/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #ifndef __PSL1GHT__ #include #endif #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include #include "../input_driver.h" #ifdef HAVE_MOUSE #ifndef MAX_MICE #define MAX_MICE 7 #endif #endif /* TODO/FIXME - * fix game focus toggle */ typedef struct { float x; float y; float z; } sensor_t; typedef struct ps3_input { #ifdef HAVE_MOUSE unsigned mice_connected; #else void *empty; #endif } ps3_input_t; #ifdef HAVE_MOUSE static void ps3_input_poll(void *data) { CellMouseInfo mouse_info; ps3_input_t *ps3 = (ps3_input_t*)data; cellMouseGetInfo(&mouse_info); ps3->mice_connected = mouse_info.now_connect; } static int16_t ps3_mouse_device_state(ps3_input_t *ps3, unsigned user, unsigned id) { CellMouseData mouse_state; cellMouseGetData(id, &mouse_state); if (!ps3->mice_connected) return 0; switch (id) { /* TODO: mouse wheel up/down */ case RETRO_DEVICE_ID_MOUSE_LEFT: return (mouse_state.buttons & CELL_MOUSE_BUTTON_1); case RETRO_DEVICE_ID_MOUSE_RIGHT: return (mouse_state.buttons & CELL_MOUSE_BUTTON_2); case RETRO_DEVICE_ID_MOUSE_X: return (mouse_state.x_axis); case RETRO_DEVICE_ID_MOUSE_Y: return (mouse_state.y_axis); } return 0; } #endif static int16_t ps3_input_state( void *data, const input_device_driver_t *joypad, const input_device_driver_t *sec_joypad, rarch_joypad_info_t *joypad_info, const struct retro_keybind **binds, bool keyboard_mapping_blocked, unsigned port, unsigned device, unsigned idx, unsigned id) { ps3_input_t *ps3 = (ps3_input_t*)data; if (!ps3) return 0; switch (device) { case RETRO_DEVICE_JOYPAD: case RETRO_DEVICE_ANALOG: break; #if 0 case RETRO_DEVICE_SENSOR_ACCELEROMETER: switch (id) { /* Fixed range of 0x000 - 0x3ff */ case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X: return ps3->accelerometer_state[port].x; case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y: return ps3->accelerometer_state[port].y; case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z: return ps3->accelerometer_state[port].z; default: break; } break; #endif #ifdef HAVE_MOUSE case RETRO_DEVICE_MOUSE: return ps3_mouse_device_state(data, port, id); #endif } return 0; } static void ps3_input_free_input(void *data) { ps3_input_t *ps3 = (ps3_input_t*)data; if (!ps3) return; #ifdef HAVE_MOUSE cellMouseEnd(); #endif free(data); } static void* ps3_input_init(const char *joypad_driver) { ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3)); if (!ps3) return NULL; #ifdef HAVE_MOUSE cellMouseInit(MAX_MICE); #endif return ps3; } static uint64_t ps3_input_get_capabilities(void *data) { return #ifdef HAVE_MOUSE (1 << RETRO_DEVICE_MOUSE) | #endif (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG); } static bool ps3_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate) { CellPadInfo2 pad_info; switch (action) { case RETRO_SENSOR_ACCELEROMETER_ENABLE: cellPadGetInfo2(&pad_info); if ((pad_info.device_capability[port] & CELL_PAD_CAPABILITY_SENSOR_MODE) == CELL_PAD_CAPABILITY_SENSOR_MODE) { cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON); return true; } break; case RETRO_SENSOR_ACCELEROMETER_DISABLE: cellPadSetPortSetting(port, 0); return true; default: break; } return false; } input_driver_t input_ps3 = { ps3_input_init, #ifdef HAVE_MOUSE ps3_input_poll, #else NULL, /* poll */ #endif ps3_input_state, ps3_input_free_input, ps3_input_set_sensor_state, NULL, ps3_input_get_capabilities, "ps3", NULL, /* grab_mouse */ NULL };