aliaspider 5af5222249 update SPIRV-Cross
- https://github.com/KhronosGroup/SPIRV-Cross/commit/
66a407285e36a0f772e3209cb86ded6e3d900f6a
2018-01-26 13:48:17 +01:00

13 lines
222 B
GLSL

#version 450
layout(location = 0) out vec4 FragColor;
layout(location = 0) in vec4 F;
layout(location = 1) flat in ivec4 I;
layout(location = 2) flat in uvec4 U;
void main()
{
FragColor = (F + vec4(I)) + vec4(U);
}