/* RetroArch - A frontend for libretro. * Copyright (C) 2014-2016 - Ali Bouhlel * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef SPRITE_SHADER_H #define SPRITE_SHADER_H #include #ifdef __cplusplus extern "C" { #endif typedef struct { struct { float x; float y; float width; float height; }pos; struct { float u; float v; float width; float height; }coord; u32 color; }sprite_vertex_t; extern GX2Shader sprite_shader; #ifdef __cplusplus } #endif #endif // SPRITE_SHADER_H