/* Copyright (C) 2010-2016 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (s16_to_float.h). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __LIBRETRO_SDK_CONVERSION_S16_TO_FLOAT_H__ #define __LIBRETRO_SDK_CONVERSION_S16_TO_FLOAT_H__ #include #include #include RETRO_BEGIN_DECLS #if defined(__SSE2__) #define convert_s16_to_float convert_s16_to_float_SSE2 /** * convert_s16_to_float_SSE2: * @out : output buffer * @in : input buffer * @samples : size of samples to be converted * @gain : gain applied (.e.g. audio volume) * * Converts from signed integer 16-bit * to floating point. * * SSE2 implementation callback function. **/ void convert_s16_to_float_SSE2(float *out, const int16_t *in, size_t samples, float gain); #elif defined(__ALTIVEC__) #define convert_s16_to_float convert_s16_to_float_altivec /** * convert_s16_to_float_altivec: * @out : output buffer * @in : input buffer * @samples : size of samples to be converted * @gain : gain applied (.e.g. audio volume) * * Converts from signed integer 16-bit * to floating point. * * AltiVec implementation callback function. **/ void convert_s16_to_float_altivec(float *out, const int16_t *in, size_t samples, float gain); #elif defined(__ARM_NEON__) && !defined(VITA) #define convert_s16_to_float convert_s16_to_float_arm void (*convert_s16_to_float_arm)(float *out, const int16_t *in, size_t samples, float gain); #elif defined(_MIPS_ARCH_ALLEGREX) #define convert_s16_to_float convert_s16_to_float_ALLEGREX /** * convert_s16_to_float_ALLEGREX: * @out : output buffer * @in : input buffer * @samples : size of samples to be converted * @gain : gain applied (.e.g. audio volume) * * Converts from signed integer 16-bit * to floating point. * * MIPS ALLEGREX implementation callback function. **/ void convert_s16_to_float_ALLEGREX(float *out, const int16_t *in, size_t samples, float gain); #else #define convert_s16_to_float convert_s16_to_float_C #endif /** * convert_s16_to_float_C: * @out : output buffer * @in : input buffer * @samples : size of samples to be converted * @gain : gain applied (.e.g. audio volume) * * Converts from signed integer 16-bit * to floating point. * * C implementation callback function. **/ void convert_s16_to_float_C(float *out, const int16_t *in, size_t samples, float gain); /** * convert_s16_to_float_init_simd: * * Sets up function pointers for conversion * functions based on CPU features. **/ void convert_s16_to_float_init_simd(void); RETRO_END_DECLS #endif