/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef CONSOLE_EXT_H__ #define CONSOLE_EXT_H__ #ifdef HAVE_LIBRETRO_MANAGEMENT #include "libretro_mgmt.h" #endif #include "../general.h" #include "console_settings.h" #define IS_TIMER_NOT_EXPIRED(handle) (handle->frame_count < g_console.timer_expiration_frame_count) #define IS_TIMER_EXPIRED(handle) (!(IS_TIMER_NOT_EXPIRED(handle))) #define SET_TIMER_EXPIRATION(handle, value) (g_console.timer_expiration_frame_count = handle->frame_count + value) /*============================================================ VIDEO ============================================================ */ #define MIN_SCALING_FACTOR (1.0f) #if defined(__CELLOS_LV2__) #define MAX_SCALING_FACTOR (5.0f) #else #define MAX_SCALING_FACTOR (2.0f) #endif enum { FBO_DEINIT = 0, FBO_INIT, FBO_REINIT }; enum aspect_ratio { ASPECT_RATIO_1_1 = 0, ASPECT_RATIO_2_1, ASPECT_RATIO_3_2, ASPECT_RATIO_3_4, ASPECT_RATIO_4_1, ASPECT_RATIO_4_3, ASPECT_RATIO_4_4, ASPECT_RATIO_5_4, ASPECT_RATIO_6_5, ASPECT_RATIO_7_9, ASPECT_RATIO_8_3, ASPECT_RATIO_8_7, ASPECT_RATIO_16_9, ASPECT_RATIO_16_10, ASPECT_RATIO_16_15, ASPECT_RATIO_19_12, ASPECT_RATIO_19_14, ASPECT_RATIO_30_17, ASPECT_RATIO_32_9, ASPECT_RATIO_AUTO, ASPECT_RATIO_CUSTOM, ASPECT_RATIO_END, }; #define LAST_ASPECT_RATIO ASPECT_RATIO_CUSTOM enum rotation { ORIENTATION_NORMAL = 0, ORIENTATION_VERTICAL, ORIENTATION_FLIPPED, ORIENTATION_FLIPPED_ROTATED, ORIENTATION_END }; #define LAST_ORIENTATION (ORIENTATION_END-1) extern char rotation_lut[ASPECT_RATIO_END][PATH_MAX]; /* ABGR color format defines */ #define WHITE 0xffffffffu #define RED 0xff0000ffu #define GREEN 0xff00ff00u #define BLUE 0xffff0000u #define YELLOW 0xff00ffffu #define PURPLE 0xffff00ffu #define CYAN 0xffffff00u #define ORANGE 0xff0063ffu #define SILVER 0xff8c848cu #define LIGHTBLUE 0xFFFFE0E0U #define LIGHTORANGE 0xFFE0EEFFu struct aspect_ratio_elem { char name[64]; float value; }; extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END]; extern void rarch_set_auto_viewport(unsigned width, unsigned height); #include "console_ext_input.h" /*============================================================ SOUND ============================================================ */ enum { SOUND_MODE_NORMAL, #ifdef HAVE_RSOUND SOUND_MODE_RSOUND, #endif #ifdef HAVE_HEADSET SOUND_MODE_HEADSET, #endif }; /*============================================================ ROM EXTENSIONS ============================================================ */ // Get rom extensions for current library. // Returns NULL if library doesn't have any preferences in particular. const char *rarch_console_get_rom_ext(void); // Transforms a library id to a name suitable as a pathname. void rarch_console_name_from_id(char *name, size_t size); #ifdef HAVE_ZLIB int rarch_extract_zipfile(const char *zip_path); #endif /*============================================================ INPUT EXTENSIONS ============================================================ */ #ifdef HAVE_DEFAULT_RETROPAD_INPUT const char *rarch_input_find_platform_key_label(uint64_t joykey); uint64_t rarch_input_find_previous_platform_key(uint64_t joykey); uint64_t rarch_input_find_next_platform_key(uint64_t joykey); // Sets custom default keybind names (some systems emulated by the emulator // will need different keybind names for buttons, etc.) void rarch_input_set_default_keybind_names_for_emulator(void); void rarch_input_set_default_keybinds(unsigned player); void rarch_input_set_keybind(unsigned player, unsigned keybind_action, uint64_t default_retro_joypad_id); void rarch_input_set_controls_default (void); const char *rarch_input_get_default_keybind_name (unsigned id); #endif /*============================================================ RetroArch ============================================================ */ enum { MENU_ITEM_LOAD_STATE = 0, MENU_ITEM_SAVE_STATE, MENU_ITEM_KEEP_ASPECT_RATIO, MENU_ITEM_OVERSCAN_AMOUNT, MENU_ITEM_ORIENTATION, #ifdef __CELLOS_LV2__ MENU_ITEM_SCALE_FACTOR, #endif MENU_ITEM_RESIZE_MODE, MENU_ITEM_FRAME_ADVANCE, MENU_ITEM_SCREENSHOT_MODE, MENU_ITEM_RESET, MENU_ITEM_RETURN_TO_GAME, #ifdef __CELLOS_LV2__ MENU_ITEM_RETURN_TO_MENU, MENU_ITEM_CHANGE_LIBRETRO, MENU_ITEM_RETURN_TO_MULTIMAN, #endif MENU_ITEM_RETURN_TO_DASHBOARD }; #define MENU_ITEM_LAST MENU_ITEM_RETURN_TO_DASHBOARD+1 #ifdef HAVE_RARCH_MAIN_WRAP struct rarch_main_wrap { const char *rom_path; const char *sram_path; const char *state_path; const char *config_path; bool verbose; }; int rarch_main_init_wrap(const struct rarch_main_wrap *args); void rarch_startup (const char * config_path); #endif #ifdef HAVE_RARCH_EXEC void rarch_exec (void); #endif #ifdef HAVE_RSOUND bool rarch_console_rsound_start(const char *ip); void rarch_console_rsound_stop(void); #endif void rarch_convert_char_to_wchar(wchar_t *buf, const char * str, size_t size); const char * rarch_convert_wchar_to_const_char(const wchar_t * wstr); enum { CONFIG_FILE, SHADER_PRESET_FILE, INPUT_PRESET_FILE }; void rarch_config_create_default(const char * conf_name); void rarch_config_load(const char * conf_name, const char * libretro_dir_path, const char * exe_ext, bool find_libretro_path); void rarch_config_save(const char * conf_name); #endif