/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see <http://www.gnu.org/licenses/>. */ #ifndef __INTL_SPANISH_H #define __INTL_SPANISH_H /* IMPORTANT: * For non-english characters to work without proper unicode support, * we need this file to be encoded in ISO 8859-1 (Latin1), not UTF-8. * If you save this file as UTF-8, you'll break non-english characters * (e.g. German "Umlauts" and Portugese diacritics). */ /* DO NOT REMOVE THIS. If it causes build failure, it's because you saved the file as UTF-8. Read the above comment. */ extern const char force_iso_8859_1[sizeof("������")==6+1 ? 1 : -1]; #define RETRO_LBL_JOYPAD_B "Bot�n B RetroPad" #define RETRO_LBL_JOYPAD_Y "Bot�n Y RetroPad" #define RETRO_LBL_JOYPAD_SELECT "Bot�n Select RetroPad" #define RETRO_LBL_JOYPAD_START "Bot�n Start RetroPad" #define RETRO_LBL_JOYPAD_UP "Cruceta arriba RetroPad" #define RETRO_LBL_JOYPAD_DOWN "Cruceta abajo RetroPad" #define RETRO_LBL_JOYPAD_LEFT "Cruceta izda. RetroPad" #define RETRO_LBL_JOYPAD_RIGHT "Cruceta dcha. RetroPad" #define RETRO_LBL_JOYPAD_A "Bot�n A RetroPad" #define RETRO_LBL_JOYPAD_X "Bot�n X RetroPad" #define RETRO_LBL_JOYPAD_L "Bot�n L RetroPad" #define RETRO_LBL_JOYPAD_R "Bot�n R RetroPad" #define RETRO_LBL_JOYPAD_L2 "Bot�n L2 RetroPad" #define RETRO_LBL_JOYPAD_R2 "Bot�n R2 RetroPad" #define RETRO_LBL_JOYPAD_L3 "Bot�n L3 RetroPad" #define RETRO_LBL_JOYPAD_R3 "Bot�n R3 RetroPad" #define RETRO_LBL_TURBO_ENABLE "Activar turbo" #define RETRO_LBL_ANALOG_LEFT_X "X anal�gico izdo." #define RETRO_LBL_ANALOG_LEFT_Y "Y anal�gico izdo." #define RETRO_LBL_ANALOG_RIGHT_X "X anal�gico dcho." #define RETRO_LBL_ANALOG_RIGHT_Y "Y anal�gico dcho." #define RETRO_LBL_ANALOG_LEFT_X_PLUS "X + anal�gico izdo." #define RETRO_LBL_ANALOG_LEFT_X_MINUS "X - anal�gico izdo." #define RETRO_LBL_ANALOG_LEFT_Y_PLUS "Y + anal�gico izdo." #define RETRO_LBL_ANALOG_LEFT_Y_MINUS "Y - anal�gico izdo." #define RETRO_LBL_ANALOG_RIGHT_X_PLUS "X + anal�gico dcho." #define RETRO_LBL_ANALOG_RIGHT_X_MINUS "X - anal�gico dcho." #define RETRO_LBL_ANALOG_RIGHT_Y_PLUS "Y + anal�gico dcho." #define RETRO_LBL_ANALOG_RIGHT_Y_MINUS "Y - anal�gico dcho." #define RETRO_LBL_FAST_FORWARD_KEY "Acelerador" #define RETRO_LBL_FAST_FORWARD_HOLD_KEY "Alternar acelerador" #define RETRO_LBL_LOAD_STATE_KEY "Carga r�pida" #define RETRO_LBL_SAVE_STATE_KEY "Guardado r�pido" #define RETRO_LBL_FULLSCREEN_TOGGLE_KEY "Alt. pantalla completa" #define RETRO_LBL_QUIT_KEY "Tecla de abandonar" #define RETRO_LBL_STATE_SLOT_PLUS "Siguiente ranura r�pida" #define RETRO_LBL_STATE_SLOT_MINUS "Ranura r�pida anterior" #define RETRO_LBL_REWIND "Rebobinar" #define RETRO_LBL_MOVIE_RECORD_TOGGLE "Alt. grabaci�n" #define RETRO_LBL_PAUSE_TOGGLE "Alternar pausa" #define RETRO_LBL_FRAMEADVANCE "Avanzar fotograma" #define RETRO_LBL_RESET "Reiniciar" #define RETRO_LBL_SHADER_NEXT "Siguiente shader" #define RETRO_LBL_SHADER_PREV "Shader anterior" #define RETRO_LBL_CHEAT_INDEX_PLUS "Siguiente �ndice de trucos" #define RETRO_LBL_CHEAT_INDEX_MINUS "�ndice de trucos anterior" #define RETRO_LBL_CHEAT_TOGGLE "Alternar trucos" #define RETRO_LBL_SCREENSHOT "Capturar pantalla" #define RETRO_LBL_MUTE "Silenciar sonido" #define RETRO_LBL_OSK "Activar teclado en pantalla" #define RETRO_LBL_NETPLAY_FLIP "Cambiar usuario de red" #define RETRO_LBL_SLOWMOTION "C�mara lenta" #define RETRO_LBL_ENABLE_HOTKEY "Activar teclas r�pidas" #define RETRO_LBL_VOLUME_UP "Subir volumen" #define RETRO_LBL_VOLUME_DOWN "Bajar volumen" #define RETRO_LBL_OVERLAY_NEXT "Siguiente sobreimposici�n" #define RETRO_LBL_DISK_EJECT_TOGGLE "Alt. expulsar disco" #define RETRO_LBL_DISK_NEXT "Cambiar a siguiente disco" #define RETRO_LBL_DISK_PREV "Cambiar a disco anterior" #define RETRO_LBL_GRAB_MOUSE_TOGGLE "Alternar captura de rat�n" #define RETRO_LBL_MENU_TOGGLE "Alternar men�" #endif