RetroArch/gfx/common/metal/TexturedView.h
Stuart Carnie 5e1f991e32 feat(Metal): initial xmb and glui menu support
TODOs

* menu shader pipeline effects
* refactor / optimize graphics rendering
2018-07-03 22:32:12 -07:00

23 lines
587 B
Objective-C

//
// Created by Stuart Carnie on 6/16/18.
//
#import "View.h"
@interface TexturedView : NSObject
@property (readonly) RPixelFormat format;
@property (readonly) RTextureFilter filter;
@property (readwrite) BOOL visible;
@property (readwrite) CGRect frame;
@property (readwrite) CGSize size;
@property (readonly) ViewDrawState drawState;
- (instancetype)initWithDescriptor:(ViewDescriptor *)td context:(Context *)c;
- (void)drawWithContext:(Context *)ctx;
- (void)drawWithEncoder:(id<MTLRenderCommandEncoder>)rce;
- (void)updateFrame:(void const *)src pitch:(NSUInteger)pitch;
@end