/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2014 - Daniel De Matteis * Copyright (C) 2012-2014 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include "../menu_common.h" #include "../menu_context.h" #include "../../../file_list.h" #include "../../../general.h" #include "../../../gfx/gfx_common.h" #include "../../../gfx/gl_common.h" #include "../../../gfx/shader_common.h" #include "../../../config.def.h" #include "../../../file.h" #include "../../../dynamic.h" #include "../../../compat/posix_string.h" #include "../../../gfx/shader_parse.h" #include "../../../performance.h" #include "../../../input/input_common.h" #include "../../../screenshot.h" #include "../../../gfx/fonts/bitmap.h" GLuint texid = 0; struct texture_image *menu_texture; static bool textures_inited =false; // thanks to https://github.com/DavidEGrayson/ahrs-visualizer/blob/master/png_texture.cpp static GLuint png_texture_load(void *data, int * width, int * height) { struct texture_image *menu_texture = (struct texture_image*)data; // Generate the OpenGL texture object GLuint texture; glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, menu_texture->width, menu_texture->height, 0, GL_RGB, GL_UNSIGNED_BYTE, menu_texture->pixels); return texture; } #if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_HLSL) #define HAVE_SHADER_MANAGER #endif static uint16_t menu_framebuf[400 * 240]; #define LAKKA_TERM_START_X 15 #define LAKKA_TERM_START_Y 27 #define LAKKA_TERM_WIDTH (((rgui->width - LAKKA_TERM_START_X - 15) / (FONT_WIDTH_STRIDE))) #define LAKKA_TERM_HEIGHT (((rgui->height - LAKKA_TERM_START_Y - 15) / (FONT_HEIGHT_STRIDE)) - 1) int dim = 192; static void lakka_copy_glyph(uint8_t *glyph, const uint8_t *buf) { int y, x; for (y = 0; y < FONT_HEIGHT; y++) { for (x = 0; x < FONT_WIDTH; x++) { uint32_t col = ((uint32_t)buf[3 * (-y * 256 + x) + 0] << 0) | ((uint32_t)buf[3 * (-y * 256 + x) + 1] << 8) | ((uint32_t)buf[3 * (-y * 256 + x) + 2] << 16); uint8_t rem = 1 << ((x + y * FONT_WIDTH) & 7); unsigned offset = (x + y * FONT_WIDTH) >> 3; if (col != 0xff) glyph[offset] |= rem; } } } static uint16_t gray_filler(unsigned x, unsigned y) { return 0x0008; } static uint16_t green_filler(unsigned x, unsigned y) { return 0xf008; } static void fill_rect(uint16_t *buf, unsigned pitch, unsigned x, unsigned y, unsigned width, unsigned height, uint16_t (*col)(unsigned x, unsigned y)) { unsigned j, i; for (j = y; j < y + height; j++) for (i = x; i < x + width; i++) buf[j * (pitch >> 1) + i] = col(i, j); } static void blit_line(rgui_handle_t *rgui, int x, int y, const char *message, bool green) { int j, i; while (*message) { for (j = 0; j < FONT_HEIGHT; j++) { for (i = 0; i < FONT_WIDTH; i++) { uint8_t rem = 1 << ((i + j * FONT_WIDTH) & 7); int offset = (i + j * FONT_WIDTH) >> 3; bool col = (rgui->font[FONT_OFFSET((unsigned char)*message) + offset] & rem); if (col) { rgui->frame_buf[(y + j) * (rgui->frame_buf_pitch >> 1) + (x + i)] = green ? #ifdef GEKKO (3 << 0) | (10 << 4) | (3 << 8) | (7 << 12) : 0x7FFF; #else (15 << 0) | (7 << 4) | (15 << 8) | (7 << 12) : 0xFFFF; #endif } } } x += FONT_WIDTH_STRIDE; message++; } } static void init_font(rgui_handle_t *rgui, const uint8_t *font_bmp_buf) { unsigned i; uint8_t *font = (uint8_t *) calloc(1, FONT_OFFSET(256)); rgui->alloc_font = true; for (i = 0; i < 256; i++) { unsigned y = i / 16; unsigned x = i % 16; lakka_copy_glyph(&font[FONT_OFFSET(i)], font_bmp_buf + 54 + 3 * (256 * (255 - 16 * y) + 16 * x)); } rgui->font = font; } static bool rguidisp_init_font(void *data) { rgui_handle_t *rgui = (rgui_handle_t*)data; const uint8_t *font_bmp_buf = NULL; const uint8_t *font_bin_buf = bitmap_bin; bool ret = true; if (font_bmp_buf) init_font(rgui, font_bmp_buf); else if (font_bin_buf) rgui->font = font_bin_buf; else ret = false; return ret; } static void lakka_render_background(rgui_handle_t *rgui) { fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, 0, 0, rgui->width, rgui->height, gray_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, 5, 5, rgui->width - 10, 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, 5, rgui->height - 10, rgui->width - 10, 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, 5, 5, 5, rgui->height - 10, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, rgui->width - 10, 5, 5, rgui->height - 10, green_filler); } static void lakka_render_messagebox(void *data, const char *message) { rgui_handle_t *rgui = (rgui_handle_t*)data; size_t i; if (!message || !*message) return; struct string_list *list = string_split(message, "\n"); if (!list) return; if (list->elems == 0) { string_list_free(list); return; } unsigned width = 0; unsigned glyphs_width = 0; for (i = 0; i < list->size; i++) { char *msg = list->elems[i].data; unsigned msglen = strlen(msg); if (msglen > LAKKA_TERM_WIDTH) { msg[LAKKA_TERM_WIDTH - 2] = '.'; msg[LAKKA_TERM_WIDTH - 1] = '.'; msg[LAKKA_TERM_WIDTH - 0] = '.'; msg[LAKKA_TERM_WIDTH + 1] = '\0'; msglen = LAKKA_TERM_WIDTH; } unsigned line_width = msglen * FONT_WIDTH_STRIDE - 1 + 6 + 10; width = max(width, line_width); glyphs_width = max(glyphs_width, msglen); } unsigned height = FONT_HEIGHT_STRIDE * list->size + 6 + 10; int x = (rgui->width - width) / 2; int y = (rgui->height - height) / 2; fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x + 5, y + 5, width - 10, height - 10, gray_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x, y, width - 5, 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x + width - 5, y, 5, height - 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x + 5, y + height - 5, width - 5, 5, green_filler); fill_rect(rgui->frame_buf, rgui->frame_buf_pitch, x, y + 5, 5, height - 5, green_filler); for (i = 0; i < list->size; i++) { const char *msg = list->elems[i].data; int offset_x = FONT_WIDTH_STRIDE * (glyphs_width - strlen(msg)) / 2; int offset_y = FONT_HEIGHT_STRIDE * i; blit_line(rgui, x + 8 + offset_x, y + 8 + offset_y, msg, false); } string_list_free(list); } const GLfloat background_color[] = { 0, 200, 200, 0.75, 0, 200, 200, 0.75, 0, 200, 200, 0.75, 0, 200, 200, 0.75, }; void lakka_draw_background(void *data) { gl_t *gl = (gl_t*)data; glEnable(GL_BLEND); gl->coords.tex_coord = gl->tex_coords; gl->coords.color = background_color; glBindTexture(GL_TEXTURE_2D, 0); if (gl->shader) gl->shader->use(GL_SHADER_STOCK_BLEND); gl_shader_set_coords(gl, &gl->coords, &gl->mvp_no_rot); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisable(GL_BLEND); gl->coords.color = gl->white_color_ptr; } void lakka_draw_icon(void *data, GLuint texture, float x, float y, float alpha, float rotation, float scale) { gl_t *gl = (gl_t*)data; glViewport(x, gl->win_height - y, dim, dim); glEnable(GL_BLEND); GLfloat color[] = { 1.0f, 1.0f, 1.0f, alpha, 1.0f, 1.0f, 1.0f, alpha, 1.0f, 1.0f, 1.0f, alpha, 1.0f, 1.0f, 1.0f, alpha, }; static const GLfloat vertexes_flipped[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; static const GLfloat vtest[] = { 0, 0, 1, 0, 0, 1, 1, 1 }; gl->coords.vertex = vtest; gl->coords.tex_coord = vtest; gl->coords.color = color; glBindTexture(GL_TEXTURE_2D, texture); if (gl->shader) gl->shader->use(GL_SHADER_STOCK_BLEND); math_matrix mymat; math_matrix mrot; matrix_rotate_z(&mrot, rotation); matrix_multiply(&mymat, &mrot, &gl->mvp_no_rot); math_matrix mscal; matrix_scale(&mscal, scale, scale, 1); matrix_multiply(&mymat, &mscal, &mymat); gl_shader_set_coords(gl, &gl->coords, &mymat); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisable(GL_BLEND); gl->coords.vertex = gl->vertex_ptr; gl->coords.tex_coord = gl->tex_coords; gl->coords.color = gl->white_color_ptr; gl_set_viewport(gl, gl->win_width, gl->win_height, 0, 0); } static void lakka_render(void *data) { rgui_handle_t *rgui = (rgui_handle_t*)data; gl_t *gl = (gl_t*)driver.video_data; gl_set_viewport(gl, gl->win_width, gl->win_height, 0, 0); lakka_draw_background(gl); lakka_draw_icon(gl, texid, 0, 0, 1, 0, 1); gl_set_viewport(gl, gl->win_width, gl->win_height, false, false); if (rgui->need_refresh && (g_extern.lifecycle_state & (1ULL << MODE_MENU)) && !rgui->msg_force) return; size_t begin = rgui->selection_ptr >= LAKKA_TERM_HEIGHT / 2 ? rgui->selection_ptr - LAKKA_TERM_HEIGHT / 2 : 0; size_t end = rgui->selection_ptr + LAKKA_TERM_HEIGHT <= rgui->selection_buf->size ? rgui->selection_ptr + LAKKA_TERM_HEIGHT : rgui->selection_buf->size; // Do not scroll if all items are visible. if (rgui->selection_buf->size <= LAKKA_TERM_HEIGHT) begin = 0; if (end - begin > LAKKA_TERM_HEIGHT) end = begin + LAKKA_TERM_HEIGHT; lakka_render_background(rgui); char title[256]; const char *dir = NULL; unsigned menu_type = 0; file_list_get_last(rgui->menu_stack, &dir, &menu_type); if (menu_type == RGUI_SETTINGS_CORE) snprintf(title, sizeof(title), "CORE SELECTION %s", dir); else if (menu_type == RGUI_SETTINGS_DEFERRED_CORE) snprintf(title, sizeof(title), "DETECTED CORES %s", dir); else if (menu_type == RGUI_SETTINGS_CONFIG) snprintf(title, sizeof(title), "CONFIG %s", dir); else if (menu_type == RGUI_SETTINGS_DISK_APPEND) snprintf(title, sizeof(title), "DISK APPEND %s", dir); else if (menu_type == RGUI_SETTINGS_VIDEO_OPTIONS) strlcpy(title, "VIDEO OPTIONS", sizeof(title)); else if (menu_type == RGUI_SETTINGS_DRIVERS) strlcpy(title, "DRIVER OPTIONS", sizeof(title)); #ifdef HAVE_SHADER_MANAGER else if (menu_type == RGUI_SETTINGS_SHADER_OPTIONS) strlcpy(title, "SHADER OPTIONS", sizeof(title)); #endif else if (menu_type == RGUI_SETTINGS_AUDIO_OPTIONS) strlcpy(title, "AUDIO OPTIONS", sizeof(title)); else if (menu_type == RGUI_SETTINGS_DISK_OPTIONS) strlcpy(title, "DISK OPTIONS", sizeof(title)); else if (menu_type == RGUI_SETTINGS_CORE_OPTIONS) strlcpy(title, "CORE OPTIONS", sizeof(title)); #ifdef HAVE_SHADER_MANAGER else if (menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS) snprintf(title, sizeof(title), "SHADER %s", dir); #endif else if ((menu_type == RGUI_SETTINGS_INPUT_OPTIONS) || (menu_type == RGUI_SETTINGS_PATH_OPTIONS) || (menu_type == RGUI_SETTINGS_OPTIONS) || (menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT || menu_type == RGUI_SETTINGS_CUSTOM_VIEWPORT_2) || menu_type == RGUI_SETTINGS_CUSTOM_BIND || menu_type == RGUI_START_SCREEN || menu_type == RGUI_SETTINGS) snprintf(title, sizeof(title), "MENU %s", dir); else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY) strlcpy(title, "LOAD HISTORY", sizeof(title)); #ifdef HAVE_OVERLAY else if (menu_type == RGUI_SETTINGS_OVERLAY_PRESET) snprintf(title, sizeof(title), "OVERLAY %s", dir); #endif else if (menu_type == RGUI_BROWSER_DIR_PATH) snprintf(title, sizeof(title), "BROWSER DIR %s", dir); #ifdef HAVE_SCREENSHOTS else if (menu_type == RGUI_SCREENSHOT_DIR_PATH) snprintf(title, sizeof(title), "SCREENSHOT DIR %s", dir); #endif else if (menu_type == RGUI_SHADER_DIR_PATH) snprintf(title, sizeof(title), "SHADER DIR %s", dir); else if (menu_type == RGUI_SAVESTATE_DIR_PATH) snprintf(title, sizeof(title), "SAVESTATE DIR %s", dir); #ifdef HAVE_DYNAMIC else if (menu_type == RGUI_LIBRETRO_DIR_PATH) snprintf(title, sizeof(title), "LIBRETRO DIR %s", dir); #endif else if (menu_type == RGUI_CONFIG_DIR_PATH) snprintf(title, sizeof(title), "CONFIG DIR %s", dir); else if (menu_type == RGUI_SAVEFILE_DIR_PATH) snprintf(title, sizeof(title), "SAVEFILE DIR %s", dir); #ifdef HAVE_OVERLAY else if (menu_type == RGUI_OVERLAY_DIR_PATH) snprintf(title, sizeof(title), "OVERLAY DIR %s", dir); #endif else if (menu_type == RGUI_SYSTEM_DIR_PATH) snprintf(title, sizeof(title), "SYSTEM DIR %s", dir); else { if (rgui->defer_core) snprintf(title, sizeof(title), "CONTENT %s", dir); else { const char *core_name = rgui->info.library_name; if (!core_name) core_name = g_extern.system.info.library_name; if (!core_name) core_name = "No Core"; snprintf(title, sizeof(title), "CONTENT (%s) %s", core_name, dir); } } char title_buf[256]; menu_ticker_line(title_buf, LAKKA_TERM_WIDTH - 3, g_extern.frame_count / 15, title, true); blit_line(rgui, LAKKA_TERM_START_X + 15, 15, title_buf, true); char title_msg[64]; const char *core_name = rgui->info.library_name; if (!core_name) core_name = g_extern.system.info.library_name; if (!core_name) core_name = "No Core"; const char *core_version = rgui->info.library_version; if (!core_version) core_version = g_extern.system.info.library_version; if (!core_version) core_version = ""; snprintf(title_msg, sizeof(title_msg), "%s - %s %s", PACKAGE_VERSION, core_name, core_version); blit_line(rgui, LAKKA_TERM_START_X + 15, (LAKKA_TERM_HEIGHT * FONT_HEIGHT_STRIDE) + LAKKA_TERM_START_Y + 2, title_msg, true); unsigned x, y; size_t i; x = LAKKA_TERM_START_X; y = LAKKA_TERM_START_Y; for (i = begin; i < end; i++, y += FONT_HEIGHT_STRIDE) { const char *path = 0; unsigned type = 0; file_list_get_at_offset(rgui->selection_buf, i, &path, &type); char message[256]; char type_str[256]; unsigned w = 19; if (menu_type == RGUI_SETTINGS_INPUT_OPTIONS || menu_type == RGUI_SETTINGS_CUSTOM_BIND) w = 21; else if (menu_type == RGUI_SETTINGS_PATH_OPTIONS) w = 24; #ifdef HAVE_SHADER_MANAGER if (type >= RGUI_SETTINGS_SHADER_FILTER && type <= RGUI_SETTINGS_SHADER_LAST) { // HACK. Work around that we're using the menu_type as dir type to propagate state correctly. if ((menu_type_is(menu_type) == RGUI_SETTINGS_SHADER_OPTIONS) && (menu_type_is(type) == RGUI_SETTINGS_SHADER_OPTIONS)) { type = RGUI_FILE_DIRECTORY; strlcpy(type_str, "(DIR)", sizeof(type_str)); w = 5; } else if (type == RGUI_SETTINGS_SHADER_OPTIONS || type == RGUI_SETTINGS_SHADER_PRESET) strlcpy(type_str, "...", sizeof(type_str)); else if (type == RGUI_SETTINGS_SHADER_FILTER) snprintf(type_str, sizeof(type_str), "%s", g_settings.video.smooth ? "Linear" : "Nearest"); else shader_manager_get_str(&rgui->shader, type_str, sizeof(type_str), type); } else #endif // Pretty-print libretro cores from menu. if (menu_type == RGUI_SETTINGS_CORE || menu_type == RGUI_SETTINGS_DEFERRED_CORE) { if (type == RGUI_FILE_PLAIN) { strlcpy(type_str, "(CORE)", sizeof(type_str)); file_list_get_alt_at_offset(rgui->selection_buf, i, &path); w = 6; } else { strlcpy(type_str, "(DIR)", sizeof(type_str)); type = RGUI_FILE_DIRECTORY; w = 5; } } else if (menu_type == RGUI_SETTINGS_CONFIG || #ifdef HAVE_OVERLAY menu_type == RGUI_SETTINGS_OVERLAY_PRESET || #endif menu_type == RGUI_SETTINGS_DISK_APPEND || menu_type_is(menu_type) == RGUI_FILE_DIRECTORY) { if (type == RGUI_FILE_PLAIN) { strlcpy(type_str, "(FILE)", sizeof(type_str)); w = 6; } else if (type == RGUI_FILE_USE_DIRECTORY) { *type_str = '\0'; w = 0; } else { strlcpy(type_str, "(DIR)", sizeof(type_str)); type = RGUI_FILE_DIRECTORY; w = 5; } } else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY) { *type_str = '\0'; w = 0; } else if (type >= RGUI_SETTINGS_CORE_OPTION_START) strlcpy(type_str, core_option_get_val(g_extern.system.core_options, type - RGUI_SETTINGS_CORE_OPTION_START), sizeof(type_str)); else menu_set_settings_label(type_str, sizeof(type_str), &w, type); char entry_title_buf[256]; char type_str_buf[64]; bool selected = i == rgui->selection_ptr; strlcpy(entry_title_buf, path, sizeof(entry_title_buf)); strlcpy(type_str_buf, type_str, sizeof(type_str_buf)); if ((type == RGUI_FILE_PLAIN || type == RGUI_FILE_DIRECTORY)) menu_ticker_line(entry_title_buf, LAKKA_TERM_WIDTH - (w + 1 + 2), g_extern.frame_count / 15, path, selected); else menu_ticker_line(type_str_buf, w, g_extern.frame_count / 15, type_str, selected); snprintf(message, sizeof(message), "%c %-*.*s %-*s", selected ? '>' : ' ', LAKKA_TERM_WIDTH - (w + 1 + 2), LAKKA_TERM_WIDTH - (w + 1 + 2), entry_title_buf, w, type_str_buf); blit_line(rgui, x, y, message, selected); } #ifdef GEKKO const char *message_queue; if (rgui->msg_force) { message_queue = msg_queue_pull(g_extern.msg_queue); rgui->msg_force = false; } else message_queue = driver.current_msg; rgui_render_messagebox(rgui, message_queue); #endif if (rgui->keyboard.display) { char msg[1024]; const char *str = *rgui->keyboard.buffer; if (!str) str = ""; snprintf(msg, sizeof(msg), "%s\n%s", rgui->keyboard.label, str); lakka_render_messagebox(rgui, msg); } } static void lakka_set_texture(void *data, bool enable) { rgui_handle_t *rgui = (rgui_handle_t*)data; if (driver.video_poke && driver.video_poke->set_texture_enable) driver.video_poke->set_texture_frame(driver.video_data, menu_framebuf, enable, rgui->width, rgui->height, 1.0f); } static void lakka_init_assets(void *data) { rgui_handle_t *rgui = (rgui_handle_t*)data; if (!rgui) return; menu_texture = (struct texture_image*)calloc(1, sizeof(*menu_texture)); texture_image_load("/home/squarepusher/1391666767568.png", menu_texture); texid = png_texture_load(menu_texture, &dim, &dim); lakka_set_texture(rgui, true); } static void *lakka_init(void) { uint16_t *framebuf = menu_framebuf; size_t framebuf_pitch; rgui_handle_t *rgui = (rgui_handle_t*)calloc(1, sizeof(*rgui)); rgui->frame_buf = framebuf; rgui->width = 320; rgui->height = 240; framebuf_pitch = rgui->width * sizeof(uint16_t); rgui->frame_buf_pitch = framebuf_pitch; bool ret = rguidisp_init_font(rgui); if (!ret) { RARCH_ERR("No font bitmap or binary, abort"); /* TODO - should be refactored - perhaps don't do rarch_fail but instead * exit program */ g_extern.lifecycle_state &= ~((1ULL << MODE_MENU) | (1ULL << MODE_GAME)); return NULL; } lakka_init_assets(rgui); return rgui; } static void lakka_free_assets(void *data) { texture_image_free(menu_texture); } static void lakka_free(void *data) { rgui_handle_t *rgui = (rgui_handle_t*)data; if (rgui->alloc_font) free((uint8_t*)rgui->font); } int lakka_input_postprocess(void *data, uint64_t old_state) { (void)data; int ret = 0; if ((rgui->trigger_state & (1ULL << RARCH_MENU_TOGGLE)) && g_extern.main_is_init && !g_extern.libretro_dummy) { g_extern.lifecycle_state |= (1ULL << MODE_GAME); ret = -1; } return ret; } const menu_ctx_driver_t menu_ctx_lakka = { lakka_set_texture, lakka_render_messagebox, lakka_render, lakka_init, lakka_free, lakka_init_assets, lakka_free_assets, NULL, NULL, "lakka", };