RetroArch/command.h
Jesse Talavera-Greenberg 938d60d0f4
Add microphone support via a new driver (#14731)
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
2023-06-06 21:55:06 +02:00

579 lines
18 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
* Copyright (C) 2021 - David G.F.
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COMMAND_H__
#define COMMAND_H__
#include <stdint.h>
#include <boolean.h>
#include <retro_common_api.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <streams/interface_stream.h>
#include "retroarch_types.h"
#include "input/input_defines.h"
#include "configuration.h"
#define MAX_CMD_DRIVERS 3
#define DEFAULT_NETWORK_CMD_PORT 55355
RETRO_BEGIN_DECLS
enum event_command
{
CMD_EVENT_NONE = 0,
/* Resets RetroArch. */
CMD_EVENT_RESET,
CMD_EVENT_SET_PER_GAME_RESOLUTION,
CMD_EVENT_SET_FRAME_LIMIT,
/* Loads core. */
CMD_EVENT_LOAD_CORE,
CMD_EVENT_LOAD_CORE_PERSIST,
#if defined(HAVE_RUNAHEAD) && (defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB))
CMD_EVENT_LOAD_SECOND_CORE,
#endif
CMD_EVENT_UNLOAD_CORE,
/* Closes content. */
CMD_EVENT_CLOSE_CONTENT,
/* Swaps the current state with what's on the undo load buffer. */
CMD_EVENT_UNDO_LOAD_STATE,
/* Rewrites a savestate on disk. */
CMD_EVENT_UNDO_SAVE_STATE,
/* Save state hotkeys. */
CMD_EVENT_LOAD_STATE,
CMD_EVENT_SAVE_STATE,
CMD_EVENT_SAVE_STATE_DECREMENT,
CMD_EVENT_SAVE_STATE_INCREMENT,
/* Replay hotkeys. */
CMD_EVENT_PLAY_REPLAY,
CMD_EVENT_RECORD_REPLAY,
CMD_EVENT_HALT_REPLAY,
CMD_EVENT_REPLAY_DECREMENT,
CMD_EVENT_REPLAY_INCREMENT,
/* Save state actions. */
CMD_EVENT_SAVE_STATE_TO_RAM,
CMD_EVENT_LOAD_STATE_FROM_RAM,
CMD_EVENT_RAM_STATE_TO_FILE,
/* Takes screenshot. */
CMD_EVENT_TAKE_SCREENSHOT,
/* Quits RetroArch. */
CMD_EVENT_QUIT,
/* Reinitialize all drivers. */
CMD_EVENT_REINIT_FROM_TOGGLE,
/* Reinitialize all drivers. */
CMD_EVENT_REINIT,
/* Toggles cheevos hardcore mode. */
CMD_EVENT_CHEEVOS_HARDCORE_MODE_TOGGLE,
/* Deinitialize rewind. */
CMD_EVENT_REWIND_DEINIT,
/* Initializes rewind. */
CMD_EVENT_REWIND_INIT,
/* Toggles rewind. */
CMD_EVENT_REWIND_TOGGLE,
/* Initializes autosave. */
CMD_EVENT_AUTOSAVE_INIT,
/* Stops audio. */
CMD_EVENT_AUDIO_STOP,
/* Starts audio. */
CMD_EVENT_AUDIO_START,
/* Mutes audio. */
CMD_EVENT_AUDIO_MUTE_TOGGLE,
/* Volume adjustments. */
CMD_EVENT_VOLUME_UP,
CMD_EVENT_VOLUME_DOWN,
CMD_EVENT_MIXER_VOLUME_UP,
CMD_EVENT_MIXER_VOLUME_DOWN,
/* Toggles FPS counter. */
CMD_EVENT_FPS_TOGGLE,
/* Toggles statistics display. */
CMD_EVENT_STATISTICS_TOGGLE,
/* Initializes overlay. */
CMD_EVENT_OVERLAY_INIT,
/* Deinitializes overlay. */
CMD_EVENT_OVERLAY_DEINIT,
/* Sets current scale factor for overlay. */
CMD_EVENT_OVERLAY_SET_SCALE_FACTOR,
/* Sets current alpha modulation for overlay. */
CMD_EVENT_OVERLAY_SET_ALPHA_MOD,
/* Sets diagonal sensitivities of overlay eightway areas. */
CMD_EVENT_OVERLAY_SET_EIGHTWAY_DIAGONAL_SENSITIVITY,
/* Deinitializes overlay. */
CMD_EVENT_DSP_FILTER_INIT,
/* Initializes recording system. */
CMD_EVENT_RECORD_INIT,
/* Deinitializes recording system. */
CMD_EVENT_RECORD_DEINIT,
/* Deinitializes history playlist. */
CMD_EVENT_HISTORY_DEINIT,
/* Initializes history playlist. */
CMD_EVENT_HISTORY_INIT,
/* Deinitializes core information. */
CMD_EVENT_CORE_INFO_DEINIT,
/* Initializes core information. */
CMD_EVENT_CORE_INFO_INIT,
/* Deinitializes core. */
CMD_EVENT_CORE_DEINIT,
/* Initializes core. */
CMD_EVENT_CORE_INIT,
/* Apply video state changes. */
CMD_EVENT_VIDEO_APPLY_STATE_CHANGES,
/* Set video blocking state. */
CMD_EVENT_VIDEO_SET_BLOCKING_STATE,
/* Sets current aspect ratio index. */
CMD_EVENT_VIDEO_SET_ASPECT_RATIO,
/* Restarts RetroArch. */
CMD_EVENT_RESTART_RETROARCH,
/* Shutdown the OS */
CMD_EVENT_SHUTDOWN,
/* Reboot the OS */
CMD_EVENT_REBOOT,
/* Resume RetroArch when in menu. */
CMD_EVENT_RESUME,
/* Add a playlist entry to favorites. */
CMD_EVENT_ADD_TO_FAVORITES,
/* Reset playlist entry associated core to DETECT */
CMD_EVENT_RESET_CORE_ASSOCIATION,
/* Toggles pause. */
CMD_EVENT_PAUSE_TOGGLE,
/* Pauses RetroArch. */
CMD_EVENT_MENU_PAUSE_LIBRETRO,
CMD_EVENT_PAUSE,
/* Unpauses RetroArch. */
CMD_EVENT_UNPAUSE,
/* Toggles menu on/off. */
CMD_EVENT_MENU_TOGGLE,
/* Configuration saving. */
CMD_EVENT_MENU_RESET_TO_DEFAULT_CONFIG,
CMD_EVENT_MENU_SAVE_CONFIG,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
CMD_EVENT_MENU_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_CORE,
CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
CMD_EVENT_MENU_REMOVE_CURRENT_CONFIG_OVERRIDE_GAME,
/* Applies shader changes. */
CMD_EVENT_SHADERS_APPLY_CHANGES,
/* A new shader preset has been loaded */
CMD_EVENT_SHADER_PRESET_LOADED,
/* Shader hotkeys. */
CMD_EVENT_SHADER_NEXT,
CMD_EVENT_SHADER_PREV,
CMD_EVENT_SHADER_TOGGLE,
/* Apply cheats. */
CMD_EVENT_CHEATS_APPLY,
/* Cheat hotkeys. */
CMD_EVENT_CHEAT_TOGGLE,
CMD_EVENT_CHEAT_INDEX_PLUS,
CMD_EVENT_CHEAT_INDEX_MINUS,
/* Initializes network system. */
CMD_EVENT_NETWORK_INIT,
/* Initializes netplay system with a string or no host specified. */
CMD_EVENT_NETPLAY_INIT,
/* Initializes netplay system with a direct host specified. */
CMD_EVENT_NETPLAY_INIT_DIRECT,
/* Initializes netplay system with a direct host specified after loading content. */
CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED,
/* Deinitializes netplay system. */
CMD_EVENT_NETPLAY_DEINIT,
/* Switch between netplay gaming and watching. */
CMD_EVENT_NETPLAY_GAME_WATCH,
/* Open a netplay chat input menu. */
CMD_EVENT_NETPLAY_PLAYER_CHAT,
/* Toggle chat fading. */
CMD_EVENT_NETPLAY_FADE_CHAT_TOGGLE,
/* Start hosting netplay. */
CMD_EVENT_NETPLAY_ENABLE_HOST,
/* Disconnect from the netplay host. */
CMD_EVENT_NETPLAY_DISCONNECT,
/* Toggle ping counter. */
CMD_EVENT_NETPLAY_PING_TOGGLE,
/* Toggles netplay hosting. */
CMD_EVENT_NETPLAY_HOST_TOGGLE,
/* Reinitializes audio driver. */
CMD_EVENT_AUDIO_REINIT,
/* Resizes windowed scale. Will reinitialize video driver. */
CMD_EVENT_RESIZE_WINDOWED_SCALE,
/* Toggles disk eject. */
CMD_EVENT_DISK_EJECT_TOGGLE,
/* Cycle to next disk. */
CMD_EVENT_DISK_NEXT,
/* Cycle to previous disk. */
CMD_EVENT_DISK_PREV,
/* Switch to specified disk index */
CMD_EVENT_DISK_INDEX,
/* Appends disk image to disk image list. */
CMD_EVENT_DISK_APPEND_IMAGE,
/* Stops rumbling. */
CMD_EVENT_RUMBLE_STOP,
/* Toggles mouse grab. */
CMD_EVENT_GRAB_MOUSE_TOGGLE,
/* Toggles game focus. */
CMD_EVENT_GAME_FOCUS_TOGGLE,
/* Toggles desktop menu. */
CMD_EVENT_UI_COMPANION_TOGGLE,
/* Toggles fullscreen mode. */
CMD_EVENT_FULLSCREEN_TOGGLE,
/* Toggle recording. */
CMD_EVENT_RECORDING_TOGGLE,
/* Toggle streaming. */
CMD_EVENT_STREAMING_TOGGLE,
/* Toggle Run-Ahead. */
CMD_EVENT_RUNAHEAD_TOGGLE,
/* Toggle Preemtive Frames. */
CMD_EVENT_PREEMPT_TOGGLE,
/* Deinitialize or Reinitialize Preemptive Frames. */
CMD_EVENT_PREEMPT_UPDATE,
/* Force Preemptive Frames to refill its state buffer. */
CMD_EVENT_PREEMPT_RESET_BUFFER,
/* Toggle VRR runloop. */
CMD_EVENT_VRR_RUNLOOP_TOGGLE,
/* AI service. */
CMD_EVENT_AI_SERVICE_TOGGLE,
CMD_EVENT_AI_SERVICE_CALL,
/* Misc. */
CMD_EVENT_SAVE_FILES,
CMD_EVENT_CONTROLLER_INIT,
CMD_EVENT_DISCORD_INIT,
CMD_EVENT_PRESENCE_UPDATE,
CMD_EVENT_OVERLAY_NEXT,
CMD_EVENT_OSK_TOGGLE,
#ifdef HAVE_MICROPHONE
/* Stops all enabled microphones. */
CMD_EVENT_MICROPHONE_STOP,
/* Starts all enabled microphones */
CMD_EVENT_MICROPHONE_START,
/* Reinitializes microphone driver. */
CMD_EVENT_MICROPHONE_REINIT,
#endif
/* Deprecated */
CMD_EVENT_SEND_DEBUG_INFO
};
enum cmd_source_t
{
CMD_NONE = 0,
CMD_STDIN,
CMD_NETWORK
};
struct cmd_map
{
const char *str;
unsigned id;
};
struct command_handler;
typedef void (*command_poller_t)(struct command_handler *cmd);
typedef void (*command_replier_t)(struct command_handler *cmd, const char * data, size_t len);
typedef void (*command_destructor_t)(struct command_handler *cmd);
struct command_handler
{
/* Interface to poll the driver */
command_poller_t poll;
/* Interface to reply */
command_replier_t replier;
/* Interface to delete the underlying command */
command_destructor_t destroy;
/* Underlying command storage */
void *userptr;
/* State received */
bool state[RARCH_BIND_LIST_END];
};
typedef struct command_handler command_t;
typedef struct command_handle
{
command_t *handle;
unsigned id;
} command_handle_t;
struct rarch_state;
/**
* command_event:
* @cmd : Command index.
*
* Performs RetroArch command with index @cmd.
*
* Returns: true (1) on success, otherwise false (0).
**/
bool command_event(enum event_command action, void *data);
/* Constructors for the supported drivers */
command_t* command_network_new(uint16_t port);
command_t* command_stdin_new(void);
command_t* command_uds_new(void);
bool command_network_send(const char *cmd_);
#ifdef HAVE_CONFIGFILE
bool command_event_save_config(
const char *config_path,
char *s, size_t len);
#endif
void command_event_undo_save_state(char *s, size_t len);
void command_event_undo_load_state(char *s, size_t len);
void command_event_set_mixer_volume(
settings_t *settings,
float gain);
bool command_event_resize_windowed_scale(settings_t *settings,
unsigned window_scale);
bool command_event_save_auto_state(
bool savestate_auto_save,
const enum rarch_core_type current_core_type);
/**
* event_set_volume:
* @gain : amount of gain to be applied to current volume level.
*
* Adjusts the current audio volume level.
*
**/
void command_event_set_volume(
settings_t *settings,
float gain,
bool widgets_active,
bool audio_driver_mute_enable);
/**
* command_event_init_controllers:
*
* Initialize libretro controllers.
**/
void command_event_init_controllers(rarch_system_info_t *info,
settings_t *settings, unsigned num_active_users);
bool command_event_load_entry_state(settings_t *settings);
void command_event_load_auto_state(void);
void command_event_set_savestate_auto_index(
settings_t *settings);
void command_event_set_savestate_garbage_collect(
unsigned max_to_keep,
bool show_hidden_files
);
void command_event_set_replay_auto_index(
settings_t *settings);
void command_event_set_replay_garbage_collect(
unsigned max_to_keep,
bool show_hidden_files
);
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
bool command_set_shader(command_t *cmd, const char *arg);
#endif
#ifdef HAVE_CHEATS
void command_event_init_cheats(
bool apply_cheats_after_load,
const char *path_cheat_db,
void *bsv_movie_data);
#endif
#if defined(HAVE_COMMAND)
struct cmd_action_map
{
const char *str;
bool (*action)(command_t* cmd, const char *arg);
const char *arg_desc;
};
bool command_version(command_t *cmd, const char* arg);
bool command_get_status(command_t *cmd, const char* arg);
bool command_get_config_param(command_t *cmd, const char* arg);
bool command_show_osd_msg(command_t *cmd, const char* arg);
bool command_load_state_slot(command_t *cmd, const char* arg);
bool command_play_replay_slot(command_t *cmd, const char* arg);
#ifdef HAVE_CHEEVOS
bool command_read_ram(command_t *cmd, const char *arg);
bool command_write_ram(command_t *cmd, const char *arg);
#endif
bool command_read_memory(command_t *cmd, const char *arg);
bool command_write_memory(command_t *cmd, const char *arg);
uint8_t *command_memory_get_pointer(
const rarch_system_info_t* system,
unsigned address,
unsigned int* max_bytes,
int for_write,
char *reply_at,
size_t len);
static const struct cmd_action_map action_map[] = {
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
{ "SET_SHADER", command_set_shader, "<shader path>" },
#endif
{ "VERSION", command_version, "No argument"},
{ "GET_STATUS", command_get_status, "No argument" },
{ "GET_CONFIG_PARAM", command_get_config_param, "<param name>" },
{ "SHOW_MSG", command_show_osd_msg, "No argument" },
#if defined(HAVE_CHEEVOS)
/* These functions use achievement addresses and only work if a game with achievements is
* loaded. READ_CORE_MEMORY and WRITE_CORE_MEMORY are preferred and use system addresses. */
{ "READ_CORE_RAM", command_read_ram, "<address> <number of bytes>" },
{ "WRITE_CORE_RAM", command_write_ram, "<address> <byte1> <byte2> ..." },
#endif
{ "READ_CORE_MEMORY", command_read_memory, "<address> <number of bytes>" },
{ "WRITE_CORE_MEMORY",command_write_memory, "<address> <byte1> <byte2> ..." },
{ "LOAD_STATE_SLOT",command_load_state_slot, "<slot number>"},
{ "PLAY_REPLAY_SLOT",command_play_replay_slot, "<slot number>"},
};
static const struct cmd_map map[] = {
{ "MENU_TOGGLE", RARCH_MENU_TOGGLE },
{ "QUIT", RARCH_QUIT_KEY },
{ "CLOSE_CONTENT", RARCH_CLOSE_CONTENT_KEY },
{ "RESET", RARCH_RESET },
{ "FAST_FORWARD", RARCH_FAST_FORWARD_KEY },
{ "FAST_FORWARD_HOLD", RARCH_FAST_FORWARD_HOLD_KEY },
{ "SLOWMOTION", RARCH_SLOWMOTION_KEY },
{ "SLOWMOTION_HOLD", RARCH_SLOWMOTION_HOLD_KEY },
{ "REWIND", RARCH_REWIND },
{ "PAUSE_TOGGLE", RARCH_PAUSE_TOGGLE },
{ "FRAMEADVANCE", RARCH_FRAMEADVANCE },
{ "MUTE", RARCH_MUTE },
{ "VOLUME_UP", RARCH_VOLUME_UP },
{ "VOLUME_DOWN", RARCH_VOLUME_DOWN },
{ "LOAD_STATE", RARCH_LOAD_STATE_KEY },
{ "SAVE_STATE", RARCH_SAVE_STATE_KEY },
{ "STATE_SLOT_PLUS", RARCH_STATE_SLOT_PLUS },
{ "STATE_SLOT_MINUS", RARCH_STATE_SLOT_MINUS },
{ "PLAY_REPLAY", RARCH_PLAY_REPLAY_KEY },
{ "RECORD_REPLAY", RARCH_RECORD_REPLAY_KEY },
{ "HALT_REPLAY", RARCH_HALT_REPLAY_KEY },
{ "REPLAY_SLOT_PLUS", RARCH_REPLAY_SLOT_PLUS },
{ "REPLAY_SLOT_MINUS", RARCH_REPLAY_SLOT_MINUS },
{ "DISK_EJECT_TOGGLE", RARCH_DISK_EJECT_TOGGLE },
{ "DISK_NEXT", RARCH_DISK_NEXT },
{ "DISK_PREV", RARCH_DISK_PREV },
{ "SHADER_TOGGLE", RARCH_SHADER_TOGGLE },
{ "SHADER_NEXT", RARCH_SHADER_NEXT },
{ "SHADER_PREV", RARCH_SHADER_PREV },
{ "CHEAT_TOGGLE", RARCH_CHEAT_TOGGLE },
{ "CHEAT_INDEX_PLUS", RARCH_CHEAT_INDEX_PLUS },
{ "CHEAT_INDEX_MINUS", RARCH_CHEAT_INDEX_MINUS },
{ "SCREENSHOT", RARCH_SCREENSHOT },
{ "RECORDING_TOGGLE", RARCH_RECORDING_TOGGLE },
{ "STREAMING_TOGGLE", RARCH_STREAMING_TOGGLE },
{ "GRAB_MOUSE_TOGGLE", RARCH_GRAB_MOUSE_TOGGLE },
{ "GAME_FOCUS_TOGGLE", RARCH_GAME_FOCUS_TOGGLE },
{ "FULLSCREEN_TOGGLE", RARCH_FULLSCREEN_TOGGLE_KEY },
{ "UI_COMPANION_TOGGLE", RARCH_UI_COMPANION_TOGGLE },
{ "VRR_RUNLOOP_TOGGLE", RARCH_VRR_RUNLOOP_TOGGLE },
{ "RUNAHEAD_TOGGLE", RARCH_RUNAHEAD_TOGGLE },
{ "PREEMPT_TOGGLE", RARCH_PREEMPT_TOGGLE },
{ "FPS_TOGGLE", RARCH_FPS_TOGGLE },
{ "STATISTICS_TOGGLE", RARCH_STATISTICS_TOGGLE },
{ "AI_SERVICE", RARCH_AI_SERVICE },
{ "NETPLAY_PING_TOGGLE", RARCH_NETPLAY_PING_TOGGLE },
{ "NETPLAY_HOST_TOGGLE", RARCH_NETPLAY_HOST_TOGGLE },
{ "NETPLAY_GAME_WATCH", RARCH_NETPLAY_GAME_WATCH },
{ "NETPLAY_PLAYER_CHAT", RARCH_NETPLAY_PLAYER_CHAT },
{ "NETPLAY_FADE_CHAT_TOGGLE", RARCH_NETPLAY_FADE_CHAT_TOGGLE },
{ "MENU_UP", RETRO_DEVICE_ID_JOYPAD_UP },
{ "MENU_DOWN", RETRO_DEVICE_ID_JOYPAD_DOWN },
{ "MENU_LEFT", RETRO_DEVICE_ID_JOYPAD_LEFT },
{ "MENU_RIGHT", RETRO_DEVICE_ID_JOYPAD_RIGHT },
{ "MENU_A", RETRO_DEVICE_ID_JOYPAD_A },
{ "MENU_B", RETRO_DEVICE_ID_JOYPAD_B },
{ "OVERLAY_NEXT", RARCH_OVERLAY_NEXT },
{ "OSK", RARCH_OSK },
#if 0
/* Deprecated */
{ "SEND_DEBUG_INFO", RARCH_SEND_DEBUG_INFO },
#endif
};
#endif
#ifdef HAVE_CONFIGFILE
/**
* command_event_save_core_config:
*
* Saves a new (core) configuration to a file. Filename is based
* on heuristics to avoid typing.
*
* Returns: true (1) on success, otherwise false (0).
**/
bool command_event_save_core_config(
const char *dir_menu_config,
const char *rarch_path_config);
/**
* command_event_save_current_config:
*
* Saves current configuration file to disk, and (optionally)
* autosave state.
**/
void command_event_save_current_config(enum override_type type);
/**
* command_event_remove_current_config:
*
* Removes current configuration file from disk.
**/
void command_event_remove_current_config(enum override_type type);
#endif
/**
* command_event_disk_control_append_image:
* @path : Path to disk image.
*
* Appends disk image to disk image list.
**/
bool command_event_disk_control_append_image(const char *path);
void command_event_reinit(const int flags);
bool command_event_main_state(unsigned cmd);
RETRO_END_DECLS
#endif