RetroArch/audio/drivers
2015-04-01 22:14:13 +01:00
..
alsa_qsa.c Updates pt. 2 2015-03-20 21:31:16 +01:00
alsa.c
alsathread.c
coreaudio.c Updates pt. 2 2015-03-20 21:31:16 +01:00
ctr_audio.c preliminary 3DS port. 2015-04-01 22:14:13 +01:00
dsound.c Use retro_inline.h 2015-03-15 04:41:11 +01:00
gx_audio.c Updates pt. 2 2015-03-20 21:31:16 +01:00
jack.c Updates pt. 2 2015-03-20 21:31:16 +01:00
nullaudio.c (Audio) Implement write_avail always, even if just as a stub 2015-03-24 08:05:19 +01:00
openal.c
opensl.c Updates pt. 2 2015-03-20 21:31:16 +01:00
oss.c Updates pt. 2 2015-03-20 21:31:16 +01:00
ps3_audio.c (Audio) Implement write_avail always, even if just as a stub 2015-03-24 08:05:19 +01:00
psp1_audio.c
pulse.c Go through global_get_ptr 2015-03-21 04:43:18 +01:00
roar.c (Audio) Implement write_avail always, even if just as a stub 2015-03-24 08:05:19 +01:00
rsound.c Move rsound.c to audio/drivers 2015-01-12 22:28:59 +01:00
rsound.h Move rsound.c to audio/drivers 2015-01-12 22:28:59 +01:00
rwebaudio.c Updates pt. 2 2015-03-20 21:31:16 +01:00
sdl_audio.c (Audio) Implement write_avail always, even if just as a stub 2015-03-24 08:05:19 +01:00
xaudio-c.cpp Move Xaudio C interface to audio/drivers 2015-01-13 00:25:01 +01:00
xaudio-c.h Move Xaudio C interface to audio/drivers 2015-01-13 00:25:01 +01:00
xaudio.c Go through global_get_ptr 2015-03-21 04:43:18 +01:00
xaudio.h Use retro_inline throughout 2015-03-15 04:52:46 +01:00
xenon360_audio.c (Audio) Implement write_avail always, even if just as a stub 2015-03-24 08:05:19 +01:00