnails_directory",
settings->directory.thumbnails, true, NULL, true);
SETTING_PATH("playlist_directory",
settings->directory.playlist, true, NULL, true);
SETTING_PATH("joypad_autoconfig_dir",
settings->directory.autoconfig, false, NULL, true);
SETTING_PATH("audio_filter_dir",
settings->directory.audio_filter, true, NULL, true);
SETTING_PATH("savefile_directory",
dir_get_ptr(RARCH_DIR_SAVEFILE), true, NULL, false);
SETTING_PATH("savestate_directory",
dir_get_ptr(RARCH_DIR_SAVESTATE), true, NULL, false);
#ifdef HAVE_MENU
SETTING_PATH("rgui_browser_directory",
settings->directory.menu_content, true, NULL, true);
SETTING_PATH("rgui_config_directory",
settings->directory.menu_config, true, NULL, true);
#endif
#ifdef HAVE_OVERLAY
SETTING_PATH("overlay_directory",
settings->directory.overlay, true, NULL, true);
#endif
#ifndef HAVE_DYNAMIC
SETTING_PATH("libretro_path",
path_get_ptr(RARCH_PATH_CORE), false, NULL, false);
#endif
SETTING_PATH(
"screenshot_directory",
settings->directory.screenshot, true, NULL, false);
if (global)
{
SETTING_PATH("recording_output_directory",
global->record.output_dir, false, NULL, true);
SETTING_PATH("recording_config_directory",
global->record.config_dir, false, NULL, true);
}
*size = count;
return tmp;
}
static struct config_bool_setting *populate_settings_bool(settings_t *settings, int *size)
{
unsigned count = 0;
global_t *global = global_get_ptr();
struct config_bool_setting *tmp = NULL;
SETTING_BOOL("ui_companion_start_on_boot", &settings->ui.companion_start_on_boot, true, ui_companion_start_on_boot, false);
SETTING_BOOL("ui_companion_enable", &settings->ui.companion_enable, true, ui_companion_enable, false);
SETTING_BOOL("video_gpu_record", &settings->video.gpu_record, true, gpu_record, false);
SETTING_BOOL("input_remap_binds_enable", &settings->input.remap_binds_enable, true, true, false);
SETTING_BOOL("all_users_control_menu", &settings->input.all_users_control_menu, true, all_users_control_menu, false);
SETTING_BOOL("menu_swap_ok_cancel_buttons", &settings->input.menu_swap_ok_cancel_buttons, true, menu_swap_ok_cancel_buttons, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_public_announce", &settings->netplay.public_announce, true, netplay_public_announce, false);
SETTING_BOOL("netplay_start_as_spectator", &settings->netplay.start_as_spectator, false, netplay_start_as_spectator, false);
SETTING_BOOL("netplay_stateless_mode", &settings->netplay.stateless_mode, false, netplay_stateless_mode, false);
SETTING_BOOL("netplay_client_swap_input", &settings->netplay.swap_input, true, netplay_client_swap_input, false);
#endif
SETTING_BOOL("input_descriptor_label_show", &settings->input.input_descriptor_label_show, true, input_descriptor_label_show, false);
SETTING_BOOL("input_descriptor_hide_unbound", &settings->input.input_descriptor_hide_unbound, true, input_descriptor_hide_unbound, false);
SETTING_BOOL("load_dummy_on_core_shutdown", &settings->load_dummy_on_core_shutdown, true, load_dummy_on_core_shutdown, false);
SETTING_BOOL("check_firmware_before_loading", &settings->check_firmware_before_loading, true, check_firmware_before_loading, false);
SETTING_BOOL("builtin_mediaplayer_enable", &settings->multimedia.builtin_mediaplayer_enable, false, false /* TODO */, false);
SETTING_BOOL("builtin_imageviewer_enable", &settings->multimedia.builtin_imageviewer_enable, true, true, false);
SETTING_BOOL("fps_show", &settings->fps_show, true, false, false);
SETTING_BOOL("ui_menubar_enable", &settings->ui.menubar_enable, true, true, false);
SETTING_BOOL("suspend_screensaver_enable", &settings->ui.suspend_screensaver_enable, true, true, false);
SETTING_BOOL("rewind_enable", &settings->rewind_enable, true, rewind_enable, false);
SETTING_BOOL("audio_sync", &settings->audio.sync, true, audio_sync, false);
SETTING_BOOL("video_shader_enable", &settings->video.shader_enable, true, shader_enable, false);
/* Let implementation decide if automatic, or 1:1 PAR. */
SETTING_BOOL("video_aspect_ratio_auto", &settings->video.aspect_ratio_auto, true, aspect_ratio_auto, false);
SETTING_BOOL("video_allow_rotate", &settings->video.allow_rotate, true, allow_rotate, false);
SETTING_BOOL("video_windowed_fullscreen", &settings->video.windowed_fullscreen, true, windowed_fullscreen, false);
SETTING_BOOL("video_crop_overscan", &settings->video.crop_overscan, true, crop_overscan, false);
SETTING_BOOL("video_scale_integer", &settings->video.scale_integer, true, scale_integer, false);
SETTING_BOOL("video_smooth", &settings->video.smooth, true, video_smooth, false);
SETTING_BOOL("video_force_aspect", &settings->video.force_aspect, true, force_aspect, false);
SETTING_BOOL("video_threaded", &settings->video.threaded, true, video_threaded, false);
SETTING_BOOL("video_shared_context", &settings->video.shared_context, true, video_shared_context, false);
SETTING_BOOL("auto_screenshot_filename", &settings->auto_screenshot_filename, true, auto_screenshot_filename, false);
SETTING_BOOL("video_force_srgb_disable", &settings->video.force_srgb_disable, true, false, false);
SETTING_BOOL("video_fullscreen", &settings->video.fullscreen, true, fullscreen, false);
SETTING_BOOL("bundle_assets_extract_enable", &settings->bundle_assets_extract_enable, true, bundle_assets_extract_enable, false);
SETTING_BOOL("video_vsync", &settings->video.vsync, true, vsync, false);
SETTING_BOOL("video_hard_sync", &settings->video.hard_sync, true, hard_sync, false);
SETTING_BOOL("video_black_frame_insertion", &settings->video.black_frame_insertion, true, black_frame_insertion, false);
SETTING_BOOL("video_disable_composition", &settings->video.disable_composition, true, disable_composition, false);
SETTING_BOOL("pause_nonactive", &settings->pause_nonactive, true, pause_nonactive, false);
SETTING_BOOL("video_gpu_screenshot", &settings->video.gpu_screenshot, true, gpu_screenshot, false);
SETTING_BOOL("video_post_filter_record", &settings->video.post_filter_record, true, post_filter_record, false);
SETTING_BOOL("keyboard_gamepad_enable", &settings->input.keyboard_gamepad_enable, true, true, false);
SETTING_BOOL("core_set_supports_no_game_enable", &settings->set_supports_no_game_enable, true, true, false);
SETTING_BOOL("audio_enable", &settings->audio.enable, true, audio_enable, false);
SETTING_BOOL("audio_mute_enable", &settings->audio.mute_enable, true, false, false);
SETTING_BOOL("location_allow", &settings->location.allow, true, false, false);
SETTING_BOOL("video_font_enable", &settings->video.font_enable, true, font_enable, false);
SETTING_BOOL("core_updater_auto_extract_archive", &settings->network.buildbot_auto_extract_archive, true, true, false);
SETTING_BOOL("camera_allow", &settings->camera.allow, true, false, false);
#if defined(VITA)
SETTING_BOOL("input_backtouch_enable", &settings->input.backtouch_enable, false, false, false);
SETTING_BOOL("input_backtouch_toggle", &settings->input.backtouch_toggle, false, false, false);
#endif
#if TARGET_OS_IPHONE
SETTING_BOOL("small_keyboard_enable", &settings->input.small_keyboard_enable, true, false, false);
#endif
#ifdef GEKKO
SETTING_BOOL("video_vfilter", &settings->video.vfilter, true, video_vfilter, false);
#endif
#ifdef HAVE_MENU
SETTING_BOOL("menu_unified_controls", &settings->menu.unified_controls, true, false, false);
#ifdef HAVE_THREADS
SETTING_BOOL("threaded_data_runloop_enable", &settings->threaded_data_runloop_enable, true, threaded_data_runloop_enable, false);
#endif
SETTING_BOOL("menu_throttle_framerate", &settings->menu.throttle_framerate, true, true, false);
SETTING_BOOL("menu_linear_filter", &settings->menu.linear_filter, true, true, false);
SETTING_BOOL("dpi_override_enable", &settings->menu.dpi.override_enable, true, menu_dpi_override_enable, false);
SETTING_BOOL("menu_pause_libretro", &settings->menu.pause_libretro, true, true, false);
SETTING_BOOL("menu_mouse_enable", &settings->menu.mouse.enable, true, def_mouse_enable, false);
SETTING_BOOL("menu_pointer_enable", &settings->menu.pointer.enable, true, pointer_enable, false);
SETTING_BOOL("menu_timedate_enable", &settings->menu.timedate_enable, true, true, false);
SETTING_BOOL("menu_battery_level_enable", &settings->menu.battery_level_enable, true, true, false);
SETTING_BOOL("menu_core_enable", &settings->menu.core_enable, true, true, false);
SETTING_BOOL("menu_dynamic_wallpaper_enable", &settings->menu.dynamic_wallpaper_enable, true, false, false);
#ifdef HAVE_XMB
SETTING_BOOL("xmb_shadows_enable", &settings->menu.xmb.shadows_enable, true, xmb_shadows_enable, false);
SETTING_BOOL("xmb_show_settings", &settings->menu.xmb.show_settings, true, xmb_show_settings, false);
#ifdef HAVE_IMAGEVIEWER
SETTING_BOOL("xmb_show_images", &settings->menu.xmb.show_images, true, xmb_show_images, false);
#endif
#ifdef HAVE_FFMPEG
SETTING_BOOL("xmb_show_music", &settings->menu.xmb.show_music, true, xmb_show_music, false);
SETTING_BOOL("xmb_show_video", &settings->menu.xmb.show_video, true, xmb_show_video, false);
#endif
SETTING_BOOL("xmb_show_history", &settings->menu.xmb.show_history, true, xmb_show_history, false);
#ifdef HAVE_LIBRETRODB
SETTING_BOOL("xmb_show_add", &settings->menu.xmb.show_add, true, xmb_show_add, false);
#endif
#endif
SETTING_BOOL("rgui_show_start_screen", &settings->menu_show_start_screen, false, false /* TODO */, false);
SETTING_BOOL("menu_navigation_wraparound_enable", &settings->menu.navigation.wraparound.enable, true, true, false);
SETTING_BOOL("menu_navigation_browser_filter_supported_extensions_enable",
&settings->menu.navigation.browser.filter.supported_extensions_enable, true, true, false);
SETTING_BOOL("menu_show_advanced_settings", &settings->menu.show_advanced_settings, true, show_advanced_settings, false);
#endif
#ifdef HAVE_CHEEVOS
SETTING_BOOL("cheevos_enable", &settings->cheevos.enable, true, cheevos_enable, false);
SETTING_BOOL("cheevos_test_unofficial", &settings->cheevos.test_unofficial, true, false, false);
SETTING_BOOL("cheevos_hardcore_mode_enable", &settings->cheevos.hardcore_mode_enable, true, false, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_BOOL("input_overlay_enable", &settings->input.overlay_enable, true, config_overlay_enable_default(), false);
SETTING_BOOL("input_overlay_enable_autopreferred", &settings->input.overlay_enable_autopreferred, true, true, false);
SETTING_BOOL("input_overlay_hide_in_menu", &settings->input.overlay_hide_in_menu, true, overlay_hide_in_menu, false);
#endif
#ifdef HAVE_COMMAND
SETTING_BOOL("network_cmd_enable", &settings->network_cmd_enable, true, network_cmd_enable, false);
SETTING_BOOL("stdin_cmd_enable", &settings->stdin_cmd_enable, true, stdin_cmd_enable, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_BOOL("network_remote_enable", &settings->network_remote_enable, false, false /* TODO */, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_nat_traversal", &settings->netplay.nat_traversal, true, true, false);
#endif
SETTING_BOOL("block_sram_overwrite", &settings->block_sram_overwrite, true, block_sram_overwrite, false);
SETTING_BOOL("savestate_auto_index", &settings->savestate_auto_index, true, savestate_auto_index, false);
SETTING_BOOL("savestate_auto_save", &settings->savestate_auto_save, true, savestate_auto_save, false);
SETTING_BOOL("savestate_auto_load", &settings->savestate_auto_load, true, savestate_auto_load, false);
SETTING_BOOL("savestate_thumbnail_enable", &settings->savestate_thumbnail_enable, true, savestate_thumbnail_enable, false);
SETTING_BOOL("history_list_enable", &settings->history_list_enable, true, def_history_list_enable, false);
SETTING_BOOL("playlist_entry_remove", &settings->playlist_entry_remove, true, def_playlist_entry_remove, false);
SETTING_BOOL("game_specific_options", &settings->game_specific_options, true, default_game_specific_options, false);
SETTING_BOOL("auto_overrides_enable", &settings->auto_overrides_enable, true, default_auto_overrides_enable, false);
SETTING_BOOL("auto_remaps_enable", &settings->auto_remaps_enable, true, default_auto_remaps_enable, false);
SETTING_BOOL("auto_shaders_enable", &settings->auto_shaders_enable, true, default_auto_shaders_enable, false);
SETTING_BOOL("sort_savefiles_enable", &settings->sort_savefiles_enable, true, default_sort_savefiles_enable, false);
SETTING_BOOL("sort_savestates_enable", &settings->sort_savestates_enable, true, default_sort_savestates_enable, false);
SETTING_BOOL("config_save_on_exit", &settings->config_save_on_exit, true, config_save_on_exit, false);
SETTING_BOOL("show_hidden_files", &settings->show_hidden_files, true, show_hidden_files, false);
SETTING_BOOL("input_autodetect_enable", &settings->input.autodetect_enable, true, input_autodetect_enable, false);
SETTING_BOOL("audio_rate_control", &settings->audio.rate_control, true, rate_control, false);
if (global)
{
SETTING_BOOL("custom_bgm_enable", &global->console.sound.system_bgm_enable, true, false, false);
}
*size = count;
return tmp;
}
static struct config_float_setting *populate_settings_float(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_float_setting *tmp = NULL;
SETTING_FLOAT("video_aspect_ratio", &settings->video.aspect_ratio, true, aspect_ratio, false);
SETTING_FLOAT("video_scale", &settings->video.scale, false, 0.0f, false);
SETTING_FLOAT("video_refresh_rate", &settings->video.refresh_rate, true, refresh_rate, false);
SETTING_FLOAT("audio_rate_control_delta", &settings->audio.rate_control_delta, true, rate_control_delta, false);
SETTING_FLOAT("audio_max_timing_skew", &settings->audio.max_timing_skew, true, max_timing_skew, false);
SETTING_FLOAT("audio_volume", &settings->audio.volume, true, audio_volume, false);
#ifdef HAVE_OVERLAY
SETTING_FLOAT("input_overlay_opacity", &settings->input.overlay_opacity, true, 0.7f, false);
SETTING_FLOAT("input_overlay_scale", &settings->input.overlay_scale, true, 1.0f, false);
#endif
#ifdef HAVE_MENU
SETTING_FLOAT("menu_wallpaper_opacity", &settings->menu.wallpaper.opacity, true, menu_wallpaper_opacity, false);
SETTING_FLOAT("menu_footer_opacity", &settings->menu.footer.opacity, true, menu_footer_opacity, false);
SETTING_FLOAT("menu_header_opacity", &settings->menu.header.opacity, true, menu_header_opacity, false);
#endif
SETTING_FLOAT("video_message_pos_x", &settings->video.msg_pos_x, true, message_pos_offset_x, false);
SETTING_FLOAT("video_message_pos_y", &settings->video.msg_pos_y, true, message_pos_offset_y, false);
SETTING_FLOAT("video_font_size", &settings->video.font_size, true, font_size, false);
SETTING_FLOAT("fastforward_ratio", &settings->fastforward_ratio, true, fastforward_ratio, false);
SETTING_FLOAT("slowmotion_ratio", &settings->slowmotion_ratio, true, slowmotion_ratio, false);
SETTING_FLOAT("input_axis_threshold", &settings->input.axis_threshold, true, axis_threshold, false);
*size = count;
return tmp;
}
static struct config_int_setting *populate_settings_int(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_int_setting *tmp = NULL;
SETTING_INT("input_bind_timeout", &settings->input.bind_timeout, true, input_bind_timeout, false);
SETTING_INT("input_turbo_period", &settings->input.turbo_period, true, turbo_period, false);
SETTING_INT("input_duty_cycle", &settings->input.turbo_duty_cycle, true, turbo_duty_cycle, false);
SETTING_INT("input_max_users", &settings->input.max_users, true, input_max_users, false);
SETTING_INT("input_menu_toggle_gamepad_combo", &settings->input.menu_toggle_gamepad_combo, true, menu_toggle_gamepad_combo, false);
SETTING_INT("audio_latency", &settings->audio.latency, false, 0 /* TODO */, false);
SETTING_INT("audio_block_frames", &settings->audio.block_frames, true, 0, false);
SETTING_INT("rewind_granularity", &settings->rewind_granularity, true, rewind_granularity, false);
SETTING_INT("autosave_interval", &settings->autosave_interval, true, autosave_interval, false);
SETTING_INT("libretro_log_level", &settings->libretro_log_level, true, libretro_log_level, false);
SETTING_INT("keyboard_gamepad_mapping_type",&settings->input.keyboard_gamepad_mapping_type, true, 1, false);
SETTING_INT("input_poll_type_behavior", &settings->input.poll_type_behavior, true, 2, false);
#ifdef HAVE_MENU
#endif
SETTING_INT("video_monitor_index", &settings->video.monitor_index, true, monitor_index, false);
SETTING_INT("video_fullscreen_x", &settings->video.fullscreen_x, true, fullscreen_x, false);
SETTING_INT("video_fullscreen_y", &settings->video.fullscreen_y, true, fullscreen_y, false);
SETTING_INT("video_window_x", &settings->video.window_x, true, fullscreen_x, false);
SETTING_INT("video_window_y", &settings->video.window_y, true, fullscreen_y, false);
#ifdef HAVE_COMMAND
SETTING_INT("network_cmd_port", &settings->network_cmd_port, true, network_cmd_port, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_INT("network_remote_base_port", &settings->network_remote_base_port, true, network_remote_base_port, false);
#endif
#ifdef GEKKO
SETTING_INT("video_viwidth", &settings->video.viwidth, true, video_viwidth, false);
#endif
#ifdef HAVE_MENU
SETTING_INT("dpi_override_value", &settings->menu.dpi.override_value, true, menu_dpi_override_value, false);
SETTING_INT("menu_thumbnails", &settings->menu.thumbnails, true, menu_thumbnails_default, false);
#ifdef HAVE_XMB
SETTING_INT("xmb_alpha_factor", &settings->menu.xmb.alpha_factor, true, xmb_alpha_factor, false);
SETTING_INT("xmb_scale_factor", &settings->menu.xmb.scale_factor, true, xmb_scale_factor, false);
SETTING_INT("xmb_theme", &settings->menu.xmb.theme, true, xmb_icon_theme, false);
SETTING_INT("xmb_menu_color_theme", &settings->menu.xmb.menu_color_theme, true, xmb_theme, false);
#endif
SETTING_INT("materialui_menu_color_theme", &settings->menu.materialui.menu_color_theme, true, MATERIALUI_THEME_BLUE, false);
#ifdef HAVE_SHADERPIPELINE
SETTING_INT("menu_shader_pipeline", &settings->menu.xmb.shader_pipeline, true, menu_shader_pipeline, false);
#endif
#endif
SETTING_INT("audio_out_rate", &settings->audio.out_rate, true, out_rate, false);
SETTING_INT("custom_viewport_width", &settings->video_viewport_custom.width, false, 0 /* TODO */, false);
SETTING_INT("custom_viewport_height", &settings->video_viewport_custom.height, false, 0 /* TODO */, false);
SETTING_INT("custom_viewport_x", (unsigned*)&settings->video_viewport_custom.x, false, 0 /* TODO */, false);
SETTING_INT("custom_viewport_y", (unsigned*)&settings->video_viewport_custom.y, false, 0 /* TODO */, false);
SETTING_INT("content_history_size", &settings->content_history_size, true, default_content_history_size, false);
SETTING_INT("video_hard_sync_frames", &settings->video.hard_sync_frames, true, hard_sync_frames, false);
SETTING_INT("video_frame_delay", &settings->video.frame_delay, true, frame_delay, false);
SETTING_INT("video_max_swapchain_images", &settings->video.max_swapchain_images, true, max_swapchain_images, false);
SETTING_INT("video_swap_interval", &settings->video.swap_interval, true, swap_interval, false);
SETTING_INT("video_rotation", &settings->video.rotation, true, ORIENTATION_NORMAL, false);
SETTING_INT("aspect_ratio_index", &settings->video.aspect_ratio_idx, true, aspect_ratio_idx, false);
SETTING_INT("state_slot", (unsigned*)&settings->state_slot, false, 0 /* TODO */, false);
#ifdef HAVE_NETWORKING
SETTING_INT("netplay_ip_port", &settings->netplay.port, true, RARCH_DEFAULT_PORT, false);
SETTING_INT("netplay_check_frames", (unsigned*)&settings->netplay.check_frames, true, netplay_check_frames, false);
SETTING_INT("netplay_input_latency_frames_min",&settings->netplay.input_latency_frames_min, true, 0, false);
SETTING_INT("netplay_input_latency_frames_range",&settings->netplay.input_latency_frames_range, true, 0, false);
#endif
#ifdef HAVE_LANGEXTRA
SETTING_INT("user_language", &settings->user_language, true, RETRO_LANGUAGE_ENGLISH, false);
#endif
SETTING_INT("bundle_assets_extract_version_current", &settings->bundle_assets_extract_version_current, true, 0, false);
SETTING_INT("bundle_assets_extract_last_version", &settings->bundle_assets_extract_last_version, true, 0, false);
*size = count;
return tmp;
}
/**
* config_set_defaults:
*
* Set 'default' configuration values.
**/
static void config_set_defaults(void)
{
unsigned i, j;
int float_settings_size = 0;
int bool_settings_size = 0;
int int_settings_size = 0;
settings_t *settings = config_get_ptr();
const char *def_video = config_get_default_video();
const char *def_audio = config_get_default_audio();
const char *def_audio_resampler = config_get_default_audio_resampler();
const char *def_input = config_get_default_input();
const char *def_joypad = config_get_default_joypad();
#ifdef HAVE_MENU
const char *def_menu = config_get_default_menu();
#endif
const char *def_camera = config_get_default_camera();
const char *def_wifi = config_get_default_wifi();
const char *def_location = config_get_default_location();
const char *def_record = config_get_default_record();
struct config_bool_setting *bool_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_int_setting *int_settings = NULL;
#ifdef HAVE_MENU
static bool first_initialized = true;
#endif
float_settings = populate_settings_float (settings, &float_settings_size);
bool_settings = populate_settings_bool (settings, &bool_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if (bool_settings[i].def_enable)
*bool_settings[i].ptr = bool_settings[i].def;
}
free(bool_settings);
}
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if (int_settings[i].def_enable)
*int_settings[i].ptr = int_settings[i].def;
}
free(int_settings);
}
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if (float_settings[i].def_enable)
*float_settings[i].ptr = float_settings[i].def;
}
free(float_settings);
}
if (def_camera)
strlcpy(settings->camera.driver,
def_camera, sizeof(settings->camera.driver));
if (def_wifi)
strlcpy(settings->wifi.driver,
def_wifi, sizeof(settings->wifi.driver));
if (def_location)
strlcpy(settings->location.driver,
def_location, sizeof(settings->location.driver));
if (def_video)
strlcpy(settings->video.driver,
def_video, sizeof(settings->video.driver));
if (def_audio)
strlcpy(settings->audio.driver,
def_audio, sizeof(settings->audio.driver));
if (def_audio_resampler)
strlcpy(settings->audio.resampler,
def_audio_resampler, sizeof(settings->audio.resampler));
if (def_input)
strlcpy(settings->input.driver,
def_input, sizeof(settings->input.driver));
if (def_joypad)
strlcpy(settings->input.joypad_driver,
def_joypad, sizeof(settings->input.joypad_driver));
if (def_record)
strlcpy(settings->record.driver,
def_record, sizeof(settings->record.driver));
#ifdef HAVE_MENU
if (def_menu)
strlcpy(settings->menu.driver,
def_menu, sizeof(settings->menu.driver));
#ifdef HAVE_XMB
*settings->menu.xmb.font = '\0';
#endif
#ifdef HAVE_MATERIALUI
if (g_defaults.menu.materialui.menu_color_theme_enable)
settings->menu.materialui.menu_color_theme = g_defaults.menu.materialui.menu_color_theme;
#endif
#endif
#ifdef HAVE_FFMPEG
settings->multimedia.builtin_mediaplayer_enable = true;
#else
settings->multimedia.builtin_mediaplayer_enable = false;
#endif
settings->video.scale = scale;
if (rarch_ctl(RARCH_CTL_IS_FORCE_FULLSCREEN, NULL))
settings->video.fullscreen = true;
if (g_defaults.settings.video_threaded_enable != video_threaded)
settings->video.threaded = g_defaults.settings.video_threaded_enable;
settings->video.msg_color_r = ((message_color >> 16) & 0xff) / 255.0f;
settings->video.msg_color_g = ((message_color >> 8) & 0xff) / 255.0f;
settings->video.msg_color_b = ((message_color >> 0) & 0xff) / 255.0f;
if (g_defaults.settings.video_refresh_rate > 0.0 &&
g_defaults.settings.video_refresh_rate != refresh_rate)
settings->video.refresh_rate = g_defaults.settings.video_refresh_rate;
if (audio_device)
strlcpy(settings->audio.device,
audio_device, sizeof(settings->audio.device));
if (!g_defaults.settings.out_latency)
g_defaults.settings.out_latency = out_latency;
settings->audio.latency = g_defaults.settings.out_latency;
audio_driver_set_volume_gain(db_to_gain(settings->audio.volume));
settings->rewind_buffer_size = rewind_buffer_size;
#ifdef HAVE_LAKKA
settings->ssh_enable = path_file_exists(LAKKA_SSH_PATH);
settings->samba_enable = path_file_exists(LAKKA_SAMBA_PATH);
settings->bluetooth_enable = path_file_exists(LAKKA_BLUETOOTH_PATH);
#endif
#ifdef HAVE_MENU
if (first_initialized)
settings->menu_show_start_screen = default_menu_show_start_screen;
settings->menu.entry_normal_color = menu_entry_normal_color;
settings->menu.entry_hover_color = menu_entry_hover_color;
settings->menu.title_color = menu_title_color;
#endif
#ifdef HAVE_CHEEVOS
*settings->cheevos.username = '\0';
*settings->cheevos.password = '\0';
#endif
retro_assert(sizeof(settings->input.binds[0]) >= sizeof(retro_keybinds_1));
retro_assert(sizeof(settings->input.binds[1]) >= sizeof(retro_keybinds_rest));
memcpy(settings->input.binds[0], retro_keybinds_1, sizeof(retro_keybinds_1));
for (i = 1; i < MAX_USERS; i++)
memcpy(settings->input.binds[i], retro_keybinds_rest,
sizeof(retro_keybinds_rest));
input_remapping_set_defaults();
for (i = 0; i < MAX_USERS; i++)
{
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
settings->input.autoconf_binds[i][j].joykey = NO_BTN;
settings->input.autoconf_binds[i][j].joyaxis = AXIS_NONE;
}
}
memset(settings->input.autoconfigured, 0,
sizeof(settings->input.autoconfigured));
/* Verify that binds are in proper order. */
for (i = 0; i < MAX_USERS; i++)
{
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
if (settings->input.binds[i][j].valid)
retro_assert(j == settings->input.binds[i][j].id);
}
}
strlcpy(settings->network.buildbot_url, buildbot_server_url,
sizeof(settings->network.buildbot_url));
strlcpy(settings->network.buildbot_assets_url, buildbot_assets_server_url,
sizeof(settings->network.buildbot_assets_url));
*settings->input.keyboard_layout = '\0';
for (i = 0; i < MAX_USERS; i++)
{
settings->input.joypad_map[i] = i;
settings->input.analog_dpad_mode[i] = ANALOG_DPAD_NONE;
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE, &i))
settings->input.libretro_device[i] = RETRO_DEVICE_JOYPAD;
}
video_driver_reset_custom_viewport();
/* Make sure settings from other configs carry over into defaults
* for another config. */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL))
dir_clear(RARCH_DIR_SAVEFILE);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL))
dir_clear(RARCH_DIR_SAVESTATE);
*settings->path.libretro_info = '\0';
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY, NULL))
*settings->directory.libretro = '\0';
*settings->directory.cursor = '\0';
*settings->directory.resampler = '\0';
*settings->directory.screenshot = '\0';
*settings->directory.system = '\0';
*settings->directory.cache = '\0';
*settings->directory.input_remapping = '\0';
*settings->directory.core_assets = '\0';
*settings->directory.assets = '\0';
*settings->directory.dynamic_wallpapers = '\0';
*settings->directory.thumbnails = '\0';
*settings->directory.playlist = '\0';
*settings->directory.autoconfig = '\0';
#ifdef HAVE_MENU
*settings->directory.menu_content = '\0';
*settings->directory.menu_config = '\0';
#endif
*settings->directory.video_shader = '\0';
*settings->directory.video_filter = '\0';
*settings->directory.audio_filter = '\0';
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_UPS_PREF, NULL))
rarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_BPS_PREF, NULL))
rarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_IPS_PREF, NULL))
rarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL);
{
global_t *global = global_get_ptr();
if (global)
{
*global->record.output_dir = '\0';
*global->record.config_dir = '\0';
}
}
*settings->path.core_options = '\0';
*settings->path.content_history = '\0';
*settings->path.content_music_history = '\0';
*settings->path.content_image_history = '\0';
*settings->path.content_video_history = '\0';
*settings->path.cheat_settings = '\0';
*settings->path.shader = '\0';
#ifndef IOS
*settings->path.bundle_assets_src = '\0';
*settings->path.bundle_assets_dst = '\0';
*settings->path.bundle_assets_dst_subdir = '\0';
#endif
*settings->path.cheat_database = '\0';
*settings->path.menu_wallpaper = '\0';
*settings->path.content_database = '\0';
*settings->path.overlay = '\0';
*settings->path.softfilter_plugin = '\0';
*settings->playlist_names = '\0';
*settings->playlist_cores = '\0';
*settings->directory.content_history = '\0';
*settings->path.audio_dsp_plugin = '\0';
video_driver_default_settings();
if (!string_is_empty(g_defaults.dir.wallpapers))
strlcpy(settings->directory.dynamic_wallpapers,
g_defaults.dir.wallpapers, sizeof(settings->directory.dynamic_wallpapers));
if (!string_is_empty(g_defaults.dir.thumbnails))
strlcpy(settings->directory.thumbnails,
g_defaults.dir.thumbnails, sizeof(settings->directory.thumbnails));
if (!string_is_empty(g_defaults.dir.remap))
strlcpy(settings->directory.input_remapping,
g_defaults.dir.remap, sizeof(settings->directory.input_remapping));
if (!string_is_empty(g_defaults.dir.cache))
strlcpy(settings->directory.cache,
g_defaults.dir.cache, sizeof(settings->directory.cache));
if (!string_is_empty(g_defaults.dir.assets))
strlcpy(settings->directory.assets,
g_defaults.dir.assets, sizeof(settings->directory.assets));
if (!string_is_empty(g_defaults.dir.core_assets))
strlcpy(settings->directory.core_assets,
g_defaults.dir.core_assets, sizeof(settings->directory.core_assets));
if (!string_is_empty(g_defaults.dir.playlist))
strlcpy(settings->directory.playlist,
g_defaults.dir.playlist, sizeof(settings->directory.playlist));
if (!string_is_empty(g_defaults.dir.core))
fill_pathname_expand_special(settings->directory.libretro,
g_defaults.dir.core, sizeof(settings->directory.libretro));
if (!string_is_empty(g_defaults.dir.audio_filter))
strlcpy(settings->directory.audio_filter,
g_defaults.dir.audio_filter, sizeof(settings->directory.audio_filter));
if (!string_is_empty(g_defaults.dir.video_filter))
strlcpy(settings->directory.video_filter,
g_defaults.dir.video_filter, sizeof(settings->directory.video_filter));
if (!string_is_empty(g_defaults.dir.shader))
fill_pathname_expand_special(settings->directory.video_shader,
g_defaults.dir.shader, sizeof(settings->directory.video_shader));
if (!string_is_empty(g_defaults.path.buildbot_server_url))
strlcpy(settings->network.buildbot_url,
g_defaults.path.buildbot_server_url, sizeof(settings->network.buildbot_url));
if (!string_is_empty(g_defaults.path.core))
runloop_ctl(RUNLOOP_CTL_SET_LIBRETRO_PATH, g_defaults.path.core);
if (!string_is_empty(g_defaults.dir.database))
strlcpy(settings->path.content_database, g_defaults.dir.database,
sizeof(settings->path.content_database));
if (!string_is_empty(g_defaults.dir.cursor))
strlcpy(settings->directory.cursor, g_defaults.dir.cursor,
sizeof(settings->directory.cursor));
if (!string_is_empty(g_defaults.dir.cheats))
strlcpy(settings->path.cheat_database, g_defaults.dir.cheats,
sizeof(settings->path.cheat_database));
if (!string_is_empty(g_defaults.dir.core_info))
fill_pathname_expand_special(settings->path.libretro_info,
g_defaults.dir.core_info, sizeof(settings->path.libretro_info));
#ifdef HAVE_OVERLAY
if (!string_is_empty(g_defaults.dir.overlay))
{
fill_pathname_expand_special(settings->directory.overlay,
g_defaults.dir.overlay, sizeof(settings->directory.overlay));
#ifdef RARCH_MOBILE
if (string_is_empty(settings->path.overlay))
fill_pathname_join(settings->path.overlay,
settings->directory.overlay,
"gamepads/retropad/retropad.cfg",
sizeof(settings->path.overlay));
#endif
}
#endif
#ifdef HAVE_MENU
if (!string_is_empty(g_defaults.dir.menu_config))
strlcpy(settings->directory.menu_config,
g_defaults.dir.menu_config,
sizeof(settings->directory.menu_config));
if (!string_is_empty(g_defaults.dir.menu_content))
strlcpy(settings->directory.menu_content,
g_defaults.dir.menu_content,
sizeof(settings->directory.menu_content));
#endif
if (!string_is_empty(g_defaults.dir.autoconfig))
strlcpy(settings->directory.autoconfig,
g_defaults.dir.autoconfig,
sizeof(settings->directory.autoconfig));
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL) &&
!string_is_empty(g_defaults.dir.savestate))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dir.savestate);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL) &&
!string_is_empty(g_defaults.dir.sram))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dir.sram);
if (!string_is_empty(g_defaults.dir.system))
strlcpy(settings->directory.system,
g_defaults.dir.system, sizeof(settings->directory.system));
if (!string_is_empty(g_defaults.dir.screenshot))
strlcpy(settings->directory.screenshot,
g_defaults.dir.screenshot,
sizeof(settings->directory.screenshot));
if (!string_is_empty(g_defaults.dir.resampler))
strlcpy(settings->directory.resampler,
g_defaults.dir.resampler,
sizeof(settings->directory.resampler));
if (!string_is_empty(g_defaults.dir.content_history))
strlcpy(settings->directory.content_history,
g_defaults.dir.content_history,
sizeof(settings->directory.content_history));
if (!string_is_empty(g_defaults.path.config))
{
char temp_str[PATH_MAX_LENGTH];
temp_str[0] = '\0';
fill_pathname_expand_special(temp_str,
g_defaults.path.config, sizeof(temp_str));
path_set(RARCH_PATH_CONFIG, temp_str);
}
/* Avoid reloading config on every content load */
if (default_block_config_read)
rarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL);
else
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
#ifdef HAVE_MENU
first_initialized = false;
#endif
}
/**
* open_default_config_file
*
* Open a default config file. Platform-specific.
*
* Returns: handle to config file if found, otherwise NULL.
**/
static config_file_t *open_default_config_file(void)
{
char application_data[PATH_MAX_LENGTH];
char conf_path[PATH_MAX_LENGTH];
char app_path[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
application_data[0] = conf_path[0] = app_path[0] = '\0';
#if defined(_WIN32) && !defined(_XBOX)
fill_pathname_application_path(app_path, sizeof(app_path));
fill_pathname_resolve_relative(conf_path, app_path,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(conf_path));
conf = config_file_new(conf_path);
if (!conf)
{
if (fill_pathname_application_data(application_data,
sizeof(application_data)))
{
fill_pathname_join(conf_path, application_data,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(conf_path));
conf = config_file_new(conf_path);
}
}
if (!conf)
{
bool saved = false;
/* Try to create a new config file. */
conf = config_file_new(NULL);
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
fill_pathname_resolve_relative(conf_path, app_path,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(conf_path));
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif defined(OSX)
if (!fill_pathname_application_data(application_data,
sizeof(application_data)))
return NULL;
/* Group config file with menu configs, remaps, etc: */
strlcat(application_data, "/config", sizeof(application_data));
path_mkdir(application_data);
fill_pathname_join(conf_path, application_data,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(conf_path));
conf = config_file_new(conf_path);
if (!conf)
{
bool saved = false;
conf = config_file_new(NULL);
if (conf)
{
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif !defined(RARCH_CONSOLE)
bool has_application_data =
fill_pathname_application_data(application_data,
sizeof(application_data));
if (has_application_data)
{
fill_pathname_join(conf_path, application_data,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(conf_path));
RARCH_LOG("Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new(conf_path);
}
/* Fallback to $HOME/.retroarch.cfg. */
if (!conf && getenv("HOME"))
{
fill_pathname_join(conf_path, getenv("HOME"),
".retroarch.cfg", sizeof(conf_path));
RARCH_LOG("Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new(conf_path);
}
if (!conf && has_application_data)
{
char basedir[PATH_MAX_LENGTH];
basedir[0] = '\0';
/* Try to create a new config file. */
strlcpy(conf_path, application_data, sizeof(conf_path));
fill_pathname_basedir(basedir, conf_path, sizeof(basedir));
fill_pathname_join(conf_path, conf_path,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(conf_path));
if (path_mkdir(basedir))
{
char skeleton_conf[PATH_MAX_LENGTH];
bool saved = false;
skeleton_conf[0] = '\0';
#if defined(__HAIKU__)
fill_pathname_join(skeleton_conf, "/system/settings",
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(skeleton_conf));
#else
fill_pathname_join(skeleton_conf, "/etc",
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(skeleton_conf));
#endif
conf = config_file_new(skeleton_conf);
if (conf)
RARCH_WARN("Config: using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
else
conf = config_file_new(NULL);
if (conf)
{
/* Since this is a clean config file, we can safely use config_save_on_exit. */
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Config: Created new config file in: \"%s\".\n", conf_path);
}
}
#endif
(void)application_data;
(void)conf_path;
(void)app_path;
if (!conf)
return NULL;
path_set(RARCH_PATH_CONFIG, conf_path);
return conf;
}
static void read_keybinds_keyboard(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_config_bind_map_get_valid(idx))
return;
if (!input_config_bind_map_get_base(idx))
return;
prefix = input_config_get_prefix(user, input_config_bind_map_get_meta(idx));
if (prefix)
input_config_parse_key(conf, prefix,
input_config_bind_map_get_base(idx), bind);
}
static void read_keybinds_button(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_config_bind_map_get_valid(idx))
return;
if (!input_config_bind_map_get_base(idx))
return;
prefix = input_config_get_prefix(user,
input_config_bind_map_get_meta(idx));
if (prefix)
input_config_parse_joy_button(conf, prefix,
input_config_bind_map_get_base(idx), bind);
}
static void read_keybinds_axis(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_config_bind_map_get_valid(idx))
return;
if (!input_config_bind_map_get_base(idx))
return;
prefix = input_config_get_prefix(user,
input_config_bind_map_get_meta(idx));
if (prefix)
input_config_parse_joy_axis(conf, prefix,
input_config_bind_map_get_base(idx), bind);
}
static void read_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i;
settings_t *settings = config_get_ptr();
for (i = 0; input_config_bind_map_get_valid(i); i++)
{
struct retro_keybind *bind = (struct retro_keybind*)
&settings->input.binds[user][i];
if (!bind->valid)
continue;
read_keybinds_keyboard(conf, user, i, bind);
read_keybinds_button(conf, user, i, bind);
read_keybinds_axis(conf, user, i, bind);
}
}
static void config_read_keybinds_conf(config_file_t *conf)
{
unsigned i;
for (i = 0; i < MAX_USERS; i++)
read_keybinds_user(conf, i);
}
static bool check_shader_compatibility(enum file_path_enum enum_idx)
{
settings_t *settings = config_get_ptr();
if (string_is_equal("vulkan", settings->video.driver))
{
if (enum_idx != FILE_PATH_SLANGP_EXTENSION)
return false;
return true;
}
if (string_is_equal("gl", settings->video.driver) ||
string_is_equal("d3d", settings->video.driver))
{
if (enum_idx == FILE_PATH_SLANGP_EXTENSION)
return false;
return true;
}
return false;
}
#if 0
static bool config_read_keybinds(const char *path)
{
config_file_t *conf = (config_file_t*)config_file_new(path);
if (!conf)
return false;
config_read_keybinds_conf(conf);
config_file_free(conf);
return true;
}
/* Also dumps inherited values, useful for logging. */
static void config_file_dump_all(config_file_t *conf)
{
struct config_entry_list *list = NULL;
struct config_include_list *includes = conf->includes;
while (includes)
{
RARCH_LOG("#include \"%s\"\n", includes->path);
includes = includes->next;
}
list = conf->entries;
while (list)
{
RARCH_LOG("%s = \"%s\"%s\n", list->key,
list->value, list->readonly ? " (included)" : "");
list = list->next;
}
}
#endif
#ifdef HAVE_MENU
static void config_get_hex_base(config_file_t *conf,
const char *key, unsigned *base)
{
unsigned tmp = 0;
if (!base)
return;
if (config_get_hex(conf, key, &tmp))
*base = tmp;
}
#endif
/**
* config_load:
* @path : path to be read from.
* @set_defaults : set default values first before
* reading the values from the config file
*
* Loads a config file and reads all the values into memory.
*
*/
static bool config_load_file(const char *path, bool set_defaults,
settings_t *settings)
{
unsigned i;
char tmp_str[PATH_MAX_LENGTH];
int int_settings_size = 0;
int float_settings_size = 0;
int bool_settings_size = 0;
int array_settings_size = 0;
int path_settings_size = 0;
bool ret = false;
bool tmp_bool = false;
char *save = NULL;
unsigned msg_color = 0;
config_file_t *conf = NULL;
char *override_username = NULL;
#ifdef HAVE_NETWORKING
char *override_netplay_ip_address = NULL;
#endif
struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size);
struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size);
struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size);
struct config_array_setting *array_settings = populate_settings_array (settings, &array_settings_size);
struct config_path_setting *path_settings = populate_settings_path (settings, &path_settings_size);
tmp_str[0] = '\0';
if (path)
{
conf = config_file_new(path);
if (!conf)
goto end;
}
else
conf = open_default_config_file();
if (!conf)
{
ret = true;
goto end;
}
if (set_defaults)
config_set_defaults();
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
{
/* Don't destroy append_config_path, store in temporary
* variable. */
char tmp_append_path[PATH_MAX_LENGTH];
const char *extra_path = NULL;
tmp_append_path[0] = '\0';
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_APPEND),
sizeof(tmp_append_path));
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool ret = config_append_file(conf, extra_path);
RARCH_LOG("Config: appending config \"%s\"\n", extra_path);
if (!ret)
RARCH_ERR("Config: failed to append config \"%s\"\n", extra_path);
extra_path = strtok_r(NULL, "|", &save);
}
}
#if 0
if (verbosity_is_enabled())
{
RARCH_LOG_OUTPUT("=== Config ===\n");
config_file_dump_all(conf);
RARCH_LOG_OUTPUT("=== Config end ===\n");
}
#endif
/* Overrides */
if (rarch_ctl(RARCH_CTL_HAS_SET_USERNAME, NULL))
override_username = strdup(settings->username);
#ifdef HAVE_NETWORKING
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS, NULL))
override_netplay_ip_address = strdup(settings->netplay.server);
#endif
/* Boolean settings */
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
bool tmp = false;
if (config_get_bool(conf, bool_settings[i].ident, &tmp))
*bool_settings[i].ptr = tmp;
}
if (!rarch_ctl(RARCH_CTL_IS_FORCE_FULLSCREEN, NULL))
CONFIG_GET_BOOL_BASE(conf, settings, video.fullscreen, "video_fullscreen");
#ifdef HAVE_NETWORKGAMEPAD
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64];
tmp[0] = '\0';
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
if (config_get_bool(conf, tmp, &tmp_bool))
settings->network_remote_enable_user[i] = tmp_bool;
}
#endif
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
{
if (config_get_bool(conf, "log_verbosity", &tmp_bool))
{
if (tmp_bool)
verbosity_enable();
else
verbosity_disable();
}
}
{
char tmp[64];
tmp[0] = '\0';
strlcpy(tmp, "perfcnt_enable", sizeof(tmp));
if (config_get_bool(conf, tmp, &tmp_bool))
{
if (tmp_bool)
runloop_ctl(RUNLOOP_CTL_SET_PERFCNT_ENABLE, NULL);
else
runloop_ctl(RUNLOOP_CTL_UNSET_PERFCNT_ENABLE, NULL);
}
}
/* Integer settings */
for (i = 0; i < (unsigned)int_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, int_settings[i].ident, &tmp))
*int_settings[i].ptr = tmp;
}
#ifdef HAVE_NETWORKING
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE, NULL))
CONFIG_GET_BOOL_BASE(conf, settings, netplay.stateless_mode, "netplay_stateless_mode");
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES, NULL))
CONFIG_GET_INT_BASE(conf, settings, netplay.check_frames, "netplay_check_frames");
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT, NULL))
CONFIG_GET_INT_BASE(conf, settings, netplay.port, "netplay_ip_port");
#endif
for (i = 0; i < MAX_USERS; i++)
{
char buf[64];
buf[0] = '\0';
snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.joypad_map[i], buf);
snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.analog_dpad_mode[i], buf);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE, &i))
{
snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.libretro_device[i], buf);
}
}
{
/* ugly hack around C89 not allowing mixing declarations and code */
int buffer_size = 0;
if (config_get_int(conf, "rewind_buffer_size", &buffer_size))
settings->rewind_buffer_size = buffer_size * UINT64_C(1000000);
}
/* Hexadecimal settings */
if (config_get_hex(conf, "video_message_color", &msg_color))
{
settings->video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
settings->video.msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
settings->video.msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
}
#ifdef HAVE_MENU
config_get_hex_base(conf, "menu_entry_normal_color",
&settings->menu.entry_normal_color);
config_get_hex_base(conf, "menu_entry_hover_color",
&settings->menu.entry_hover_color);
config_get_hex_base(conf, "menu_title_color",
&settings->menu.title_color);
#endif
/* Float settings */
for (i = 0; i < (unsigned)float_settings_size; i++)
{
float tmp = 0.0f;
if (config_get_float(conf, float_settings[i].ident, &tmp))
*float_settings[i].ptr = tmp;
}
/* Array settings */
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!array_settings[i].handle)
continue;
config_get_array(conf, array_settings[i].ident,
array_settings[i].ptr, PATH_MAX_LENGTH);
}
/* Path settings */
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!path_settings[i].handle)
continue;
if (config_get_path(conf, path_settings[i].ident, tmp_str, sizeof(tmp_str)))
strlcpy(path_settings[i].ptr, tmp_str, PATH_MAX_LENGTH);
}
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY, NULL))
{
if (config_get_path(conf, "libretro_directory", tmp_str, sizeof(tmp_str)))
strlcpy(settings->directory.libretro, tmp_str, sizeof(settings->directory.libretro));
}
#ifndef HAVE_DYNAMIC
if (config_get_path(conf, "libretro_path", tmp_str, sizeof(tmp_str)))
path_set(RARCH_PATH_CORE, tmp_str);
#endif
#ifdef RARCH_CONSOLE
video_driver_load_settings(conf);
#endif
/* Post-settings load */
if (rarch_ctl(RARCH_CTL_HAS_SET_USERNAME, NULL) && override_username)
{
strlcpy(settings->username, override_username, sizeof(settings->username));
free(override_username);
}
#ifdef HAVE_NETWORKING
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS, NULL))
{
strlcpy(settings->netplay.server, override_netplay_ip_address, sizeof(settings->netplay.server));
free(override_netplay_ip_address);
}
#endif
if (settings->video.hard_sync_frames > 3)
settings->video.hard_sync_frames = 3;
if (settings->video.frame_delay > 15)
settings->video.frame_delay = 15;
settings->video.swap_interval = MAX(settings->video.swap_interval, 1);
settings->video.swap_interval = MIN(settings->video.swap_interval, 4);
audio_driver_set_volume_gain(db_to_gain(settings->audio.volume));
if (string_is_empty(settings->path.content_history))
{
if (string_is_empty(settings->directory.content_history))
{
fill_pathname_resolve_relative(
settings->path.content_history,
path_get(RARCH_PATH_CONFIG),
file_path_str(FILE_PATH_CONTENT_HISTORY),
sizeof(settings->path.content_history));
}
else
{
fill_pathname_join(settings->path.content_history,
settings->directory.content_history,
file_path_str(FILE_PATH_CONTENT_HISTORY),
sizeof(settings->path.content_history));
}
}
if (string_is_empty(settings->path.content_music_history))
{
if (string_is_empty(settings->directory.content_history))
{
fill_pathname_resolve_relative(
settings->path.content_music_history,
path_get(RARCH_PATH_CONFIG),
file_path_str(FILE_PATH_CONTENT_MUSIC_HISTORY),
sizeof(settings->path.content_music_history));
}
else
{
fill_pathname_join(settings->path.content_music_history,
settings->directory.content_history,
file_path_str(FILE_PATH_CONTENT_MUSIC_HISTORY),
sizeof(settings->path.content_music_history));
}
}
if (string_is_empty(settings->path.content_video_history))
{
if (string_is_empty(settings->directory.content_history))
{
fill_pathname_resolve_relative(
settings->path.content_video_history,
path_get(RARCH_PATH_CONFIG),
file_path_str(FILE_PATH_CONTENT_VIDEO_HISTORY),
sizeof(settings->path.content_video_history));
}
else
{
fill_pathname_join(settings->path.content_video_history,
settings->directory.content_history,
file_path_str(FILE_PATH_CONTENT_VIDEO_HISTORY),
sizeof(settings->path.content_video_history));
}
}
if (string_is_empty(settings->path.content_image_history))
{
if (string_is_empty(settings->directory.content_history))
{
fill_pathname_resolve_relative(
settings->path.content_image_history,
path_get(RARCH_PATH_CONFIG),
file_path_str(FILE_PATH_CONTENT_IMAGE_HISTORY),
sizeof(settings->path.content_image_history));
}
else
{
fill_pathname_join(settings->path.content_image_history,
settings->directory.content_history,
file_path_str(FILE_PATH_CONTENT_IMAGE_HISTORY),
sizeof(settings->path.content_image_history));
}
}
if (!string_is_empty(settings->directory.screenshot))
{
if (string_is_equal(settings->directory.screenshot, "default"))
*settings->directory.screenshot = '\0';
else if (!path_is_directory(settings->directory.screenshot))
{
RARCH_WARN("screenshot_directory is not an existing directory, ignoring ...\n");
*settings->directory.screenshot = '\0';
}
}
/* Safe-guard against older behavior. */
if (path_is_directory(path_get(RARCH_PATH_CORE)))
{
RARCH_WARN("\"libretro_path\" is a directory, using this for \"libretro_directory\" instead.\n");
strlcpy(settings->directory.libretro, path_get(RARCH_PATH_CORE),
sizeof(settings->directory.libretro));
path_clear(RARCH_PATH_CORE);
}
if (string_is_equal(settings->path.menu_wallpaper, "default"))
*settings->path.menu_wallpaper = '\0';
if (string_is_equal(settings->directory.video_shader, "default"))
*settings->directory.video_shader = '\0';
if (string_is_equal(settings->directory.video_filter, "default"))
*settings->directory.video_filter = '\0';
if (string_is_equal(settings->directory.audio_filter, "default"))
*settings->directory.audio_filter = '\0';
if (string_is_equal(settings->directory.core_assets, "default"))
*settings->directory.core_assets = '\0';
if (string_is_equal(settings->directory.assets, "default"))
*settings->directory.assets = '\0';
if (string_is_equal(settings->directory.dynamic_wallpapers, "default"))
*settings->directory.dynamic_wallpapers = '\0';
if (string_is_equal(settings->directory.thumbnails, "default"))
*settings->directory.thumbnails = '\0';
if (string_is_equal(settings->directory.playlist, "default"))
*settings->directory.playlist = '\0';
#ifdef HAVE_MENU
if (string_is_equal(settings->directory.menu_content, "default"))
*settings->directory.menu_content = '\0';
if (string_is_equal(settings->directory.menu_config, "default"))
*settings->directory.menu_config = '\0';
#endif
#ifdef HAVE_OVERLAY
if (string_is_equal(settings->directory.overlay, "default"))
*settings->directory.overlay = '\0';
#endif
if (string_is_equal(settings->directory.system, "default"))
*settings->directory.system = '\0';
if (settings->slowmotion_ratio < 1.0f)
settings->slowmotion_ratio = 1.0f;
/* Sanitize fastforward_ratio value - previously range was -1
* and up (with 0 being skipped) */
if (settings->fastforward_ratio < 0.0f)
settings->fastforward_ratio = 0.0f;
#ifdef HAVE_LAKKA
settings->ssh_enable = path_file_exists(LAKKA_SSH_PATH);
settings->samba_enable = path_file_exists(LAKKA_SAMBA_PATH);
settings->bluetooth_enable = path_file_exists(LAKKA_BLUETOOTH_PATH);
#endif
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL) &&
config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dir.sram);
else if (path_is_directory(tmp_str))
{
global_t *global = global_get_ptr();
dir_set(RARCH_DIR_SAVEFILE, tmp_str);
if (global)
{
strlcpy(global->name.savefile, tmp_str,
sizeof(global->name.savefile));
fill_pathname_dir(global->name.savefile,
path_get(RARCH_PATH_BASENAME),
file_path_str(FILE_PATH_SRM_EXTENSION),
sizeof(global->name.savefile));
}
}
else
RARCH_WARN("savefile_directory is not a directory, ignoring ...\n");
}
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL) &&
config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dir.savestate);
else if (path_is_directory(tmp_str))
{
global_t *global = global_get_ptr();
dir_set(RARCH_DIR_SAVESTATE, tmp_str);
if (global)
{
strlcpy(global->name.savestate, tmp_str,
sizeof(global->name.savestate));
fill_pathname_dir(global->name.savestate,
path_get(RARCH_PATH_BASENAME),
file_path_str(FILE_PATH_STATE_EXTENSION),
sizeof(global->name.savestate));
}
}
else
RARCH_WARN("savestate_directory is not a directory, ignoring ...\n");
}
config_read_keybinds_conf(conf);
ret = true;
{
const char *shader_ext = path_get_extension(settings->path.shader);
if (!string_is_empty(shader_ext))
{
for(i = FILE_PATH_CGP_EXTENSION; i <= FILE_PATH_SLANGP_EXTENSION; i++)
{
enum file_path_enum ext = (enum file_path_enum)(i);
if(!strstr(file_path_str(ext), shader_ext))
continue;
if (check_shader_compatibility(ext))
continue;
RARCH_LOG("Incompatible shader for backend %s, clearing...\n",
settings->video.driver);
settings->path.shader[0] = '\0';
break;
}
}
}
end:
if (conf)
config_file_free(conf);
if (bool_settings)
free(bool_settings);
if (int_settings)
free(int_settings);
if (float_settings)
free(float_settings);
if (array_settings)
free(array_settings);
if (path_settings)
free(path_settings);
return ret;
}
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg
*
* game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void)
{
char buf[PATH_MAX_LENGTH];
char config_directory[PATH_MAX_LENGTH];
char core_path[PATH_MAX_LENGTH];
char game_path[PATH_MAX_LENGTH];
config_file_t *new_conf = NULL;
const char *core_name = NULL;
const char *game_name = NULL;
rarch_system_info_t *system = NULL;
bool should_append = false;
runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
if (system)
core_name = system->info.library_name;
game_name = path_basename(path_get(RARCH_PATH_BASENAME));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
config_directory[0] = core_path[0] = game_path[0] = '\0';
fill_pathname_application_special(config_directory, sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
file_path_str(FILE_PATH_CONFIG_EXTENSION),
sizeof(game_path));
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
file_path_str(FILE_PATH_CONFIG_EXTENSION),
sizeof(core_path));
/* Create a new config file from core_path */
new_conf = config_file_new(core_path);
/* If a core override exists, add its location to append_config_path */
if (new_conf)
{
RARCH_LOG("[overrides] core-specific overrides found at %s.\n", core_path);
config_file_free(new_conf);
path_set(RARCH_PATH_CONFIG_APPEND, core_path);
should_append = true;
}
else
RARCH_LOG("[overrides] no core-specific overrides found at %s.\n", core_path);
/* Create a new config file from game_path */
new_conf = config_file_new(game_path);
/* If a game override exists, add it's location to append_config_path */
if (new_conf)
{
char temp_path[PATH_MAX_LENGTH];
temp_path[0] = '\0';
config_file_free(new_conf);
RARCH_LOG("[overrides] game-specific overrides found at %s.\n", game_path);
if (should_append)
{
strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), sizeof(temp_path));
strlcat(temp_path, "|", sizeof(temp_path));
strlcat(temp_path, game_path, sizeof(temp_path));
}
else
strlcpy(temp_path, game_path, sizeof(temp_path));
path_set(RARCH_PATH_CONFIG_APPEND, temp_path);
should_append = true;
}
else
RARCH_LOG("[overrides] no game-specific overrides found at %s.\n", game_path);
if (!should_append)
return false;
/* Re-load the configuration with any overrides that might have been found */
buf[0] = '\0';
/* Store the libretro_path we're using since it will be
* overwritten by the override when reloading. */
strlcpy(buf, path_get(RARCH_PATH_CORE), sizeof(buf));
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(path_get(RARCH_PATH_CONFIG), false, config_get_ptr()))
return false;
/* Restore the libretro_path we're using
* since it will be overwritten by the override when reloading. */
path_set(RARCH_PATH_CORE, buf);
runloop_msg_queue_push("Configuration override loaded.", 1, 100, true);
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
path_clear(RARCH_PATH_CONFIG_APPEND);
return true;
}
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void)
{
path_clear(RARCH_PATH_CONFIG_APPEND);
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(path_get(RARCH_PATH_CONFIG), false, config_get_ptr()))
return false;
RARCH_LOG("[overrides] configuration overrides unloaded, original configuration restored.\n");
/* Reset save paths */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
return true;
}
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_remap(void)
{
char remap_directory[PATH_MAX_LENGTH]; /* path to the directory containing retroarch.cfg (prefix) */
char core_path[PATH_MAX_LENGTH]; /* final path for core-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */
config_file_t *new_conf = NULL;
const char *core_name = NULL;
const char *game_name = NULL;
settings_t *settings = config_get_ptr();
rarch_system_info_t *system = NULL;
runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
if (system)
core_name = system->info.library_name;
game_name = path_basename(path_get(RARCH_PATH_BASENAME));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
/* Remap directory: remap_directory.
* Try remap directory setting, no fallbacks defined */
if (string_is_empty(settings->directory.input_remapping))
return false;
remap_directory[0] = core_path[0] = game_path[0] = '\0';
strlcpy(remap_directory,
settings->directory.input_remapping,
sizeof(remap_directory));
RARCH_LOG("Remaps: remap directory: %s\n", remap_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(core_path,
remap_directory, core_name,
core_name,
file_path_str(FILE_PATH_REMAP_EXTENSION),
sizeof(core_path));
fill_pathname_join_special_ext(game_path,
remap_directory, core_name,
game_name,
file_path_str(FILE_PATH_REMAP_EXTENSION),
sizeof(game_path));
/* Create a new config file from game_path */
new_conf = config_file_new(game_path);
/* If a game remap file exists, load it. */
if (new_conf)
{
RARCH_LOG("Remaps: game-specific remap found at %s.\n", game_path);
if (input_remapping_load_file(new_conf, game_path))
{
runloop_msg_queue_push("Game remap file loaded.", 1, 100, true);
return true;
}
}
else
{
RARCH_LOG("Remaps: no game-specific remap found at %s.\n", game_path);
input_remapping_set_defaults();
}
/* Create a new config file from core_path */
new_conf = config_file_new(core_path);
/* If a core remap file exists, load it. */
if (new_conf)
{
RARCH_LOG("Remaps: core-specific remap found at %s.\n", core_path);
if (input_remapping_load_file(new_conf, core_path))
{
runloop_msg_queue_push("Core remap file loaded.", 1, 100, true);
return true;
}
}
else
{
RARCH_LOG("Remaps: no core-specific remap found at %s.\n", core_path);
input_remapping_set_defaults();
}
new_conf = NULL;
return false;
}
/**
* config_load_shader_preset:
*
* Tries to append game-specific and core-specific shader presets.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $SHADER_DIR/presets/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $SHADER_DIR/presets/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_shader_preset(void)
{
unsigned idx;
char shader_directory[PATH_MAX_LENGTH]; /* path to the directory containing retroarch.cfg (prefix) */
char core_path[PATH_MAX_LENGTH]; /* final path for core-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */
const char *core_name = NULL;
const char *game_name = NULL;
settings_t *settings = config_get_ptr();
rarch_system_info_t *system = NULL;
runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
if (system)
core_name = system->info.library_name;
game_name = path_basename(path_get(RARCH_PATH_BASENAME));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
/* Shader directory: shader_directory.
* Try shader directory setting, no fallbacks defined */
if (string_is_empty(settings->directory.video_shader))
return false;
shader_directory[0] = core_path[0] = game_path[0] = '\0';
fill_pathname_join (shader_directory, settings->directory.video_shader,
"presets", sizeof(shader_directory));
RARCH_LOG("Shaders: preset directory: %s\n", shader_directory);
for(idx = FILE_PATH_CGP_EXTENSION; idx <= FILE_PATH_SLANGP_EXTENSION; idx++)
{
config_file_t *new_conf = NULL;
if (!check_shader_compatibility((enum file_path_enum)(idx)))
continue;
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(core_path,
shader_directory, core_name,
core_name,
file_path_str((enum file_path_enum)(idx)),
sizeof(core_path));
fill_pathname_join_special_ext(game_path,
shader_directory, core_name,
game_name,
file_path_str((enum file_path_enum)(idx)),
sizeof(game_path));
/* Create a new config file from game_path */
new_conf = config_file_new(game_path);
if (!new_conf)
{
RARCH_LOG("Shaders: no game-specific preset found at %s.\n", game_path);
continue;
}
/* Game shader preset exists, load it. */
RARCH_LOG("Shaders: game-specific shader preset found at %s.\n", game_path);
path_set(RARCH_PATH_DEFAULT_SHADER_PRESET, settings->path.shader);
strlcpy(settings->path.shader, game_path, sizeof(settings->path.shader));
config_file_free(new_conf);
return true;
}
for(idx = FILE_PATH_CGP_EXTENSION; idx <= FILE_PATH_SLANGP_EXTENSION; idx++)
{
config_file_t *new_conf = NULL;
if (!check_shader_compatibility((enum file_path_enum)(idx)))
continue;
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(core_path,
shader_directory, core_name,
core_name,
file_path_str((enum file_path_enum)(idx)),
sizeof(core_path));
/* Create a new config file from core_path */
new_conf = config_file_new(core_path);
if (!new_conf)
{
RARCH_LOG("Shaders: no core-specific preset found at %s.\n", core_path);
continue;
}
/* Core shader preset exists, load it. */
RARCH_LOG("Shaders: core-specific shader preset found at %s.\n", core_path);
path_set(RARCH_PATH_DEFAULT_SHADER_PRESET, settings->path.shader);
strlcpy(settings->path.shader, core_path, sizeof(settings->path.shader));
config_file_free(new_conf);
return true;
}
return false;
}
static void parse_config_file(void)
{
if (!path_is_empty(RARCH_PATH_CONFIG))
{
RARCH_LOG("Config: loading config from: %s.\n", path_get(RARCH_PATH_CONFIG));
}
else
{
RARCH_LOG("Loading default config.\n");
if (!path_is_empty(RARCH_PATH_CONFIG))
RARCH_LOG("Config: found default config: %s.\n", path_get(RARCH_PATH_CONFIG));
}
if (config_load_file(path_get(RARCH_PATH_CONFIG), false, config_get_ptr()))
return;
RARCH_ERR("Config: couldn't find config at path: \"%s\"\n", path_get(RARCH_PATH_CONFIG));
}
static void save_keybind_key(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind)
{
char key[64];
char btn[64];
key[0] = btn[0] = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn));
config_set_string(conf, key, btn);
}
static void save_keybind_hat(config_file_t *conf, const char *key,
const struct retro_keybind *bind)
{
char config[16];
unsigned hat = GET_HAT(bind->joykey);
const char *dir = NULL;
config[0] = '\0';
switch (GET_HAT_DIR(bind->joykey))
{
case HAT_UP_MASK:
dir = "up";
break;
case HAT_DOWN_MASK:
dir = "down";
break;
case HAT_LEFT_MASK:
dir = "left";
break;
case HAT_RIGHT_MASK:
dir = "right";
break;
default:
retro_assert(0);
break;
}
snprintf(config, sizeof(config), "h%u%s", hat, dir);
config_set_string(conf, key, config);
}
static void save_keybind_joykey(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind, bool save_empty)
{
char key[64];
key[0] = '\0';
fill_pathname_join_delim_concat(key, prefix,
base, '_', "_btn", sizeof(key));
if (bind->joykey == NO_BTN)
{
if (save_empty)
config_set_string(conf, key, file_path_str(FILE_PATH_NUL));
}
else if (GET_HAT_DIR(bind->joykey))
save_keybind_hat(conf, key, bind);
else
config_set_uint64(conf, key, bind->joykey);
}
static void save_keybind_axis(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind, bool save_empty)
{
char key[64];
unsigned axis = 0;
char dir = '\0';
key[0] = '\0';
fill_pathname_join_delim_concat(key,
prefix, base, '_',
"_axis",
sizeof(key));
if (bind->joyaxis == AXIS_NONE)
{
if (save_empty)
config_set_string(conf, key, file_path_str(FILE_PATH_NUL));
}
else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '-';
axis = AXIS_NEG_GET(bind->joyaxis);
}
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '+';
axis = AXIS_POS_GET(bind->joyaxis);
}
if (dir)
{
char config[16];
config[0] = '\0';
snprintf(config, sizeof(config), "%c%u", dir, axis);
config_set_string(conf, key, config);
}
}
/**
* save_keybind:
* @conf : pointer to config file object
* @prefix : prefix name of keybind
* @base : base name of keybind
* @bind : pointer to key binding object
* @kb : save keyboard binds
*
* Save a key binding to the config file.
*/
static void save_keybind(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind,
bool save_kb, bool save_empty)
{
if (!bind->valid)
return;
if (save_kb)
save_keybind_key(conf, prefix, base, bind);
save_keybind_joykey(conf, prefix, base, bind, save_empty);
save_keybind_axis(conf, prefix, base, bind, save_empty);
}
/**
* save_keybinds_user:
* @conf : pointer to config file object
* @user : user number
*
* Save the current keybinds of a user (@user) to the config file (@conf).
*/
static void save_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i = 0;
settings_t *settings = config_get_ptr();
for (i = 0; input_config_bind_map_get_valid(i); i++)
{
const char *prefix = input_config_get_prefix(user,
input_config_bind_map_get_meta(i));
if (prefix)
save_keybind(conf, prefix, input_config_bind_map_get_base(i),
&settings->input.binds[user][i], true, true);
}
}
/**
* config_load:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_load(void)
{
/* Flush out some states that could have been
* set by core environment variables */
core_unset_input_descriptors();
if (rarch_ctl(RARCH_CTL_IS_BLOCK_CONFIG_READ, NULL))
return;
config_set_defaults();
parse_config_file();
}
#if 0
/**
* config_save_keybinds_file:
* @path : Path that shall be written to.
*
* Writes a keybinds config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
static bool config_save_keybinds_file(const char *path)
{
unsigned i = 0;
bool ret = false;
config_file_t *conf = config_file_new(path);
if (!conf)
conf = config_file_new(NULL);
if (!conf)
return false;
RARCH_LOG("Saving keybinds config at path: \"%s\"\n", path);
for (i = 0; i < MAX_USERS; i++)
save_keybinds_user(conf, i);
ret = config_file_write(conf, path);
config_file_free(conf);
return ret;
}
#endif
/**
* config_save_autoconf_profile:
* @path : Path that shall be written to.
* @user : Controller number to save
* Writes a controller autoconf file to disk.
**/
bool config_save_autoconf_profile(const char *path, unsigned user)
{
unsigned i;
char buf[PATH_MAX_LENGTH];
char autoconf_file[PATH_MAX_LENGTH];
bool ret = false;
config_file_t *conf = NULL;
settings_t *settings = config_get_ptr();
buf[0] = autoconf_file[0] = '\0';
fill_pathname_join(buf, settings->directory.autoconfig,
settings->input.joypad_driver, sizeof(buf));
if(path_is_directory(buf))
{
char buf_new[PATH_MAX_LENGTH];
buf_new[0] = '\0';
fill_pathname_join(buf_new, buf,
path, sizeof(buf_new));
fill_pathname_noext(autoconf_file, buf_new,
file_path_str(FILE_PATH_CONFIG_EXTENSION),
sizeof(autoconf_file));
}
else
{
fill_pathname_join(buf, settings->directory.autoconfig,
path, sizeof(buf));
fill_pathname_noext(autoconf_file, buf,
file_path_str(FILE_PATH_CONFIG_EXTENSION),
sizeof(autoconf_file));
}
conf = config_file_new(autoconf_file);
if (!conf)
{
conf = config_file_new(NULL);
if (!conf)
return false;
}
config_set_string(conf, "input_driver",
settings->input.joypad_driver);
config_set_string(conf, "input_device",
settings->input.device_names[user]);
if(settings->input.vid[user] && settings->input.pid[user])
{
config_set_int(conf, "input_vendor_id",
settings->input.vid[user]);
config_set_int(conf, "input_product_id",
settings->input.pid[user]);
}
for (i = 0; i < RARCH_FIRST_META_KEY; i++)
{
save_keybind(conf, "input", input_config_bind_map_get_base(i),
&settings->input.binds[user][i], false, false);
}
ret = config_file_write(conf, autoconf_file);
config_file_free(conf);
return ret;
}
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_file(const char *path)
{
float msg_color;
unsigned i = 0;
bool ret = false;
int bool_settings_size = 0;
int int_settings_size = 0;
int float_settings_size = 0;
int array_settings_size = 0;
int path_settings_size = 0;
struct config_bool_setting *bool_settings = NULL;
struct config_int_setting *int_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_array_setting *array_settings = NULL;
struct config_path_setting *path_settings = NULL;
config_file_t *conf = config_file_new(path);
settings_t *settings = config_get_ptr();
if (!conf)
conf = config_file_new(NULL);
if (!conf || runloop_ctl(RUNLOOP_CTL_IS_OVERRIDES_ACTIVE, NULL))
{
if (conf)
config_file_free(conf);
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Path settings */
if (path_settings && (path_settings_size > 0))
{
for (i = 0; i < (unsigned)path_settings_size; i++)
{
const char *value = path_settings[i].ptr;
if (path_settings[i].def_enable && string_is_empty(path_settings[i].ptr))
value = "default";
config_set_path(conf, path_settings[i].ident, value);
}
free(path_settings);
}
#ifdef HAVE_MENU
config_set_path(conf, "xmb_font",
!string_is_empty(settings->menu.xmb.font) ? settings->menu.xmb.font : "");
#endif
/* String settings */
if (array_settings && (array_settings_size > 0))
{
for (i = 0; i < (unsigned)array_settings_size; i++)
config_set_string(conf,
array_settings[i].ident,
array_settings[i].ptr);
free(array_settings);
}
/* Float settings */
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
config_set_float(conf,
float_settings[i].ident,
*float_settings[i].ptr);
free(float_settings);
}
/* Integer settings */
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
config_set_int(conf,
int_settings[i].ident,
*int_settings[i].ptr);
free(int_settings);
}
for (i = 0; i < MAX_USERS; i++)
{
char cfg[64];
cfg[0] = '\0';
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
config_set_int(conf, cfg, settings->input.device[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1);
config_set_int(conf, cfg, settings->input.joypad_map[i]);
snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1);
config_set_int(conf, cfg, settings->input.libretro_device[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1);
config_set_int(conf, cfg, settings->input.analog_dpad_mode[i]);
}
/* Boolean settings */
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
config_set_bool(conf, bool_settings[i].ident,
*bool_settings[i].ptr);
free(bool_settings);
}
#ifdef HAVE_NETWORKGAMEPAD
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64];
tmp[0] = '\0';
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
config_set_bool(conf, tmp, settings->network_remote_enable_user[i]);
}
#endif
config_set_bool(conf, "log_verbosity",
verbosity_is_enabled());
config_set_bool(conf, "perfcnt_enable",
runloop_ctl(RUNLOOP_CTL_IS_PERFCNT_ENABLE, NULL));
msg_color = (((int)(settings->video.msg_color_r * 255.0f) & 0xff) << 16) +
(((int)(settings->video.msg_color_g * 255.0f) & 0xff) << 8) +
(((int)(settings->video.msg_color_b * 255.0f) & 0xff));
/* Hexadecimal settings */
config_set_hex(conf, "video_message_color", msg_color);
#ifdef HAVE_MENU
config_set_hex(conf, "menu_entry_normal_color",
settings->menu.entry_normal_color);
config_set_hex(conf, "menu_entry_hover_color",
settings->menu.entry_hover_color);
config_set_hex(conf, "menu_title_color",
settings->menu.title_color);
#endif
video_driver_save_settings(conf);
#ifdef HAVE_LAKKA
if (settings->ssh_enable)
fclose(fopen(LAKKA_SSH_PATH, "w"));
else
remove(LAKKA_SSH_PATH);
if (settings->samba_enable)
fclose(fopen(LAKKA_SAMBA_PATH, "w"));
else
remove(LAKKA_SAMBA_PATH);
if (settings->bluetooth_enable)
fclose(fopen(LAKKA_BLUETOOTH_PATH, "w"));
else
remove(LAKKA_BLUETOOTH_PATH);
#endif
for (i = 0; i < MAX_USERS; i++)
save_keybinds_user(conf, i);
ret = config_file_write(conf, path);
config_file_free(conf);
return ret;
}
/**
* config_save_overrides:
* @path : Path that shall be written to.
*
* Writes a config file override to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_overrides(int override_type)
{
char config_directory[PATH_MAX_LENGTH];
char override_directory[PATH_MAX_LENGTH];
char core_path[PATH_MAX_LENGTH];
char game_path[PATH_MAX_LENGTH];
int tmp_i = 0;
unsigned i = 0;
int bool_settings_size = 0;
int int_settings_size = 0;
int float_settings_size = 0;
int array_settings_size = 0;
int path_settings_size = 0;
bool ret = false;
const char *core_name = NULL;
const char *game_name = NULL;
config_file_t *conf = NULL;
settings_t *settings = NULL;
settings_t *overrides = config_get_ptr();
rarch_system_info_t *system = NULL;
struct config_bool_setting *bool_settings = NULL;
struct config_bool_setting *bool_overrides = NULL;
struct config_int_setting *int_settings = NULL;
struct config_int_setting *int_overrides = NULL;
struct config_float_setting *float_settings = NULL;
struct config_float_setting *float_overrides= NULL;
struct config_array_setting *array_settings = NULL;
struct config_array_setting *array_overrides= NULL;
struct config_path_setting *path_settings = NULL;
struct config_path_setting *path_overrides = NULL;
runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
if (system)
core_name = system->info.library_name;
game_name = path_basename(path_get(RARCH_PATH_BASENAME));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
settings = (settings_t*)calloc(1, sizeof(settings_t));
config_directory[0] = override_directory[0] = core_path[0] = game_path[0] = '\0';
fill_pathname_application_special(config_directory, sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
fill_pathname_join(override_directory, config_directory, core_name,
sizeof(override_directory));
if(!path_file_exists(override_directory))
path_mkdir(override_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
file_path_str(FILE_PATH_CONFIG_EXTENSION),
sizeof(game_path));
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
file_path_str(FILE_PATH_CONFIG_EXTENSION),
sizeof(core_path));
if (!conf)
conf = config_file_new(NULL);
/* Load the original config file in memory */
config_load_file(path_get(RARCH_PATH_CONFIG), false, settings);
bool_settings = populate_settings_bool(settings, &bool_settings_size);
tmp_i = 0;
bool_overrides = populate_settings_bool(overrides, &tmp_i);
int_settings = populate_settings_int(settings, &int_settings_size);
tmp_i = 0;
int_overrides = populate_settings_int (overrides, &tmp_i);
float_settings = populate_settings_float(settings, &float_settings_size);
tmp_i = 0;
float_overrides = populate_settings_float(overrides, &tmp_i);
array_settings = populate_settings_array(settings, &array_settings_size);
tmp_i = 0;
array_overrides = populate_settings_array (overrides, &tmp_i);
path_settings = populate_settings_path(settings, &path_settings_size);
tmp_i = 0;
path_overrides = populate_settings_path (overrides, &tmp_i);
RARCH_LOG("[overrides] looking for changed settings... \n");
if (conf)
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if ((*bool_settings[i].ptr) != (*bool_overrides[i].ptr))
{
RARCH_LOG(" original: %s=%d\n",
bool_settings[i].ident, (*bool_settings[i].ptr));
RARCH_LOG(" override: %s=%d\n",
bool_overrides[i].ident, (*bool_overrides[i].ptr));
config_set_bool(conf, bool_overrides[i].ident,
(*bool_overrides[i].ptr));
}
}
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if ((*int_settings[i].ptr) != (*int_overrides[i].ptr))
{
RARCH_LOG(" original: %s=%d\n",
int_settings[i].ident, (*int_settings[i].ptr));
RARCH_LOG(" override: %s=%d\n",
int_overrides[i].ident, (*int_overrides[i].ptr));
config_set_int(conf, int_overrides[i].ident,
(*int_overrides[i].ptr));
}
}
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if ((*float_settings[i].ptr) != (*float_overrides[i].ptr))
{
RARCH_LOG(" original: %s=%f\n",
float_settings[i].ident, *float_settings[i].ptr);
RARCH_LOG(" override: %s=%f\n",
float_overrides[i].ident, *float_overrides[i].ptr);
config_set_float(conf, float_overrides[i].ident,
*float_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!string_is_equal(array_settings[i].ptr, array_overrides[i].ptr))
{
RARCH_LOG(" original: %s=%s\n",
array_settings[i].ident, array_settings[i].ptr);
RARCH_LOG(" override: %s=%s\n",
array_overrides[i].ident, array_overrides[i].ptr);
config_set_string(conf, array_overrides[i].ident,
array_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!string_is_equal(path_settings[i].ptr, path_overrides[i].ptr))
{
RARCH_LOG(" original: %s=%s\n",
path_settings[i].ident, path_settings[i].ptr);
RARCH_LOG(" override: %s=%s\n",
path_overrides[i].ident, path_overrides[i].ptr);
config_set_path(conf, path_overrides[i].ident,
path_overrides[i].ptr);
}
}
for (i = 0; i < MAX_USERS; i++)
{
char cfg[64];
cfg[0] = '\0';
if (settings->input.device[i] != overrides->input.device[i])
{
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
config_set_int(conf, cfg, overrides->input.device[i]);
}
if (settings->input.joypad_map[i] != overrides->input.joypad_map[i])
{
snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1);
config_set_int(conf, cfg, overrides->input.joypad_map[i]);
}
if (settings->input.libretro_device[i] != overrides->input.libretro_device[i])
{
snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1);
config_set_int(conf, cfg, overrides->input.libretro_device[i]);
}
if (settings->input.analog_dpad_mode[i] != overrides->input.analog_dpad_mode[i])
{
snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1);
config_set_int(conf, cfg, overrides->input.analog_dpad_mode[i]);
}
}
ret = false;
switch (override_type)
{
case OVERRIDE_CORE:
/* Create a new config file from core_path */
RARCH_LOG ("[overrides] path %s\n", core_path);
ret = config_file_write(conf, core_path);
break;
case OVERRIDE_GAME:
/* Create a new config file from core_path */
RARCH_LOG ("[overrides] path %s\n", game_path);
ret = config_file_write(conf, game_path);
break;
default:
break;
}
config_file_free(conf);
}
if (bool_settings)
free(bool_settings);
if (bool_overrides)
free(bool_overrides);
if (int_settings)
free(int_settings);
if (int_overrides)
free(int_overrides);
if (float_settings)
free(float_settings);
if (float_overrides)
free(float_overrides);
if (array_settings)
free(array_settings);
if (array_overrides)
free(array_overrides);
if (path_settings)
free(path_settings);
if (path_overrides)
free(path_overrides);
free(settings);
return ret;
}
/* Replaces currently loaded configuration file with
* another one. Will load a dummy core to flush state
* properly. */
bool config_replace(bool config_save_on_exit, char *path)
{
content_ctx_info_t content_info = {0};
if (!path)
return false;
/* If config file to be replaced is the same as the
* current config file, exit. */
if (string_is_equal(path, path_get(RARCH_PATH_CONFIG)))
return false;
if (config_save_on_exit && !path_is_empty(RARCH_PATH_CONFIG))
config_save_file(path_get(RARCH_PATH_CONFIG));
path_set(RARCH_PATH_CONFIG, path);
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
/* Load core in new config. */
path_clear(RARCH_PATH_CORE);
if (!task_push_content_load_default(
NULL, NULL,
&content_info,
CORE_TYPE_DUMMY,
CONTENT_MODE_LOAD_NOTHING_WITH_DUMMY_CORE,
NULL, NULL))
return false;
return true;
}