2022-06-12 02:13:34 -03:00

817 lines
18 KiB
C

/* Copyright (C) 2010-2022 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (net_socket.c).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#ifdef _MSC_VER
#include <compat/msvc.h>
#endif
#include <features/features_cpu.h>
#include <net/net_socket.h>
int socket_init(void **address, uint16_t port, const char *server, enum socket_type type)
{
char port_buf[6];
struct addrinfo hints = {0};
struct addrinfo **addrinfo = (struct addrinfo**)address;
struct addrinfo *addr = NULL;
if (!network_init())
return -1;
switch (type)
{
case SOCKET_TYPE_DATAGRAM:
hints.ai_socktype = SOCK_DGRAM;
break;
case SOCKET_TYPE_STREAM:
hints.ai_socktype = SOCK_STREAM;
break;
case SOCKET_TYPE_SEQPACKET:
/* TODO/FIXME - implement? */
break;
}
if (!server)
hints.ai_flags = AI_PASSIVE;
snprintf(port_buf, sizeof(port_buf), "%hu", (unsigned short)port);
if (getaddrinfo_retro(server, port_buf, &hints, addrinfo))
return -1;
addr = *addrinfo;
if (!addr)
return -1;
return socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol);
}
int socket_next(void **address)
{
struct addrinfo **addrinfo = (struct addrinfo**)address;
struct addrinfo *addr = *addrinfo;
if ((*addrinfo = addr = addr->ai_next))
return socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol);
return -1;
}
ssize_t socket_receive_all_nonblocking(int fd, bool *error,
void *data_, size_t size)
{
ssize_t ret = recv(fd, (char*)data_, size, 0);
if (ret > 0)
return ret;
if (ret < 0 && isagain((int)ret))
return 0;
*error = true;
return -1;
}
bool socket_receive_all_blocking(int fd, void *data_, size_t size)
{
const uint8_t *data = (const uint8_t*)data_;
while (size)
{
ssize_t ret = recv(fd, (char*)data, size, 0);
if (!ret)
return false;
if (ret < 0)
{
if (!isagain((int)ret))
return false;
}
else
{
data += ret;
size -= ret;
}
}
return true;
}
bool socket_receive_all_blocking_with_timeout(int fd,
void *data_, size_t size,
int timeout)
{
const uint8_t *data = (const uint8_t*)data_;
retro_time_t deadline = cpu_features_get_time_usec();
if (timeout > 0)
deadline += (retro_time_t)timeout * 1000;
else
deadline += 5000000;
while (size)
{
ssize_t ret = recv(fd, (char*)data, size, 0);
if (!ret)
return false;
if (ret < 0)
{
int _timeout;
bool ready = true;
if (!isagain((int)ret))
return false;
_timeout = (int)((deadline - cpu_features_get_time_usec()) / 1000);
if (_timeout <= 0)
return false;
if (!socket_wait(fd, &ready, NULL, _timeout) || !ready)
return false;
}
else
{
data += ret;
size -= ret;
}
}
return true;
}
bool socket_set_block(int fd, bool block)
{
#if defined(_WIN32)
u_long i = !block;
return !ioctlsocket(fd, FIONBIO, &i);
#elif !defined(__PSL1GHT__) && defined(__PS3__) || defined(VITA) || defined(WIIU)
int i = !block;
return !setsockopt(fd, SOL_SOCKET, SO_NBIO, &i, sizeof(i));
#elif defined(GEKKO)
u32 i = !block;
return !net_ioctl(fd, FIONBIO, &i);
#else
int flags = fcntl(fd, F_GETFL);
if (block)
flags &= ~O_NONBLOCK;
else
flags |= O_NONBLOCK;
return !fcntl(fd, F_SETFL, flags);
#endif
}
bool socket_nonblock(int fd)
{
return socket_set_block(fd, false);
}
int socket_close(int fd)
{
#if defined(_WIN32) && !defined(_XBOX360)
/* WinSock has headers from the stone age. */
return closesocket(fd);
#elif !defined(__PSL1GHT__) && defined(__PS3__) || defined(WIIU)
return socketclose(fd);
#elif defined(VITA)
return sceNetSocketClose(fd);
#else
return close(fd);
#endif
}
int socket_select(int nfds, fd_set *readfds, fd_set *writefds,
fd_set *errorfds, struct timeval *timeout)
{
#if !defined(__PSL1GHT__) && defined(__PS3__)
return socketselect(nfds, readfds, writefds, errorfds, timeout);
#elif defined(VITA)
int i, j;
fd_set rfds, wfds, efds;
int epoll_fd;
SceNetEpollEvent *events = NULL;
int event_count = 0;
int timeout_ms = -1;
int ret = -1;
if (nfds < 0 || nfds > 1024)
return SCE_NET_ERROR_EINVAL;
if (timeout && (timeout->tv_sec < 0 || timeout->tv_usec < 0))
return SCE_NET_ERROR_EINVAL;
epoll_fd = sceNetEpollCreate("socket_select", 0);
if (epoll_fd < 0)
return SCE_NET_ERROR_ENOMEM;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
FD_ZERO(&efds);
for (i = 0; i < nfds; i++)
{
if (readfds && FD_ISSET(i, readfds))
event_count++;
else if (writefds && FD_ISSET(i, writefds))
event_count++;
else if (errorfds && FD_ISSET(i, errorfds))
event_count++;
}
#define ALLOC_EVENTS(count) \
events = (SceNetEpollEvent*)calloc((count), sizeof(*events)); \
if (!events) \
{ \
ret = SCE_NET_ERROR_ENOMEM; \
goto done; \
}
if (event_count)
{
ALLOC_EVENTS(event_count)
for (i = 0, j = 0; i < nfds && j < event_count; i++)
{
SceNetEpollEvent *event = &events[j];
if (readfds && FD_ISSET(i, readfds))
event->events |= SCE_NET_EPOLLIN;
if (writefds && FD_ISSET(i, writefds))
event->events |= SCE_NET_EPOLLOUT;
if (event->events || (errorfds && FD_ISSET(i, errorfds)))
{
event->data.fd = i;
ret = sceNetEpollControl(epoll_fd, SCE_NET_EPOLL_CTL_ADD,
i, event);
if (ret < 0)
{
switch (ret)
{
case SCE_NET_ERROR_EBADF:
case SCE_NET_ERROR_ENOMEM:
break;
default:
ret = SCE_NET_ERROR_EBADF;
break;
}
goto done;
}
j++;
}
}
memset(events, 0, event_count * sizeof(*events));
/* Keep a copy of the original sets for lookup later. */
if (readfds)
memcpy(&rfds, readfds, sizeof(rfds));
if (writefds)
memcpy(&wfds, writefds, sizeof(wfds));
if (errorfds)
memcpy(&efds, errorfds, sizeof(efds));
}
else
{
/* Necessary to work with epoll wait. */
event_count = 1;
ALLOC_EVENTS(1)
}
#undef ALLOC_EVENTS
if (readfds)
FD_ZERO(readfds);
if (writefds)
FD_ZERO(writefds);
if (errorfds)
FD_ZERO(errorfds);
if (timeout)
timeout_ms = (int)((timeout->tv_usec / 1000) + (timeout->tv_sec * 1000));
ret = sceNetEpollWait(epoll_fd, events, event_count, timeout_ms);
if (ret <= 0)
goto done;
#define EPOLL_FD_SET(op, in_set, out_set) \
if ((event->events & (op)) && FD_ISSET(event->data.fd, (in_set))) \
{ \
FD_SET(event->data.fd, (out_set)); \
j++; \
}
for (i = 0, j = 0; i < ret; i++)
{
SceNetEpollEvent *event = &events[i];
/* Sanity check */
if (event->data.fd < 0 || event->data.fd >= nfds)
continue;
EPOLL_FD_SET(SCE_NET_EPOLLIN, &rfds, readfds)
EPOLL_FD_SET(SCE_NET_EPOLLOUT, &wfds, writefds)
EPOLL_FD_SET(SCE_NET_EPOLLERR, &efds, errorfds)
}
ret = j;
#undef EPOLL_FD_SET
done:
free(events);
sceNetEpollDestroy(epoll_fd);
return ret;
#else
return select(nfds, readfds, writefds, errorfds, timeout);
#endif
}
#ifdef NETWORK_HAVE_POLL
int socket_poll(struct pollfd *fds, unsigned nfds, int timeout)
{
#if defined(_WIN32)
return WSAPoll(fds, nfds, timeout);
#elif defined(VITA)
int i, j;
int epoll_fd;
SceNetEpollEvent *events = NULL;
int event_count = (int)nfds;
int ret = -1;
if (event_count < 0)
return SCE_NET_ERROR_EINVAL;
epoll_fd = sceNetEpollCreate("socket_poll", 0);
if (epoll_fd < 0)
return SCE_NET_ERROR_ENOMEM;
#define ALLOC_EVENTS(count) \
events = (SceNetEpollEvent*)calloc((count), sizeof(*events)); \
if (!events) \
{ \
ret = SCE_NET_ERROR_ENOMEM; \
goto done; \
}
if (event_count)
{
ALLOC_EVENTS(event_count)
for (i = 0; i < event_count; i++)
{
struct pollfd *fd = &fds[i];
SceNetEpollEvent *event = &events[i];
fd->revents = 0;
if (fd->fd < 0)
continue;
event->events = fd->events;
event->data.fd = fd->fd;
ret = sceNetEpollControl(epoll_fd, SCE_NET_EPOLL_CTL_ADD,
fd->fd, event);
if (ret < 0)
goto done;
}
memset(events, 0, event_count * sizeof(*events));
}
else
{
/* Necessary to work with epoll wait. */
event_count = 1;
ALLOC_EVENTS(1)
}
#undef ALLOC_EVENTS
ret = sceNetEpollWait(epoll_fd, events, event_count, timeout);
if (ret <= 0)
goto done;
for (i = 0, j = 0; i < ret; i++)
{
unsigned k;
SceNetEpollEvent *event = &events[i];
/* Sanity check */
if (event->data.fd < 0)
continue;
for (k = 0; k < nfds; k++)
{
struct pollfd *fd = &fds[k];
if (fd->fd == event->data.fd)
{
fd->revents = event->events;
j++;
break;
}
}
}
ret = j;
done:
free(events);
sceNetEpollDestroy(epoll_fd);
return ret;
#elif defined(GEKKO)
return net_poll(fds, nfds, timeout);
#else
return poll(fds, nfds, timeout);
#endif
}
#endif
bool socket_wait(int fd, bool *rd, bool *wr, int timeout)
{
#ifdef NETWORK_HAVE_POLL
struct pollfd fds = {0};
NET_POLL_FD(fd, &fds);
if (rd && *rd)
{
NET_POLL_EVENT(POLLIN, &fds);
*rd = false;
}
if (wr && *wr)
{
NET_POLL_EVENT(POLLOUT, &fds);
*wr = false;
}
if (socket_poll(&fds, 1, timeout) < 0)
return false;
if (rd && NET_POLL_HAS_EVENT(POLLIN, &fds))
*rd = true;
if (wr && NET_POLL_HAS_EVENT(POLLOUT, &fds))
*wr = true;
return !NET_POLL_HAS_EVENT((POLLERR | POLLNVAL), &fds);
#else
fd_set rfd, wfd, efd;
struct timeval tv, *ptv = NULL;
FD_ZERO(&rfd);
FD_ZERO(&wfd);
FD_ZERO(&efd);
if (rd && *rd)
{
FD_SET(fd, &rfd);
*rd = false;
}
if (wr && *wr)
{
FD_SET(fd, &wfd);
*wr = false;
}
FD_SET(fd, &efd);
if (timeout >= 0)
{
tv.tv_sec = (unsigned)timeout / 1000;
tv.tv_usec = ((unsigned)timeout % 1000) * 1000;
ptv = &tv;
}
if (socket_select(fd + 1, &rfd, &wfd, &efd, ptv) < 0)
return false;
if (rd && FD_ISSET(fd, &rfd))
*rd = true;
if (wr && FD_ISSET(fd, &wfd))
*wr = true;
return !FD_ISSET(fd, &efd);
#endif
}
bool socket_send_all_blocking(int fd, const void *data_, size_t size,
bool no_signal)
{
const uint8_t *data = (const uint8_t*)data_;
int flags = no_signal ? MSG_NOSIGNAL : 0;
while (size)
{
ssize_t ret = send(fd, (const char*)data, size, flags);
if (!ret)
continue;
if (ret < 0)
{
if (!isagain((int)ret))
return false;
}
else
{
data += ret;
size -= ret;
}
}
return true;
}
bool socket_send_all_blocking_with_timeout(int fd,
const void *data_, size_t size,
int timeout, bool no_signal)
{
const uint8_t *data = (const uint8_t*)data_;
int flags = no_signal ? MSG_NOSIGNAL : 0;
retro_time_t deadline = cpu_features_get_time_usec();
if (timeout > 0)
deadline += (retro_time_t)timeout * 1000;
else
deadline += 5000000;
while (size)
{
ssize_t ret = send(fd, (const char*)data, size, flags);
if (!ret)
continue;
if (ret < 0)
{
int _timeout;
bool ready = true;
if (!isagain((int)ret))
return false;
_timeout = (int)((deadline - cpu_features_get_time_usec()) / 1000);
if (_timeout <= 0)
return false;
if (!socket_wait(fd, NULL, &ready, _timeout) || !ready)
return false;
}
else
{
data += ret;
size -= ret;
}
}
return true;
}
ssize_t socket_send_all_nonblocking(int fd, const void *data_, size_t size,
bool no_signal)
{
const uint8_t *data = (const uint8_t*)data_;
int flags = no_signal ? MSG_NOSIGNAL : 0;
while (size)
{
ssize_t ret = send(fd, (const char*)data, size, flags);
if (!ret)
break;
if (ret < 0)
{
if (isagain((int)ret))
break;
return -1;
}
else
{
data += ret;
size -= ret;
}
}
return (ssize_t)((size_t)data - (size_t)data_);
}
bool socket_bind(int fd, void *data)
{
struct addrinfo *addr = (struct addrinfo*)data;
{
int on = 1;
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR,
(char*)&on, sizeof(on));
}
return !bind(fd, addr->ai_addr, addr->ai_addrlen);
}
int socket_connect(int fd, void *data, bool timeout_enable)
{
struct addrinfo *addr = (struct addrinfo*)data;
#if !defined(_WIN32) && !defined(VITA) && !defined(WIIU) && !defined(_3DS)
if (timeout_enable)
{
struct timeval timeout;
timeout.tv_sec = 4;
timeout.tv_usec = 0;
setsockopt(fd, SOL_SOCKET, SO_SNDTIMEO, (char*)&timeout, sizeof(timeout));
}
#endif
#ifdef WIIU
{
int op = 1;
setsockopt(fd, SOL_SOCKET, SO_WINSCALE, &op, sizeof(op));
if (addr->ai_socktype == SOCK_STREAM)
{
int recvsz = WIIU_RCVBUF;
int sendsz = WIIU_SNDBUF;
setsockopt(fd, SOL_SOCKET, SO_TCPSACK, &op, sizeof(op));
setsockopt(fd, SOL_SOCKET, 0x10000, &op, sizeof(op));
setsockopt(fd, SOL_SOCKET, SO_RCVBUF, &recvsz, sizeof(recvsz));
setsockopt(fd, SOL_SOCKET, SO_SNDBUF, &sendsz, sizeof(sendsz));
}
}
#endif
return connect(fd, addr->ai_addr, addr->ai_addrlen);
}
bool socket_connect_with_timeout(int fd, void *data, int timeout)
{
int res;
struct addrinfo *addr = (struct addrinfo*)data;
if (!socket_nonblock(fd))
return false;
#ifdef WIIU
{
int op = 1;
setsockopt(fd, SOL_SOCKET, SO_WINSCALE, &op, sizeof(op));
if (addr->ai_socktype == SOCK_STREAM)
{
int recvsz = WIIU_RCVBUF;
int sendsz = WIIU_SNDBUF;
setsockopt(fd, SOL_SOCKET, SO_TCPSACK, &op, sizeof(op));
setsockopt(fd, SOL_SOCKET, 0x10000, &op, sizeof(op));
setsockopt(fd, SOL_SOCKET, SO_RCVBUF, &recvsz, sizeof(recvsz));
setsockopt(fd, SOL_SOCKET, SO_SNDBUF, &sendsz, sizeof(sendsz));
}
}
#endif
res = connect(fd, addr->ai_addr, addr->ai_addrlen);
if (res)
{
bool ready = true;
if (!isinprogress(res) && !isagain(res))
return false;
if (timeout <= 0)
timeout = 5000;
if (!socket_wait(fd, NULL, &ready, timeout) || !ready)
return false;
}
#if !defined(GEKKO) && defined(SO_ERROR)
{
int error = -1;
socklen_t errsz = sizeof(error);
getsockopt(fd, SOL_SOCKET, SO_ERROR, (char*)&error, &errsz);
if (error)
return false;
}
#endif
return true;
}
int socket_create(
const char *name,
enum socket_domain domain_type,
enum socket_type socket_type,
enum socket_protocol protocol_type)
{
int domain = 0;
int type = 0;
int protocol = 0;
switch (domain_type)
{
case SOCKET_DOMAIN_INET:
domain = AF_INET;
break;
default:
break;
}
switch (socket_type)
{
case SOCKET_TYPE_DATAGRAM:
type = SOCK_DGRAM;
break;
case SOCKET_TYPE_STREAM:
type = SOCK_STREAM;
break;
case SOCKET_TYPE_SEQPACKET:
default:
/* TODO/FIXME - implement */
break;
}
switch (protocol_type)
{
case SOCKET_PROTOCOL_TCP:
protocol = IPPROTO_TCP;
break;
case SOCKET_PROTOCOL_UDP:
protocol = IPPROTO_UDP;
break;
case SOCKET_PROTOCOL_NONE:
default:
break;
}
#ifdef VITA
return sceNetSocket(name, domain, type, protocol);
#else
return socket(domain, type, protocol);
#endif
}
void socket_set_target(void *data, socket_target_t *in_addr)
{
struct sockaddr_in *out_target = (struct sockaddr_in*)data;
switch (in_addr->domain)
{
case SOCKET_DOMAIN_INET:
out_target->sin_family = AF_INET;
break;
default:
out_target->sin_family = 0;
break;
}
#ifndef VITA
#ifdef GEKKO
out_target->sin_len = 8;
#endif
inet_ptrton(AF_INET, in_addr->server, &out_target->sin_addr);
#else
out_target->sin_addr = inet_aton(in_addr->server);
#endif
out_target->sin_port = inet_htons(in_addr->port);
}