mirror of
https://github.com/libretro/RetroArch
synced 2025-02-11 15:40:28 +00:00
153 lines
4.0 KiB
C
153 lines
4.0 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../general.h"
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#include "../driver.h"
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#include <pspkernel.h>
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#include <pspaudio.h>
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#include <stdint.h>
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//ToDO
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typedef struct
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{
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bool nonblocking;
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bool running;
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uint32_t* buffer;
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uint32_t* zeroBuffer;
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SceUID thread;
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int rate;
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uint16_t readPos;
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uint16_t writePos;
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} psp1_audio_t;
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#define AUDIO_OUT_COUNT 128
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#define AUDIO_BUFFER_SIZE (1u<<12u)
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#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
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int audioMainLoop ( SceSize args, void* argp ) {
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psp1_audio_t* aud=*((psp1_audio_t**)argp);
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sceAudioSRCChReserve ( AUDIO_OUT_COUNT,aud->rate,2 );
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while ( aud->running ) {
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if ( ( (uint16_t)(aud->writePos-aud->readPos)& AUDIO_BUFFER_SIZE_MASK ) < (uint16_t)AUDIO_OUT_COUNT*2 ) {
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sceAudioSRCOutputBlocking ( PSP_AUDIO_VOLUME_MAX,aud->zeroBuffer );
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} else {
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sceAudioSRCOutputBlocking ( PSP_AUDIO_VOLUME_MAX,aud->buffer+aud->readPos );
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aud->readPos+=AUDIO_OUT_COUNT;
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aud->readPos&=AUDIO_BUFFER_SIZE_MASK;
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}
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}
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sceAudioSRCChRelease();
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sceKernelExitThread ( 0 );
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return 0;
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}
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static bool psp_audio_start(void *data);
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static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
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{
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(void)device;
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(void)latency;
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psp1_audio_t* data=calloc(1,sizeof(psp1_audio_t));
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data->buffer=calloc(AUDIO_BUFFER_SIZE,sizeof(uint32_t));
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data->readPos=0;
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data->writePos=0;
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data->zeroBuffer=calloc(AUDIO_OUT_COUNT,sizeof(uint32_t));
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data->nonblocking=true;
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data->rate=rate;
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data->running=false;
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data->thread = sceKernelCreateThread ( "audioMainLoop",audioMainLoop,0x12,0x10000,0,NULL );
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psp_audio_start(data);
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return (void*)data;
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}
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static void psp_audio_free(void *data)
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{
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psp1_audio_t* aud=(psp1_audio_t*)data;
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sceKernelDeleteThread(aud->thread);
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}
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static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
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{
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psp1_audio_t* aud;
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uint16_t sampleCount;
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// ToDo : add support for blocking audio
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aud=(psp1_audio_t*)data;
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sampleCount=size/sizeof(uint32_t);
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if((aud->writePos+sampleCount)>AUDIO_BUFFER_SIZE){
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memcpy(aud->buffer+aud->writePos,buf,(AUDIO_BUFFER_SIZE-aud->writePos)*sizeof(uint32_t));
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memcpy(aud->buffer,buf,(aud->writePos+sampleCount-AUDIO_BUFFER_SIZE)*sizeof(uint32_t));
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}else{
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memcpy(aud->buffer+aud->writePos,buf,size);
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}
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aud->writePos+=sampleCount;
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aud->writePos&=AUDIO_BUFFER_SIZE_MASK;
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return sampleCount;
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}
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static bool psp_audio_stop(void *data)
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{
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psp1_audio_t* aud=(psp1_audio_t*)data;
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if(aud->thread <= 0) // ToDO: verify that this is the correct way to check a thread ID for validity
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return false;
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aud->running=false;
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return (sceKernelWaitThreadEnd(aud->thread,NULL) >= 0);
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}
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static bool psp_audio_start(void *data)
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{
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psp1_audio_t* aud=(psp1_audio_t*)data;
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if(aud->thread <= 0)
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return false;
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aud->running=true;
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return (sceKernelStartThread ( aud->thread,sizeof(psp1_audio_t*),&data ) >= 0);
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}
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static void psp_audio_set_nonblock_state(void *data, bool state)
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{
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psp1_audio_t* aud=(psp1_audio_t*)data;
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aud->nonblocking=state;
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}
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static bool psp_audio_use_float(void *data)
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{
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(void)data;
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return false;
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}
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const audio_driver_t audio_psp1 = {
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psp_audio_init,
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psp_audio_write,
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psp_audio_stop,
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psp_audio_start,
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psp_audio_set_nonblock_state,
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psp_audio_free,
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psp_audio_use_float,
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"psp1",
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};
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