/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include #include #include #include #include "../input_driver.h" typedef struct ps2_input { bool blocked; const input_device_driver_t *joypad; } ps2_input_t; static void ps2_input_poll(void *data) { ps2_input_t *ps2 = (ps2_input_t*)data; if (ps2 && ps2->joypad) ps2->joypad->poll(); } static int16_t ps2_input_state(void *data, rarch_joypad_info_t joypad_info, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned idx, unsigned id) { ps2_input_t *ps2 = (ps2_input_t*)data; switch (device) { case RETRO_DEVICE_JOYPAD: return input_joypad_pressed(ps2->joypad, joypad_info, port, binds[port], id); case RETRO_DEVICE_ANALOG: if (binds[port]) return input_joypad_analog(ps2->joypad, joypad_info, port, idx, id, binds[port]); break; } return 0; } static void ps2_input_free_input(void *data) { ps2_input_t *ps2 = (ps2_input_t*)data; if (ps2 && ps2->joypad) ps2->joypad->destroy(); free(data); } static void* ps2_input_initialize(const char *joypad_driver) { ps2_input_t *ps2 = (ps2_input_t*)calloc(1, sizeof(*ps2)); if (!ps2) return NULL; ps2->joypad = input_joypad_init_driver(joypad_driver, ps2); return ps2; } static uint64_t ps2_input_get_capabilities(void *data) { (void)data; return (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG); } static const input_device_driver_t *ps2_input_get_joypad_driver(void *data) { ps2_input_t *ps2 = (ps2_input_t*)data; if (ps2) return ps2->joypad; return NULL; } static void ps2_input_grab_mouse(void *data, bool state) { (void)data; (void)state; } static bool ps2_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { ps2_input_t *ps2 = (ps2_input_t*)data; if (ps2 && ps2->joypad) return input_joypad_set_rumble(ps2->joypad, port, effect, strength); return false; } static bool ps2_input_keyboard_mapping_is_blocked(void *data) { ps2_input_t *ps2 = (ps2_input_t*)data; if (!ps2) return false; return ps2->blocked; } static void ps2_input_keyboard_mapping_set_block(void *data, bool value) { ps2_input_t *ps2 = (ps2_input_t*)data; if (!ps2) return; ps2->blocked = value; } input_driver_t input_ps2 = { ps2_input_initialize, ps2_input_poll, ps2_input_state, ps2_input_free_input, NULL, NULL, ps2_input_get_capabilities, "ps2", ps2_input_grab_mouse, NULL, ps2_input_set_rumble, ps2_input_get_joypad_driver, NULL, ps2_input_keyboard_mapping_is_blocked, ps2_input_keyboard_mapping_set_block, };