/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "image.h" #include "../d3d/d3d_wrapper.h" bool texture_image_load(struct texture_image *out_img, const char *path) { d3d_video_t *d3d = (d3d_video_t*)driver.video_data; D3DXIMAGE_INFO m_imageInfo; out_img->vertex_buf = NULL; out_img->pixels = d3d_texture_new(d3d->dev, path, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, &m_imageInfo, NULL); if (!out_img->pixels) return false; /* create a vertex buffer for the quad that will display the texture */ out_img->vertex_buf = (LPDIRECT3DVERTEXBUFFER)d3d_vertex_buffer_new( d3d->dev, 4 * sizeof(Vertex), D3DUSAGE_WRITEONLY, D3DFVF_CUSTOMVERTEX, D3DPOOL_MANAGED, NULL); if (!out_img->vertex_buf) { d3d_texture_free(out_img->pixels); return false; } out_img->width = m_imageInfo.Width; out_img->height = m_imageInfo.Height; return true; } void texture_image_free(struct texture_image *img) { if (!img) return; d3d_vertex_buffer_free(img->vertex_buf); d3d_texture_free(img->pixels); memset(img, 0, sizeof(*img)); }