RetroArch/msvc-ps3/SSNES PS3/SSNES PS3.sln
2012-02-26 02:50:52 +01:00

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SSNES PS3", "SSNES PS3.vcxproj", "{EAC43BA5-5C6A-4FE4-8E50-CD9B5BD3E0F9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|PS3 = Debug|PS3
Release|PS3 = Release|PS3
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EAC43BA5-5C6A-4FE4-8E50-CD9B5BD3E0F9}.Debug|PS3.ActiveCfg = Debug|PS3
{EAC43BA5-5C6A-4FE4-8E50-CD9B5BD3E0F9}.Debug|PS3.Build.0 = Debug|PS3
{EAC43BA5-5C6A-4FE4-8E50-CD9B5BD3E0F9}.Release|PS3.ActiveCfg = Release|PS3
{EAC43BA5-5C6A-4FE4-8E50-CD9B5BD3E0F9}.Release|PS3.Build.0 = Release|PS3
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal