/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2013-2014 - Jason Fetters * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include "../input_keymaps.h" #include "cocoa_input.h" #include "../../retroarch.h" #include "../../driver.h" #include "../drivers_keyboard/keyboard_event_apple.h" #include "../../ui/drivers/cocoa/cocoa_common.h" #include "../../ui/ui_companion_driver.h" #ifdef HAVE_COREMOTION #import static CMMotionManager *motionManager; #endif #ifdef HAVE_MFI #import #endif #if TARGET_OS_IPHONE #define HIDKEY(X) X #else #define HIDKEY(X) (X < 128) ? MAC_NATIVE_TO_HID[X] : 0 #endif #define MAX_ICADE_PROFILES 4 #define MAX_ICADE_KEYS 0x100 typedef struct icade_map { bool up; enum retro_key key; } icade_map_t; /* TODO/FIXME - * fix game focus toggle */ /* * FORWARD DECLARATIONS */ #ifdef OSX float cocoa_screen_get_backing_scale_factor(void); #endif #if TARGET_OS_IPHONE /* TODO/FIXME - static globals */ static bool small_keyboard_active = false; static icade_map_t icade_maps[MAX_ICADE_PROFILES][MAX_ICADE_KEYS]; #if TARGET_OS_IOS static UISelectionFeedbackGenerator *feedbackGenerator; #endif #endif static bool apple_key_state[MAX_KEYS]; /* Send keyboard inputs directly using RETROK_* codes * Used by the iOS custom keyboard implementation */ void apple_direct_input_keyboard_event(bool down, unsigned code, uint32_t character, uint32_t mod, unsigned device) { int apple_key = rarch_keysym_lut[code]; if (!apple_key) return; apple_key_state[apple_key] = down; input_keyboard_event(down, code, character, (enum retro_mod)mod, device); } #if TARGET_OS_IPHONE static bool apple_input_handle_small_keyboard(unsigned* code, bool down) { static uint8_t mapping[128]; static bool map_initialized; static const struct { uint8_t orig; uint8_t mod; } mapping_def[] = { { KEY_Grave, KEY_Escape }, { KEY_1, KEY_F1 }, { KEY_2, KEY_F2 }, { KEY_3, KEY_F3 }, { KEY_4, KEY_F4 }, { KEY_5, KEY_F5 }, { KEY_6, KEY_F6 }, { KEY_7, KEY_F7 }, { KEY_8, KEY_F8 }, { KEY_9, KEY_F9 }, { KEY_0, KEY_F10 }, { KEY_Minus, KEY_F11 }, { KEY_Equals, KEY_F12 }, { KEY_Up, KEY_PageUp }, { KEY_Down, KEY_PageDown }, { KEY_Left, KEY_Home }, { KEY_Right, KEY_End }, { KEY_Q, KP_7 }, { KEY_W, KP_8 }, { KEY_E, KP_9 }, { KEY_A, KP_4 }, { KEY_S, KP_5 }, { KEY_D, KP_6 }, { KEY_Z, KP_1 }, { KEY_X, KP_2 }, { KEY_C, KP_3 }, { 0 } }; unsigned translated_code = 0; if (!map_initialized) { int i; for (i = 0; mapping_def[i].orig; i ++) mapping[mapping_def[i].orig] = mapping_def[i].mod; map_initialized = true; } if (*code == KEY_RightShift) { small_keyboard_active = down; *code = 0; return true; } if (*code < 128) translated_code = mapping[*code]; /* Allow old keys to be released. */ if (!down && apple_key_state[*code]) return false; if ((!down && apple_key_state[translated_code]) || small_keyboard_active) { *code = translated_code; return true; } return false; } static bool apple_input_handle_icade_event(unsigned kb_type_idx, unsigned *code, bool *keydown) { static bool initialized = false; bool ret = false; if (!initialized) { unsigned i; unsigned j = 0; for (j = 0; j < MAX_ICADE_PROFILES; j++) { for (i = 0; i < MAX_ICADE_KEYS; i++) { icade_maps[j][i].key = RETROK_UNKNOWN; icade_maps[j][i].up = false; } } /* iPega PG-9017 */ j = 1; icade_maps[j][rarch_keysym_lut[RETROK_a]].key = RETROK_LEFT; icade_maps[j][rarch_keysym_lut[RETROK_q]].key = RETROK_LEFT; icade_maps[j][rarch_keysym_lut[RETROK_c]].key = RETROK_RIGHT; icade_maps[j][rarch_keysym_lut[RETROK_d]].key = RETROK_RIGHT; icade_maps[j][rarch_keysym_lut[RETROK_e]].key = RETROK_UP; icade_maps[j][rarch_keysym_lut[RETROK_w]].key = RETROK_UP; icade_maps[j][rarch_keysym_lut[RETROK_x]].key = RETROK_DOWN; icade_maps[j][rarch_keysym_lut[RETROK_z]].key = RETROK_DOWN; icade_maps[j][rarch_keysym_lut[RETROK_f]].key = RETROK_z; icade_maps[j][rarch_keysym_lut[RETROK_u]].key = RETROK_z; icade_maps[j][rarch_keysym_lut[RETROK_i]].key = RETROK_q; icade_maps[j][rarch_keysym_lut[RETROK_m]].key = RETROK_q; icade_maps[j][rarch_keysym_lut[RETROK_j]].key = RETROK_a; icade_maps[j][rarch_keysym_lut[RETROK_n]].key = RETROK_a; icade_maps[j][rarch_keysym_lut[RETROK_k]].key = RETROK_w; icade_maps[j][rarch_keysym_lut[RETROK_p]].key = RETROK_w; icade_maps[j][rarch_keysym_lut[RETROK_h]].key = RETROK_x; icade_maps[j][rarch_keysym_lut[RETROK_r]].key = RETROK_x; icade_maps[j][rarch_keysym_lut[RETROK_y]].key = RETROK_s; icade_maps[j][rarch_keysym_lut[RETROK_t]].key = RETROK_s; icade_maps[j][rarch_keysym_lut[RETROK_e]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_z]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_q]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_c]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_f]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_m]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_t]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_n]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_p]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_r]].up = true; /* 8-bitty */ j = 2; icade_maps[j][rarch_keysym_lut[RETROK_a]].key = RETROK_LEFT; icade_maps[j][rarch_keysym_lut[RETROK_q]].key = RETROK_LEFT; icade_maps[j][rarch_keysym_lut[RETROK_c]].key = RETROK_RIGHT; icade_maps[j][rarch_keysym_lut[RETROK_d]].key = RETROK_RIGHT; icade_maps[j][rarch_keysym_lut[RETROK_e]].key = RETROK_UP; icade_maps[j][rarch_keysym_lut[RETROK_w]].key = RETROK_UP; icade_maps[j][rarch_keysym_lut[RETROK_x]].key = RETROK_DOWN; icade_maps[j][rarch_keysym_lut[RETROK_z]].key = RETROK_DOWN; icade_maps[j][rarch_keysym_lut[RETROK_h]].key = RETROK_q; icade_maps[j][rarch_keysym_lut[RETROK_r]].key = RETROK_q; icade_maps[j][rarch_keysym_lut[RETROK_j]].key = RETROK_w; icade_maps[j][rarch_keysym_lut[RETROK_n]].key = RETROK_w; icade_maps[j][rarch_keysym_lut[RETROK_i]].key = RETROK_a; icade_maps[j][rarch_keysym_lut[RETROK_m]].key = RETROK_a; icade_maps[j][rarch_keysym_lut[RETROK_k]].key = RETROK_z; icade_maps[j][rarch_keysym_lut[RETROK_p]].key = RETROK_z; icade_maps[j][rarch_keysym_lut[RETROK_y]].key = RETROK_RSHIFT; icade_maps[j][rarch_keysym_lut[RETROK_t]].key = RETROK_RSHIFT; icade_maps[j][rarch_keysym_lut[RETROK_u]].key = RETROK_RETURN; icade_maps[j][rarch_keysym_lut[RETROK_f]].key = RETROK_RETURN; icade_maps[j][rarch_keysym_lut[RETROK_l]].key = RETROK_x; icade_maps[j][rarch_keysym_lut[RETROK_v]].key = RETROK_x; icade_maps[j][rarch_keysym_lut[RETROK_o]].key = RETROK_s; icade_maps[j][rarch_keysym_lut[RETROK_g]].key = RETROK_s; icade_maps[j][rarch_keysym_lut[RETROK_e]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_z]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_q]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_c]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_r]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_n]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_m]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_p]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_t]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_f]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_v]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_g]].up = true; /* SNES30 8bitDo */ j = 3; icade_maps[j][rarch_keysym_lut[RETROK_e]].key = RETROK_UP; icade_maps[j][rarch_keysym_lut[RETROK_w]].key = RETROK_UP; icade_maps[j][rarch_keysym_lut[RETROK_x]].key = RETROK_DOWN; icade_maps[j][rarch_keysym_lut[RETROK_z]].key = RETROK_DOWN; icade_maps[j][rarch_keysym_lut[RETROK_a]].key = RETROK_LEFT; icade_maps[j][rarch_keysym_lut[RETROK_q]].key = RETROK_LEFT; icade_maps[j][rarch_keysym_lut[RETROK_c]].key = RETROK_RIGHT; icade_maps[j][rarch_keysym_lut[RETROK_d]].key = RETROK_RIGHT; icade_maps[j][rarch_keysym_lut[RETROK_u]].key = RETROK_x; icade_maps[j][rarch_keysym_lut[RETROK_f]].key = RETROK_x; icade_maps[j][rarch_keysym_lut[RETROK_h]].key = RETROK_z; icade_maps[j][rarch_keysym_lut[RETROK_r]].key = RETROK_z; icade_maps[j][rarch_keysym_lut[RETROK_y]].key = RETROK_a; icade_maps[j][rarch_keysym_lut[RETROK_t]].key = RETROK_a; icade_maps[j][rarch_keysym_lut[RETROK_j]].key = RETROK_s; icade_maps[j][rarch_keysym_lut[RETROK_n]].key = RETROK_s; icade_maps[j][rarch_keysym_lut[RETROK_k]].key = RETROK_q; icade_maps[j][rarch_keysym_lut[RETROK_p]].key = RETROK_q; icade_maps[j][rarch_keysym_lut[RETROK_i]].key = RETROK_w; icade_maps[j][rarch_keysym_lut[RETROK_m]].key = RETROK_w; icade_maps[j][rarch_keysym_lut[RETROK_l]].key = RETROK_RSHIFT; icade_maps[j][rarch_keysym_lut[RETROK_v]].key = RETROK_RSHIFT; icade_maps[j][rarch_keysym_lut[RETROK_o]].key = RETROK_RETURN; icade_maps[j][rarch_keysym_lut[RETROK_g]].key = RETROK_RETURN; icade_maps[j][rarch_keysym_lut[RETROK_v]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_g]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_e]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_z]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_q]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_c]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_r]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_f]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_n]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_t]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_p]].up = true; icade_maps[j][rarch_keysym_lut[RETROK_m]].up = true; initialized = true; } if ((*code < MAX_ICADE_KEYS) && (icade_maps[kb_type_idx][*code].key != RETROK_UNKNOWN)) { *keydown = icade_maps[kb_type_idx][*code].up ? false : true; ret = true; *code = rarch_keysym_lut[icade_maps[kb_type_idx][*code].key]; } return ret; } void apple_input_keyboard_event(bool down, unsigned code, uint32_t character, uint32_t mod, unsigned device) { settings_t *settings = config_get_ptr(); bool keyboard_gamepad_enable = settings->bools.input_keyboard_gamepad_enable; bool small_keyboard_enable = settings->bools.input_small_keyboard_enable; if (keyboard_gamepad_enable) { if (apple_input_handle_icade_event( settings->uints.input_keyboard_gamepad_mapping_type, &code, &down)) character = 0; else code = 0; } else if (small_keyboard_enable) { if (apple_input_handle_small_keyboard(&code, down)) character = 0; } if (code == 0 || code >= MAX_KEYS) return; apple_key_state[code] = down; input_keyboard_event(down, input_keymaps_translate_keysym_to_rk(code), character, (enum retro_mod)mod, device); } #else void apple_input_keyboard_event(bool down, unsigned code, uint32_t character, uint32_t mod, unsigned device) { /* Taken from https://github.com/depp/keycode, * check keycode.h for license. */ static const unsigned char MAC_NATIVE_TO_HID[128] = { 4, 22, 7, 9, 11, 10, 29, 27, 6, 25,255, 5, 20, 26, 8, 21, 28, 23, 30, 31, 32, 33, 35, 34, 46, 38, 36, 45, 37, 39, 48, 18, 24, 47, 12, 19, 40, 15, 13, 52, 14, 51, 49, 54, 56, 17, 16, 55, 43, 44, 53, 42,255, 41,231,227,225, 57,226,224,229,230,228,255, 108, 99,255, 85,255, 87,255, 83,255,255,255, 84, 88,255, 86,109, 110,103, 98, 89, 90, 91, 92, 93, 94, 95,111, 96, 97,255,255,255, 62, 63, 64, 60, 65, 66,255, 68,255,104,107,105,255, 67,255, 69, 255,106,117, 74, 75, 76, 61, 77, 59, 78, 58, 80, 79, 81, 82,255 }; code = HIDKEY(code); if (code == 0 || code >= MAX_KEYS) return; apple_key_state[code] = down; input_keyboard_event(down, input_keymaps_translate_keysym_to_rk(code), character, (enum retro_mod)mod, device); } #endif static void *cocoa_input_init(const char *joypad_driver) { cocoa_input_data_t *apple = NULL; #ifdef HAVE_COREMOTION if (@available(macOS 10.15, *)) if (!motionManager) motionManager = [[CMMotionManager alloc] init]; #endif #if TARGET_OS_IOS if (!feedbackGenerator) feedbackGenerator = [[UISelectionFeedbackGenerator alloc] init]; [feedbackGenerator prepare]; #endif /* TODO/FIXME - shouldn't we free the above in case this fails for * TARGET_OS_IOS / HAVE_COREMOTION? */ if (!(apple = (cocoa_input_data_t*)calloc(1, sizeof(*apple)))) return NULL; input_keymaps_init_keyboard_lut(rarch_key_map_apple_hid); return apple; } static void cocoa_input_poll(void *data) { uint32_t i; cocoa_input_data_t *apple = (cocoa_input_data_t*)data; #ifndef IOS float backing_scale_factor = cocoa_screen_get_backing_scale_factor(); #else int backing_scale_factor = 1; #endif if (!apple) return; for (i = 0; i < apple->touch_count || i == 0; i++) { struct video_viewport vp; memset(&vp, 0, sizeof(vp)); video_driver_translate_coord_viewport_wrap( &vp, apple->touches[i].screen_x * backing_scale_factor, apple->touches[i].screen_y * backing_scale_factor, &apple->touches[i].fixed_x, &apple->touches[i].fixed_y, &apple->touches[i].full_x, &apple->touches[i].full_y); } } static int16_t cocoa_input_state( void *data, const input_device_driver_t *joypad, const input_device_driver_t *sec_joypad, rarch_joypad_info_t *joypad_info, const retro_keybind_set *binds, bool keyboard_mapping_blocked, unsigned port, unsigned device, unsigned idx, unsigned id) { cocoa_input_data_t *apple = (cocoa_input_data_t*)data; switch (device) { case RETRO_DEVICE_JOYPAD: if (id == RETRO_DEVICE_ID_JOYPAD_MASK) { unsigned i; /* Do a bitwise OR to combine both input * states together */ int16_t ret = 0; if (!keyboard_mapping_blocked) { for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++) { if ( (binds[port][i].key && binds[port][i].key < RETROK_LAST) && apple_key_state[rarch_keysym_lut[binds[port][i].key]]) ret |= (1 << i); } } return ret; } if (binds[port][id].valid) { if (id < RARCH_BIND_LIST_END) { if ( (binds[port][id].key && binds[port][id].key < RETROK_LAST) && apple_key_state[rarch_keysym_lut[binds[port][id].key]] && (id == RARCH_GAME_FOCUS_TOGGLE || !keyboard_mapping_blocked) ) return 1; } } break; case RETRO_DEVICE_ANALOG: { int16_t ret = 0; int id_minus_key = 0; int id_plus_key = 0; unsigned id_minus = 0; unsigned id_plus = 0; bool id_plus_valid = false; bool id_minus_valid = false; input_conv_analog_id_to_bind_id(idx, id, id_minus, id_plus); id_minus_valid = binds[port][id_minus].valid; id_plus_valid = binds[port][id_plus].valid; id_minus_key = binds[port][id_minus].key; id_plus_key = binds[port][id_plus].key; if (id_plus_valid && id_plus_key && id_plus_key < RETROK_LAST) { if (apple_key_state[rarch_keysym_lut[(enum retro_key)id_plus_key]]) ret = 0x7fff; } if (id_minus_valid && id_minus_key && id_minus_key < RETROK_LAST) { if (apple_key_state[rarch_keysym_lut[(enum retro_key)id_minus_key]]) ret += -0x7fff; } return ret; } break; case RETRO_DEVICE_KEYBOARD: return (id && id < RETROK_LAST) && apple_key_state[rarch_keysym_lut[(enum retro_key)id]]; case RETRO_DEVICE_MOUSE: case RARCH_DEVICE_MOUSE_SCREEN: { int16_t val = 0; switch (id) { case RETRO_DEVICE_ID_MOUSE_X: if (device == RARCH_DEVICE_MOUSE_SCREEN) { #ifdef IOS return apple->window_pos_x; #else return apple->window_pos_x * cocoa_screen_get_backing_scale_factor(); #endif } #ifdef IOS #ifdef HAVE_IOS_TOUCHMOUSE if (apple->window_pos_x > 0 || apple->mouse_grabbed) { val = apple->window_pos_x - apple->mouse_x_last; apple->mouse_x_last = apple->window_pos_x; } else val = apple->mouse_rel_x; #else val = apple->mouse_rel_x; #endif #else val = apple->window_pos_x - apple->mouse_x_last; apple->mouse_x_last = apple->window_pos_x; #endif return val; case RETRO_DEVICE_ID_MOUSE_Y: if (device == RARCH_DEVICE_MOUSE_SCREEN) { #ifdef IOS return apple->window_pos_y; #else return apple->window_pos_y * cocoa_screen_get_backing_scale_factor(); #endif } #ifdef IOS #ifdef HAVE_IOS_TOUCHMOUSE if (apple->window_pos_y > 0 || apple->mouse_grabbed) { val = apple->window_pos_y - apple->mouse_y_last; apple->mouse_y_last = apple->window_pos_y; } else val = apple->mouse_rel_y; #else val = apple->mouse_rel_y; #endif #else val = apple->window_pos_y - apple->mouse_y_last; apple->mouse_y_last = apple->window_pos_y; #endif return val; case RETRO_DEVICE_ID_MOUSE_LEFT: return apple->mouse_buttons & 1; case RETRO_DEVICE_ID_MOUSE_RIGHT: return apple->mouse_buttons & 2; case RETRO_DEVICE_ID_MOUSE_WHEELUP: return apple->mouse_wu; case RETRO_DEVICE_ID_MOUSE_WHEELDOWN: return apple->mouse_wd; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP: return apple->mouse_wl; case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN: return apple->mouse_wr; } } break; case RETRO_DEVICE_POINTER: case RARCH_DEVICE_POINTER_SCREEN: { // with a physical mouse that is hovering, the touch_count will be 0 // and apple->touches[0] will have the hover position if ((idx == 0 || idx < apple->touch_count) && (idx < MAX_TOUCHES)) { const cocoa_touch_data_t *touch = (const cocoa_touch_data_t *) &apple->touches[idx]; if (touch) { switch (id) { case RETRO_DEVICE_ID_POINTER_PRESSED: if (!apple->touch_count) return 0; if (device == RARCH_DEVICE_POINTER_SCREEN) return (touch->full_x != -0x8000) && (touch->full_y != -0x8000); /* Inside? */ return (touch->fixed_x != -0x8000) && (touch->fixed_y != -0x8000); /* Inside? */ case RETRO_DEVICE_ID_POINTER_X: return (device == RARCH_DEVICE_POINTER_SCREEN) ? touch->full_x : touch->fixed_x; case RETRO_DEVICE_ID_POINTER_Y: return (device == RARCH_DEVICE_POINTER_SCREEN) ? touch->full_y : touch->fixed_y; case RETRO_DEVICE_ID_POINTER_COUNT: return apple->touch_count; } } } } break; } return 0; } static void cocoa_input_free(void *data) { unsigned i; cocoa_input_data_t *apple = (cocoa_input_data_t*)data; if (!apple || !data) return; for (i = 0; i < MAX_KEYS; i++) apple_key_state[i] = 0; free(apple); } static uint64_t cocoa_input_get_capabilities(void *data) { return (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_MOUSE) | (1 << RETRO_DEVICE_KEYBOARD) | (1 << RETRO_DEVICE_POINTER) | (1 << RETRO_DEVICE_ANALOG); } static bool cocoa_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned rate) { if ( (action != RETRO_SENSOR_ACCELEROMETER_ENABLE) && (action != RETRO_SENSOR_ACCELEROMETER_DISABLE) && (action != RETRO_SENSOR_GYROSCOPE_ENABLE) && (action != RETRO_SENSOR_GYROSCOPE_DISABLE)) return false; #ifdef HAVE_MFI if (@available(iOS 14.0, macOS 11.0, tvOS 14.0, *)) { for (GCController *controller in [GCController controllers]) { if (!controller || controller.playerIndex != port) continue; if (!controller.motion) break; if (controller.motion.sensorsRequireManualActivation) { /* This is a bug, we assume if you turn on/off either * you want both on/off */ if ( (action == RETRO_SENSOR_ACCELEROMETER_ENABLE) || (action == RETRO_SENSOR_GYROSCOPE_ENABLE)) controller.motion.sensorsActive = YES; else controller.motion.sensorsActive = NO; } /* no such thing as update interval for GCController? */ return true; } } #endif #ifdef HAVE_COREMOTION if (port != 0) return false; if (!motionManager || !motionManager.deviceMotionAvailable) return false; if ( (action == RETRO_SENSOR_ACCELEROMETER_ENABLE) || (action == RETRO_SENSOR_GYROSCOPE_ENABLE)) { if (!motionManager.deviceMotionActive) [motionManager startDeviceMotionUpdates]; motionManager.deviceMotionUpdateInterval = 1.0f / (float)rate; } else { if (motionManager.deviceMotionActive) [motionManager stopDeviceMotionUpdates]; } return true; #else return false; #endif } static float cocoa_input_get_sensor_input(void *data, unsigned port, unsigned id) { #ifdef HAVE_MFI if (@available(iOS 14.0, *)) { for (GCController *controller in [GCController controllers]) { if (!controller || controller.playerIndex != port) continue; if (!controller.motion) break; switch (id) { case RETRO_SENSOR_ACCELEROMETER_X: return controller.motion.userAcceleration.x; case RETRO_SENSOR_ACCELEROMETER_Y: return controller.motion.userAcceleration.y; case RETRO_SENSOR_ACCELEROMETER_Z: return controller.motion.userAcceleration.z; case RETRO_SENSOR_GYROSCOPE_X: return controller.motion.rotationRate.x; case RETRO_SENSOR_GYROSCOPE_Y: return controller.motion.rotationRate.y; case RETRO_SENSOR_GYROSCOPE_Z: return controller.motion.rotationRate.z; } } } #endif #ifdef HAVE_COREMOTION if (port == 0 && motionManager && motionManager.deviceMotionActive) { switch (id) { case RETRO_SENSOR_ACCELEROMETER_X: return motionManager.deviceMotion.userAcceleration.x; case RETRO_SENSOR_ACCELEROMETER_Y: return motionManager.deviceMotion.userAcceleration.y; case RETRO_SENSOR_ACCELEROMETER_Z: return motionManager.deviceMotion.userAcceleration.z; case RETRO_SENSOR_GYROSCOPE_X: return motionManager.deviceMotion.rotationRate.x; case RETRO_SENSOR_GYROSCOPE_Y: return motionManager.deviceMotion.rotationRate.y; case RETRO_SENSOR_GYROSCOPE_Z: return motionManager.deviceMotion.rotationRate.z; } } #endif return 0.0f; } #if TARGET_OS_IOS static void cocoa_input_keypress_vibrate(void) { [feedbackGenerator selectionChanged]; [feedbackGenerator prepare]; } #endif #ifdef OSX static void cocoa_input_grab_mouse(void *data, bool state) { cocoa_input_data_t *apple = (cocoa_input_data_t*)data; if (state) { NSWindow *window = (BRIDGE NSWindow*)ui_companion_cocoa.get_main_window(nil); CGPoint window_pos = window.frame.origin; CGSize window_size = window.frame.size; CGPoint window_center = CGPointMake(window_pos.x + window_size.width / 2.0f, window_pos.y + window_size.height / 2.0f); CGWarpMouseCursorPosition(window_center); } CGAssociateMouseAndMouseCursorPosition(!state); cocoa_show_mouse(nil, !state); apple->mouse_grabbed = state; } #elif TARGET_OS_IOS static void cocoa_input_grab_mouse(void *data, bool state) { cocoa_input_data_t *apple = (cocoa_input_data_t*)data; apple->mouse_grabbed = state; if (@available(iOS 14, *)) [[CocoaView get] setNeedsUpdateOfPrefersPointerLocked]; } #endif input_driver_t input_cocoa = { cocoa_input_init, cocoa_input_poll, cocoa_input_state, cocoa_input_free, cocoa_input_set_sensor_state, cocoa_input_get_sensor_input, cocoa_input_get_capabilities, "cocoa", #if defined(OSX) || TARGET_OS_IOS cocoa_input_grab_mouse, #else NULL, /* grab_mouse */ #endif NULL, /* grab_stdin */ #if TARGET_OS_IOS cocoa_input_keypress_vibrate #else NULL /* vibrate */ #endif };