RetroArch/frontend/drivers/platform_ps2.c
Francisco Javier Trujillo Mata 1cd0938cc3
[PS2] Improve Compilation (#13359)
* Allow parallel compilation in PS2

* Allow to compile with griffin or common compilation in PS2

* Enable dummy core to be used in other platforms

* Use threads in YML config

* Add the compilation to PS2 in GitHub Actions
2021-12-15 19:01:56 +01:00

568 lines
17 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2018 - Francisco Javier Trujillo Mata - fjtrujy
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
* * You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <kernel.h>
#include <sbv_patches.h>
#include <sifrpc.h>
#include <iopcontrol.h>
#include <ps2_devices.h>
#include <ps2_irx_variables.h>
#include <loadfile.h>
#include <elf-loader.h>
#include <libpwroff.h>
#include <audsrv.h>
#include <libmtap.h>
#include <libpad.h>
#define NEWLIB_PORT_AWARE
#include <fileXio_rpc.h>
#include <fileio.h>
#include <hdd-ioctl.h>
#if defined(SCREEN_DEBUG)
#include <debug.h>
#endif
#ifndef IS_SALAMANDER
#include "../../retroarch.h"
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#endif
#include <file/file_path.h>
#include <string/stdstring.h>
#include "../frontend_driver.h"
#include "../../defaults.h"
#include "../../file_path_special.h"
#include "../../verbosity.h"
#include "../../paths.h"
#if defined(DEBUG)
#define DEFAULT_PARTITION "hdd0:__common:pfs"
#endif
static enum frontend_fork ps2_fork_mode = FRONTEND_FORK_NONE;
static char cwd[FILENAME_MAX];
static char mountString[10];
static char mountPoint[50];
static int hddMounted = 0;
static int pfsModuleLoaded = 0;
static void create_path_names(void)
{
char user_path[FILENAME_MAX];
snprintf(user_path, sizeof(user_path), "%sretroarch", cwd);
fill_pathname_basedir(g_defaults.dirs[DEFAULT_DIR_PORT], cwd, sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
/* Content in the same folder */
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], cwd,
"cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], cwd,
"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
/* user data */
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], user_path,
"assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], user_path,
"database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CURSOR], user_path,
"database/cursors", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path,
"cheats", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], user_path,
"remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
"savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
"savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path,
"system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path,
"temp", sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], user_path,
"overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
#ifdef HAVE_VIDEO_LAYOUT
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT], user_path,
"layouts", sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT]));
#endif
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS], user_path,
"thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path,
"logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
/* history and main config */
strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
fill_pathname_join(g_defaults.path_config, user_path,
FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void reset_IOP()
{
SifInitRpc(0);
#if !defined(DEBUG) || defined(BUILD_FOR_PCSX2)
/* Comment this line if you don't wanna debug the output */
while(!SifIopReset(NULL, 0)){};
#endif
while(!SifIopSync()){};
SifInitRpc(0);
sbv_patch_enable_lmb();
sbv_patch_disable_prefix_check();
}
static int hddCheck(void)
{
int ret;
ret = fileXioDevctl("hdd0:", HDIOC_STATUS, NULL, 0, NULL, 0);
// 0 = HDD connected and formatted, 1 = not formatted, 2 = HDD not usable, 3 = HDD not connected.
if ((ret >= 3) || (ret < 0))
return -1;
return ret;
}
static void load_hdd_modules()
{
pfsModuleLoaded = 0;
int ret;
char hddarg[] = "-o" "\0" "4" "\0" "-n" "\0" "20";
ret = SifExecModuleBuffer(&ps2dev9_irx, size_ps2dev9_irx, 0, NULL, NULL);
ret = SifExecModuleBuffer(&ps2atad_irx, size_ps2atad_irx, 0, NULL, NULL);
if (ret < 0)
{
RARCH_WARN("HDD: No HardDisk Drive detected.\n");
return;
}
ret = SifExecModuleBuffer(&ps2hdd_irx, size_ps2hdd_irx, sizeof(hddarg), hddarg, NULL);
if (ret < 0)
{
RARCH_WARN("HDD: No HardDisk Drive detected.\n");
return;
}
// Check if a HDD unit is connected
if (hddCheck() < 0) {
RARCH_WARN("HDD: No HardDisk Drive detected.\n");
return;
}
ret = SifExecModuleBuffer(&ps2fs_irx, size_ps2fs_irx, 0, NULL, NULL);
if (ret < 0) {
RARCH_WARN("HDD: HardDisk Drive not formatted (PFS).\n");
return;
}
RARCH_LOG("HDDSUPPORT modules loaded\n");
pfsModuleLoaded = 1;
}
static void load_modules()
{
/* I/O Files */
SifExecModuleBuffer(&iomanX_irx, size_iomanX_irx, 0, NULL, NULL);
SifExecModuleBuffer(&fileXio_irx, size_fileXio_irx, 0, NULL, NULL);
SifExecModuleBuffer(&sio2man_irx, size_sio2man_irx, 0, NULL, NULL);
fileXioInitSkipOverride();
/* Memory Card */
SifExecModuleBuffer(&mcman_irx, size_mcman_irx, 0, NULL, NULL);
SifExecModuleBuffer(&mcserv_irx, size_mcserv_irx, 0, NULL, NULL);
/* USB */
SifExecModuleBuffer(&usbd_irx, size_usbd_irx, 0, NULL, NULL);
SifExecModuleBuffer(&bdm_irx, size_bdm_irx, 0, NULL, NULL);
SifExecModuleBuffer(&bdmfs_vfat_irx, size_bdmfs_vfat_irx, 0, NULL, NULL);
SifExecModuleBuffer(&usbmass_bd_irx, size_usbmass_bd_irx, 0, NULL, NULL);
/* Power off */
SifExecModuleBuffer(&poweroff_irx, size_poweroff_irx, 0, NULL, NULL);
/* HDD */
load_hdd_modules();
#if !defined(DEBUG)
/* CDFS */
SifExecModuleBuffer(&cdfs_irx, size_cdfs_irx, 0, NULL, NULL);
#endif
#ifndef IS_SALAMANDER
/* Controllers */
SifExecModuleBuffer(&mtapman_irx, size_mtapman_irx, 0, NULL, NULL);
SifExecModuleBuffer(&padman_irx, size_padman_irx, 0, NULL, NULL);
/* Audio */
SifExecModuleBuffer(&libsd_irx, size_libsd_irx, 0, NULL, NULL);
SifExecModuleBuffer(&audsrv_irx, size_audsrv_irx, 0, NULL, NULL);
#endif
}
static int mount_hdd_partition() {
char mountPath[FILENAME_MAX];
char newCWD[FILENAME_MAX];
int shouldMount = 0;
int bootDeviceID = getBootDeviceID(cwd);
/* Try to mount HDD partition, either from cwd or default one */
if (bootDeviceID == BOOT_DEVICE_HDD || bootDeviceID == BOOT_DEVICE_HDD0)
{
shouldMount = 1;
strlcpy(mountPath, cwd, sizeof(mountPath));
}
#if !defined(IS_SALAMANDER) && defined(DEBUG)
else
{
// Even if we're booting from USB, try to mount default partition
strcpy(mountPath, DEFAULT_PARTITION);
shouldMount = 1;
}
#endif
if (!shouldMount)
return 0;
if (getMountInfo(mountPath, mountString, mountPoint, newCWD) != 1)
{
RARCH_WARN("Partition info not readed\n");
return 0;
}
if (fileXioMount(mountString, mountPoint, FIO_MT_RDWR) < 0)
{
RARCH_WARN("Error mount mounting partition %s, %s\n", mountString, mountPoint);
return 0;
}
if (bootDeviceID == BOOT_DEVICE_HDD || bootDeviceID == BOOT_DEVICE_HDD0)
{
// If we're booting from HDD, we must update the cwd variable and add : to the mount point
strncpy(cwd, newCWD, sizeof(cwd));
strcat(mountPoint, ":");
} else {
// we MUST put mountPoint as empty to avoid wrong results with LoadELFFromFileWithPartition
strcpy(mountPoint, "");
}
return 1;
}
static void prepare_for_exit(void)
{
if (hddMounted)
{
fileXioUmount(mountString);
fileXioDevctl(mountString, PDIOC_CLOSEALL, NULL, 0, NULL, 0);
fileXioDevctl("hdd0:", HDIOC_IDLEIMM, NULL, 0, NULL, 0);
}
if (pfsModuleLoaded)
fileXioDevctl("dev9x:", DDIOC_OFF, NULL, 0, NULL, 0);
}
static void poweroffHandler(void *arg)
{
prepare_for_exit();
poweroffShutdown();
}
static void frontend_ps2_get_env(int *argc, char *argv[],
void *args, void *params_data)
{
create_path_names();
#ifndef IS_SALAMANDER
if (!string_is_empty(argv[1]))
{
static char path[FILENAME_MAX] = {0};
struct rarch_main_wrap *args =
(struct rarch_main_wrap*)params_data;
if (args)
{
strlcpy(path, argv[1], sizeof(path));
args->touched = true;
args->no_content = false;
args->verbose = false;
args->config_path = NULL;
args->sram_path = NULL;
args->state_path = NULL;
args->content_path = path;
args->libretro_path = NULL;
RARCH_LOG("argv[0]: %s\n", argv[0]);
RARCH_LOG("argv[1]: %s\n", argv[1]);
RARCH_LOG("Auto-start game %s.\n", argv[1]);
}
}
#endif
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
static void frontend_ps2_init(void *data)
{
reset_IOP();
#if defined(SCREEN_DEBUG)
init_scr();
scr_printf("\n\nStarting RetroArch...\n");
#endif
load_modules();
poweroffInit();
poweroffSetCallback(&poweroffHandler, NULL);
#ifndef IS_SALAMANDER
/* Initializes audsrv library */
if (audsrv_init())
{
RARCH_ERR("audsrv library not initalizated\n");
}
/* Initializes pad un multitap libraries */
if (mtapInit() != 1)
{
RARCH_ERR("mtapInit library not initalizated\n");
}
if (padInit(0) != 1)
{
RARCH_ERR("padInit library not initalizated\n");
}
#endif
getcwd(cwd, sizeof(cwd));
#if !defined(IS_SALAMANDER) && !defined(DEBUG)
// If it is not salamander we need to go one level up for set the CWD.
path_parent_dir(cwd);
#endif
if (pfsModuleLoaded)
hddMounted = mount_hdd_partition();
#if !defined(DEBUG)
waitUntilDeviceIsReady(cwd);
#endif
}
static void frontend_ps2_deinit(void *data)
{
#ifndef IS_SALAMANDER
if (ps2_fork_mode == FRONTEND_FORK_NONE)
prepare_for_exit();
if (audsrv_quit())
{
RARCH_ERR("audsrv library not deinitalizated\n");
}
if (padEnd() != 1)
{
RARCH_ERR("padEnd library not deinitalizated\n");
}
#endif
}
static void frontend_ps2_exec(const char *path, bool should_load_game)
{
int args = 0;
static char *argv[1];
RARCH_LOG("Attempt to load executable: [%s], partition [%s].\n", path, mountPoint);
#ifndef IS_SALAMANDER
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
args++;
argv[0] = (char *)path_get(RARCH_PATH_CONTENT);
}
#endif
LoadELFFromFileWithPartition(path, mountPoint, args, argv);
}
#ifndef IS_SALAMANDER
static bool frontend_ps2_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
ps2_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
ps2_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
ps2_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_ps2_exitspawn(char *s, size_t len, char *args)
{
bool should_load_content = false;
#ifndef IS_SALAMANDER
if (ps2_fork_mode == FRONTEND_FORK_NONE)
return;
switch (ps2_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_content = true;
break;
case FRONTEND_FORK_NONE:
default:
break;
}
#endif
frontend_ps2_exec(s, should_load_content);
}
static int frontend_ps2_get_rating(void) { return 10; }
enum frontend_architecture frontend_ps2_get_arch(void)
{
return FRONTEND_ARCH_MIPS;
}
static int frontend_ps2_parse_drive_list(void *data, bool load_content)
{
#ifndef IS_SALAMANDER
char hdd[10];
file_list_t *list = (file_list_t*)data;
enum msg_hash_enums enum_idx = load_content ?
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_MC0),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_MC1),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_CDFS),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_MASS),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
if (hddMounted)
{
sprintf(hdd, "%s/", mountString);
menu_entries_append_enum(list,
hdd,
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
}
menu_entries_append_enum(list,
rootDevicePath(BOOT_DEVICE_HOST),
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#if defined(DEBUG) && !defined(BUILD_FOR_PCSX2)
menu_entries_append_enum(list,
"host:",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0);
#endif
#endif
return 0;
}
frontend_ctx_driver_t frontend_ctx_ps2 = {
frontend_ps2_get_env, /* get_env */
frontend_ps2_init, /* init */
frontend_ps2_deinit, /* deinit */
frontend_ps2_exitspawn, /* exitspawn */
NULL, /* process_args */
frontend_ps2_exec, /* exec */
#ifdef IS_SALAMANDER
NULL, /* set_fork */
#else
frontend_ps2_set_fork, /* set_fork */
#endif
NULL, /* shutdown */
NULL, /* get_name */
NULL, /* get_os */
frontend_ps2_get_rating, /* get_rating */
NULL, /* load_content */
frontend_ps2_get_arch, /* get_architecture */
NULL, /* get_powerstate */
frontend_ps2_parse_drive_list,/* parse_drive_list */
NULL, /* get_total_mem */
NULL, /* get_free_mem */
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_sighandler_state */
NULL, /* attach_console */
NULL, /* detach_console */
NULL, /* get_lakka_version */
NULL, /* set_screen_brightness */
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
NULL, /* get_cpu_model_name */
NULL, /* get_user_language */
NULL, /* is_narrator_running */
NULL, /* accessibility_speak */
NULL, /* set_gamemode */
"ps2", /* ident */
NULL /* get_video_driver */
};