mirror of
https://github.com/libretro/RetroArch
synced 2025-02-15 00:40:06 +00:00
728 lines
21 KiB
Objective-C
728 lines
21 KiB
Objective-C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#import <AvailabilityMacros.h>
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#include <sys/stat.h>
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#include <CoreFoundation/CFArray.h>
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#include <CoreFoundation/CFString.h>
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#import <Foundation/NSPathUtilities.h>
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#include "CFExtensions.h"
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#import "RetroArch_Apple.h"
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#include "../../general.h"
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#include "../../runloop.h"
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#include "../../frontend/frontend.h"
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#include "../../gfx/video_context_driver.h"
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#ifndef __has_feature
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/* Compatibility with non-Clang compilers. */
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#define __has_feature(x) 0
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#endif
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#ifndef CF_RETURNS_RETAINED
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#if __has_feature(attribute_cf_returns_retained)
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#define CF_RETURNS_RETAINED __attribute__((cf_returns_retained))
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#else
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#define CF_RETURNS_RETAINED
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#endif
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#endif
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NS_INLINE CF_RETURNS_RETAINED CFTypeRef CFBridgingRetainCompat(id X)
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{
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#if __has_feature(objc_arc)
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return (__bridge_retained CFTypeRef)X;
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#else
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return X;
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#endif
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}
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static NSSearchPathDirectory NSConvertFlagsCF(unsigned flags)
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{
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switch (flags)
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{
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case CFDocumentDirectory:
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return NSDocumentDirectory;
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}
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return 0;
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}
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static NSSearchPathDomainMask NSConvertDomainFlagsCF(unsigned flags)
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{
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switch (flags)
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{
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case CFUserDomainMask:
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return NSUserDomainMask;
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}
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return 0;
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}
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void CFTemporaryDirectory(char *buf, size_t sizeof_buf)
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{
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#if __has_feature(objc_arc)
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CFStringRef path = (__bridge_retained CFStringRef)NSTemporaryDirectory();
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#else
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CFStringRef path = (CFStringRef)NSTemporaryDirectory();
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#endif
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CFStringGetCString(path, buf, sizeof_buf, kCFStringEncodingUTF8);
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}
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void CFSearchPathForDirectoriesInDomains(unsigned flags,
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unsigned domain_mask, unsigned expand_tilde,
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char *buf, size_t sizeof_buf)
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{
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CFTypeRef array_val = (CFTypeRef)CFBridgingRetainCompat(
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NSSearchPathForDirectoriesInDomains(NSConvertFlagsCF(flags),
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NSConvertDomainFlagsCF(domain_mask), (BOOL)expand_tilde));
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CFArrayRef array = array_val ? CFRetain(array_val) : NULL;
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CFTypeRef path_val = (CFTypeRef)CFArrayGetValueAtIndex(array, 0);
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CFStringRef path = path_val ? CFRetain(path_val) : NULL;
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if (!path || !array)
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return;
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CFStringGetCString(path, buf, sizeof_buf, kCFStringEncodingUTF8);
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CFRelease(path);
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CFRelease(array);
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}
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void apple_display_alert(const char *message, const char *title)
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{
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#ifdef IOS
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UIAlertView* alert = [[UIAlertView alloc] initWithTitle:BOXSTRING(title)
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message:BOXSTRING(message)
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delegate:nil
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cancelButtonTitle:BOXSTRING("OK")
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otherButtonTitles:nil];
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[alert show];
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#else
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NSAlert* alert = [[NSAlert new] autorelease];
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[alert setMessageText:(*title) ? BOXSTRING(title) : BOXSTRING("RetroArch")];
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[alert setInformativeText:BOXSTRING(message)];
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[alert setAlertStyle:NSInformationalAlertStyle];
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[alert beginSheetModalForWindow:[RetroArch_OSX get].window
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modalDelegate:apple_platform
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didEndSelector:@selector(alertDidEnd:returnCode:contextInfo:)
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contextInfo:nil];
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[[NSApplication sharedApplication] runModalForWindow:[alert window]];
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#endif
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}
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// Number formatter class for setting strings
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@implementation RANumberFormatter
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- (id)initWithSetting:(const rarch_setting_t*)setting
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{
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if ((self = [super init]))
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{
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[self setAllowsFloats:(setting->type == ST_FLOAT)];
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if (setting->flags & SD_FLAG_HAS_RANGE)
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{
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[self setMinimum:BOXFLOAT(setting->min)];
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[self setMaximum:BOXFLOAT(setting->max)];
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}
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}
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return self;
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}
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- (BOOL)isPartialStringValid:(NSString*)partialString newEditingString:(NSString**)newString errorDescription:(NSString**)error
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{
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unsigned i;
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bool hasDot = false;
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if (partialString.length)
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for (i = 0; i < partialString.length; i ++)
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{
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unichar ch = [partialString characterAtIndex:i];
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if (i == 0 && (!self.minimum || self.minimum.intValue < 0) && ch == '-')
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continue;
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else if (self.allowsFloats && !hasDot && ch == '.')
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hasDot = true;
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else if (!isdigit(ch))
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return NO;
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}
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return YES;
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}
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#ifdef IOS
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- (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string
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{
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NSString* text = (NSString*)[[textField text] stringByReplacingCharactersInRange:range withString:string];
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return [self isPartialStringValid:text newEditingString:nil errorDescription:nil];
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}
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#endif
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@end
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/* Define compatibility symbols and categories. */
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//#if defined(MAC_OS_X_VERSION_10_7) || defined(__IPHONE_4_0)
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#if defined(__IPHONE_4_0) && defined(IOS)
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#define HAVE_AVFOUNDATION
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#endif
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#ifdef HAVE_AVFOUNDATION
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#include <AVFoundation/AVCaptureSession.h>
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#include <AVFoundation/AVCaptureDevice.h>
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#include <AVFoundation/AVCaptureOutput.h>
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#include <AVFoundation/AVCaptureInput.h>
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#include <AVFoundation/AVMediaFormat.h>
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#ifdef HAVE_OPENGLES
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#include <CoreVideo/CVOpenGLESTextureCache.h>
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#else
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#include <CoreVideo/CVOpenGLTexture.h>
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#endif
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#endif
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static RAGameView* g_instance;
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#ifdef OSX
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void *nsview_get_ptr(void)
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{
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return g_instance;
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}
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#endif
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/* forward declarations */
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void apple_gfx_ctx_update(void);
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void *glkitview_init(void);
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@implementation RAGameView
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+ (RAGameView*)get
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{
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if (!g_instance)
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g_instance = [RAGameView new];
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return g_instance;
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}
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- (id)init
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{
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self = [super init];
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#if defined(OSX)
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[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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#elif defined(IOS)
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self.view = (__bridge GLKView*)glkitview_init();
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(showPauseIndicator) name:UIApplicationWillEnterForegroundNotification object:nil];
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#endif
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return self;
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}
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#ifdef OSX
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- (void)setFrame:(NSRect)frameRect
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{
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[super setFrame:frameRect];
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apple_gfx_ctx_update();
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}
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/* Stop the annoying sound when pressing a key. */
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- (BOOL)acceptsFirstResponder
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{
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return YES;
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}
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- (BOOL)isFlipped
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{
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return YES;
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}
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- (void)keyDown:(NSEvent*)theEvent
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{
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}
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#elif defined(IOS)
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- (void)viewDidAppear:(BOOL)animated
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{
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/* Pause Menus. */
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[self showPauseIndicator];
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}
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- (void)showPauseIndicator
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{
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g_pause_indicator_view.alpha = 1.0f;
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[NSObject cancelPreviousPerformRequestsWithTarget:g_instance];
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[g_instance performSelector:@selector(hidePauseButton) withObject:g_instance afterDelay:3.0f];
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}
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- (void)viewWillLayoutSubviews
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{
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UIInterfaceOrientation orientation = self.interfaceOrientation;
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CGRect screenSize = [[UIScreen mainScreen] bounds];
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float width = ((int)orientation < 3) ? CGRectGetWidth(screenSize) : CGRectGetHeight(screenSize);
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float height = ((int)orientation < 3) ? CGRectGetHeight(screenSize) : CGRectGetWidth(screenSize);
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float tenpctw = width / 10.0f;
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float tenpcth = height / 10.0f;
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g_pause_indicator_view.frame = CGRectMake(tenpctw * 4.0f, 0.0f, tenpctw * 2.0f, tenpcth);
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[g_pause_indicator_view viewWithTag:1].frame = CGRectMake(0, 0, tenpctw * 2.0f, tenpcth);
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}
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- (void)hidePauseButton
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{
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[UIView animateWithDuration:0.2
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animations:^{ g_pause_indicator_view.alpha = ALMOST_INVISIBLE; }
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completion:^(BOOL finished) { }
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];
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}
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/* NOTE: This version runs on iOS6+. */
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- (NSUInteger)supportedInterfaceOrientations
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{
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return apple_frontend_settings.orientation_flags;
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}
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/* NOTE: This version runs on iOS2-iOS5, but not iOS6+. */
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
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{
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switch (interfaceOrientation)
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{
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case UIInterfaceOrientationPortrait:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskPortrait);
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case UIInterfaceOrientationPortraitUpsideDown:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskPortraitUpsideDown);
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case UIInterfaceOrientationLandscapeLeft:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskLandscapeLeft);
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case UIInterfaceOrientationLandscapeRight:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskLandscapeRight);
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default:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskAll);
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}
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return YES;
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}
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#endif
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#ifdef HAVE_AVFOUNDATION
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#ifndef GL_BGRA
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#define GL_BGRA 0x80E1
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#endif
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#ifdef HAVE_OPENGLES
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#define RCVOpenGLTextureCacheCreateTextureFromImage CVOpenGLESTextureCacheCreateTextureFromImage
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#define RCVOpenGLTextureGetName CVOpenGLESTextureGetName
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#define RCVOpenGLTextureCacheFlush CVOpenGLESTextureCacheFlush
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#define RCVOpenGLTextureCacheCreate CVOpenGLESTextureCacheCreate
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#define RCVOpenGLTextureRef CVOpenGLESTextureRef
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#define RCVOpenGLTextureCacheRef CVOpenGLESTextureCacheRef
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#if COREVIDEO_USE_EAGLCONTEXT_CLASS_IN_API
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#define RCVOpenGLGetCurrentContext() (CVEAGLContext)(g_context)
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#else
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#define RCVOpenGLGetCurrentContext() (__bridge void *)(g_context)
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#endif
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#else
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#define RCVOpenGLTextureCacheCreateTextureFromImage CVOpenGLTextureCacheCreateTextureFromImage
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#define RCVOpenGLTextureGetName CVOpenGLTextureGetName
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#define RCVOpenGLTextureCacheFlush CVOpenGLTextureCacheFlush
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#define RCVOpenGLTextureCacheCreate CVOpenGLTextureCacheCreate
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#define RCVOpenGLTextureRef CVOpenGLTextureRef
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#define RCVOpenGLTextureCacheRef CVOpenGLTextureCacheRef
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#define RCVOpenGLGetCurrentContext() CGLGetCurrentContext(), CGLGetPixelFormat(CGLGetCurrentContext())
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#endif
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static AVCaptureSession *_session;
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static NSString *_sessionPreset;
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RCVOpenGLTextureCacheRef textureCache;
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GLuint outputTexture;
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static bool newFrame = false;
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extern void event_process_camera_frame(void* pixelBufferPtr);
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void event_process_camera_frame(void* pixelBufferPtr)
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{
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CVReturn ret;
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RCVOpenGLTextureRef renderTexture;
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CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)pixelBufferPtr;
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size_t width = CVPixelBufferGetWidth(pixelBuffer);
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size_t height = CVPixelBufferGetHeight(pixelBuffer);
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CVPixelBufferLockBaseAddress(pixelBuffer, 0);
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(void)width;
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(void)height;
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/*TODO - rewrite all this.
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*
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* create a texture from our render target.
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* textureCache will be what you previously
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* made with RCVOpenGLTextureCacheCreate.
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*/
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#ifdef HAVE_OPENGLES
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ret = RCVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault,
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textureCache, pixelBuffer, NULL, GL_TEXTURE_2D,
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GL_RGBA, (GLsizei)width, (GLsizei)height,
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GL_BGRA, GL_UNSIGNED_BYTE, 0, &renderTexture);
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#else
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ret = RCVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault,
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textureCache, pixelBuffer, 0, &renderTexture);
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#endif
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if (!renderTexture || ret)
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{
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RARCH_ERR("[apple_camera]: RCVOpenGLTextureCacheCreateTextureFromImage failed.\n");
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return;
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}
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outputTexture = RCVOpenGLTextureGetName(renderTexture);
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glBindTexture(GL_TEXTURE_2D, outputTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);
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[[NSNotificationCenter defaultCenter] postNotificationName:@"NewCameraTextureReady" object:nil];
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newFrame = true;
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glBindTexture(GL_TEXTURE_2D, 0);
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RCVOpenGLTextureCacheFlush(textureCache, 0);
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CFRelease(renderTexture);
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CFRelease(pixelBuffer);
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pixelBuffer = 0;
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}
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- (void)captureOutput:(AVCaptureOutput *)captureOutput
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didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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fromConnection:(AVCaptureConnection *)connection
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{
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/* TODO: Don't post if event queue is full */
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CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)CVPixelBufferRetain(CMSampleBufferGetImageBuffer(sampleBuffer));
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event_process_camera_frame(pixelBuffer);
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}
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/* TODO - add void param to onCameraInit so we can pass g_context. */
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- (void) onCameraInit
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{
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NSError *error;
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AVCaptureVideoDataOutput * dataOutput;
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AVCaptureDeviceInput *input;
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AVCaptureDevice *videoDevice;
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CVReturn ret = RCVOpenGLTextureCacheCreate(kCFAllocatorDefault, NULL,
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RCVOpenGLGetCurrentContext(), NULL, &textureCache);
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(void)ret;
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/* Setup Capture Session. */
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_session = [[AVCaptureSession alloc] init];
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[_session beginConfiguration];
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/* TODO: dehardcode this based on device capabilities */
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_sessionPreset = AVCaptureSessionPreset640x480;
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/* Set preset session size. */
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[_session setSessionPreset:_sessionPreset];
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/* Creata a video device and input from that Device. Add the input to the capture session. */
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videoDevice = (AVCaptureDevice*)[AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
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if (videoDevice == nil)
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assert(0);
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/* Add the device to the session. */
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input = (AVCaptureDeviceInput*)[AVCaptureDeviceInput deviceInputWithDevice:videoDevice error:&error];
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if (error)
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{
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RARCH_ERR("video device input %s\n", error.localizedDescription.UTF8String);
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assert(0);
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}
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[_session addInput:input];
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/* Create the output for the capture session. */
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dataOutput = (AVCaptureVideoDataOutput*)[[AVCaptureVideoDataOutput alloc] init];
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[dataOutput setAlwaysDiscardsLateVideoFrames:NO]; /* Probably want to set this to NO when recording. */
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[dataOutput setVideoSettings:[NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_32BGRA] forKey:(id)kCVPixelBufferPixelFormatTypeKey]];
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/* Set dispatch to be on the main thread so OpenGL can do things with the data. */
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[dataOutput setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
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[_session addOutput:dataOutput];
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[_session commitConfiguration];
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}
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- (void) onCameraStart
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{
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[_session startRunning];
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}
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- (void) onCameraStop
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{
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[_session stopRunning];
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}
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- (void) onCameraFree
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{
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RCVOpenGLTextureCacheFlush(textureCache, 0);
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CFRelease(textureCache);
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}
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#endif
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#ifdef HAVE_LOCATION
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#include <CoreLocation/CoreLocation.h>
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static CLLocationManager *locationManager;
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static bool locationChanged;
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static CLLocationDegrees currentLatitude;
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static CLLocationDegrees currentLongitude;
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static CLLocationAccuracy currentHorizontalAccuracy;
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static CLLocationAccuracy currentVerticalAccuracy;
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- (bool)onLocationHasChanged
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{
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bool hasChanged = locationChanged;
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if (hasChanged)
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locationChanged = false;
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return hasChanged;
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}
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- (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
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{
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locationChanged = true;
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currentLatitude = newLocation.coordinate.latitude;
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currentLongitude = newLocation.coordinate.longitude;
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currentHorizontalAccuracy = newLocation.horizontalAccuracy;
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currentVerticalAccuracy = newLocation.verticalAccuracy;
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RARCH_LOG("didUpdateToLocation - latitude %f, longitude %f\n", (float)currentLatitude, (float)currentLongitude);
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}
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- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations
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{
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CLLocation *location = (CLLocation*)[locations objectAtIndex:([locations count] - 1)];
|
|
|
|
locationChanged = true;
|
|
currentLatitude = [location coordinate].latitude;
|
|
currentLongitude = [location coordinate].longitude;
|
|
currentHorizontalAccuracy = location.horizontalAccuracy;
|
|
currentVerticalAccuracy = location.verticalAccuracy;
|
|
RARCH_LOG("didUpdateLocations - latitude %f, longitude %f\n", (float)currentLatitude, (float)currentLongitude);
|
|
}
|
|
|
|
- (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error
|
|
{
|
|
RARCH_LOG("didFailWithError - %s\n", [[error localizedDescription] UTF8String]);
|
|
}
|
|
|
|
- (void)locationManagerDidPauseLocationUpdates:(CLLocationManager *)manager
|
|
{
|
|
RARCH_LOG("didPauseLocationUpdates\n");
|
|
}
|
|
|
|
- (void)locationManagerDidResumeLocationUpdates:(CLLocationManager *)manager
|
|
{
|
|
RARCH_LOG("didResumeLocationUpdates\n");
|
|
}
|
|
|
|
- (void)onLocationInit
|
|
{
|
|
/* Create the location manager
|
|
* if this object does not already have one.
|
|
*/
|
|
|
|
if (locationManager == nil)
|
|
locationManager = [[CLLocationManager alloc] init];
|
|
locationManager.delegate = self;
|
|
locationManager.desiredAccuracy = kCLLocationAccuracyBest;
|
|
locationManager.distanceFilter = kCLDistanceFilterNone;
|
|
[locationManager startUpdatingLocation];
|
|
}
|
|
#endif
|
|
|
|
@end
|
|
|
|
#ifdef HAVE_AVFOUNDATION
|
|
typedef struct apple_camera
|
|
{
|
|
void *empty;
|
|
} applecamera_t;
|
|
|
|
static void *apple_camera_init(const char *device, uint64_t caps, unsigned width, unsigned height)
|
|
{
|
|
applecamera_t *applecamera;
|
|
|
|
if ((caps & (1ULL << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE)) == 0)
|
|
{
|
|
RARCH_ERR("applecamera returns OpenGL texture.\n");
|
|
return NULL;
|
|
}
|
|
|
|
applecamera = (applecamera_t*)calloc(1, sizeof(applecamera_t));
|
|
if (!applecamera)
|
|
return NULL;
|
|
|
|
[[RAGameView get] onCameraInit];
|
|
|
|
return applecamera;
|
|
}
|
|
|
|
static void apple_camera_free(void *data)
|
|
{
|
|
applecamera_t *applecamera = (applecamera_t*)data;
|
|
|
|
[[RAGameView get] onCameraFree];
|
|
|
|
if (applecamera)
|
|
free(applecamera);
|
|
applecamera = NULL;
|
|
}
|
|
|
|
static bool apple_camera_start(void *data)
|
|
{
|
|
(void)data;
|
|
|
|
[[RAGameView get] onCameraStart];
|
|
|
|
return true;
|
|
}
|
|
|
|
static void apple_camera_stop(void *data)
|
|
{
|
|
[[RAGameView get] onCameraStop];
|
|
}
|
|
|
|
static bool apple_camera_poll(void *data, retro_camera_frame_raw_framebuffer_t frame_raw_cb,
|
|
retro_camera_frame_opengl_texture_t frame_gl_cb)
|
|
{
|
|
|
|
(void)data;
|
|
(void)frame_raw_cb;
|
|
|
|
if (frame_gl_cb && newFrame)
|
|
{
|
|
/* FIXME: Identity for now.
|
|
* Use proper texture matrix as returned by iOS Camera (if at all?). */
|
|
static const float affine[] = {
|
|
1.0f, 0.0f, 0.0f,
|
|
0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f
|
|
};
|
|
|
|
frame_gl_cb(outputTexture, GL_TEXTURE_2D, affine);
|
|
newFrame = false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
camera_driver_t camera_apple = {
|
|
apple_camera_init,
|
|
apple_camera_free,
|
|
apple_camera_start,
|
|
apple_camera_stop,
|
|
apple_camera_poll,
|
|
"apple",
|
|
};
|
|
#endif
|
|
|
|
#ifdef HAVE_LOCATION
|
|
typedef struct apple_location
|
|
{
|
|
void *empty;
|
|
} applelocation_t;
|
|
|
|
static void *apple_location_init(void)
|
|
{
|
|
applelocation_t *applelocation = (applelocation_t*)calloc(1, sizeof(applelocation_t));
|
|
if (!applelocation)
|
|
return NULL;
|
|
|
|
[[RAGameView get] onLocationInit];
|
|
|
|
return applelocation;
|
|
}
|
|
|
|
static void apple_location_set_interval(void *data, unsigned interval_update_ms, unsigned interval_distance)
|
|
{
|
|
(void)data;
|
|
|
|
locationManager.distanceFilter = interval_distance ? interval_distance : kCLDistanceFilterNone;
|
|
}
|
|
|
|
static void apple_location_free(void *data)
|
|
{
|
|
applelocation_t *applelocation = (applelocation_t*)data;
|
|
|
|
/* TODO - free location manager? */
|
|
|
|
if (applelocation)
|
|
free(applelocation);
|
|
applelocation = NULL;
|
|
}
|
|
|
|
static bool apple_location_start(void *data)
|
|
{
|
|
(void)data;
|
|
|
|
[locationManager startUpdatingLocation];
|
|
return true;
|
|
}
|
|
|
|
static void apple_location_stop(void *data)
|
|
{
|
|
(void)data;
|
|
|
|
[locationManager stopUpdatingLocation];
|
|
}
|
|
|
|
static bool apple_location_get_position(void *data, double *lat, double *lon, double *horiz_accuracy,
|
|
double *vert_accuracy)
|
|
{
|
|
(void)data;
|
|
|
|
bool ret = [[RAGameView get] onLocationHasChanged];
|
|
|
|
if (!ret)
|
|
goto fail;
|
|
|
|
*lat = currentLatitude;
|
|
*lon = currentLongitude;
|
|
*horiz_accuracy = currentHorizontalAccuracy;
|
|
*vert_accuracy = currentVerticalAccuracy;
|
|
return true;
|
|
|
|
fail:
|
|
*lat = 0.0;
|
|
*lon = 0.0;
|
|
*horiz_accuracy = 0.0;
|
|
*vert_accuracy = 0.0;
|
|
return false;
|
|
}
|
|
|
|
location_driver_t location_apple = {
|
|
apple_location_init,
|
|
apple_location_free,
|
|
apple_location_start,
|
|
apple_location_stop,
|
|
apple_location_get_position,
|
|
apple_location_set_interval,
|
|
"apple",
|
|
};
|
|
#endif
|
|
|