/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "menu.h" #include "menu_entries_cbs.h" #include "menu_setting.h" #include "menu_entries.h" #include "menu_shader.h" #include "menu_navigation.h" #include "../retroarch.h" static int shader_action_parameter_toggle(unsigned type, const char *label, unsigned action, bool wraparound) { #ifdef HAVE_SHADER_MANAGER struct video_shader_parameter *param = NULL; struct video_shader *shader = video_shader_driver_get_current_shader(); if (!shader) return 0; param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0]; switch (action) { case MENU_ACTION_LEFT: param->current -= param->step; break; case MENU_ACTION_RIGHT: param->current += param->step; break; default: break; } param->current = min(max(param->minimum, param->current), param->maximum); #endif return 0; } static int shader_action_parameter_preset_toggle(unsigned type, const char *label, unsigned action, bool wraparound) { #ifdef HAVE_SHADER_MANAGER struct video_shader *shader = NULL; struct video_shader_parameter *param = NULL; menu_handle_t *menu = menu_driver_resolve(); if (!menu) return -1; if (!(shader = menu->shader)) return 0; param = &shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0]; switch (action) { case MENU_ACTION_LEFT: param->current -= param->step; break; case MENU_ACTION_RIGHT: param->current += param->step; break; default: break; } param->current = min(max(param->minimum, param->current), param->maximum); #endif return 0; } static int action_toggle_cheat(unsigned type, const char *label, unsigned action, bool wraparound) { cheat_manager_t *cheat = g_extern.cheat; size_t idx = type - MENU_SETTINGS_CHEAT_BEGIN; if (!cheat) return -1; switch (action) { case MENU_ACTION_LEFT: case MENU_ACTION_RIGHT: cheat->cheats[idx].state = !cheat->cheats[idx].state; cheat_manager_update(cheat, idx); break; } return 0; } static int action_toggle_input_desc(unsigned type, const char *label, unsigned action, bool wraparound) { unsigned inp_desc_index_offset = type - MENU_SETTINGS_INPUT_DESC_BEGIN; unsigned inp_desc_user = inp_desc_index_offset / RARCH_FIRST_CUSTOM_BIND; unsigned inp_desc_button_index_offset = inp_desc_index_offset - (inp_desc_user * RARCH_FIRST_CUSTOM_BIND); switch (action) { case MENU_ACTION_LEFT: if (g_settings.input.remap_ids[inp_desc_user][inp_desc_button_index_offset] > 0) { g_settings.input.remap_ids[inp_desc_user][inp_desc_button_index_offset]--; } break; case MENU_ACTION_RIGHT: if (g_settings.input.remap_ids[inp_desc_user][inp_desc_button_index_offset] < RARCH_FIRST_CUSTOM_BIND) { g_settings.input.remap_ids[inp_desc_user][inp_desc_button_index_offset]++; } break; } return 0; } static int action_toggle_save_state(unsigned type, const char *label, unsigned action, bool wraparound) { switch (action) { case MENU_ACTION_LEFT: /* Slot -1 is (auto) slot. */ if (g_settings.state_slot >= 0) { g_settings.state_slot--; } break; case MENU_ACTION_RIGHT: g_settings.state_slot++; break; } return 0; } static int action_toggle_scroll(unsigned type, const char *label, unsigned action, bool wraparound) { unsigned scroll_speed = 0, fast_scroll_speed = 0; menu_handle_t *menu = menu_driver_resolve(); if (!menu) return -1; scroll_speed = (max(menu->navigation.scroll.acceleration, 2) - 2) / 4 + 1; fast_scroll_speed = 4 + 4 * scroll_speed; switch (action) { case MENU_ACTION_LEFT: if (menu->navigation.selection_ptr > fast_scroll_speed) menu_navigation_set(&menu->navigation, menu->navigation.selection_ptr - fast_scroll_speed, true); else menu_navigation_clear(&menu->navigation, false); break; case MENU_ACTION_RIGHT: if (menu->navigation.selection_ptr + fast_scroll_speed < (menu_list_get_size(menu->menu_list))) { menu_navigation_set(&menu->navigation, menu->navigation.selection_ptr + fast_scroll_speed, true); } else { if ((menu_list_get_size(menu->menu_list) > 0)) { menu_navigation_set_last(&menu->navigation); } } break; } return 0; } static int action_toggle_mainmenu(unsigned type, const char *label, unsigned action, bool wraparound) { menu_file_list_cbs_t *cbs = NULL; unsigned push_list = 0; menu_handle_t *menu = menu_driver_resolve(); if (!menu) return -1; if (file_list_get_size(menu->menu_list->menu_stack) == 1) { if (!strcmp(driver.menu_ctx->ident, "xmb")) { menu->navigation.selection_ptr = 0; switch (action) { case MENU_ACTION_LEFT: if (menu->categories.selection_ptr == 0) break; push_list = 1; break; case MENU_ACTION_RIGHT: if (menu->categories.selection_ptr == (menu->categories.size - 1)) break; push_list = 1; break; } } } else push_list = 2; cbs = (menu_file_list_cbs_t*) menu_list_get_actiondata_at_offset(menu->menu_list->selection_buf, menu->navigation.selection_ptr); switch (push_list) { case 1: if (driver.menu_ctx->list_cache) driver.menu_ctx->list_cache(true, action); if (cbs && cbs->action_content_list_switch) return cbs->action_content_list_switch( menu->menu_list->selection_buf, menu->menu_list->menu_stack, "", "", 0); break; case 2: action_toggle_scroll(0, "", action, false); break; case 0: default: break; } return 0; } static int action_toggle_shader_scale_pass(unsigned type, const char *label, unsigned action, bool wraparound) { #ifdef HAVE_SHADER_MANAGER unsigned pass = type - MENU_SETTINGS_SHADER_PASS_SCALE_0; struct video_shader *shader = NULL; struct video_shader_pass *shader_pass = NULL; menu_handle_t *menu = menu_driver_resolve(); if (!menu) return -1; shader = menu->shader; if (!shader) return -1; shader_pass = &shader->pass[pass]; if (!shader_pass) return -1; switch (action) { case MENU_ACTION_LEFT: case MENU_ACTION_RIGHT: { unsigned current_scale = shader_pass->fbo.scale_x; unsigned delta = (action == MENU_ACTION_LEFT) ? 5 : 1; current_scale = (current_scale + delta) % 6; shader_pass->fbo.valid = current_scale; shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = current_scale; } break; } #endif return 0; } static int action_toggle_shader_filter_pass(unsigned type, const char *label, unsigned action, bool wraparound) { #ifdef HAVE_SHADER_MANAGER unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0; struct video_shader *shader = NULL; struct video_shader_pass *shader_pass = NULL; menu_handle_t *menu = menu_driver_resolve(); if (!menu) return -1; shader = menu->shader; if (!shader) return -1; shader_pass = &shader->pass[pass]; if (!shader_pass) return -1; switch (action) { case MENU_ACTION_LEFT: case MENU_ACTION_RIGHT: { unsigned delta = (action == MENU_ACTION_LEFT) ? 2 : 1; shader_pass->filter = ((shader_pass->filter + delta) % 3); } break; } #endif return 0; } static int action_toggle_shader_filter_default(unsigned type, const char *label, unsigned action, bool wraparound) { #ifdef HAVE_SHADER_MANAGER rarch_setting_t *setting = menu_setting_find("video_smooth"); if (setting) menu_setting_handler(setting, action); #endif return 0; } static int action_toggle_cheat_num_passes(unsigned type, const char *label, unsigned action, bool wraparound) { unsigned new_size = 0; cheat_manager_t *cheat = g_extern.cheat; menu_handle_t *menu = menu_driver_resolve(); if (!menu) return -1; if (!cheat) return -1; switch (action) { case MENU_ACTION_LEFT: if (cheat->size) new_size = cheat->size - 1; menu->need_refresh = true; break; case MENU_ACTION_RIGHT: new_size = cheat->size + 1; menu->need_refresh = true; break; } if (menu->need_refresh) cheat_manager_realloc(cheat, new_size); return 0; } static int action_toggle_shader_num_passes(unsigned type, const char *label, unsigned action, bool wraparound) { #ifdef HAVE_SHADER_MANAGER struct video_shader *shader = NULL; menu_handle_t *menu = menu_driver_resolve(); if (!menu) return -1; shader = menu->shader; if (!shader) return -1; switch (action) { case MENU_ACTION_LEFT: if (shader->passes) shader->passes--; menu->need_refresh = true; break; case MENU_ACTION_RIGHT: if ((shader->passes < GFX_MAX_SHADERS)) shader->passes++; menu->need_refresh = true; break; } if (menu->need_refresh) video_shader_resolve_parameters(NULL, menu->shader); #endif return 0; } static int action_toggle_video_resolution(unsigned type, const char *label, unsigned action, bool wraparound) { #if defined(__CELLOS_LV2__) switch (action) { case MENU_ACTION_LEFT: if (g_extern.console.screen.resolutions.current.idx) { g_extern.console.screen.resolutions.current.idx--; g_extern.console.screen.resolutions.current.id = g_extern.console.screen.resolutions.list [g_extern.console.screen.resolutions.current.idx]; } break; case MENU_ACTION_RIGHT: if (g_extern.console.screen.resolutions.current.idx + 1 < g_extern.console.screen.resolutions.count) { g_extern.console.screen.resolutions.current.idx++; g_extern.console.screen.resolutions.current.id = g_extern.console.screen.resolutions.list [g_extern.console.screen.resolutions.current.idx]; } break; } #else switch (action) { case MENU_ACTION_LEFT: if (driver.video_data && driver.video_poke && driver.video_poke->get_video_output_prev) { driver.video_poke->get_video_output_prev(driver.video_data); } break; case MENU_ACTION_RIGHT: if (driver.video_data && driver.video_poke && driver.video_poke->get_video_output_next) { driver.video_poke->get_video_output_next(driver.video_data); } break; } #endif return 0; } static int core_setting_toggle(unsigned type, const char *label, unsigned action, bool wraparound) { unsigned idx = type - MENU_SETTINGS_CORE_OPTION_START; (void)label; switch (action) { case MENU_ACTION_LEFT: core_option_prev(g_extern.system.core_options, idx); break; case MENU_ACTION_RIGHT: core_option_next(g_extern.system.core_options, idx); break; } return 0; } static int disk_options_disk_idx_toggle(unsigned type, const char *label, unsigned action, bool wraparound) { switch (action) { case MENU_ACTION_LEFT: rarch_main_command(RARCH_CMD_DISK_PREV); break; case MENU_ACTION_RIGHT: rarch_main_command(RARCH_CMD_DISK_NEXT); break; } return 0; } void menu_entries_cbs_init_bind_toggle(menu_file_list_cbs_t *cbs, const char *path, const char *label, unsigned type, size_t idx, const char *elem0, const char *elem1, const char *menu_label) { int i; if (!cbs) return; if (label) { if (menu_entries_common_is_settings_entry(elem0)) { cbs->action_toggle = action_toggle_scroll; return; } } cbs->action_toggle = menu_setting_set; switch (type) { case MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_INDEX: cbs->action_toggle = disk_options_disk_idx_toggle; break; case MENU_FILE_PLAIN: case MENU_FILE_DIRECTORY: case MENU_FILE_CARCHIVE: case MENU_FILE_CORE: case MENU_FILE_RDB: case MENU_FILE_RDB_ENTRY: case MENU_FILE_CURSOR: case MENU_FILE_SHADER: case MENU_FILE_SHADER_PRESET: case MENU_FILE_IMAGE: case MENU_FILE_OVERLAY: case MENU_FILE_VIDEOFILTER: case MENU_FILE_AUDIOFILTER: case MENU_FILE_CONFIG: case MENU_FILE_USE_DIRECTORY: case MENU_FILE_PLAYLIST_ENTRY: case MENU_FILE_DOWNLOAD_CORE: case MENU_FILE_CHEAT: case MENU_FILE_REMAP: case MENU_SETTING_GROUP: if (!strcmp(menu_label, "Horizontal Menu") || !strcmp(menu_label, "Main Menu")) cbs->action_toggle = action_toggle_mainmenu; else cbs->action_toggle = action_toggle_scroll; break; case MENU_SETTING_ACTION: case MENU_FILE_CONTENTLIST_ENTRY: cbs->action_toggle = action_toggle_mainmenu; break; } if (strstr(label, "rdb_entry")) cbs->action_toggle = action_toggle_scroll; else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0 && type <= MENU_SETTINGS_SHADER_PARAMETER_LAST) cbs->action_toggle = shader_action_parameter_toggle; else if (type >= MENU_SETTINGS_SHADER_PRESET_PARAMETER_0 && type <= MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST) cbs->action_toggle = shader_action_parameter_preset_toggle; else if (type >= MENU_SETTINGS_CHEAT_BEGIN && type <= MENU_SETTINGS_CHEAT_END) cbs->action_toggle = action_toggle_cheat; else if (type >= MENU_SETTINGS_INPUT_DESC_BEGIN && type <= MENU_SETTINGS_INPUT_DESC_END) cbs->action_toggle = action_toggle_input_desc; else if (!strcmp(label, "savestate") || !strcmp(label, "loadstate")) cbs->action_toggle = action_toggle_save_state; else if (!strcmp(label, "video_shader_scale_pass")) cbs->action_toggle = action_toggle_shader_scale_pass; else if (!strcmp(label, "video_shader_filter_pass")) cbs->action_toggle = action_toggle_shader_filter_pass; else if (!strcmp(label, "video_shader_default_filter")) cbs->action_toggle = action_toggle_shader_filter_default; else if (!strcmp(label, "video_shader_num_passes")) cbs->action_toggle = action_toggle_shader_num_passes; else if (!strcmp(label, "cheat_num_passes")) cbs->action_toggle = action_toggle_cheat_num_passes; else if (type == MENU_SETTINGS_VIDEO_RESOLUTION) cbs->action_toggle = action_toggle_video_resolution; else if ((type >= MENU_SETTINGS_CORE_OPTION_START)) cbs->action_toggle = core_setting_toggle; for (i = 0; i < MAX_USERS; i++) { char label_setting[PATH_MAX_LENGTH]; snprintf(label_setting, sizeof(label_setting), "input_player%d_joypad_index", i + 1); if (!strcmp(label, label_setting)) cbs->action_toggle = menu_setting_set; } }