/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "../general.h" #include "rarch_console_settings.h" void rarch_settings_change(unsigned setting) { switch(setting) { case S_ASPECT_RATIO_DECREMENT: if(g_settings.video.aspect_ratio_idx > 0) g_settings.video.aspect_ratio_idx--; break; case S_ASPECT_RATIO_INCREMENT: if(g_settings.video.aspect_ratio_idx < LAST_ASPECT_RATIO) g_settings.video.aspect_ratio_idx++; break; case S_AUDIO_MUTE: g_extern.audio_data.mute = !g_extern.audio_data.mute; break; case S_AUDIO_CONTROL_RATE_DECREMENT: if (g_settings.audio.rate_control_delta > 0.0) g_settings.audio.rate_control_delta -= 0.001; if (g_settings.audio.rate_control_delta == 0.0) g_settings.audio.rate_control = false; else g_settings.audio.rate_control = true; break; case S_AUDIO_CONTROL_RATE_INCREMENT: if (g_settings.audio.rate_control_delta < 0.2) g_settings.audio.rate_control_delta += 0.001; g_settings.audio.rate_control = true; break; case S_FRAME_ADVANCE: g_extern.lifecycle_state |= (1ULL << RARCH_FRAMEADVANCE); g_extern.console.rmenu.mode = MODE_EMULATION; break; case S_HW_TEXTURE_FILTER: g_settings.video.smooth = !g_settings.video.smooth; break; case S_HW_TEXTURE_FILTER_2: g_settings.video.second_pass_smooth = !g_settings.video.second_pass_smooth; break; case S_OVERSCAN_DECREMENT: g_extern.console.screen.overscan_amount -= 0.01f; g_extern.console.screen.state.overscan.enable = true; if(g_extern.console.screen.overscan_amount == 0.0f) g_extern.console.screen.state.overscan.enable = false; break; case S_OVERSCAN_INCREMENT: g_extern.console.screen.overscan_amount += 0.01f; g_extern.console.screen.state.overscan.enable = true; if(g_extern.console.screen.overscan_amount == 0.0f) g_extern.console.screen.state.overscan.enable = 0; break; case S_RESOLUTION_PREVIOUS: if (g_extern.console.screen.resolutions.current.idx) { g_extern.console.screen.resolutions.current.idx--; g_extern.console.screen.resolutions.current.id = g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx]; } break; case S_RESOLUTION_NEXT: if (g_extern.console.screen.resolutions.current.idx + 1 < g_extern.console.screen.resolutions.count) { g_extern.console.screen.resolutions.current.idx++; g_extern.console.screen.resolutions.current.id = g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx]; } break; case S_QUIT: g_extern.console.rmenu.state.ingame_menu.enable = false; g_extern.console.rmenu.mode = MODE_EXIT; break; case S_QUIT_RARCH: g_extern.console.rmenu.mode = MODE_EXIT; break; case S_RETURN_TO_GAME: g_extern.console.rmenu.mode = MODE_EMULATION; break; case S_RETURN_TO_LAUNCHER: g_extern.console.external_launch.enable = true; g_extern.console.rmenu.mode = MODE_EXIT; break; case S_RETURN_TO_MENU: g_extern.console.rmenu.mode = MODE_MENU; break; case S_ROTATION_DECREMENT: if(g_extern.console.screen.orientation > 0) g_extern.console.screen.orientation--; break; case S_ROTATION_INCREMENT: if(g_extern.console.screen.orientation < LAST_ORIENTATION) g_extern.console.screen.orientation++; break; case S_START_RARCH: g_extern.console.rmenu.mode = MODE_INIT; break; case S_REWIND: g_settings.rewind_enable = !g_settings.rewind_enable; break; case S_SAVESTATE_DECREMENT: if(g_extern.state_slot != 0) g_extern.state_slot--; break; case S_SAVESTATE_INCREMENT: g_extern.state_slot++; break; case S_SCALE_ENABLED: g_settings.video.render_to_texture = !g_settings.video.render_to_texture; break; case S_SCALE_FACTOR_DECREMENT: g_settings.video.fbo.scale_x -= 1.0f; g_settings.video.fbo.scale_y -= 1.0f; break; case S_SCALE_FACTOR_INCREMENT: g_settings.video.fbo.scale_x += 1.0f; g_settings.video.fbo.scale_y += 1.0f; break; case S_THROTTLE: if(!g_extern.system.force_nonblock) g_extern.console.screen.state.throttle.enable = !g_extern.console.screen.state.throttle.enable; break; case S_TRIPLE_BUFFERING: g_extern.console.screen.state.triple_buffering.enable = !g_extern.console.screen.state.triple_buffering.enable; break; } } void rarch_settings_default(unsigned setting) { switch(setting) { case S_DEF_ASPECT_RATIO: g_settings.video.aspect_ratio_idx = ASPECT_RATIO_4_3; break; case S_DEF_AUDIO_MUTE: g_extern.audio_data.mute = false; break; case S_DEF_AUDIO_CONTROL_RATE: #ifdef GEKKO g_settings.audio.rate_control_delta = 0.006; g_settings.audio.rate_control = true; #else g_settings.audio.rate_control_delta = 0.0; g_settings.audio.rate_control = false; #endif break; case S_DEF_HW_TEXTURE_FILTER: g_settings.video.smooth = 1; break; case S_DEF_HW_TEXTURE_FILTER_2: g_settings.video.second_pass_smooth = 1; break; case S_DEF_OVERSCAN: g_extern.console.screen.overscan_amount = 0.0f; g_extern.console.screen.state.overscan.enable = false; break; case S_DEF_ROTATION: g_extern.console.screen.orientation = ORIENTATION_NORMAL; break; case S_DEF_THROTTLE: if(!g_extern.system.force_nonblock) g_extern.console.screen.state.throttle.enable = true; break; case S_DEF_TRIPLE_BUFFERING: g_extern.console.screen.state.triple_buffering.enable = true; break; case S_DEF_SAVE_STATE: g_extern.state_slot = 0; break; case S_DEF_SCALE_ENABLED: g_settings.video.render_to_texture = true; g_settings.video.fbo.scale_x = 2.0f; g_settings.video.fbo.scale_y = 2.0f; break; case S_DEF_SCALE_FACTOR: g_settings.video.fbo.scale_x = 2.0f; g_settings.video.fbo.scale_y = 2.0f; break; } } void rarch_settings_msg(unsigned setting, unsigned delay) { char str[PATH_MAX], tmp[PATH_MAX]; msg_queue_clear(g_extern.msg_queue); (void)tmp; switch(setting) { case S_MSG_CACHE_PARTITION: snprintf(str, sizeof(str), "INFO - All the contents of the ZIP files you have selected\nare extracted to this partition."); break; case S_MSG_CHANGE_CONTROLS: snprintf(str, sizeof(str), "INFO - Press LEFT/RIGHT to change the controls, and press\n[RetroPad Start] to reset a button to default values."); break; case S_MSG_EXTRACTED_ZIPFILE: switch(g_extern.file_state.zip_extract_mode) { case ZIP_EXTRACT_TO_CURRENT_DIR: snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted to current directory."); break; case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE: snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted, now loading first file."); break; #ifdef HAVE_HDD_CACHE_PARTITION case ZIP_EXTRACT_TO_CACHE_DIR: snprintf(str, sizeof(str), "INFO - ZIP file successfully extracted to cache partition."); break; #endif } break; case S_MSG_LOADING_ROM: fill_pathname_base(tmp, g_extern.file_state.rom_path, sizeof(tmp)); snprintf(str, sizeof(str), "INFO - Loading %s...", tmp); break; case S_MSG_DIR_LOADING_ERROR: snprintf(str, sizeof(str), "ERROR - Failed to open selected directory."); break; case S_MSG_ROM_LOADING_ERROR: snprintf(str, sizeof(str), "ERROR - An error occurred during ROM loading."); break; case S_MSG_NOT_IMPLEMENTED: snprintf(str, sizeof(str), "TODO - Not yet implemented."); break; case S_MSG_RESIZE_SCREEN: snprintf(str, sizeof(str), "INFO - Resize the screen by moving around the two analog sticks.\nPress [RetroPad X] to reset to default values, and [RetroPad A] to go back.\nTo select the resized screen mode, set Aspect Ratio to: 'Custom'."); break; case S_MSG_RESTART_RARCH: snprintf(str, sizeof(str), "INFO - You need to restart RetroArch."); break; case S_MSG_SELECT_LIBRETRO_CORE: snprintf(str, sizeof(str), "INFO - Select a Libretro core from the menu."); break; case S_MSG_SELECT_SHADER: snprintf(str, sizeof(str), "INFO - Select a shader from the menu."); break; case S_MSG_SHADER_LOADING_SUCCEEDED: snprintf(str, sizeof(str), "INFO - Shader successfully loaded."); break; } msg_queue_push(g_extern.msg_queue, str, 1, delay); } void rarch_settings_create_menu_item_label_w(wchar_t *strwbuf, unsigned setting, size_t size) { char str[PATH_MAX]; rarch_settings_create_menu_item_label(str, setting, sizeof(str)); convert_char_to_wchar(strwbuf, str, size); } void rarch_settings_create_menu_item_label(char * str, unsigned setting, size_t size) { switch (setting) { case S_LBL_ASPECT_RATIO: snprintf(str, size, "Aspect Ratio: %s", aspectratio_lut[g_settings.video.aspect_ratio_idx].name); break; case S_LBL_SHADER: snprintf(str, size, "Shader #1: %s", g_settings.video.cg_shader_path); break; case S_LBL_SHADER_2: snprintf(str, size, "Shader #2: %s", g_settings.video.second_pass_shader); break; case S_LBL_RARCH_VERSION: snprintf(str, size, "RetroArch %s", PACKAGE_VERSION); break; case S_LBL_SCALE_FACTOR: snprintf(str, size, "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo.scale_x, g_settings.video.fbo.scale_y); break; case S_LBL_ROTATION: snprintf(str, size, "Rotation: %s", rotation_lut[g_extern.console.screen.orientation]); break; case S_LBL_LOAD_STATE_SLOT: snprintf(str, size, "Load State #%d", g_extern.state_slot); break; case S_LBL_SAVE_STATE_SLOT: snprintf(str, size, "Save State #%d", g_extern.state_slot); break; case S_LBL_ZIP_EXTRACT: { char msg[128]; switch(g_extern.file_state.zip_extract_mode) { case ZIP_EXTRACT_TO_CURRENT_DIR: snprintf(msg, sizeof(msg), "Current dir"); break; case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE: snprintf(msg, sizeof(msg), "Current dir and load first file"); break; case ZIP_EXTRACT_TO_CACHE_DIR: snprintf(msg, sizeof(msg), "Cache dir"); break; } snprintf(str, size, "ZIP Extract: %s", msg); } break; } } #if defined(_XBOX360) #define DEFAULT_GAMMA 1 #else #define DEFAULT_GAMMA 0 #endif void rarch_settings_set_default(void) { // g_settings g_settings.rewind_enable = false; #ifdef HAVE_XML strlcpy(g_settings.cheat_database, default_paths.port_dir, sizeof(g_settings.cheat_database)); #endif #if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL) strlcpy(g_settings.video.cg_shader_path, default_paths.shader_file, sizeof(g_settings.video.cg_shader_path)); strlcpy(g_settings.video.second_pass_shader, default_paths.shader_file, sizeof(g_settings.video.second_pass_shader)); g_settings.video.second_pass_smooth = true; #endif #if defined(_XBOX360) g_settings.video.shader_type = RARCH_SHADER_HLSL; #elif defined(__PSL1GHT__) g_settings.video.shader_type = RARCH_SHADER_GLSL; #elif defined(__CELLOS_LV2__) g_settings.video.shader_type = RARCH_SHADER_CG; #elif defined(HAVE_GLSL) g_settings.video.shader_type = RARCH_SHADER_GLSL; #else g_settings.video.shader_type = RARCH_SHADER_NONE; #endif #ifdef HAVE_FBO g_settings.video.fbo.scale_x = 2.0f; g_settings.video.fbo.scale_y = 2.0f; #endif #ifdef GEKKO g_settings.audio.rate_control_delta = 0.006; g_settings.audio.rate_control = true; #endif g_settings.video.render_to_texture = true; g_settings.video.smooth = true; g_settings.video.vsync = true; g_settings.video.refresh_rate = 59.92; strlcpy(g_settings.system_directory, default_paths.system_dir, sizeof(g_settings.system_directory)); g_settings.video.msg_pos_x = 0.05f; g_settings.video.msg_pos_y = 0.90f; g_settings.video.aspect_ratio = -1.0f; // g_extern strlcpy(g_extern.console.main_wrap.paths.default_sram_dir, default_paths.sram_dir, sizeof(g_extern.console.main_wrap.paths.default_sram_dir)); g_extern.console.screen.state.overscan.enable = false; g_extern.console.screen.overscan_amount = 0.0f; g_extern.console.sound.custom_bgm.enable = true; g_extern.console.screen.gamma_correction = DEFAULT_GAMMA; g_extern.console.screen.state.screenshots.enable = true; g_extern.console.screen.state.throttle.enable = true; g_extern.console.rmenu.state.msg_info.enable = true; g_extern.console.screen.state.triple_buffering.enable = true; g_extern.console.main_wrap.state.default_savestate_dir.enable = false; g_extern.console.main_wrap.state.default_sram_dir.enable = false; g_extern.console.screen.orientation = ORIENTATION_NORMAL; g_extern.console.screen.resolutions.current.id = 0; strlcpy(g_extern.console.main_wrap.paths.default_rom_startup_dir, default_paths.filebrowser_startup_dir, sizeof(g_extern.console.main_wrap.paths.default_rom_startup_dir)); strlcpy(g_extern.console.main_wrap.paths.default_savestate_dir, default_paths.savestate_dir, sizeof(g_extern.console.main_wrap.paths.default_savestate_dir)); g_settings.video.aspect_ratio_idx = 0; g_extern.console.block_config_read = true; g_extern.state_slot = 0; g_extern.audio_data.mute = 0; g_extern.verbose = true; g_extern.console.rmenu.mode = MODE_MENU; g_extern.console.rmenu.font_size = 1.0f; g_extern.console.sound.mode = SOUND_MODE_NORMAL; g_extern.console.screen.viewports.custom_vp.width = 0; g_extern.console.screen.viewports.custom_vp.height = 0; g_extern.console.screen.viewports.custom_vp.x = 0; g_extern.console.screen.viewports.custom_vp.y = 0; #ifdef _XBOX1 g_extern.console.screen.state.flicker_filter.enable = 1; g_extern.console.sound.volume_level = 0; #endif g_extern.console.screen.state.soft_filter.enable = true; #ifdef HAVE_ZLIB g_extern.file_state.zip_extract_mode = 0; #endif }