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501fd33b68
git-subtree-dir: deps/SPIRV-Cross git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
11 lines
151 B
GLSL
11 lines
151 B
GLSL
#version 310 es
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uniform vec4 UBO[15];
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layout(location = 0) in ivec2 aIndex;
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void main()
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{
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gl_Position = UBO[aIndex.x * 5 + aIndex.y * 1 + 0];
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}
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