/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2018 - Francisco Javier Trujillo Mata - fjtrujy * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include "../../config.def.h" #include "../input_driver.h" #include "libmtap.h" #include "libpad.h" #define PS2_MAX_PORT 2 /* each ps2 has 2 ports */ #define PS2_MAX_SLOT 4 /* maximum - 4 slots in one multitap */ #define PS2_ANALOG_STICKS 2 #define PS2_ANALOG_AXIS 2 /* TODO/FIXME - static globals */ static unsigned char padBuf[PS2_MAX_PORT][PS2_MAX_SLOT][256] ALIGNED(64); static uint64_t pad_state[DEFAULT_MAX_PADS]; static int16_t analog_state[DEFAULT_MAX_PADS][PS2_ANALOG_STICKS][PS2_ANALOG_AXIS]; static INLINE int16_t convert_u8_to_s16(uint8_t val) { if (val == 0) return -0x7fff; return val * 0x0101 - 0x8000; } static const char *ps2_joypad_name(unsigned pad) { return "PS2 Controller"; } static void *ps2_joypad_init(void *data) { unsigned ret = 0; unsigned port = 0; unsigned slot = 0; unsigned pad = 0; for (port = 0; port < PS2_MAX_PORT; port++) mtapPortOpen(port); /* it can fail - we dont care, we will check it more strictly when padPortOpen */ for (slot = 0; slot < PS2_MAX_SLOT; slot++) { for (port = 0; port < PS2_MAX_PORT; port++) { input_autoconfigure_connect( ps2_joypad_name(pad), /* name */ NULL, /* display name */ ps2_joypad.ident, /* driver */ pad, /* idx */ 0, /* vid */ 0); /* pid */ pad++; /* 2 main controller ports acts the same with and without multitap Port 0,0 -> Connector 1 - the same as Port 0 Port 1,0 -> Connector 2 - the same as Port 1 Port 0,1 -> Connector 3 Port 1,1 -> Connector 4 Port 0,2 -> Connector 5 Port 1,2 -> Connector 6 Port 0,3 -> Connector 7 Port 1,3 -> Connector 8 */ if((ret = padPortOpen(port, slot, padBuf[port][slot])) == 0) return NULL; } } return (void*)-1; } static int16_t ps2_joypad_button(unsigned port, uint16_t joykey) { if (port >= DEFAULT_MAX_PADS) return 0; return pad_state[port] & (UINT64_C(1) << joykey); } static int16_t ps2_joypad_axis_state(unsigned port_num, uint32_t joyaxis) { int val = 0; int axis = -1; bool is_neg = false; bool is_pos = false; if (AXIS_NEG_GET(joyaxis) < 4) { axis = AXIS_NEG_GET(joyaxis); is_neg = true; } else if (AXIS_POS_GET(joyaxis) < 4) { axis = AXIS_POS_GET(joyaxis); is_pos = true; } else return 0; switch (axis) { case 0: case 1: val = analog_state[port_num][0][axis]; break; case 2: case 3: val = analog_state[port_num][1][axis-2]; break; } if (is_neg && val > 0) return 0; else if (is_pos && val < 0) return 0; return val; } static int16_t ps2_joypad_state( rarch_joypad_info_t *joypad_info, const struct retro_keybind *binds, unsigned port) { unsigned i; int16_t ret = 0; uint16_t port_idx = joypad_info->joy_idx; if (port_idx >= DEFAULT_MAX_PADS) return 0; for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++) { /* Auto-binds are per joypad, not per user. */ const uint64_t joykey = (binds[i].joykey != NO_BTN) ? binds[i].joykey : joypad_info->auto_binds[i].joykey; const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE) ? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis; if ( (uint16_t)joykey != NO_BTN && pad_state[port_idx] & (UINT64_C(1) << joykey) ) ret |= ( 1 << i); else if (joyaxis != AXIS_NONE && ((float)abs(ps2_joypad_axis_state(port_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold) ret |= (1 << i); } return ret; } static int16_t ps2_joypad_axis(unsigned port_num, uint32_t joyaxis) { if (port_num >= DEFAULT_MAX_PADS) return 0; return ps2_joypad_axis_state(port_num, joyaxis); } static void ps2_joypad_get_buttons(unsigned port_num, input_bits_t *state) { BIT256_CLEAR_ALL_PTR(state); } static void ps2_joypad_poll(void) { unsigned player; struct padButtonStatus buttons; for (player = 0; player < DEFAULT_MAX_PADS; player++) { int ps2_slot = player >> 1; int ps2_port = player & 0x1; int state = padGetState(ps2_port, ps2_slot); if (state != PAD_STATE_DISCONN || state != PAD_STATE_EXECCMD || state != PAD_STATE_ERROR) { int ret = padRead(ps2_port, ps2_slot, &buttons); /* port, slot, buttons */ if (ret != 0) { int32_t state_tmp = 0xffff ^ buttons.btns; pad_state[player] = 0; pad_state[player] |= (state_tmp & PAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; pad_state[player] |= (state_tmp & PAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; pad_state[player] |= (state_tmp & PAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; pad_state[player] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0; pad_state[player] |= (state_tmp & PAD_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0; pad_state[player] |= (state_tmp & PAD_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; pad_state[player] |= (state_tmp & PAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0; pad_state[player] |= (state_tmp & PAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0; pad_state[player] |= (state_tmp & PAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0; pad_state[player] |= (state_tmp & PAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0; pad_state[player] |= (state_tmp & PAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0; pad_state[player] |= (state_tmp & PAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0; pad_state[player] |= (state_tmp & PAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0; pad_state[player] |= (state_tmp & PAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0; pad_state[player] |= (state_tmp & PAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0; pad_state[player] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0; /* Analog */ if (buttons.ljoy_h || buttons.ljoy_v || buttons.rjoy_h || buttons.rjoy_v) { analog_state[player][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(buttons.ljoy_h); analog_state[player][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(buttons.ljoy_v);; analog_state[player][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(buttons.rjoy_h);; analog_state[player][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(buttons.rjoy_v);; } } } } } static bool ps2_joypad_query_pad(unsigned pad) { return pad < DEFAULT_MAX_PADS && pad_state[pad]; } static bool ps2_joypad_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength) { return false; } static void ps2_joypad_destroy(void) { unsigned port; unsigned slot; for (port = 0; port < PS2_MAX_PORT; port++) { for (slot = 0; slot < PS2_MAX_SLOT; slot++) padPortClose(port, slot); mtapPortClose(port); } } input_device_driver_t ps2_joypad = { ps2_joypad_init, ps2_joypad_query_pad, ps2_joypad_destroy, ps2_joypad_button, ps2_joypad_state, ps2_joypad_get_buttons, ps2_joypad_axis, ps2_joypad_poll, ps2_joypad_rumble, ps2_joypad_name, "ps2", };