aliaspider 5af5222249 update SPIRV-Cross
- https://github.com/KhronosGroup/SPIRV-Cross/commit/
66a407285e36a0f772e3209cb86ded6e3d900f6a
2018-01-26 13:48:17 +01:00

13 lines
266 B
GLSL

#version 100
#extension GL_EXT_shader_texture_lod : require
precision mediump float;
precision highp int;
uniform mediump sampler2D tex;
void main()
{
gl_FragData[0] = texture2DLodEXT(tex, vec2(0.4000000059604644775390625, 0.60000002384185791015625), 0.0);
}