RetroArch/input/connect/joypad_connection.c
revvv 492a83e6d5 Wii: Fix find_connection_entry(): needs unsigned int
Otherwise the USB gamepad cannot be found, if VID/PID has leading zero.
For example: Retrode gamepad adapter:
             vid=1027 (0x403) pid=38849      (0x97c1) becomes
             vid=1027 (0x403) pid=-26687 (0xffff97c1)
2022-03-15 17:43:46 +01:00

478 lines
14 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <string.h>
#include <string/stdstring.h>
#include "../tasks/tasks_internal.h"
#include "../input_driver.h"
#include "../../verbosity.h"
#include "joypad_connection.h"
/* We init the HID/VID to 0 because we need to do
endian magic that we can't do during the declaration */
joypad_connection_entry_t pad_map[] = {
{ "Nintendo RVL-CNT-01", 0, 0, &pad_connection_wii },
{ "Nintendo RVL-CNT-01-UC", 0, 0, &pad_connection_wiiupro },
{ "Wireless Controller", 0, 0, &pad_connection_ps4 },
{ "PLAYSTATION(R)3 Controller", 0, 0, &pad_connection_ps3 },
{ "PLAYSTATION(R)3 Controller", 0, 0, &pad_connection_ps3 },
{ "Generic SNES USB Controller", 0, 0, &pad_connection_snesusb },
{ "Generic NES USB Controller", 0, 0, &pad_connection_nesusb },
{ "Wii U GC Controller Adapter", 0, 0, &pad_connection_wiiugca },
{ "PS2/PSX Controller Adapter", 0, 0, &pad_connection_ps2adapter },
{ "PSX to PS3 Controller Adapter", 0, 0, &pad_connection_psxadapter },
{ "Mayflash DolphinBar", 0, 0, &pad_connection_wii },
{ "Retrode", 0, 0, &pad_connection_retrode },
{ "HORI mini wired PS4", 0, 0, &pad_connection_ps4_hori_mini },
{ 0, 0}
};
static bool joypad_is_end_of_list(joypad_connection_t *pad)
{
return pad
&& !pad->connected
&& !pad->iface
&& (pad->data == (void *)0xdeadbeef);
}
int pad_connection_find_vacant_pad(joypad_connection_t *joyconn)
{
unsigned i;
if (!joyconn)
return -1;
for (i = 0; !joypad_is_end_of_list(&joyconn[i]); i++)
{
if(!joyconn[i].connected)
return i;
}
return -1;
}
static void set_end_of_list(joypad_connection_t *list, unsigned end)
{
joypad_connection_t *entry = (joypad_connection_t *)&list[end];
entry->connected = false;
entry->iface = NULL;
entry->data = (void*)0xdeadbeef;
}
/**
* Since the pad_connection_destroy() call needs to iterate through this
* list, we allocate pads+1 entries and use the extra spot to store a
* marker.
*/
joypad_connection_t *pad_connection_init(unsigned pads)
{
unsigned i;
joypad_connection_t *joyconn;
if(pads > MAX_USERS)
{
RARCH_WARN("[joypad] invalid number of pads requested (%d), using default (%d)\n",
pads, MAX_USERS);
pads = MAX_USERS;
}
joyconn = (joypad_connection_t*)calloc(pads+1, sizeof(joypad_connection_t));
if (!joyconn)
return NULL;
for (i = 0; i < pads; i++)
{
joypad_connection_t *conn = (joypad_connection_t*)&joyconn[i];
conn->connected = false;
conn->iface = NULL;
conn->data = NULL;
}
set_end_of_list(joyconn, pads);
return joyconn;
}
void init_pad_map(void)
{
pad_map[0].vid = VID_NINTENDO;
pad_map[0].pid = PID_NINTENDO_PRO;
pad_map[1].vid = VID_NINTENDO;
pad_map[1].pid = PID_NINTENDO_PRO;
pad_map[2].vid = VID_SONY;
pad_map[2].pid = PID_SONY_DS4;
pad_map[3].vid = VID_SONY;
pad_map[3].pid = PID_SONY_DS3;
pad_map[4].vid = VID_PS3_CLONE;
pad_map[4].pid = PID_DS3_CLONE;
pad_map[5].vid = VID_SNES_CLONE;
pad_map[5].pid = PID_SNES_CLONE;
pad_map[6].vid = VID_MICRONTEK;
pad_map[6].pid = PID_MICRONTEK_NES;
pad_map[7].vid = VID_NINTENDO;
pad_map[7].pid = PID_NINTENDO_GCA;
pad_map[8].vid = VID_PCS;
pad_map[8].pid = PID_PCS_PS2PSX;
pad_map[9].vid = VID_PCS;
pad_map[9].pid = PID_PCS_PSX2PS3;
pad_map[10].vid = 1406;
pad_map[10].pid = 774;
pad_map[11].vid = VID_RETRODE;
pad_map[11].pid = PID_RETRODE;
pad_map[12].vid = VID_HORI_1;
pad_map[12].pid = PID_HORI_MINI_WIRED_PS4;
}
joypad_connection_entry_t *find_connection_entry(uint16_t vid, uint16_t pid, const char *name)
{
unsigned i;
const bool has_name = !string_is_empty(name);
if(pad_map[0].vid == 0)
init_pad_map();
for(i = 0; pad_map[i].name != NULL; i++)
{
const char *name_match = has_name
? strstr(pad_map[i].name, name)
: NULL;
/* The Wii Pro Controller and WiiU Pro controller have
* the same VID/PID, so we have to use the
* descriptor string to differentiate them. */
if( pad_map[i].vid == VID_NINTENDO
&& pad_map[i].pid == PID_NINTENDO_PRO)
{
if(!string_is_equal(pad_map[i].name, name))
continue;
}
if(name_match || (pad_map[i].vid == vid && pad_map[i].pid == pid))
return &pad_map[i];
}
return NULL;
}
static int joypad_to_slot(joypad_connection_t *haystack,
joypad_connection_t *needle)
{
int i;
if(needle == NULL) {
return -1;
}
for(i = 0; !joypad_is_end_of_list(&haystack[i]); i++)
{
if(&haystack[i] == needle)
return i;
}
return -1;
}
void release_joypad(joypad_connection_t *joypad) {
}
void legacy_pad_connection_pad_deregister(joypad_connection_t *pad_list, pad_connection_interface_t *iface, void *pad_data) {
int i;
for(i = 0; !joypad_is_end_of_list(&pad_list[i]); i++)
{
if(pad_list[i].connection == pad_data) {
input_autoconfigure_disconnect(i, iface ? iface->get_name(pad_data) : NULL);
memset(&pad_list[i], 0, sizeof(joypad_connection_t));
return;
}
}
}
void pad_connection_pad_deregister(joypad_connection_t *joyconn,
pad_connection_interface_t *iface, void *pad_data)
{
int i;
int slot;
if(!iface || !iface->multi_pad)
{
legacy_pad_connection_pad_deregister(joyconn, iface, pad_data);
return;
}
for(i = 0; i < iface->max_pad; i++)
{
slot = joypad_to_slot(joyconn, iface->joypad(pad_data, i));
if(slot >= 0)
{
input_autoconfigure_disconnect(slot, iface->get_name(joyconn[slot].connection));
iface->pad_deinit(joyconn[slot].connection);
memset(&joyconn[slot], 0, sizeof(joypad_connection_t));
}
}
}
void pad_connection_pad_refresh(joypad_connection_t *joyconn,
pad_connection_interface_t *iface,
void *device_data, void *handle,
input_device_driver_t *input_driver)
{
int i, slot;
int8_t state;
joypad_connection_t *joypad;
if (!iface->multi_pad || iface->max_pad < 1)
return;
for (i = 0; i < iface->max_pad; i++)
{
state = iface->status(device_data, i);
switch(state)
{
/* The pad slot is bound to a joypad
that's no longer connected */
case PAD_CONNECT_BOUND:
RARCH_LOG("PAD_CONNECT_BOUND (0x%02x)\n", state);
joypad = iface->joypad(device_data, i);
slot = joypad_to_slot(joyconn, joypad);
input_autoconfigure_disconnect(slot,
iface->get_name(joypad->connection));
iface->pad_deinit(joypad->connection);
memset(joypad, 0, sizeof(joypad_connection_t));
break;
/* The joypad is connected but has not been bound */
case PAD_CONNECT_READY:
slot = pad_connection_find_vacant_pad(joyconn);
if(slot >= 0)
{
joypad = &joyconn[slot];
joypad->connection = iface->pad_init(device_data,
i, joypad);
joypad->data = handle;
joypad->iface = iface;
joypad->input_driver = input_driver;
joypad->connected = true;
input_pad_connect(slot, input_driver);
}
break;
default:
if(state > 0x03)
RARCH_LOG("Unrecognized state: 0x%02x", state);
break;
}
}
}
void pad_connection_pad_register(joypad_connection_t *joyconn,
pad_connection_interface_t *iface,
void *device_data, void *handle,
input_device_driver_t *input_driver, int slot)
{
int i, status;
int found_slot;
int max_pad;
void *connection;
if( (iface->multi_pad)
&& (iface->max_pad <= 1 || !iface->status || !iface->pad_init))
{
RARCH_ERR("pad_connection_pad_register: multi-pad driver has incomplete implementation\n");
return;
}
max_pad = iface->multi_pad ? iface->max_pad : 1;
for(i = 0; i < max_pad; i++)
{
status = iface->multi_pad
? iface->status(device_data, i)
: PAD_CONNECT_READY;
if(status == PAD_CONNECT_READY)
{
found_slot = (slot == SLOT_AUTO)
? pad_connection_find_vacant_pad(joyconn)
: slot;
if(found_slot < 0)
continue;
connection = device_data;
if(iface->multi_pad)
{
RARCH_LOG("pad_connection_pad_register: multi-pad detected, initializing pad %d\n", i);
connection = iface->pad_init(device_data, i,
&joyconn[found_slot]);
}
joyconn[found_slot].iface = iface;
joyconn[found_slot].data = handle;
joyconn[found_slot].connection = connection;
joyconn[found_slot].input_driver = input_driver;
joyconn[found_slot].connected = true;
RARCH_LOG("connecting pad to slot %d\n", found_slot);
input_pad_connect(found_slot, input_driver);
}
}
}
int32_t pad_connection_pad_init_entry(joypad_connection_t *joyconn,
joypad_connection_entry_t *entry,
void *data, hid_driver_t *driver)
{
joypad_connection_t *conn = NULL;
int pad = pad_connection_find_vacant_pad(joyconn);
if (pad < 0)
return -1;
if (!(conn = &joyconn[pad]))
return -1;
if (entry)
{
conn->iface = entry->iface;
conn->data = data;
conn->connection = conn->iface->init(data, pad, driver);
conn->connected = true;
}
else
{
/* We failed to find a matching pad.
* Set up one without an interface */
RARCH_DBG("Pad was not matched. Setting up without an interface.\n");
conn->iface = NULL;
conn->data = data;
conn->connected = true;
}
return pad;
}
int32_t pad_connection_pad_init(joypad_connection_t *joyconn,
const char *name, uint16_t vid, uint16_t pid,
void *data, hid_driver_t *driver)
{
joypad_connection_entry_t *entry = NULL;
if(pad_map[0].vid == 0)
init_pad_map();
entry = find_connection_entry(vid, pid, name);
return pad_connection_pad_init_entry(joyconn, entry, data, driver);
}
void pad_connection_pad_deinit(joypad_connection_t *joyconn,
uint32_t pad)
{
if (!joyconn || !joyconn->connected)
return;
if (joyconn->iface)
{
joyconn->iface->set_rumble(joyconn->connection,
RETRO_RUMBLE_STRONG, 0);
joyconn->iface->set_rumble(joyconn->connection,
RETRO_RUMBLE_WEAK, 0);
if (joyconn->iface->deinit)
joyconn->iface->deinit(joyconn->connection);
}
joyconn->iface = NULL;
joyconn->connected = false;
joyconn->connection = NULL;
}
void pad_connection_packet(joypad_connection_t *joyconn, uint32_t pad,
uint8_t* data, uint32_t length)
{
if (!joyconn || !joyconn->connected)
return;
if (
joyconn->connection
&& joyconn->iface
&& joyconn->iface->packet_handler) {
joyconn->iface->packet_handler(joyconn->connection, data, length);
}
}
void pad_connection_get_buttons(joypad_connection_t *joyconn,
unsigned pad, input_bits_t *state)
{
if (joyconn && joyconn->iface)
joyconn->iface->get_buttons(joyconn->connection, state);
else
BIT256_CLEAR_ALL_PTR( state );
}
int16_t pad_connection_get_axis(joypad_connection_t *joyconn,
unsigned idx, unsigned i)
{
if (!joyconn || !joyconn->iface)
return 0;
return joyconn->iface->get_axis(joyconn->connection, i);
}
bool pad_connection_has_interface(joypad_connection_t *joyconn,
unsigned pad)
{
if ( joyconn && pad < MAX_USERS
&& joyconn[pad].connected
&& joyconn[pad].iface)
return true;
return false;
}
void pad_connection_destroy(joypad_connection_t *joyconn)
{
unsigned i;
for (i = 0; !joypad_is_end_of_list(&joyconn[i]); i ++)
pad_connection_pad_deinit(&joyconn[i], i);
free(joyconn);
}
bool pad_connection_rumble(joypad_connection_t *joyconn,
unsigned pad, enum retro_rumble_effect effect, uint16_t strength)
{
if (!joyconn->connected)
return false;
if (!joyconn->iface || !joyconn->iface->set_rumble)
return false;
joyconn->iface->set_rumble(joyconn->connection, effect, strength);
return true;
}
const char* pad_connection_get_name(joypad_connection_t *joyconn,
unsigned pad)
{
if (!joyconn || !joyconn->iface || !joyconn->iface->get_name)
return NULL;
return joyconn->iface->get_name(joyconn->connection);
}