RetroArch/android/phoenix/res/layout/faq_system_requirements.xml
2013-08-08 00:33:07 +02:00

31 lines
2.9 KiB
XML

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:id="@+id/textView1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="40px"
android:text="The system requirements differ per Libretro core. The recommended system requirements mentioned below are for reaching fullspeed in most games (if you get any audio pops/crackles, then please read 'Why do games sound choppy on my device?'): \n
* SNES9X Next [Super Nintendo] : Dual-core ARM Cortex A9 CPU or higher. Yoshi's Island and other SuperFX games might need higher system requirements.\n
* VBA Next [Game Boy Advance] : At least a dual-core ARM Cortex A9 CPU or higher.\n
* FCEUmm [Nintendo NES] : Has been tested to run at fullspeed on an ARM Cortex A8 single-core CPU.\n
* NEStopia [Nintendo NES] : Has been tested to run at fullspeed on an ARM Cortex A8 single-core CPU.\n
* Gambatte [GameBoy/Game Boy Color] : Has been tested to run at fullspeed on an ARM Cortex A8 single-core CPU.\n
* Final Burn Alpha [Arcade] : Performance varies based on the game you want to play. Systems like CPS2 and Neogeo have been tested to run at fullspeed on an ARM Cotex A8 single-core CPU. CPS3 games need a dual-core ARM Cortex A9-based CPU. Your mileage with other games may vary.\n
* Genesis Plus GX [Sega Genesis/Sega CD/Master System/SG-1000] : Has been tested o run at fullspeed on an ARM Cortex A8 single-core CPU for most games. Virtua Racing will need a dual-core ARM Cortex A9-based CPU.\n
* NX Engine [Cave Story] : Has been tested to run at fullspeed on an ARM Cortex A8 single-core CPU. Note - sound is currently imperfect in this core.\n
* PCSX ReARMed [PlayStation1] : Most games will run fullspeed on an ARM Cortex A8 single-core CPU. Higher-resolution interlaced games (such as Tekken 3, Tobal 2, Dead or Alive 1) will need at least a dual-core ARM Cortex A9 CPU and up.\n
* Prboom [DOOM] : Has been tested to run at fullspeed on an ARM Cortex A8 single-core CPU.\n
* Mednafen NGP [NeoGeo Pocket Color] : Has been tested to run at fullspeed on an ARM Cortex A8 single-core CPU.\n
* Mednafen WonderSwan [WonderSwan] : Has been tested to run at fullspeed on an ARM Cortex A8 single-core CPU.\n
* Mednafen Virtual Boy [Virtual Boy] : Dual-core ARM Cortex A9 CPU or higher.\n
* Mednafen PC Engine [PC Engine] : Has been tested to run at fullspeed on an ARM Cortex A8 single-core CPU.\n
* TyrQuake [Quake 1] : Has been tested to run around give or take 55-60fps at 320x240 resolution on an ARM Cortex A8 single-core CPU.\n
* Picodrive : Has been tested to run at fullspeed with Knuckles Chaotix [a 32X game] on an ARM Cortex A8 single-core CPU.\n
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</LinearLayout>