context
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(XDK) Remove force_16bit
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2012-11-20 23:54:35 +01:00 |
d3d9
|
Add perf test to d3d_read_viewport.
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2012-11-20 18:06:52 +01:00 |
fonts
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(ps_libdbgfont) Add elif defined(__CELLOS_LV2__)
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2012-11-23 00:08:07 +01:00 |
py_state
|
Fix Python state tracker.
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2012-11-18 21:23:34 +01:00 |
gfx_common.c
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Add gfx_fps_title.
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2012-11-15 17:30:31 +01:00 |
gfx_common.h
|
Add gfx_fps_title.
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2012-11-15 17:30:31 +01:00 |
gfx_context.h
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Drop video_force_16bit.
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2012-11-20 23:23:18 +01:00 |
gl_common.h
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(Android/GL) Avoid some function pointers
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2012-12-02 03:30:46 +01:00 |
gl_font.h
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(PS3/PSP2) Make libdbgfont portable
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2012-11-22 18:02:46 +01:00 |
gl.c
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(Android/GL) Avoid some function pointers
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2012-12-02 03:30:46 +01:00 |
sdl_gfx.c
|
Strip down SDL SW driver a ton.
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2012-11-20 23:35:40 +01:00 |
shader_cg.c
|
Log vertex/frag profiles used in Cg.
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2012-11-18 23:51:38 +01:00 |
shader_glsl.c
|
Fix Python state tracker.
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2012-11-18 21:23:34 +01:00 |
state_tracker.c
|
Fix Python state tracker.
|
2012-11-18 21:23:34 +01:00 |
vg.c
|
Drop video_force_16bit.
|
2012-11-20 23:23:18 +01:00 |