/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2019 - Francisco Javier Trujillo Mata * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include "../font_driver.h" #define FONTM_TEXTURE_COLOR GS_SETREG_RGBAQ(0x80,0x80,0x80,0x80,0x00) #define FONTM_TEXTURE_SCALED 0.5f #define FONTM_TEXTURE_LEFT_MARGIN 0 #define FONTM_TEXTURE_BOTTOM_MARGIN 15 #define FONTM_TEXTURE_ZPOSITION 3 typedef struct ps2_font_info { ps2_video_t *ps2_video; GSFONTM *gsFontM; } ps2_font_info_t; static void *ps2_font_init_font(void *gl_data, const char *font_path, float font_size, bool is_threaded) { ps2_font_info_t *ps2 = (ps2_font_info_t*)calloc(1, sizeof(ps2_font_info_t)); ps2->ps2_video = (ps2_video_t *)gl_data; ps2->gsFontM = gsKit_init_fontm(); gsKit_fontm_upload(ps2->ps2_video->gsGlobal, ps2->gsFontM); return ps2; } static void ps2_font_free_font(void *data, bool is_threaded) { ps2_font_info_t *ps2 = (ps2_font_info_t *)data; gsKit_free_fontm(ps2->ps2_video->gsGlobal, ps2->gsFontM); ps2->ps2_video = NULL; free(ps2); ps2 = NULL; } static void ps2_font_render_msg( void *userdata, void *data, const char *msg, const struct font_params *params) { ps2_font_info_t *ps2 = (ps2_font_info_t *)data; if (ps2) { int x = FONTM_TEXTURE_LEFT_MARGIN; int y = ps2->ps2_video->gsGlobal->Height - FONTM_TEXTURE_BOTTOM_MARGIN; gsKit_fontm_print_scaled( ps2->ps2_video->gsGlobal, ps2->gsFontM, x, y, FONTM_TEXTURE_ZPOSITION, FONTM_TEXTURE_SCALED , FONTM_TEXTURE_COLOR, msg); } } font_renderer_t ps2_font = { ps2_font_init_font, ps2_font_free_font, ps2_font_render_msg, "PS2 font", NULL, /* get_glyph */ NULL, /* bind_block */ NULL, /* flush */ NULL, /* get_message_width */ NULL /* get_line_metrics */ };