RetroArch/frontend/menu/backend/menu_backend.h
twinaphex a09e04f679 Split up driver_menu.h into three separate header files -
for menu display API, menu backend API, and menu driver general API
2014-09-16 00:52:07 +02:00

30 lines
916 B
C

#ifndef DRIVER_MENU_BACKEND_H__
#define DRIVER_MENU_BACKEND_H__
#ifdef __cplusplus
extern "C" {
#endif
typedef struct menu_ctx_driver_backend
{
int (*iterate)(unsigned);
void (*shader_manager_init)(menu_handle_t *);
void (*shader_manager_get_str)(struct gfx_shader *, char *,
size_t, const char *, const char *, unsigned);
void (*shader_manager_set_preset)(struct gfx_shader *,
unsigned, const char*);
void (*shader_manager_save_preset)(const char *, bool);
unsigned (*shader_manager_get_type)(const struct gfx_shader *);
int (*shader_manager_setting_toggle)(unsigned, const char *, unsigned);
unsigned (*type_is)(const char *, unsigned);
void (*setting_set_label)(char *, size_t, unsigned *,
unsigned, const char *, const char *, unsigned);
const char *ident;
} menu_ctx_driver_backend_t;
#ifdef __cplusplus
}
#endif
#endif