#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(binding = 0, std430) buffer _3 { ivec4 _0; uvec4 _1; } _5; layout(binding = 1, std430) buffer _4 { uvec4 _0; ivec4 _1; } _6; void main() { bvec4 _34 = equal(ivec4(_5._1), _5._0); bvec4 _35 = equal(_5._0, ivec4(_5._1)); bvec4 _36 = equal(_5._1, _5._1); bvec4 _37 = equal(_5._0, _5._0); _6._0 = mix(uvec4(0u), uvec4(1u), _34); _6._0 = mix(uvec4(0u), uvec4(1u), _35); _6._0 = mix(uvec4(0u), uvec4(1u), _36); _6._0 = mix(uvec4(0u), uvec4(1u), _37); _6._1 = mix(ivec4(0), ivec4(1), _34); _6._1 = mix(ivec4(0), ivec4(1), _35); _6._1 = mix(ivec4(0), ivec4(1), _36); _6._1 = mix(ivec4(0), ivec4(1), _37); }