/* Copyright (C) 2010-2017 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (retro_miscellaneous.h). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __RARCH_MISCELLANEOUS_H #define __RARCH_MISCELLANEOUS_H #include #if defined(_WIN32) && !defined(_XBOX) #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #include #elif defined(_WIN32) && defined(_XBOX) #include #endif #include #ifdef _MSC_VER #include #endif #ifndef PATH_MAX_LENGTH #if defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(GEKKO)|| defined(WIIU) #define PATH_MAX_LENGTH 512 #else #define PATH_MAX_LENGTH 4096 #endif #endif #ifndef MAX #define MAX(a, b) ((a) > (b) ? (a) : (b)) #endif #ifndef MIN #define MIN(a, b) ((a) < (b) ? (a) : (b)) #endif #define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0])) #define BIT_SET(a, bit) ((a)[(bit) >> 3] |= (1 << ((bit) & 7))) #define BIT_CLEAR(a, bit) ((a)[(bit) >> 3] &= ~(1 << ((bit) & 7))) #define BIT_GET(a, bit) ((a)[(bit) >> 3] & (1 << ((bit) & 7))) #define BIT16_SET(a, bit) ((a) |= (1 << ((bit) & 15))) #define BIT16_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 15))) #define BIT16_GET(a, bit) (!!((a) & (1 << ((bit) & 15)))) #define BIT16_CLEAR_ALL(a) ((a) = 0) #define BIT32_SET(a, bit) ((a) |= (1 << ((bit) & 31))) #define BIT32_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 31))) #define BIT32_GET(a, bit) (!!((a) & (1 << ((bit) & 31)))) #define BIT32_CLEAR_ALL(a) ((a) = 0) #define BIT64_SET(a, bit) ((a) |= (UINT64_C(1) << ((bit) & 63))) #define BIT64_CLEAR(a, bit) ((a) &= ~(UINT64_C(1) << ((bit) & 63))) #define BIT64_GET(a, bit) (!!((a) & (UINT64_C(1) << ((bit) & 63)))) #define BIT64_CLEAR_ALL(a) ((a) = 0) #define BIT128_SET(a, bit) ((a).data[(bit) >> 5] |= (1 << ((bit) & 31))) #define BIT128_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(1 << ((bit) & 31))) #define BIT128_GET(a, bit) ((a).data[(bit) >> 5] & (1 << ((bit) & 31))) #define BIT128_CLEAR_ALL(a) memset(&(a), 0, sizeof(a)); /* Helper macros and struct to keep track of many booleans. * To check for multiple bits, use &&, not &. * For OR, | can be used. */ typedef struct { uint32_t data[8]; } retro_bits_t; #endif