RetroArch/menu/menu_driver.h
Jesse Talavera-Greenberg 938d60d0f4
Add microphone support via a new driver (#14731)
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
2023-06-06 21:55:06 +02:00

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C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MENU_DRIVER_H__
#define __MENU_DRIVER_H__
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <formats/image.h>
#include <queues/task_queue.h>
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include "menu_defines.h"
#include "menu_input.h"
#include "../input/input_osk.h"
#include "menu_entries.h"
#include "menu_shader.h"
#include "../gfx/gfx_animation.h"
#include "../gfx/gfx_display.h"
#include "../gfx/gfx_thumbnail_path.h"
#include "../gfx/font_driver.h"
#include "../performance_counters.h"
RETRO_BEGIN_DECLS
#ifndef MAX_COUNTERS
#define MAX_COUNTERS 64
#endif
#ifndef MAX_CHEAT_COUNTERS
#define MAX_CHEAT_COUNTERS 6000
#endif
#define SCROLL_INDEX_SIZE (2 * (26 + 2) + 1)
#define POWERSTATE_CHECK_INTERVAL (30 * 1000000)
#define DATETIME_CHECK_INTERVAL 1000000
#define MENU_LIST_GET(list, idx) ((list) ? ((list)->menu_stack[(idx)]) : NULL)
#define MENU_LIST_GET_SELECTION(list, idx) ((list) ? ((list)->selection_buf[(idx)]) : NULL)
#define MENU_LIST_GET_STACK_SIZE(list, idx) ((list)->menu_stack[(idx)]->size)
#define MENU_ENTRIES_GET_SELECTION_BUF_PTR_INTERNAL(menu_st, idx) ((menu_st->entries.list) ? MENU_LIST_GET_SELECTION(menu_st->entries.list, (unsigned)idx) : NULL)
#define MENU_ENTRIES_NEEDS_REFRESH(menu_st) (!((menu_st->flags & MENU_ST_FLAG_ENTRIES_NONBLOCKING_REFRESH) || !(menu_st->flags & MENU_ST_FLAG_ENTRIES_NEED_REFRESH)))
#define MENU_SETTINGS_CORE_INFO_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_NONE 0xffff
#define MENU_SETTINGS_CHEEVOS_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_START 0x10000
#define MENU_SETTINGS_CHEEVOS_START 0x40000
#define MENU_SETTINGS_NETPLAY_ROOMS_START 0x80000
/* "Normalize" non-alphabetical entries so they
* are lumped together for purposes of jumping. */
#define ELEM_GET_FIRST_CHAR(ret) ((ret < 'a') ? ('a' - 1) : (ret > 'z') ? ('z' + 1) : ret)
enum menu_settings_type
{
MENU_SETTINGS_NONE = FILE_TYPE_LAST + 1,
MENU_SETTINGS,
MENU_SETTINGS_TAB,
MENU_HISTORY_TAB,
MENU_FAVORITES_TAB,
MENU_MUSIC_TAB,
MENU_VIDEO_TAB,
MENU_IMAGES_TAB,
MENU_NETPLAY_TAB,
MENU_EXPLORE_TAB,
MENU_CONTENTLESS_CORES_TAB,
MENU_ADD_TAB,
MENU_PLAYLISTS_TAB,
MENU_SETTING_DROPDOWN_ITEM,
MENU_SETTING_DROPDOWN_ITEM_RESOLUTION,
MENU_SETTING_DROPDOWN_ITEM_VIDEO_SHADER_PARAM,
MENU_SETTING_DROPDOWN_ITEM_VIDEO_SHADER_PRESET_PARAM,
MENU_SETTING_DROPDOWN_ITEM_VIDEO_SHADER_NUM_PASS,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_DEFAULT_CORE,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_LABEL_DISPLAY_MODE,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_RIGHT_THUMBNAIL_MODE,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_LEFT_THUMBNAIL_MODE,
MENU_SETTING_DROPDOWN_ITEM_PLAYLIST_SORT_MODE,
MENU_SETTING_DROPDOWN_ITEM_MANUAL_CONTENT_SCAN_SYSTEM_NAME,
MENU_SETTING_DROPDOWN_ITEM_MANUAL_CONTENT_SCAN_CORE_NAME,
MENU_SETTING_DROPDOWN_ITEM_DISK_INDEX,
MENU_SETTING_DROPDOWN_ITEM_INPUT_DEVICE_TYPE,
MENU_SETTING_DROPDOWN_ITEM_INPUT_DEVICE_INDEX,
#ifdef ANDROID
MENU_SETTING_DROPDOWN_ITEM_INPUT_SELECT_PHYSICAL_KEYBOARD,
#endif
MENU_SETTING_DROPDOWN_ITEM_INPUT_DESCRIPTION,
MENU_SETTING_DROPDOWN_ITEM_INPUT_DESCRIPTION_KBD,
MENU_SETTING_DROPDOWN_ITEM_AUDIO_DEVICE,
#ifdef HAVE_MICROPHONE
MENU_SETTING_DROPDOWN_ITEM_MICROPHONE_DEVICE,
#endif
#ifdef HAVE_NETWORKING
MENU_SETTING_DROPDOWN_ITEM_NETPLAY_MITM_SERVER,
#endif
MENU_SETTING_DROPDOWN_SETTING_CORE_OPTIONS_ITEM,
MENU_SETTING_DROPDOWN_SETTING_STRING_OPTIONS_ITEM,
MENU_SETTING_DROPDOWN_SETTING_FLOAT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_INT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_UINT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_CORE_OPTIONS_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_STRING_OPTIONS_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_FLOAT_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_INT_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_UINT_ITEM_SPECIAL,
MENU_SETTING_NO_ITEM,
MENU_SETTING_DRIVER,
MENU_SETTING_ACTION,
MENU_SETTING_ACTION_RUN,
MENU_SETTING_ACTION_CLOSE,
MENU_SETTING_ACTION_CLOSE_HORIZONTAL,
MENU_SETTING_ACTION_CORE_OPTIONS,
MENU_SETTING_ACTION_CORE_OPTION_OVERRIDE_LIST,
MENU_SETTING_ACTION_CORE_INPUT_REMAPPING_OPTIONS,
MENU_SETTING_ACTION_REMAP_FILE_MANAGER_LIST,
MENU_SETTING_ACTION_CORE_CHEAT_OPTIONS,
MENU_SETTING_ACTION_CORE_MANAGER_OPTIONS,
#ifdef HAVE_MIST
MENU_SETTING_ACTION_CORE_MANAGER_STEAM_OPTIONS,
MENU_SETTING_ACTION_CORE_STEAM_INSTALL,
MENU_SETTING_ACTION_CORE_STEAM_UNINSTALL,
#endif
MENU_SETTING_ACTION_CORE_DISK_OPTIONS,
MENU_SETTING_ACTION_CORE_SHADER_OPTIONS,
MENU_SETTING_ACTION_SAVESTATE,
MENU_SETTING_ACTION_LOADSTATE,
MENU_SETTING_ACTION_PLAYREPLAY,
MENU_SETTING_ACTION_RECORDREPLAY,
MENU_SETTING_ACTION_HALTREPLAY,
MENU_SETTING_ACTION_SCREENSHOT,
MENU_SETTING_ACTION_DELETE_ENTRY,
MENU_SETTING_ACTION_RESET,
MENU_SETTING_ACTION_CORE_LOCK,
MENU_SETTING_ACTION_CORE_SET_STANDALONE_EXEMPT,
MENU_SETTING_ACTION_CORE_DELETE,
MENU_SETTING_ACTION_FAVORITES_DIR, /* "Start Directory" */
MENU_SETTING_STRING_OPTIONS,
MENU_SETTING_GROUP,
MENU_SETTING_SUBGROUP,
MENU_SETTING_HORIZONTAL_MENU,
MENU_SETTING_ACTION_PAUSE_ACHIEVEMENTS,
MENU_SETTING_ACTION_RESUME_ACHIEVEMENTS,
MENU_SETTING_PLAYLIST_MANAGER_DEFAULT_CORE,
MENU_SETTING_PLAYLIST_MANAGER_LABEL_DISPLAY_MODE,
MENU_SETTING_PLAYLIST_MANAGER_RIGHT_THUMBNAIL_MODE,
MENU_SETTING_PLAYLIST_MANAGER_LEFT_THUMBNAIL_MODE,
MENU_SETTING_PLAYLIST_MANAGER_SORT_MODE,
MENU_BLUETOOTH,
MENU_WIFI,
MENU_WIFI_DISCONNECT,
MENU_ROOM,
MENU_ROOM_LAN,
MENU_ROOM_RELAY,
MENU_NETPLAY_LAN_SCAN,
MENU_NETPLAY_KICK,
MENU_NETPLAY_BAN,
MENU_INFO_MESSAGE,
MENU_SETTINGS_SHADER_PARAMETER_0,
MENU_SETTINGS_SHADER_PARAMETER_LAST = MENU_SETTINGS_SHADER_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PRESET_PARAMETER_0,
MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST = MENU_SETTINGS_SHADER_PRESET_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PASS_0,
MENU_SETTINGS_SHADER_PASS_LAST = MENU_SETTINGS_SHADER_PASS_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_FILTER_0,
MENU_SETTINGS_SHADER_PASS_FILTER_LAST = MENU_SETTINGS_SHADER_PASS_FILTER_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_SCALE_0,
MENU_SETTINGS_SHADER_PASS_SCALE_LAST = MENU_SETTINGS_SHADER_PASS_SCALE_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_INDEX,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_IMAGE_APPEND,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_CYCLE_TRAY_STATUS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_BIND_BEGIN,
MENU_SETTINGS_BIND_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_Y_MINUS,
MENU_SETTINGS_BIND_ALL_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_MENU_TOGGLE,
MENU_SETTINGS_CUSTOM_BIND,
MENU_SETTINGS_CUSTOM_BIND_KEYBOARD,
MENU_SETTINGS_CUSTOM_BIND_ALL,
MENU_SETTINGS_CUSTOM_BIND_DEFAULT_ALL,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END = MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_PERF_COUNTERS_END = MENU_SETTINGS_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_CHEAT_BEGIN,
MENU_SETTINGS_CHEAT_END = MENU_SETTINGS_CHEAT_BEGIN + (MAX_CHEAT_COUNTERS - 1),
MENU_SETTINGS_INPUT_LIBRETRO_DEVICE,
MENU_SETTINGS_INPUT_ANALOG_DPAD_MODE,
MENU_SETTINGS_INPUT_INPUT_REMAP_PORT,
MENU_SETTINGS_INPUT_BEGIN,
MENU_SETTINGS_INPUT_END = MENU_SETTINGS_INPUT_BEGIN + RARCH_CUSTOM_BIND_LIST_END + 6,
MENU_SETTINGS_INPUT_DESC_BEGIN,
MENU_SETTINGS_INPUT_DESC_END = MENU_SETTINGS_INPUT_DESC_BEGIN + ((RARCH_FIRST_CUSTOM_BIND + 8) * MAX_USERS),
MENU_SETTINGS_INPUT_DESC_KBD_BEGIN,
MENU_SETTINGS_INPUT_DESC_KBD_END = MENU_SETTINGS_INPUT_DESC_KBD_BEGIN + (RARCH_MAX_KEYS * MAX_USERS),
MENU_SETTINGS_REMAPPING_PORT_BEGIN,
MENU_SETTINGS_REMAPPING_PORT_END = MENU_SETTINGS_REMAPPING_PORT_BEGIN + (MAX_USERS),
MENU_SETTINGS_SUBSYSTEM_LOAD,
MENU_SETTINGS_SUBSYSTEM_ADD,
MENU_SETTINGS_SUBSYSTEM_LAST = MENU_SETTINGS_SUBSYSTEM_ADD + RARCH_MAX_SUBSYSTEMS,
MENU_SETTINGS_CHEAT_MATCH,
MENU_SET_SCREEN_BRIGHTNESS,
#ifdef HAVE_LAKKA_SWITCH
MENU_SET_SWITCH_GPU_PROFILE,
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
MENU_SET_SWITCH_CPU_PROFILE,
#endif
MENU_SETTINGS_CPU_POLICY_SET_MINFREQ,
MENU_SETTINGS_CPU_POLICY_SET_MAXFREQ,
MENU_SETTINGS_CPU_POLICY_SET_GOVERNOR,
MENU_SETTINGS_CPU_MANAGED_SET_MINFREQ,
MENU_SETTINGS_CPU_MANAGED_SET_MAXFREQ,
MENU_SET_CDROM_LIST,
MENU_SET_LOAD_CDROM_LIST,
MENU_SET_EJECT_DISC,
MENU_SET_CDROM_INFO,
MENU_SETTING_ACTION_DELETE_PLAYLIST,
MENU_SETTING_ACTION_PLAYLIST_MANAGER_RESET_CORES,
MENU_SETTING_ACTION_PLAYLIST_MANAGER_CLEAN_PLAYLIST,
MENU_SETTING_ACTION_PLAYLIST_MANAGER_REFRESH_PLAYLIST,
MENU_SETTING_MANUAL_CONTENT_SCAN_DIR,
MENU_SETTING_MANUAL_CONTENT_SCAN_SYSTEM_NAME,
MENU_SETTING_MANUAL_CONTENT_SCAN_CORE_NAME,
MENU_SETTING_ACTION_MANUAL_CONTENT_SCAN_START,
MENU_SETTING_ACTION_CORE_CREATE_BACKUP,
MENU_SETTING_ACTION_CORE_RESTORE_BACKUP,
MENU_SETTING_ITEM_CORE_RESTORE_BACKUP,
MENU_SETTING_ACTION_CORE_DELETE_BACKUP,
MENU_SETTING_ITEM_CORE_DELETE_BACKUP,
MENU_SETTING_ACTION_VIDEO_FILTER_REMOVE,
MENU_SETTING_ACTION_AUDIO_DSP_PLUGIN_REMOVE,
MENU_SETTING_ACTION_GAME_SPECIFIC_CORE_OPTIONS_CREATE,
MENU_SETTING_ACTION_GAME_SPECIFIC_CORE_OPTIONS_REMOVE,
MENU_SETTING_ACTION_FOLDER_SPECIFIC_CORE_OPTIONS_CREATE,
MENU_SETTING_ACTION_FOLDER_SPECIFIC_CORE_OPTIONS_REMOVE,
MENU_SETTING_ACTION_CORE_OPTIONS_RESET,
MENU_SETTING_ACTION_CORE_OPTIONS_FLUSH,
MENU_SETTING_ACTION_REMAP_FILE_LOAD,
MENU_SETTING_ACTION_REMAP_FILE_SAVE_CORE,
MENU_SETTING_ACTION_REMAP_FILE_SAVE_CONTENT_DIR,
MENU_SETTING_ACTION_REMAP_FILE_SAVE_GAME,
MENU_SETTING_ACTION_REMAP_FILE_REMOVE_CORE,
MENU_SETTING_ACTION_REMAP_FILE_REMOVE_CONTENT_DIR,
MENU_SETTING_ACTION_REMAP_FILE_REMOVE_GAME,
MENU_SETTING_ACTION_REMAP_FILE_RESET,
MENU_SETTING_ACTION_REMAP_FILE_FLUSH,
MENU_SETTING_ACTION_CONTENTLESS_CORE_RUN,
MENU_SETTINGS_LAST
};
enum menu_state_flags
{
MENU_ST_FLAG_ALIVE = (1 << 0),
MENU_ST_FLAG_IS_BINDING = (1 << 1),
MENU_ST_FLAG_INP_DLG_KB_DISPLAY = (1 << 2),
/* When enabled, on next iteration the 'Quick Menu'
* list will be pushed onto the stack */
MENU_ST_FLAG_PENDING_QUICK_MENU = (1 << 3),
MENU_ST_FLAG_PREVENT_POPULATE = (1 << 4),
/* The menu driver owns the userdata */
MENU_ST_FLAG_DATA_OWN = (1 << 5),
/* Flagged when menu entries need to be refreshed */
MENU_ST_FLAG_ENTRIES_NEED_REFRESH = (1 << 6),
MENU_ST_FLAG_ENTRIES_NONBLOCKING_REFRESH = (1 << 7),
/* 'Close Content'-hotkey menu resetting */
MENU_ST_FLAG_PENDING_CLOSE_CONTENT = (1 << 8),
/* Flagged when a core calls RETRO_ENVIRONMENT_SHUTDOWN,
* requiring the menu to be flushed on the next iteration */
MENU_ST_FLAG_PENDING_ENV_SHUTDOWN_FLUSH = (1 << 9),
/* Screensaver status
* - Does menu driver support screensaver functionality?
* - Is screensaver currently active? */
MENU_ST_FLAG_SCREENSAVER_SUPPORTED = (1 << 10),
MENU_ST_FLAG_SCREENSAVER_ACTIVE = (1 << 11)
};
enum menu_scroll_mode
{
MENU_SCROLL_PAGE = 0,
MENU_SCROLL_START_LETTER
};
enum contentless_core_runtime_status
{
CONTENTLESS_CORE_RUNTIME_UNKNOWN = 0,
CONTENTLESS_CORE_RUNTIME_MISSING,
CONTENTLESS_CORE_RUNTIME_VALID
};
enum action_iterate_type
{
ITERATE_TYPE_DEFAULT = 0,
ITERATE_TYPE_HELP,
ITERATE_TYPE_INFO,
ITERATE_TYPE_BIND
};
struct menu_list
{
file_list_t **menu_stack;
size_t menu_stack_size;
file_list_t **selection_buf;
size_t selection_buf_size;
};
typedef struct menu_list menu_list_t;
typedef struct menu_ctx_load_image
{
void *data;
enum menu_image_type type;
} menu_ctx_load_image_t;
typedef struct menu_ctx_driver
{
/* Set a framebuffer texture. This is used for instance by RGUI. */
void (*set_texture)(void *data);
/* Render a messagebox to the screen. */
void (*render_messagebox)(void *data, const char *msg);
void (*render)(void *data, unsigned width, unsigned height, bool is_idle);
void (*frame)(void *data, video_frame_info_t *video_info);
/* Initializes the menu driver. (setup) */
void* (*init)(void**, bool);
/* Frees the menu driver. (teardown) */
void (*free)(void*);
/* This will be invoked when we are running a hardware context
* and we have just flushed the state. For instance - we have
* just toggled fullscreen, the GL driver did a teardown/setup -
* we now need to rebuild all of our textures and state for the
* menu driver. */
void (*context_reset)(void *data, bool video_is_threaded);
/* This will be invoked when we are running a hardware context
* and the context in question wants to tear itself down. All
* textures and related state on the menu driver will also
* be freed up then. */
void (*context_destroy)(void *data);
void (*populate_entries)(void *data,
const char *path, const char *label,
unsigned k);
void (*toggle)(void *userdata, bool);
/* This will clear the navigation position. */
void (*navigation_clear)(void *, bool);
/* This will decrement the navigation position by one. */
void (*navigation_decrement)(void *data);
/* This will increment the navigation position by one. */
void (*navigation_increment)(void *data);
void (*navigation_set)(void *data, bool);
void (*navigation_set_last)(void *data);
/* This will descend the navigation position by one alphabet letter. */
void (*navigation_descend_alphabet)(void *, size_t *);
/* This will ascend the navigation position by one alphabet letter. */
void (*navigation_ascend_alphabet)(void *, size_t *);
/* Initializes a new menu list. */
bool (*lists_init)(void*);
void (*list_insert)(void *userdata,
file_list_t *list, const char *, const char *, const char *, size_t,
unsigned);
int (*list_prepend)(void *userdata,
file_list_t *list, const char *, const char *, size_t);
void (*list_free)(file_list_t *list, size_t, size_t);
void (*list_clear)(file_list_t *list);
void (*list_cache)(void *data, enum menu_list_type, unsigned);
int (*list_push)(void *data, void *userdata, menu_displaylist_info_t*, unsigned);
size_t(*list_get_selection)(void *data);
size_t(*list_get_size)(void *data, enum menu_list_type type);
void *(*list_get_entry)(void *data, enum menu_list_type type, unsigned i);
void (*list_set_selection)(void *data, file_list_t *list);
int (*bind_init)(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx);
/* Load an image for use by the menu driver */
bool (*load_image)(void *userdata, void *data, enum menu_image_type type);
const char *ident;
int (*environ_cb)(enum menu_environ_cb type, void *data, void *userdata);
void (*update_thumbnail_path)(void *data, unsigned i, char pos);
void (*update_thumbnail_image)(void *data);
void (*refresh_thumbnail_image)(void *data, unsigned i);
void (*set_thumbnail_system)(void *data, char* s, size_t len);
void (*get_thumbnail_system)(void *data, char* s, size_t len);
void (*set_thumbnail_content)(void *data, const char *s);
int (*osk_ptr_at_pos)(void *data, int x, int y, unsigned width, unsigned height);
void (*update_savestate_thumbnail_path)(void *data, unsigned i);
void (*update_savestate_thumbnail_image)(void *data);
int (*pointer_down)(void *data, unsigned x, unsigned y, unsigned ptr,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
int (*pointer_up)(void *data, unsigned x, unsigned y, unsigned ptr,
enum menu_input_pointer_gesture gesture,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
/* This will be invoked whenever a menu entry action
* (menu_entry_action()) is performed */
int (*entry_action)(void *userdata, menu_entry_t *entry, size_t i, enum menu_action action);
} menu_ctx_driver_t;
typedef struct
{
uint64_t state;
const menu_ctx_driver_t *driver_ctx;
void *userdata;
char *core_buf;
size_t core_len;
/* This is used for storing intermediary variables
* that get used later on during menu actions -
* for instance, selecting a shader pass for a shader
* slot */
struct
{
unsigned unsigned_var;
} scratchpad;
unsigned rpl_entry_selection_ptr;
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
/* Used to cache the type and directory
* of the last shader preset/pass loaded
* via the menu file browser */
struct
{
enum rarch_shader_type preset_type;
enum rarch_shader_type pass_type;
char preset_dir[PATH_MAX_LENGTH];
char preset_file_name[PATH_MAX_LENGTH];
char pass_dir[PATH_MAX_LENGTH];
char pass_file_name[PATH_MAX_LENGTH];
} last_shader_selection;
#endif
/* Used to cache the last start content
* loaded via the menu file browser */
struct
{
char directory[PATH_MAX_LENGTH];
char file_name[PATH_MAX_LENGTH];
} last_start_content;
char menu_state_msg[8192];
/* Scratchpad variables. These are used for instance
* by the filebrowser when having to store intermediary
* paths (subdirs/previous dirs/current dir/path, etc).
*/
char deferred_path[PATH_MAX_LENGTH];
char scratch_buf[PATH_MAX_LENGTH];
char scratch2_buf[PATH_MAX_LENGTH];
char db_playlist_file[PATH_MAX_LENGTH];
char filebrowser_label[PATH_MAX_LENGTH];
char detect_content_path[PATH_MAX_LENGTH];
} menu_handle_t;
struct menu_state
{
/* Timers */
retro_time_t current_time_us;
retro_time_t powerstate_last_time_us;
retro_time_t datetime_last_time_us;
retro_time_t input_last_time_us;
menu_input_t input_state; /* retro_time_t alignment */
retro_time_t prev_start_time;
retro_time_t noop_press_time;
retro_time_t noop_start_time;
retro_time_t action_start_time;
retro_time_t action_press_time;
struct menu_bind_state input_binds; /* uint64_t alignment */
menu_handle_t *driver_data;
void *userdata;
const menu_ctx_driver_t *driver_ctx;
const char **input_dialog_keyboard_buffer;
struct
{
rarch_setting_t *list_settings;
menu_list_t *list;
size_t begin;
} entries;
size_t selection_ptr;
size_t contentless_core_ptr;
/* Quick jumping indices with L/R.
* Rebuilt when parsing directory. */
struct
{
size_t index_list[SCROLL_INDEX_SIZE];
unsigned index_size;
unsigned acceleration;
enum menu_scroll_mode mode;
} scroll;
/* unsigned alignment */
unsigned input_dialog_kb_type;
unsigned input_dialog_kb_idx;
unsigned input_driver_flushing_input;
menu_dialog_t dialog_st;
enum menu_action prev_action;
/* int16_t alignment */
menu_input_pointer_hw_state_t input_pointer_hw_state;
uint16_t flags;
#ifdef HAVE_OVERLAY
uint16_t overlay_types;
#endif
/* When generating a menu list in menu_displaylist_build_list(),
* the entry with a label matching 'pending_selection' will
* be selected automatically */
char pending_selection[PATH_MAX_LENGTH];
/* Storage container for current menu datetime
* representation string */
char datetime_cache[255];
/* Filled with current content path when a core calls
* RETRO_ENVIRONMENT_SHUTDOWN. Value is required in
* generic_menu_entry_action(), and must be cached
* since RETRO_ENVIRONMENT_SHUTDOWN will cause
* RARCH_PATH_CONTENT to be cleared */
char pending_env_shutdown_content_path[PATH_MAX_LENGTH];
#ifdef HAVE_MENU
char input_dialog_kb_label_setting[256];
char input_dialog_kb_label[256];
#endif
unsigned char kb_key_state[RETROK_LAST];
};
typedef struct menu_content_ctx_defer_info
{
void *data;
const char *dir;
const char *path;
const char *menu_label;
char *s;
size_t len;
} menu_content_ctx_defer_info_t;
typedef struct menu_ctx_displaylist
{
menu_displaylist_info_t *info;
unsigned type;
} menu_ctx_displaylist_t;
typedef struct menu_ctx_environment
{
void *data;
enum menu_environ_cb type;
} menu_ctx_environment_t;
typedef struct menu_ctx_pointer
{
menu_file_list_cbs_t *cbs;
menu_entry_t *entry;
unsigned x;
unsigned y;
unsigned ptr;
unsigned action;
int retcode;
enum menu_input_pointer_gesture gesture;
} menu_ctx_pointer_t;
typedef struct menu_ctx_bind
{
menu_file_list_cbs_t *cbs;
const char *path;
const char *label;
size_t idx;
unsigned type;
} menu_ctx_bind_t;
#if defined(HAVE_LIBRETRODB)
typedef struct explore_state explore_state_t;
#endif
typedef struct
{
char *runtime_str;
char *last_played_str;
enum contentless_core_runtime_status status;
} contentless_core_runtime_info_t;
typedef struct
{
char *licenses_str;
contentless_core_runtime_info_t runtime;
} contentless_core_info_entry_t;
#if defined(HAVE_LIBRETRODB)
explore_state_t *menu_explore_build_list(const char *directory_playlist,
const char *directory_database);
uintptr_t menu_explore_get_entry_icon(unsigned type);
ssize_t menu_explore_get_entry_playlist_index(unsigned type,
playlist_t **playlist, const struct playlist_entry **entry,
file_list_t *list, size_t *list_pos, size_t *list_size);
ssize_t menu_explore_set_playlist_thumbnail(unsigned type,
gfx_thumbnail_path_data_t *thumbnail_path_data); /* returns list index */
bool menu_explore_is_content_list(void);
void menu_explore_context_init(void);
void menu_explore_context_deinit(void);
void menu_explore_free_state(explore_state_t *state);
void menu_explore_free(void);
void menu_explore_set_state(explore_state_t *state);
#endif
const char *menu_driver_ident(void);
bool menu_driver_ctl(enum rarch_menu_ctl_state state, void *data);
void menu_driver_frame(bool menu_is_alive, video_frame_info_t *video_info);
int menu_driver_deferred_push_content_list(file_list_t *list);
bool menu_driver_init(bool video_is_threaded);
retro_time_t menu_driver_get_current_time(void);
void menu_display_timedate(gfx_display_ctx_datetime_t *datetime);
void menu_display_powerstate(gfx_display_ctx_powerstate_t *powerstate);
void menu_display_handle_wallpaper_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
uintptr_t menu_contentless_cores_get_entry_icon(const char *core_id);
void menu_contentless_cores_context_init(void);
void menu_contentless_cores_context_deinit(void);
void menu_contentless_cores_free(void);
void menu_contentless_cores_set_runtime(const char *core_id,
const contentless_core_runtime_info_t *runtime_info);
void menu_contentless_cores_get_info(const char *core_id,
const contentless_core_info_entry_t **info);
void menu_contentless_cores_flush_runtime(void);
/* Returns true if search filter is enabled
* for the specified menu list */
bool menu_driver_search_filter_enabled(const char *label, unsigned type);
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
void menu_driver_set_last_shader_preset_path(const char *path);
void menu_driver_set_last_shader_pass_path(const char *path);
enum rarch_shader_type menu_driver_get_last_shader_preset_type(void);
void menu_driver_get_last_shader_preset_path(
const char **directory, const char **file_name);
void menu_driver_get_last_shader_pass_path(
const char **directory, const char **file_name);
#endif
void menu_driver_set_pending_selection(const char *pending_selection);
struct menu_state *menu_state_get_ptr(void);
int generic_menu_entry_action(void *userdata, menu_entry_t *entry, size_t i, enum menu_action action);
void menu_entries_build_scroll_indices(
struct menu_state *menu_st,
file_list_t *list);
void get_current_menu_value(struct menu_state *menu_st,
char *s, size_t len);
/* Teardown function for the menu driver. */
void menu_driver_destroy(
struct menu_state *menu_st);
const menu_ctx_driver_t *menu_driver_find_driver(
settings_t *settings,
const char *prefix,
bool verbosity_enabled);
/*
* This function gets called in order to process all input events
* for the current frame.
*
* Sends input code to menu for one frame.
*
* It uses as input the local variables 'input' and 'trigger_input'.
*
* Mouse and touch input events get processed inside this function.
*
* NOTE: 'input' and 'trigger_input' is sourced from the keyboard and/or
* the gamepad. It does not contain input state derived from the mouse
* and/or touch - this gets dealt with separately within this function.
*
* TODO/FIXME - maybe needs to be overhauled so we can send multiple
* events per frame if we want to, and we shouldn't send the
* entire button state either but do a separate event per button
* state.
*/
unsigned menu_event(
settings_t *settings,
input_bits_t *p_input,
input_bits_t *p_trigger_input,
bool display_kb);
/* Gets called when we want to toggle the menu.
* If the menu is already running, it will be turned off.
* If the menu is off, then the menu will be started.
*/
void menu_driver_toggle(
void *curr_video_data,
void *video_driver_data,
menu_handle_t *menu,
menu_input_t *menu_input,
settings_t *settings,
bool menu_driver_alive,
bool overlay_alive,
retro_keyboard_event_t *key_event,
retro_keyboard_event_t *frontend_key_event,
bool on);
/* Iterate the menu driver for one frame. */
bool menu_driver_iterate(
struct menu_state *menu_st,
gfx_display_t *p_disp,
gfx_animation_t *p_anim,
settings_t *settings,
enum menu_action action,
retro_time_t current_time);
void menu_display_common_image_upload(void *data,
void *user_data, unsigned type);
size_t menu_update_fullscreen_thumbnail_label(
char *s, size_t len,
bool is_quick_menu, const char *title);
bool menu_is_running_quick_menu(void);
bool menu_is_nonrunning_quick_menu(void);
bool menu_input_key_bind_set_mode(
enum menu_input_binds_ctl_state state, void *data);
extern const menu_ctx_driver_t *menu_ctx_drivers[];
extern menu_ctx_driver_t menu_ctx_ozone;
extern menu_ctx_driver_t menu_ctx_xui;
extern menu_ctx_driver_t menu_ctx_rgui;
extern menu_ctx_driver_t menu_ctx_mui;
extern menu_ctx_driver_t menu_ctx_xmb;
extern menu_ctx_driver_t menu_ctx_stripes;
RETRO_END_DECLS
#endif