mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 06:32:48 +00:00
492a83e6d5
Otherwise the USB gamepad cannot be found, if VID/PID has leading zero. For example: Retrode gamepad adapter: vid=1027 (0x403) pid=38849 (0x97c1) becomes vid=1027 (0x403) pid=-26687 (0xffff97c1)
478 lines
14 KiB
C
478 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <string/stdstring.h>
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#include "../tasks/tasks_internal.h"
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#include "../input_driver.h"
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#include "../../verbosity.h"
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#include "joypad_connection.h"
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/* We init the HID/VID to 0 because we need to do
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endian magic that we can't do during the declaration */
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joypad_connection_entry_t pad_map[] = {
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{ "Nintendo RVL-CNT-01", 0, 0, &pad_connection_wii },
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{ "Nintendo RVL-CNT-01-UC", 0, 0, &pad_connection_wiiupro },
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{ "Wireless Controller", 0, 0, &pad_connection_ps4 },
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{ "PLAYSTATION(R)3 Controller", 0, 0, &pad_connection_ps3 },
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{ "PLAYSTATION(R)3 Controller", 0, 0, &pad_connection_ps3 },
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{ "Generic SNES USB Controller", 0, 0, &pad_connection_snesusb },
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{ "Generic NES USB Controller", 0, 0, &pad_connection_nesusb },
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{ "Wii U GC Controller Adapter", 0, 0, &pad_connection_wiiugca },
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{ "PS2/PSX Controller Adapter", 0, 0, &pad_connection_ps2adapter },
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{ "PSX to PS3 Controller Adapter", 0, 0, &pad_connection_psxadapter },
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{ "Mayflash DolphinBar", 0, 0, &pad_connection_wii },
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{ "Retrode", 0, 0, &pad_connection_retrode },
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{ "HORI mini wired PS4", 0, 0, &pad_connection_ps4_hori_mini },
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{ 0, 0}
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};
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static bool joypad_is_end_of_list(joypad_connection_t *pad)
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{
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return pad
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&& !pad->connected
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&& !pad->iface
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&& (pad->data == (void *)0xdeadbeef);
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}
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int pad_connection_find_vacant_pad(joypad_connection_t *joyconn)
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{
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unsigned i;
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if (!joyconn)
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return -1;
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for (i = 0; !joypad_is_end_of_list(&joyconn[i]); i++)
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{
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if(!joyconn[i].connected)
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return i;
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}
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return -1;
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}
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static void set_end_of_list(joypad_connection_t *list, unsigned end)
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{
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joypad_connection_t *entry = (joypad_connection_t *)&list[end];
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entry->connected = false;
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entry->iface = NULL;
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entry->data = (void*)0xdeadbeef;
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}
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/**
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* Since the pad_connection_destroy() call needs to iterate through this
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* list, we allocate pads+1 entries and use the extra spot to store a
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* marker.
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*/
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joypad_connection_t *pad_connection_init(unsigned pads)
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{
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unsigned i;
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joypad_connection_t *joyconn;
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if(pads > MAX_USERS)
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{
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RARCH_WARN("[joypad] invalid number of pads requested (%d), using default (%d)\n",
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pads, MAX_USERS);
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pads = MAX_USERS;
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}
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joyconn = (joypad_connection_t*)calloc(pads+1, sizeof(joypad_connection_t));
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if (!joyconn)
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return NULL;
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for (i = 0; i < pads; i++)
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{
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joypad_connection_t *conn = (joypad_connection_t*)&joyconn[i];
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conn->connected = false;
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conn->iface = NULL;
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conn->data = NULL;
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}
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set_end_of_list(joyconn, pads);
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return joyconn;
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}
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void init_pad_map(void)
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{
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pad_map[0].vid = VID_NINTENDO;
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pad_map[0].pid = PID_NINTENDO_PRO;
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pad_map[1].vid = VID_NINTENDO;
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pad_map[1].pid = PID_NINTENDO_PRO;
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pad_map[2].vid = VID_SONY;
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pad_map[2].pid = PID_SONY_DS4;
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pad_map[3].vid = VID_SONY;
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pad_map[3].pid = PID_SONY_DS3;
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pad_map[4].vid = VID_PS3_CLONE;
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pad_map[4].pid = PID_DS3_CLONE;
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pad_map[5].vid = VID_SNES_CLONE;
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pad_map[5].pid = PID_SNES_CLONE;
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pad_map[6].vid = VID_MICRONTEK;
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pad_map[6].pid = PID_MICRONTEK_NES;
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pad_map[7].vid = VID_NINTENDO;
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pad_map[7].pid = PID_NINTENDO_GCA;
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pad_map[8].vid = VID_PCS;
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pad_map[8].pid = PID_PCS_PS2PSX;
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pad_map[9].vid = VID_PCS;
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pad_map[9].pid = PID_PCS_PSX2PS3;
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pad_map[10].vid = 1406;
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pad_map[10].pid = 774;
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pad_map[11].vid = VID_RETRODE;
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pad_map[11].pid = PID_RETRODE;
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pad_map[12].vid = VID_HORI_1;
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pad_map[12].pid = PID_HORI_MINI_WIRED_PS4;
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}
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joypad_connection_entry_t *find_connection_entry(uint16_t vid, uint16_t pid, const char *name)
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{
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unsigned i;
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const bool has_name = !string_is_empty(name);
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if(pad_map[0].vid == 0)
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init_pad_map();
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for(i = 0; pad_map[i].name != NULL; i++)
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{
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const char *name_match = has_name
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? strstr(pad_map[i].name, name)
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: NULL;
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/* The Wii Pro Controller and WiiU Pro controller have
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* the same VID/PID, so we have to use the
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* descriptor string to differentiate them. */
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if( pad_map[i].vid == VID_NINTENDO
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&& pad_map[i].pid == PID_NINTENDO_PRO)
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{
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if(!string_is_equal(pad_map[i].name, name))
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continue;
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}
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if(name_match || (pad_map[i].vid == vid && pad_map[i].pid == pid))
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return &pad_map[i];
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}
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return NULL;
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}
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static int joypad_to_slot(joypad_connection_t *haystack,
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joypad_connection_t *needle)
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{
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int i;
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if(needle == NULL) {
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return -1;
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}
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for(i = 0; !joypad_is_end_of_list(&haystack[i]); i++)
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{
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if(&haystack[i] == needle)
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return i;
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}
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return -1;
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}
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void release_joypad(joypad_connection_t *joypad) {
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}
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void legacy_pad_connection_pad_deregister(joypad_connection_t *pad_list, pad_connection_interface_t *iface, void *pad_data) {
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int i;
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for(i = 0; !joypad_is_end_of_list(&pad_list[i]); i++)
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{
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if(pad_list[i].connection == pad_data) {
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input_autoconfigure_disconnect(i, iface ? iface->get_name(pad_data) : NULL);
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memset(&pad_list[i], 0, sizeof(joypad_connection_t));
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return;
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}
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}
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}
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void pad_connection_pad_deregister(joypad_connection_t *joyconn,
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pad_connection_interface_t *iface, void *pad_data)
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{
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int i;
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int slot;
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if(!iface || !iface->multi_pad)
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{
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legacy_pad_connection_pad_deregister(joyconn, iface, pad_data);
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return;
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}
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for(i = 0; i < iface->max_pad; i++)
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{
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slot = joypad_to_slot(joyconn, iface->joypad(pad_data, i));
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if(slot >= 0)
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{
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input_autoconfigure_disconnect(slot, iface->get_name(joyconn[slot].connection));
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iface->pad_deinit(joyconn[slot].connection);
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memset(&joyconn[slot], 0, sizeof(joypad_connection_t));
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}
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}
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}
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void pad_connection_pad_refresh(joypad_connection_t *joyconn,
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pad_connection_interface_t *iface,
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void *device_data, void *handle,
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input_device_driver_t *input_driver)
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{
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int i, slot;
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int8_t state;
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joypad_connection_t *joypad;
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if (!iface->multi_pad || iface->max_pad < 1)
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return;
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for (i = 0; i < iface->max_pad; i++)
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{
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state = iface->status(device_data, i);
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switch(state)
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{
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/* The pad slot is bound to a joypad
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that's no longer connected */
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case PAD_CONNECT_BOUND:
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RARCH_LOG("PAD_CONNECT_BOUND (0x%02x)\n", state);
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joypad = iface->joypad(device_data, i);
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slot = joypad_to_slot(joyconn, joypad);
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input_autoconfigure_disconnect(slot,
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iface->get_name(joypad->connection));
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iface->pad_deinit(joypad->connection);
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memset(joypad, 0, sizeof(joypad_connection_t));
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break;
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/* The joypad is connected but has not been bound */
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case PAD_CONNECT_READY:
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slot = pad_connection_find_vacant_pad(joyconn);
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if(slot >= 0)
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{
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joypad = &joyconn[slot];
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joypad->connection = iface->pad_init(device_data,
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i, joypad);
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joypad->data = handle;
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joypad->iface = iface;
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joypad->input_driver = input_driver;
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joypad->connected = true;
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input_pad_connect(slot, input_driver);
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}
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break;
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default:
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if(state > 0x03)
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RARCH_LOG("Unrecognized state: 0x%02x", state);
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break;
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}
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}
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}
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void pad_connection_pad_register(joypad_connection_t *joyconn,
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pad_connection_interface_t *iface,
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void *device_data, void *handle,
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input_device_driver_t *input_driver, int slot)
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{
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int i, status;
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int found_slot;
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int max_pad;
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void *connection;
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if( (iface->multi_pad)
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&& (iface->max_pad <= 1 || !iface->status || !iface->pad_init))
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{
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RARCH_ERR("pad_connection_pad_register: multi-pad driver has incomplete implementation\n");
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return;
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}
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max_pad = iface->multi_pad ? iface->max_pad : 1;
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for(i = 0; i < max_pad; i++)
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{
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status = iface->multi_pad
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? iface->status(device_data, i)
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: PAD_CONNECT_READY;
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if(status == PAD_CONNECT_READY)
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{
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found_slot = (slot == SLOT_AUTO)
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? pad_connection_find_vacant_pad(joyconn)
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: slot;
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if(found_slot < 0)
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continue;
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connection = device_data;
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if(iface->multi_pad)
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{
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RARCH_LOG("pad_connection_pad_register: multi-pad detected, initializing pad %d\n", i);
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connection = iface->pad_init(device_data, i,
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&joyconn[found_slot]);
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}
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joyconn[found_slot].iface = iface;
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joyconn[found_slot].data = handle;
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joyconn[found_slot].connection = connection;
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joyconn[found_slot].input_driver = input_driver;
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joyconn[found_slot].connected = true;
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RARCH_LOG("connecting pad to slot %d\n", found_slot);
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input_pad_connect(found_slot, input_driver);
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}
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}
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}
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int32_t pad_connection_pad_init_entry(joypad_connection_t *joyconn,
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joypad_connection_entry_t *entry,
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void *data, hid_driver_t *driver)
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{
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joypad_connection_t *conn = NULL;
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int pad = pad_connection_find_vacant_pad(joyconn);
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if (pad < 0)
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return -1;
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if (!(conn = &joyconn[pad]))
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return -1;
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if (entry)
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{
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conn->iface = entry->iface;
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conn->data = data;
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conn->connection = conn->iface->init(data, pad, driver);
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conn->connected = true;
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}
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else
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{
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/* We failed to find a matching pad.
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* Set up one without an interface */
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RARCH_DBG("Pad was not matched. Setting up without an interface.\n");
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conn->iface = NULL;
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conn->data = data;
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conn->connected = true;
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}
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return pad;
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}
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int32_t pad_connection_pad_init(joypad_connection_t *joyconn,
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const char *name, uint16_t vid, uint16_t pid,
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void *data, hid_driver_t *driver)
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{
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joypad_connection_entry_t *entry = NULL;
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if(pad_map[0].vid == 0)
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init_pad_map();
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entry = find_connection_entry(vid, pid, name);
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return pad_connection_pad_init_entry(joyconn, entry, data, driver);
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}
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void pad_connection_pad_deinit(joypad_connection_t *joyconn,
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uint32_t pad)
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{
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if (!joyconn || !joyconn->connected)
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return;
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if (joyconn->iface)
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{
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joyconn->iface->set_rumble(joyconn->connection,
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RETRO_RUMBLE_STRONG, 0);
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joyconn->iface->set_rumble(joyconn->connection,
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RETRO_RUMBLE_WEAK, 0);
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if (joyconn->iface->deinit)
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joyconn->iface->deinit(joyconn->connection);
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}
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joyconn->iface = NULL;
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joyconn->connected = false;
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joyconn->connection = NULL;
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}
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void pad_connection_packet(joypad_connection_t *joyconn, uint32_t pad,
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uint8_t* data, uint32_t length)
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{
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if (!joyconn || !joyconn->connected)
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return;
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if (
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joyconn->connection
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&& joyconn->iface
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&& joyconn->iface->packet_handler) {
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joyconn->iface->packet_handler(joyconn->connection, data, length);
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}
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}
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void pad_connection_get_buttons(joypad_connection_t *joyconn,
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unsigned pad, input_bits_t *state)
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{
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if (joyconn && joyconn->iface)
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joyconn->iface->get_buttons(joyconn->connection, state);
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else
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BIT256_CLEAR_ALL_PTR( state );
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}
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int16_t pad_connection_get_axis(joypad_connection_t *joyconn,
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unsigned idx, unsigned i)
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{
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if (!joyconn || !joyconn->iface)
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return 0;
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return joyconn->iface->get_axis(joyconn->connection, i);
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}
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bool pad_connection_has_interface(joypad_connection_t *joyconn,
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unsigned pad)
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{
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if ( joyconn && pad < MAX_USERS
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&& joyconn[pad].connected
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&& joyconn[pad].iface)
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return true;
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return false;
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}
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void pad_connection_destroy(joypad_connection_t *joyconn)
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{
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unsigned i;
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for (i = 0; !joypad_is_end_of_list(&joyconn[i]); i ++)
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pad_connection_pad_deinit(&joyconn[i], i);
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free(joyconn);
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}
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bool pad_connection_rumble(joypad_connection_t *joyconn,
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unsigned pad, enum retro_rumble_effect effect, uint16_t strength)
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{
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if (!joyconn->connected)
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return false;
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if (!joyconn->iface || !joyconn->iface->set_rumble)
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return false;
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joyconn->iface->set_rumble(joyconn->connection, effect, strength);
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return true;
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}
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const char* pad_connection_get_name(joypad_connection_t *joyconn,
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unsigned pad)
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{
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if (!joyconn || !joyconn->iface || !joyconn->iface->get_name)
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return NULL;
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return joyconn->iface->get_name(joyconn->connection);
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}
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