RetroArch/gfx/drivers/rsx_shaders/fpshader_basic.fcg
2022-03-27 18:03:30 +02:00

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void main
(
float2 texcoord : TEXCOORD0,
float4 color : COLOR,
uniform sampler2D texture,
out float4 oColor : COLOR
)
{
oColor = color * tex2D(texture, texcoord);
}