2022-08-04 13:22:49 +02:00

144 lines
3.8 KiB
C

#pragma once
#include <wiiu/types.h>
#include <stdint.h>
#include <sys/time.h>
#ifdef __cplusplus
extern "C" {
#endif
#define SOL_SOCKET -1
#define INADDR_ANY 0
#define PF_UNSPEC 0
#define PF_INET 2
#define AF_UNSPEC 0
#define AF_INET 2
#define SOCK_STREAM 1
#define SOCK_DGRAM 2
#define MSG_DONTWAIT 0x0020
/* #define MSG_DONTWAIT 0x0004 */
#define SHUT_RD 0
#define SHUT_WR 1
#define SHUT_RDWR 2
#define SO_REUSEADDR 0x0004
#define SO_KEEPALIVE 0x0008
#define SO_BROADCAST 0x0020
#define SO_TCPSACK 0x0200
#define SO_WINSCALE 0x0400
#define SO_SNDBUF 0x1001
#define SO_RCVBUF 0x1002
#define SO_NBIO 0x1014
#define SO_BIO 0x1015
#define SO_NONBLOCK 0x1016
#define SO_RUSRBUF 0x10000
#define SO_SUCCESS 0
#define SO_ENOBUFS 1
#define SO_ETIMEDOUT 2
#define SO_EISCONN 3
#define SO_EOPNOTSUPP 4
#define SO_ECONNABORTED 5
#define SO_EWOULDBLOCK 6
#define SO_ECONNREFUSED 7
#define SO_ECONNRESET 8
#define SO_ENOTCONN 9
#define SO_EALREADY 10
#define SO_EINVAL 11
#define SO_EMSGSIZE 12
#define SO_EPIPE 13
#define SO_EDESTADDRREQ 14
#define SO_ESHUTDOWN 15
#define SO_ENOPROTOOPT 16
#define SO_EHAVEOOB 17
#define SO_ENOMEM 18
#define SO_EADDRNOTAVAIL 19
#define SO_EADDRINUSE 20
#define SO_EAFNOSUPPORT 21
#define SO_EINPROGRESS 22
#define SO_ELOWER 23
#define SO_ENOTSOCK 24
#define SO_EIEIO 27
#define SO_ETOOMANYREFS 28
#define SO_EFAULT 29
#define SO_ENETUNREACH 30
#define SO_EPROTONOSUPPORT 31
#define SO_EPROTOTYPE 32
#define SO_ERROR 41
#define SO_ENOLIBRM 42
#define SO_ELIBNOTREADY 43
#define SO_EBUSY 44
#define SO_EUNKNOWN 45
#define SO_EAPIERROR 46
#define SO_ERANGEINVALID 47
#define SO_ENORESOURCES 48
#define SO_EBADFD 49
#define SO_EABORTED 50
#define SO_EMFILE 51
#ifdef EWOULDBLOCK
#undef EWOULDBLOCK
#endif
#ifdef EAGAIN
#undef EAGAIN
#endif
#ifdef EINPROGRESS
#undef EINPROGRESS
#endif
#define EWOULDBLOCK SO_EWOULDBLOCK
#define EAGAIN SO_EWOULDBLOCK
#define EINPROGRESS SO_EINPROGRESS
typedef uint32_t socklen_t;
typedef uint16_t sa_family_t;
struct sockaddr
{
sa_family_t sa_family;
char sa_data[];
};
/* Wii U only supports IPv4 so we make sockaddr_storage
be sockaddr_in for compatibility.
*/
#define sockaddr_storage sockaddr_in
struct linger
{
int l_onoff;
int l_linger;
};
void socket_lib_init();
int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
int socketclose(int sockfd);
int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
int getpeername(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int getsockname(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int getsockopt(int sockfd, int level, int optname, void *optval, socklen_t *optlen);
int listen(int sockfd, int backlog);
ssize_t recv(int sockfd, void *buf, size_t len, int flags);
ssize_t recvfrom(int sockfd, void *buf, size_t len, int flags, struct sockaddr *src_addr, socklen_t *addrlen);
ssize_t send(int sockfd, const void *buf, size_t len, int flags);
ssize_t sendto(int sockfd, const void *buf, size_t len, int flags, const struct sockaddr *dest_addr, socklen_t addrlen);
int setsockopt(int sockfd, int level, int optname, const void *optval, socklen_t optlen);
int shutdown(int sockfd, int how);
int socket(int domain, int type, int protocol);
int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout);
int somemopt (int req_type, char* mem, unsigned int memlen, int flags);
int socketlasterr(void);
#ifdef __cplusplus
}
#endif