/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef _PS3_CTX_H #define _PS3_CTX_H #include "../gl_common.h" void gfx_ctx_get_available_resolutions (void); int gfx_ctx_check_resolution(unsigned resolution_id); float gfx_ctx_get_aspect_ratio(void); unsigned gfx_ctx_get_resolution_width(unsigned resolution_id); unsigned gfx_ctx_get_resolution_height(unsigned resolution_id); void gfx_ctx_set_projection(gl_t *gl, const struct gl_ortho *ortho, bool allow_rotate); void gfx_ctx_set_aspect_ratio(void *data, unsigned aspectratio_index); void gfx_ctx_set_overscan(void); void gfx_ctx_set_fbo(bool enable); void gfx_ctx_clear(void); void gfx_ctx_set_blend(bool enable); #endif