mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 03:32:46 +00:00
86b47b4859
* Added newlib changes * Add action to launch PPSSPP simulator * Remove legacy config for the stack and heap * Add pthread * Simplify kernel_functions and improve references to HAVE_KERNEL_PRX * Add some flags * Improve audio init/deinit * Improve exit by clicking home * Add CI for PSP1 * Update PSP.yml
113 lines
3.5 KiB
C
113 lines
3.5 KiB
C
/* Copyright (C) 2010-2020 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (retro_timers.h).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __LIBRETRO_COMMON_TIMERS_H
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#define __LIBRETRO_COMMON_TIMERS_H
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#include <stdint.h>
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#if defined(XENON)
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#include <time/time.h>
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#elif !defined(__PSL1GHT__) && defined(__PS3__)
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#include <sys/timer.h>
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#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
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#include <unistd.h>
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#elif defined(WIIU)
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#include <wiiu/os/thread.h>
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#elif defined(PSP)
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#include <pspthreadman.h>
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#elif defined(VITA)
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#include <psp2/kernel/threadmgr.h>
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#elif defined(_3DS)
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#include <3ds.h>
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#else
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#include <time.h>
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#endif
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#if defined(_WIN32) && !defined(_XBOX)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#elif defined(_WIN32) && defined(_XBOX)
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#include <Xtl.h>
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#endif
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#include <limits.h>
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#ifdef _MSC_VER
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#include <compat/msvc.h>
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#endif
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#include <retro_inline.h>
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#ifdef DJGPP
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#define timespec timeval
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#define tv_nsec tv_usec
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#include <unistd.h>
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extern int nanosleep(const struct timespec *rqtp, struct timespec *rmtp);
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static int nanosleepDOS(const struct timespec *rqtp, struct timespec *rmtp)
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{
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usleep(1000000L * rqtp->tv_sec + rqtp->tv_nsec / 1000);
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if (rmtp)
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rmtp->tv_sec = rmtp->tv_nsec=0;
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return 0;
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}
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#define nanosleep nanosleepDOS
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#endif
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/**
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* retro_sleep:
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* @msec : amount in milliseconds to sleep
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*
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* Sleeps for a specified amount of milliseconds (@msec).
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**/
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#if defined(VITA)
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#define retro_sleep(msec) (sceKernelDelayThread(1000 * (msec)))
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#elif defined(_3DS)
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#define retro_sleep(msec) (svcSleepThread(1000000 * (s64)(msec)))
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#elif defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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#define retro_sleep(msec) (SleepEx((msec), FALSE))
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#elif defined(_WIN32)
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#define retro_sleep(msec) (Sleep((msec)))
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#elif defined(XENON)
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#define retro_sleep(msec) (udelay(1000 * (msec)))
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#elif !defined(__PSL1GHT__) && defined(__PS3__)
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#define retro_sleep(msec) (sys_timer_usleep(1000 * (msec)))
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#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
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#define retro_sleep(msec) (usleep(1000 * (msec)))
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#elif defined(WIIU)
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#define retro_sleep(msec) (OSSleepTicks(ms_to_ticks((msec))))
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#else
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#define retro_sleep(msec) \
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{ \
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struct timespec tv = {0}; \
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tv.tv_sec = msec / 1000; \
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tv.tv_nsec = (msec % 1000) * 1000000; \
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nanosleep(&tv, NULL); \
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}
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#endif
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#endif
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