RetroArch/input/drivers/winraw_input.c

1104 lines
32 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <windows.h>
#ifdef CXX_BUILD
extern "C" {
#endif
#include <hidsdi.h>
#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0500 /* 2K */
#include <dbt.h>
#endif
#ifdef CXX_BUILD
}
#endif
#include <compat/strl.h>
#ifndef _XBOX
#include "../../gfx/common/win32_common.h"
#endif
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#include "../input_keymaps.h"
#include "../../configuration.h"
#include "../../retroarch.h"
#include "../../verbosity.h"
typedef struct
{
uint8_t keys[SC_LAST];
bool pause;
} winraw_keyboard_t;
typedef struct
{
HANDLE hnd;
LONG x, y, dlt_x, dlt_y;
LONG whl_u, whl_d;
bool btn_l, btn_m, btn_r, btn_b4, btn_b5;
int device;
} winraw_mouse_t;
struct winraw_pointer_status
{
struct winraw_pointer_status *next;
int pointer_id;
int pointer_x;
int pointer_y;
};
typedef struct
{
double view_abs_ratio_x;
double view_abs_ratio_y;
HWND window;
/* Dummy head for easier iteration */
struct winraw_pointer_status pointer_head;
RECT active_rect; /* Needed for checking for a windows size change */
RECT prev_rect; /* Needed for checking for a windows size change */
int rect_delay; /* Needed to delay resize of window */
winraw_mouse_t *mice;
unsigned mouse_cnt;
winraw_keyboard_t keyboard;
bool mouse_xy_mapping_ready;
bool mouse_grab;
} winraw_input_t;
/* TODO/FIXME - static globals */
static winraw_mouse_t *g_mice = NULL;
static bool winraw_focus = false;
#define WINRAW_KEYBOARD_PRESSED(wr, key) (wr->keyboard.keys[rarch_keysym_lut[(enum retro_key)(key)]])
static HWND winraw_create_window(WNDPROC wnd_proc)
{
HWND wnd;
WNDCLASSA wc = {0};
wc.hInstance = GetModuleHandleA(NULL);
if (!wc.hInstance)
return NULL;
wc.lpfnWndProc = wnd_proc;
wc.lpszClassName = "winraw-input";
if ( !RegisterClassA(&wc)
&& GetLastError() != ERROR_CLASS_ALREADY_EXISTS)
return NULL;
if (!(wnd = CreateWindowExA(0, wc.lpszClassName,
NULL, 0, 0, 0, 0, 0,
HWND_MESSAGE, NULL, NULL, NULL)))
{
UnregisterClassA(wc.lpszClassName, NULL);
return NULL;
}
return wnd;
}
static void winraw_destroy_window(HWND wnd)
{
if (!wnd)
return;
DestroyWindow(wnd);
UnregisterClassA("winraw-input", NULL);
}
static BOOL winraw_set_keyboard_input(HWND window)
{
RAWINPUTDEVICE rid;
settings_t *settings;
settings = config_get_ptr();
rid.dwFlags = window ? 0 : RIDEV_REMOVE;
rid.hwndTarget = window;
rid.usUsagePage = 0x01; /* Generic desktop */
rid.usUsage = 0x06; /* Keyboard */
if (settings->bools.input_nowinkey_enable)
rid.dwFlags |= RIDEV_NOHOTKEYS; /* Disable win keys while focused */
return RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE));
}
static void winraw_log_mice_info(winraw_mouse_t *mice, unsigned mouse_cnt)
{
unsigned i;
char name[256];
UINT name_size = sizeof(name);
char prod_name[128];
wchar_t prod_buf[128];
name[0] = '\0';
for (i = 0; i < mouse_cnt; ++i)
{
UINT r = GetRawInputDeviceInfoA(mice[i].hnd, RIDI_DEVICENAME,
name, &name_size);
if (r == (UINT)-1 || r == 0)
name[0] = '\0';
prod_name[0] = '\0';
prod_buf[0] = '\0';
if (name[0])
{
HANDLE hhid = CreateFile(name,
0, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hhid != INVALID_HANDLE_VALUE)
{
if (HidD_GetProductString (hhid, prod_buf, sizeof(prod_buf)))
wcstombs(prod_name, prod_buf, sizeof(prod_name));
}
CloseHandle(hhid);
}
if (prod_name[0])
strlcpy(name, prod_name, sizeof(name));
if (!name[0])
strlcpy(name, "<name not found>", sizeof(name));
input_config_set_mouse_display_name(i, name);
RARCH_LOG("[WinRaw]: Mouse #%u: \"%s\".\n", i, name);
}
}
static bool winraw_init_devices(winraw_mouse_t **mice, unsigned *mouse_cnt)
{
UINT i;
POINT crs_pos;
winraw_mouse_t *mice_r = NULL;
unsigned mouse_cnt_r = 0;
RAWINPUTDEVICELIST *devs = NULL;
UINT dev_cnt = 0;
UINT r = GetRawInputDeviceList(
NULL, &dev_cnt, sizeof(RAWINPUTDEVICELIST));
if (r == (UINT)-1)
goto error;
devs = (RAWINPUTDEVICELIST*)malloc(
dev_cnt * sizeof(RAWINPUTDEVICELIST));
if (!devs)
goto error;
dev_cnt = GetRawInputDeviceList(devs,
&dev_cnt, sizeof(RAWINPUTDEVICELIST));
if (dev_cnt == (UINT)-1)
goto error;
for (i = 0; i < dev_cnt; ++i)
mouse_cnt_r += devs[i].dwType == RIM_TYPEMOUSE ? 1 : 0;
if (mouse_cnt_r)
{
mice_r = (winraw_mouse_t*)calloc(
1, mouse_cnt_r * sizeof(winraw_mouse_t));
if (!mice_r)
goto error;
if (!GetCursorPos(&crs_pos))
goto error;
for (i = 0; i < mouse_cnt_r; ++i)
{
mice_r[i].x = crs_pos.x;
mice_r[i].y = crs_pos.y;
}
}
/* count is already checked, so this is safe */
for (i = mouse_cnt_r = 0; i < dev_cnt; ++i)
{
if (devs[i].dwType == RIM_TYPEMOUSE)
mice_r[mouse_cnt_r++].hnd = devs[i].hDevice;
}
winraw_log_mice_info(mice_r, mouse_cnt_r);
free(devs);
*mice = mice_r;
*mouse_cnt = mouse_cnt_r;
return true;
error:
free(devs);
free(mice_r);
*mice = NULL;
*mouse_cnt = 0;
return false;
}
static BOOL winraw_set_mouse_input(HWND window)
{
RAWINPUTDEVICE rid;
rid.dwFlags = (window) ? 0 : RIDEV_REMOVE;
rid.hwndTarget = window;
rid.usUsagePage = 0x01; /* generic desktop */
rid.usUsage = 0x02; /* mouse */
return RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE));
}
static int16_t winraw_lightgun_aiming_state(winraw_input_t *wr,
winraw_mouse_t *mouse,
unsigned port, unsigned id)
{
struct video_viewport vp;
const int edge_detect = 32700;
bool inside = false;
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
if (!(video_driver_translate_coord_viewport_wrap(
&vp, mouse->x, mouse->y,
&res_x, &res_y, &res_screen_x, &res_screen_y)))
return 0;
inside = (res_x >= -edge_detect)
&& (res_y >= -edge_detect)
&& (res_x <= edge_detect)
&& (res_y <= edge_detect);
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
if (inside)
return res_x;
break;
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
if (inside)
return res_y;
break;
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return !inside;
default:
break;
}
return 0;
}
static bool winraw_mouse_button_pressed(
winraw_input_t *wr,
winraw_mouse_t *mouse,
unsigned port, unsigned key)
{
switch (key)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return mouse->btn_l;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return mouse->btn_r;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
return mouse->btn_m;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
return mouse->btn_b4;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
return mouse->btn_b5;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
return mouse->whl_u;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
return mouse->whl_d;
}
return false;
}
static void winraw_init_mouse_xy_mapping(winraw_input_t *wr)
{
struct video_viewport viewport;
if (video_driver_get_viewport_info(&viewport))
{
unsigned i;
int center_x = viewport.x + viewport.width / 2;
int center_y = viewport.y + viewport.height / 2;
for (i = 0; i < wr->mouse_cnt; ++i)
{
g_mice[i].x = center_x;
g_mice[i].y = center_y;
}
wr->view_abs_ratio_x = (double)viewport.full_width / 65535.0;
wr->view_abs_ratio_y = (double)viewport.full_height / 65535.0;
wr->mouse_xy_mapping_ready = true;
}
}
static void winraw_update_mouse_state(winraw_input_t *wr,
winraw_mouse_t *mouse, RAWMOUSE *state)
{
POINT crs_pos;
/* Used for fixing coordinates after switching resolutions */
GetClientRect((HWND)video_driver_window_get(), &wr->prev_rect);
if (!EqualRect(&wr->active_rect, &wr->prev_rect))
{
if (wr->rect_delay < 10)
{
winraw_init_mouse_xy_mapping(wr); /* Triggering fewer times seems to fix the issue. Forcing resize while resolution is changing */
wr->rect_delay ++;
}
else
{
int bottom = wr->prev_rect.bottom;
int right = wr->prev_rect.right;
wr->active_rect = wr->prev_rect;
winraw_init_mouse_xy_mapping(wr);
wr->rect_delay = 0;
}
}
if (state->usFlags & MOUSE_MOVE_ABSOLUTE)
{
if (wr->mouse_xy_mapping_ready)
{
state->lLastX = (LONG)(wr->view_abs_ratio_x * state->lLastX);
state->lLastY = (LONG)(wr->view_abs_ratio_y * state->lLastY);
InterlockedExchangeAdd(&mouse->dlt_x, state->lLastX - mouse->x);
InterlockedExchangeAdd(&mouse->dlt_y, state->lLastY - mouse->y);
mouse->x = state->lLastX;
mouse->y = state->lLastY;
}
else
winraw_init_mouse_xy_mapping(wr);
}
else if (state->lLastX || state->lLastY)
{
/* Menu and pointer require GetCursorPos() for
* positioning, but using that always will
* break multiple mice positions */
bool getcursorpos = (mouse->device == RETRO_DEVICE_POINTER) ? true : false;
#ifdef HAVE_MENU
if (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)
getcursorpos = true;
#endif
/* Input overlay with mouse cursor must also use GetCursorPos() */
if (!getcursorpos)
{
settings_t *settings = config_get_ptr();
if ( settings->bools.input_overlay_enable
&& settings->bools.input_overlay_show_mouse_cursor)
getcursorpos = true;
}
if (getcursorpos)
{
InterlockedExchangeAdd(&mouse->dlt_x, state->lLastX);
InterlockedExchangeAdd(&mouse->dlt_y, state->lLastY);
if (!GetCursorPos(&crs_pos))
RARCH_DBG("[WinRaw]: GetCursorPos failed with error %lu.\n", GetLastError());
else if (!ScreenToClient((HWND)video_driver_window_get(), &crs_pos))
RARCH_DBG("[WinRaw]: ScreenToClient failed with error %lu.\n", GetLastError());
}
else
{
/* Handle different sensitivity for lightguns */
if (mouse->device == RETRO_DEVICE_LIGHTGUN)
{
InterlockedExchange(&mouse->dlt_x, state->lLastX);
InterlockedExchange(&mouse->dlt_y, state->lLastY);
}
else
{
InterlockedExchangeAdd(&mouse->dlt_x, state->lLastX);
InterlockedExchangeAdd(&mouse->dlt_y, state->lLastY);
}
crs_pos.x = mouse->x + mouse->dlt_x;
crs_pos.y = mouse->y + mouse->dlt_y;
/* Prevent travel outside active window */
if (crs_pos.x < wr->active_rect.left)
crs_pos.x = wr->active_rect.left;
else if (crs_pos.x > wr->active_rect.right)
crs_pos.x = wr->active_rect.right;
if (crs_pos.y < wr->active_rect.top)
crs_pos.y = wr->active_rect.top;
else if (crs_pos.y > wr->active_rect.bottom)
crs_pos.y = wr->active_rect.bottom;
}
mouse->x = crs_pos.x;
mouse->y = crs_pos.y;
}
if (state->usButtonFlags & RI_MOUSE_LEFT_BUTTON_DOWN)
mouse->btn_l = true;
else if (state->usButtonFlags & RI_MOUSE_LEFT_BUTTON_UP)
mouse->btn_l = false;
if (state->usButtonFlags & RI_MOUSE_MIDDLE_BUTTON_DOWN)
mouse->btn_m = true;
else if (state->usButtonFlags & RI_MOUSE_MIDDLE_BUTTON_UP)
mouse->btn_m = false;
if (state->usButtonFlags & RI_MOUSE_RIGHT_BUTTON_DOWN)
mouse->btn_r = true;
else if (state->usButtonFlags & RI_MOUSE_RIGHT_BUTTON_UP)
mouse->btn_r = false;
if (state->usButtonFlags & RI_MOUSE_BUTTON_4_DOWN)
mouse->btn_b4 = true;
else if (state->usButtonFlags & RI_MOUSE_BUTTON_4_UP)
mouse->btn_b4 = false;
if (state->usButtonFlags & RI_MOUSE_BUTTON_5_DOWN)
mouse->btn_b5 = true;
else if (state->usButtonFlags & RI_MOUSE_BUTTON_5_UP)
mouse->btn_b5 = false;
if (state->usButtonFlags & RI_MOUSE_WHEEL)
{
if ((SHORT)state->usButtonData > 0)
InterlockedExchange(&mouse->whl_u, 1);
else if ((SHORT)state->usButtonData < 0)
InterlockedExchange(&mouse->whl_d, 1);
}
}
static LRESULT CALLBACK winraw_callback(
HWND wnd, UINT msg, WPARAM wpar, LPARAM lpar)
{
unsigned i;
unsigned mcode, flags, kdown;
static uint8_t data[1024];
RAWINPUT *ri = (RAWINPUT*)data;
UINT size = sizeof(data);
winraw_input_t *wr = (winraw_input_t*)(LONG_PTR)
GetWindowLongPtr(wnd, GWLP_USERDATA);
if (msg != WM_INPUT)
return DefWindowProcA(wnd, msg, wpar, lpar);
if (
GET_RAWINPUT_CODE_WPARAM(wpar) != RIM_INPUT /* app is in the background */
|| GetRawInputData((HRAWINPUT)lpar, RID_INPUT,
data, &size, sizeof(RAWINPUTHEADER)) == (UINT)-1)
{
DefWindowProcA(wnd, msg, wpar, lpar);
return 0;
}
switch (ri->header.dwType)
{
case RIM_TYPEKEYBOARD:
mcode = ri->data.keyboard.MakeCode;
flags = ri->data.keyboard.Flags;
kdown = (flags & RI_KEY_BREAK) ? 0 : 1;
/* Extended scancodes */
if (flags & RI_KEY_E0)
mcode |= 0xE000;
else if (flags & RI_KEY_E1)
mcode |= 0xE100;
/* Special pause-key handling due to
* scancode 0xE11D45 incoming separately */
if (wr->keyboard.pause)
{
wr->keyboard.pause = false;
if (mcode == SC_NUMLOCK)
mcode = SC_PAUSE;
}
else if (mcode == 0xE11D)
wr->keyboard.pause = true;
/* Ignored scancodes */
switch (mcode)
{
case RETROK_UNKNOWN:
case 0xE11D:
case 0xE02A:
case 0xE036:
case 0xE0AA:
case 0xE0B6:
return 0;
}
wr->keyboard.keys[mcode] = kdown;
input_keyboard_event(kdown,
input_keymaps_translate_keysym_to_rk(mcode),
0, 0, RETRO_DEVICE_KEYBOARD);
break;
case RIM_TYPEMOUSE:
for (i = 0; i < wr->mouse_cnt; ++i)
{
if (g_mice[i].hnd == ri->header.hDevice)
{
winraw_update_mouse_state(wr,
&g_mice[i], &ri->data.mouse);
break;
}
}
break;
}
DefWindowProcA(wnd, msg, wpar, lpar);
return 0;
}
static void *winraw_init(const char *joypad_driver)
{
winraw_input_t *wr = (winraw_input_t *)
calloc(1, sizeof(winraw_input_t));
if (!wr)
return NULL;
input_keymaps_init_keyboard_lut(rarch_key_map_winraw);
wr->window = winraw_create_window(winraw_callback);
if (!wr->window)
goto error;
if (!winraw_init_devices(&g_mice, &wr->mouse_cnt))
goto error;
if (wr->mouse_cnt)
{
wr->mice = (winraw_mouse_t*)
malloc(wr->mouse_cnt * sizeof(winraw_mouse_t));
if (!wr->mice)
goto error;
memcpy(wr->mice, g_mice, wr->mouse_cnt * sizeof(winraw_mouse_t));
}
if (!winraw_set_keyboard_input(wr->window))
goto error;
if (!winraw_set_mouse_input(wr->window))
goto error;
SetWindowLongPtr(wr->window, GWLP_USERDATA, (LONG_PTR)wr);
return wr;
error:
if (wr && wr->window)
{
winraw_set_mouse_input(NULL);
winraw_set_keyboard_input(NULL);
winraw_destroy_window(wr->window);
}
free(g_mice);
if (wr)
free(wr->mice);
free(wr);
return NULL;
}
static void winraw_poll(void *data)
{
unsigned i;
winraw_input_t *wr = (winraw_input_t*)data;
for (i = 0; i < wr->mouse_cnt; ++i)
{
wr->mice[i].x = g_mice[i].x;
wr->mice[i].y = g_mice[i].y;
wr->mice[i].dlt_x = InterlockedExchange(&g_mice[i].dlt_x, 0);
wr->mice[i].dlt_y = InterlockedExchange(&g_mice[i].dlt_y, 0);
wr->mice[i].whl_u = InterlockedExchange(&g_mice[i].whl_u, 0);
wr->mice[i].whl_d = InterlockedExchange(&g_mice[i].whl_d, 0);
wr->mice[i].btn_l = g_mice[i].btn_l;
wr->mice[i].btn_m = g_mice[i].btn_m;
wr->mice[i].btn_r = g_mice[i].btn_r;
wr->mice[i].btn_b4 = g_mice[i].btn_b4;
wr->mice[i].btn_b5 = g_mice[i].btn_b5;
}
/* Prevent LAlt sticky after unfocusing with Alt-Tab */
if ( !winraw_focus
&& wr->keyboard.keys[SC_LALT]
&& !(GetKeyState(VK_MENU) & 0x8000))
{
wr->keyboard.keys[SC_LALT] = 0;
input_keyboard_event(0,
input_keymaps_translate_keysym_to_rk(SC_LALT),
0, 0, RETRO_DEVICE_KEYBOARD);
}
/* Clear all keyboard key states when unfocused */
else if (!winraw_focus && !(GetKeyState(VK_MENU) & 0x8000))
memset(wr->keyboard.keys, 0, SC_LAST);
}
static unsigned winraw_retro_id_to_rarch(unsigned id)
{
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
return RARCH_LIGHTGUN_DPAD_RIGHT;
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
return RARCH_LIGHTGUN_DPAD_LEFT;
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
return RARCH_LIGHTGUN_DPAD_UP;
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
return RARCH_LIGHTGUN_DPAD_DOWN;
case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
return RARCH_LIGHTGUN_SELECT;
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
return RARCH_LIGHTGUN_START;
case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
return RARCH_LIGHTGUN_RELOAD;
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
return RARCH_LIGHTGUN_TRIGGER;
case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
return RARCH_LIGHTGUN_AUX_A;
case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
return RARCH_LIGHTGUN_AUX_B;
case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
return RARCH_LIGHTGUN_AUX_C;
case RETRO_DEVICE_ID_LIGHTGUN_START:
return RARCH_LIGHTGUN_START;
default:
break;
}
return 0;
}
static int16_t winraw_input_state(
void *data,
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
rarch_joypad_info_t *joypad_info,
const retro_keybind_set *binds,
bool keyboard_mapping_blocked,
unsigned port,
unsigned device,
unsigned idx,
unsigned id)
{
int16_t ret = 0;
settings_t *settings = NULL;
winraw_mouse_t *mouse = NULL;
winraw_input_t *wr = (winraw_input_t*)data;
bool process_mouse =
(device == RETRO_DEVICE_JOYPAD)
|| (device == RETRO_DEVICE_MOUSE)
|| (device == RARCH_DEVICE_MOUSE_SCREEN)
|| (device == RETRO_DEVICE_LIGHTGUN)
|| (device == RETRO_DEVICE_POINTER)
|| (device == RARCH_DEVICE_POINTER_SCREEN);
if (port >= MAX_USERS)
return 0;
if (process_mouse)
{
unsigned i;
settings = config_get_ptr();
for (i = 0; i < wr->mouse_cnt; ++i)
{
if (i == settings->uints.input_mouse_index[port])
{
mouse = &wr->mice[i];
if (mouse && device > RETRO_DEVICE_JOYPAD)
g_mice[i].device = device;
break;
}
}
}
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
{
unsigned i;
if (mouse)
{
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
if (binds[port][i].valid)
{
if (winraw_mouse_button_pressed(wr,
mouse, port, binds[port][i].mbutton))
ret |= (1 << i);
}
}
}
if (!keyboard_mapping_blocked)
{
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
if (binds[port][i].valid)
{
if ((binds[port][i].key < RETROK_LAST) &&
WINRAW_KEYBOARD_PRESSED(wr, binds[port][i].key))
ret |= (1 << i);
}
}
}
return ret;
}
if (id < RARCH_BIND_LIST_END)
{
if (binds[port][id].valid)
{
if (
(binds[port][id].key < RETROK_LAST)
&& WINRAW_KEYBOARD_PRESSED(wr, binds[port][id].key)
&& (( id == RARCH_GAME_FOCUS_TOGGLE)
|| !keyboard_mapping_blocked)
)
return 1;
else if (mouse && winraw_mouse_button_pressed(wr,
mouse, port, binds[port][id].mbutton))
return 1;
}
}
break;
case RETRO_DEVICE_ANALOG:
{
int id_minus_key = 0;
int id_plus_key = 0;
unsigned id_minus = 0;
unsigned id_plus = 0;
bool id_plus_valid = false;
bool id_minus_valid = false;
input_conv_analog_id_to_bind_id(idx, id, id_minus, id_plus);
id_minus_valid = binds[port][id_minus].valid;
id_plus_valid = binds[port][id_plus].valid;
id_minus_key = binds[port][id_minus].key;
id_plus_key = binds[port][id_plus].key;
if (id_plus_valid && id_plus_key < RETROK_LAST)
{
if (WINRAW_KEYBOARD_PRESSED(wr, id_plus_key))
ret = 0x7fff;
}
if (id_minus_valid && id_minus_key < RETROK_LAST)
{
if (WINRAW_KEYBOARD_PRESSED(wr, id_minus_key))
ret += -0x7fff;
}
}
return ret;
case RETRO_DEVICE_KEYBOARD:
return (id < RETROK_LAST) && WINRAW_KEYBOARD_PRESSED(wr, id);
case RETRO_DEVICE_MOUSE:
case RARCH_DEVICE_MOUSE_SCREEN:
if (mouse)
{
bool abs = (device == RARCH_DEVICE_MOUSE_SCREEN);
switch (id)
{
case RETRO_DEVICE_ID_MOUSE_X:
return abs ? mouse->x : mouse->dlt_x;
case RETRO_DEVICE_ID_MOUSE_Y:
return abs ? mouse->y : mouse->dlt_y;
case RETRO_DEVICE_ID_MOUSE_LEFT:
if (mouse->btn_l)
return 1;
break;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
if (mouse->btn_r)
return 1;
break;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
if (mouse->whl_u)
return 1;
break;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
if (mouse->whl_d)
return 1;
break;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
if (mouse->btn_m)
return 1;
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
if (mouse->btn_b4)
return 1;
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
if (mouse->btn_b5)
return 1;
break;
}
}
break;
case RETRO_DEVICE_POINTER:
case RARCH_DEVICE_POINTER_SCREEN:
{
struct video_viewport vp;
bool pointer_down = false;
bool inside = false;
int x = 0;
int y = 0;
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;
unsigned num = 0;
struct winraw_pointer_status *
check_pos = wr->pointer_head.next;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
while (check_pos && num < idx)
{
num++;
check_pos = check_pos->next;
}
if (!check_pos && idx > 0) /* idx = 0 has mouse fallback. */
return 0;
if (mouse)
{
x = mouse->x;
y = mouse->y;
pointer_down = mouse->btn_l;
}
if (check_pos)
{
x = check_pos->pointer_x;
y = check_pos->pointer_y;
pointer_down = true;
}
if (!(video_driver_translate_coord_viewport_wrap(&vp, x, y,
&res_x, &res_y, &res_screen_x, &res_screen_y)))
return 0;
if (device == RARCH_DEVICE_POINTER_SCREEN)
{
res_x = res_screen_x;
res_y = res_screen_y;
}
if (!(inside = (res_x >= -0x7fff) && (res_y >= -0x7fff)))
return 0;
switch (id)
{
case RETRO_DEVICE_ID_POINTER_X:
return res_x;
case RETRO_DEVICE_ID_POINTER_Y:
return res_y;
case RETRO_DEVICE_ID_POINTER_PRESSED:
return pointer_down;
default:
break;
}
}
break;
case RETRO_DEVICE_LIGHTGUN:
switch (id)
{
/*aiming*/
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
if (mouse)
return winraw_lightgun_aiming_state(wr, mouse, port, id);
break;
/*buttons*/
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
case RETRO_DEVICE_ID_LIGHTGUN_START:
case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: /* deprecated */
{
unsigned new_id = winraw_retro_id_to_rarch(id);
const uint64_t bind_joykey = input_config_binds[port][new_id].joykey;
const uint64_t bind_joyaxis = input_config_binds[port][new_id].joyaxis;
const uint64_t autobind_joykey = input_autoconf_binds[port][new_id].joykey;
const uint64_t autobind_joyaxis= input_autoconf_binds[port][new_id].joyaxis;
uint16_t port = joypad_info->joy_idx;
float axis_threshold = joypad_info->axis_threshold;
const uint64_t joykey = (bind_joykey != NO_BTN)
? bind_joykey : autobind_joykey;
const uint32_t joyaxis = (bind_joyaxis != AXIS_NONE)
? bind_joyaxis : autobind_joyaxis;
if (binds[port][new_id].valid)
{
if ((uint16_t)joykey != NO_BTN && joypad->button(
port, (uint16_t)joykey))
return 1;
if (joyaxis != AXIS_NONE &&
((float)abs(joypad->axis(port, joyaxis))
/ 0x8000) > axis_threshold)
return 1;
else if (
binds[port][new_id].key < RETROK_LAST
&& !keyboard_mapping_blocked
&& WINRAW_KEYBOARD_PRESSED(wr, binds[port]
[new_id].key)
)
return 1;
else
{
if (
mouse && winraw_mouse_button_pressed(wr,
mouse, port, binds[port][new_id].mbutton)
)
return 1;
}
}
}
break;
/*deprecated*/
case RETRO_DEVICE_ID_LIGHTGUN_X:
if (mouse)
return mouse->dlt_x;
break;
case RETRO_DEVICE_ID_LIGHTGUN_Y:
if (mouse)
return mouse->dlt_y;
break;
}
break;
}
return 0;
}
#if !defined(_XBOX)
bool winraw_handle_message(UINT msg,
WPARAM wpar, LPARAM lpar)
{
switch (msg)
{
case WM_SETFOCUS:
winraw_focus = true;
break;
case WM_KILLFOCUS:
winraw_focus = false;
break;
case WM_DEVICECHANGE:
#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0500 /* 2K */
if (wpar == DBT_DEVICEARRIVAL ||
wpar == DBT_DEVICEREMOVECOMPLETE)
{
PDEV_BROADCAST_HDR pHdr = (PDEV_BROADCAST_HDR)lpar;
if (pHdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
joypad_driver_reinit(NULL, NULL);
}
#endif
break;
}
return false;
}
#endif
static void winraw_free(void *data)
{
winraw_input_t *wr = (winraw_input_t*)data;
winraw_set_mouse_input(NULL);
winraw_set_keyboard_input(NULL);
SetWindowLongPtr(wr->window, GWLP_USERDATA, 0);
winraw_destroy_window(wr->window);
free(g_mice);
free(wr->mice);
free(data);
}
static uint64_t winraw_get_capabilities(void *u)
{
return (1 << RETRO_DEVICE_KEYBOARD)
| (1 << RETRO_DEVICE_MOUSE)
| (1 << RETRO_DEVICE_JOYPAD)
| (1 << RETRO_DEVICE_ANALOG)
| (1 << RETRO_DEVICE_POINTER)
| (1 << RETRO_DEVICE_LIGHTGUN);
}
static void winraw_grab_mouse(void *d, bool state)
{
winraw_input_t *wr = (winraw_input_t*)d;
if (state == wr->mouse_grab)
return;
if (!winraw_set_mouse_input(wr->window))
return;
wr->mouse_grab = state;
#ifndef _XBOX
win32_clip_window(state);
#endif
}
input_driver_t input_winraw = {
winraw_init,
winraw_poll,
winraw_input_state,
winraw_free,
NULL,
NULL,
winraw_get_capabilities,
"raw",
winraw_grab_mouse,
NULL,
NULL
};