/* RetroArch - A frontend for libretro. * Copyright (C) 2013-2014 - Jason Fetters * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef _JOYPAD_CONNECTION_H #define _JOYPAD_CONNECTION_H #include #include #include #include #include #include "../input_driver.h" #define VID_NONE 0x0000 #define VID_NINTENDO swap_if_big16(0x057e) #define VID_SONY swap_if_big16(0x054c) #define VID_MICRONTEK swap_if_big16(0x0079) #define VID_PCS swap_if_big16(0x0810) #define VID_PS3_CLONE swap_if_big16(0x0313) #define VID_SNES_CLONE swap_if_big16(0x081f) #define PID_NONE 0x0000 #define PID_NINTENDO_PRO swap_if_big16(0x0330) #define PID_SONY_DS3 swap_if_big16(0x0268) #define PID_SONY_DS4 swap_if_big16(0x05c4) #define PID_DS3_CLONE swap_if_big16(0x20d6) #define PID_SNES_CLONE swap_if_big16(0xe401) #define PID_MICRONTEK_NES swap_if_big16(0x0011) #define PID_NINTENDO_GCA swap_if_big16(0x0337) #define PID_PCS_PS2PSX swap_if_big16(0x0001) #define PID_PCS_PSX2PS3 swap_if_big16(0x0003) struct joypad_connection { bool connected; struct pad_connection_interface *iface; void* data; }; typedef struct pad_connection_interface { void* (*init)(void *data, uint32_t slot, hid_driver_t *driver); void (*deinit)(void* device); void (*packet_handler)(void* device, uint8_t *packet, uint16_t size); void (*set_rumble)(void* device, enum retro_rumble_effect effect, uint16_t strength); void (*get_buttons)(void *data, input_bits_t *state); int16_t (*get_axis)(void *data, unsigned axis); const char* (*get_name)(void *data); bool (*button)(void *data, uint16_t joykey); } pad_connection_interface_t; extern pad_connection_interface_t pad_connection_wii; extern pad_connection_interface_t pad_connection_wiiupro; extern pad_connection_interface_t pad_connection_ps3; extern pad_connection_interface_t pad_connection_ps4; extern pad_connection_interface_t pad_connection_snesusb; extern pad_connection_interface_t pad_connection_nesusb; extern pad_connection_interface_t pad_connection_wiiugca; extern pad_connection_interface_t pad_connection_ps2adapter; extern pad_connection_interface_t pad_connection_psxadapter; int32_t pad_connection_pad_init(joypad_connection_t *joyconn, const char* name, uint16_t vid, uint16_t pid, void *data, hid_driver_t *driver); joypad_connection_t *pad_connection_init(unsigned pads); void pad_connection_destroy(joypad_connection_t *joyconn); void pad_connection_pad_deinit(joypad_connection_t *joyconn, uint32_t idx); void pad_connection_packet(joypad_connection_t *joyconn, uint32_t idx, uint8_t* data, uint32_t length); void pad_connection_get_buttons(joypad_connection_t *joyconn, unsigned idx, input_bits_t* state); int16_t pad_connection_get_axis(joypad_connection_t *joyconn, unsigned idx, unsigned i); /* Determine if connected joypad is a hidpad backed device. * If false, pad_connection_packet cannot be used */ bool pad_connection_has_interface(joypad_connection_t *joyconn, unsigned idx); int pad_connection_find_vacant_pad(joypad_connection_t *joyconn); bool pad_connection_rumble(joypad_connection_t *s, unsigned pad, enum retro_rumble_effect effect, uint16_t strength); const char* pad_connection_get_name(joypad_connection_t *joyconn, unsigned idx); #endif