/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2019 - Francisco Javier Trujillo Mata
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#include
#include
#include
#include
#include
#include
#include "../font_driver.h"
#define FONTM_TEXTURE_COLOR GS_SETREG_RGBAQ(0x80,0x80,0x80,0x80,0x00)
#define FONTM_TEXTURE_SCALED 0.5f
#define FONTM_TEXTURE_LEFT_MARGIN 0
#define FONTM_TEXTURE_BOTTOM_MARGIN 15
#define FONTM_TEXTURE_ZPOSITION 3
typedef struct ps2_font_info
{
ps2_video_t *ps2_video;
GSFONTM *gsFontM;
} ps2_font_info_t;
static void *ps2_font_init_font(void *gl_data, const char *font_path,
float font_size, bool is_threaded)
{
ps2_font_info_t *ps2 = (ps2_font_info_t*)calloc(1, sizeof(ps2_font_info_t));
ps2->ps2_video = (ps2_video_t *)gl_data;
ps2->gsFontM = gsKit_init_fontm();
gsKit_fontm_upload(ps2->ps2_video->gsGlobal, ps2->gsFontM);
return ps2;
}
static void ps2_font_free_font(void *data, bool is_threaded)
{
ps2_font_info_t *ps2 = (ps2_font_info_t *)data;
gsKit_free_fontm(ps2->ps2_video->gsGlobal, ps2->gsFontM);
ps2->ps2_video = NULL;
free(ps2);
ps2 = NULL;
}
static void ps2_font_render_msg(
void *userdata,
void *data, const char *msg,
const struct font_params *params)
{
ps2_font_info_t *ps2 = (ps2_font_info_t *)data;
if (ps2)
{
int x = FONTM_TEXTURE_LEFT_MARGIN;
int y = ps2->ps2_video->gsGlobal->Height - FONTM_TEXTURE_BOTTOM_MARGIN;
gsKit_fontm_print_scaled(
ps2->ps2_video->gsGlobal,
ps2->gsFontM, x, y, FONTM_TEXTURE_ZPOSITION,
FONTM_TEXTURE_SCALED , FONTM_TEXTURE_COLOR, msg);
}
}
font_renderer_t ps2_font = {
ps2_font_init_font,
ps2_font_free_font,
ps2_font_render_msg,
"PS2 font",
NULL, /* get_glyph */
NULL, /* bind_block */
NULL, /* flush */
NULL, /* get_message_width */
NULL /* get_line_metrics */
};