/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __RARCH_IMAGE_CONTEXT_H #define __RARCH_IMAGE_CONTEXT_H #include #include enum image_process_code { IMAGE_PROCESS_ERROR = -2, IMAGE_PROCESS_ERROR_END = -1, IMAGE_PROCESS_NEXT = 0, IMAGE_PROCESS_END = 1, }; struct texture_image { unsigned width; unsigned height; #ifdef _XBOX1 unsigned x; unsigned y; void *texture_buf; void *vertex_buf; #endif uint32_t *pixels; }; bool texture_image_load(struct texture_image *img, const char *path); void texture_image_free(struct texture_image *img); #endif