/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2016-2019 - Brad Parker * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "../common/gl3_common.h" #include "../font_driver.h" #include "../../configuration.h" #include "../../verbosity.h" /* TODO: Move viewport side effects to the caller: it's a source of bugs. */ #define GL_CORE_RASTER_FONT_EMIT(c, vx, vy) \ font_vertex[ 2 * (6 * i + c) + 0] = (x + (delta_x + off_x + vx * width) * scale) * inv_win_width; \ font_vertex[ 2 * (6 * i + c) + 1] = (y + (delta_y - off_y - vy * height) * scale) * inv_win_height; \ font_tex_coords[ 2 * (6 * i + c) + 0] = (tex_x + vx * width) * inv_tex_size_x; \ font_tex_coords[ 2 * (6 * i + c) + 1] = (tex_y + vy * height) * inv_tex_size_y; \ font_color[ 4 * (6 * i + c) + 0] = color[0]; \ font_color[ 4 * (6 * i + c) + 1] = color[1]; \ font_color[ 4 * (6 * i + c) + 2] = color[2]; \ font_color[ 4 * (6 * i + c) + 3] = color[3] #define MAX_MSG_LEN_CHUNK 64 typedef struct { gl3_t *gl; GLuint tex; const font_renderer_driver_t *font_driver; void *font_data; struct font_atlas *atlas; video_font_raster_block_t *block; } gl3_raster_t; static void gl3_raster_font_free(void *data, bool is_threaded) { gl3_raster_t *font = (gl3_raster_t*)data; if (!font) return; if (font->font_driver && font->font_data) font->font_driver->free(font->font_data); if (is_threaded) if ( font->gl && font->gl->ctx_driver && font->gl->ctx_driver->make_current) font->gl->ctx_driver->make_current(true); glDeleteTextures(1, &font->tex); free(font); } static bool gl3_raster_font_upload_atlas(gl3_raster_t *font) { if (font->tex) glDeleteTextures(1, &font->tex); glGenTextures(1, &font->tex); glBindTexture(GL_TEXTURE_2D, font->tex); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); glTexStorage2D(GL_TEXTURE_2D, 1, GL_R8, font->atlas->width, font->atlas->height); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, font->atlas->width, font->atlas->height, GL_RED, GL_UNSIGNED_BYTE, font->atlas->buffer); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glBindTexture(GL_TEXTURE_2D, 0); return true; } static void *gl3_raster_font_init(void *data, const char *font_path, float font_size, bool is_threaded) { gl3_raster_t *font = (gl3_raster_t*)calloc(1, sizeof(*font)); if (!font) return NULL; font->gl = (gl3_t*)data; if (!font_renderer_create_default( &font->font_driver, &font->font_data, font_path, font_size)) { RARCH_WARN("Couldn't initialize font renderer.\n"); free(font); return NULL; } if (is_threaded) if ( font->gl && font->gl->ctx_driver && font->gl->ctx_driver->make_current) font->gl->ctx_driver->make_current(false); font->atlas = font->font_driver->get_atlas(font->font_data); if (!gl3_raster_font_upload_atlas(font)) goto error; font->atlas->dirty = false; return font; error: gl3_raster_font_free(font, is_threaded); return NULL; } static int gl3_raster_font_get_message_width(void *data, const char *msg, unsigned msg_len, float scale) { const struct font_glyph* glyph_q = NULL; gl3_raster_t *font = (gl3_raster_t*)data; const char* msg_end = msg + msg_len; int delta_x = 0; if ( !font || !font->font_driver || !font->font_driver->get_glyph || !font->font_data ) return 0; glyph_q = font->font_driver->get_glyph(font->font_data, '?'); while (msg < msg_end) { const struct font_glyph *glyph; unsigned code = utf8_walk(&msg); /* Do something smarter here ... */ if (!(glyph = font->font_driver->get_glyph( font->font_data, code))) if (!(glyph = glyph_q)) continue; delta_x += glyph->advance_x; } return delta_x * scale; } static void gl3_raster_font_draw_vertices(gl3_raster_t *font, const video_coords_t *coords) { if (font->atlas->dirty) { gl3_raster_font_upload_atlas(font); font->atlas->dirty = false; } glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, font->tex); if ( font->gl && font->gl->pipelines.font_loc.flat_ubo_vertex >= 0) glUniform4fv(font->gl->pipelines.font_loc.flat_ubo_vertex, 4, font->gl->mvp_no_rot.data); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); glEnableVertexAttribArray(2); gl3_bind_scratch_vbo(font->gl, coords->vertex, 2 * sizeof(float) * coords->vertices); glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), (void *)(uintptr_t)0); gl3_bind_scratch_vbo(font->gl, coords->tex_coord, 2 * sizeof(float) * coords->vertices); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), (void *)(uintptr_t)0); gl3_bind_scratch_vbo(font->gl, coords->color, 4 * sizeof(float) * coords->vertices); glVertexAttribPointer(2, 4, GL_FLOAT, GL_FALSE, 4 * sizeof(float), (void *)(uintptr_t)0); glDrawArrays(GL_TRIANGLES, 0, coords->vertices); glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); glDisableVertexAttribArray(2); glBindBuffer(GL_ARRAY_BUFFER, 0); } static void gl3_raster_font_render_line(gl3_t *gl, gl3_raster_t *font, const char *msg, unsigned msg_len, GLfloat scale, const GLfloat color[4], GLfloat pos_x, GLfloat pos_y, unsigned text_align) { unsigned i; struct video_coords coords; const struct font_glyph* glyph_q = NULL; GLfloat font_tex_coords[2 * 6 * MAX_MSG_LEN_CHUNK]; GLfloat font_vertex[2 * 6 * MAX_MSG_LEN_CHUNK]; GLfloat font_color[4 * 6 * MAX_MSG_LEN_CHUNK]; const char* msg_end = msg + msg_len; int x = roundf(pos_x * gl->vp.width); int y = roundf(pos_y * gl->vp.height); int delta_x = 0; int delta_y = 0; float inv_tex_size_x = 1.0f / font->atlas->width; float inv_tex_size_y = 1.0f / font->atlas->height; float inv_win_width = 1.0f / gl->vp.width; float inv_win_height = 1.0f / gl->vp.height; switch (text_align) { case TEXT_ALIGN_RIGHT: x -= gl3_raster_font_get_message_width(font, msg, msg_len, scale); break; case TEXT_ALIGN_CENTER: x -= gl3_raster_font_get_message_width(font, msg, msg_len, scale) / 2.0; break; } glyph_q = font->font_driver->get_glyph(font->font_data, '?'); while (msg < msg_end) { i = 0; while ((i < MAX_MSG_LEN_CHUNK) && (msg < msg_end)) { const struct font_glyph *glyph; int off_x, off_y, tex_x, tex_y, width, height; unsigned code = utf8_walk(&msg); /* Do something smarter here ... */ if (!(glyph = font->font_driver->get_glyph( font->font_data, code))) if (!(glyph = glyph_q)) continue; off_x = glyph->draw_offset_x; off_y = glyph->draw_offset_y; tex_x = glyph->atlas_offset_x; tex_y = glyph->atlas_offset_y; width = glyph->width; height = glyph->height; GL_CORE_RASTER_FONT_EMIT(0, 0, 1); /* Bottom-left */ GL_CORE_RASTER_FONT_EMIT(1, 1, 1); /* Bottom-right */ GL_CORE_RASTER_FONT_EMIT(2, 0, 0); /* Top-left */ GL_CORE_RASTER_FONT_EMIT(3, 1, 0); /* Top-right */ GL_CORE_RASTER_FONT_EMIT(4, 0, 0); /* Top-left */ GL_CORE_RASTER_FONT_EMIT(5, 1, 1); /* Bottom-right */ i++; delta_x += glyph->advance_x; delta_y -= glyph->advance_y; } coords.tex_coord = font_tex_coords; coords.vertex = font_vertex; coords.color = font_color; coords.vertices = i * 6; coords.lut_tex_coord = font_tex_coords; if (font->block) video_coord_array_append(&font->block->carr, &coords, coords.vertices); else gl3_raster_font_draw_vertices(font, &coords); } } static void gl3_raster_font_render_message( gl3_raster_t *font, const char *msg, GLfloat scale, const GLfloat color[4], GLfloat pos_x, GLfloat pos_y, unsigned text_align) { struct font_line_metrics *line_metrics = NULL; int lines = 0; float line_height; /* If font line metrics are not supported just draw as usual */ if (!font->font_driver->get_line_metrics || !font->font_driver->get_line_metrics(font->font_data, &line_metrics)) { gl3_raster_font_render_line(font->gl, font, msg, (unsigned)strlen(msg), scale, color, pos_x, pos_y, text_align); return; } line_height = line_metrics->height * scale / font->gl->vp.height; for (;;) { const char *delim = strchr(msg, '\n'); unsigned msg_len = delim ? (unsigned)(delim - msg) : (unsigned)strlen(msg); /* Draw the line */ gl3_raster_font_render_line(font->gl, font, msg, msg_len, scale, color, pos_x, pos_y - (float)lines*line_height, text_align); if (!delim) break; msg += msg_len + 1; lines++; } } static void gl3_raster_font_setup_viewport(unsigned width, unsigned height, gl3_raster_t *font, bool full_screen) { video_driver_set_viewport(width, height, full_screen, false); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glBlendEquation(GL_FUNC_ADD); if (font->gl) glUseProgram(font->gl->pipelines.font); } static void gl3_raster_font_render_msg( void *userdata, void *data, const char *msg, const struct font_params *params) { GLfloat color[4]; int drop_x, drop_y; GLfloat x, y, scale, drop_mod, drop_alpha; enum text_alignment text_align = TEXT_ALIGN_LEFT; bool full_screen = false ; gl3_raster_t *font = (gl3_raster_t*)data; unsigned width = font->gl->video_width; unsigned height = font->gl->video_height; settings_t *settings = config_get_ptr(); float video_msg_pos_x = settings->floats.video_msg_pos_x; float video_msg_pos_y = settings->floats.video_msg_pos_y; float video_msg_color_r = settings->floats.video_msg_color_r; float video_msg_color_g = settings->floats.video_msg_color_g; float video_msg_color_b = settings->floats.video_msg_color_b; if (!font || string_is_empty(msg)) return; if (params) { x = params->x; y = params->y; scale = params->scale; full_screen = params->full_screen; text_align = params->text_align; drop_x = params->drop_x; drop_y = params->drop_y; drop_mod = params->drop_mod; drop_alpha = params->drop_alpha; color[0] = FONT_COLOR_GET_RED(params->color) / 255.0f; color[1] = FONT_COLOR_GET_GREEN(params->color) / 255.0f; color[2] = FONT_COLOR_GET_BLUE(params->color) / 255.0f; color[3] = FONT_COLOR_GET_ALPHA(params->color) / 255.0f; /* If alpha is 0.0f, turn it into default 1.0f */ if (color[3] <= 0.0f) color[3] = 1.0f; } else { x = video_msg_pos_x; y = video_msg_pos_y; scale = 1.0f; full_screen = true; text_align = TEXT_ALIGN_LEFT; color[0] = video_msg_color_r; color[1] = video_msg_color_g; color[2] = video_msg_color_b; color[3] = 1.0f; drop_x = -2; drop_y = -2; drop_mod = 0.3f; drop_alpha = 1.0f; } if (font->block) font->block->fullscreen = full_screen; else gl3_raster_font_setup_viewport(width, height, font, full_screen); if (font->gl) { if (!string_is_empty(msg) && font->font_data && font->font_driver) { if (drop_x || drop_y) { GLfloat color_dark[4]; color_dark[0] = color[0] * drop_mod; color_dark[1] = color[1] * drop_mod; color_dark[2] = color[2] * drop_mod; color_dark[3] = color[3] * drop_alpha; gl3_raster_font_render_message(font, msg, scale, color_dark, x + scale * drop_x / font->gl->vp.width, y + scale * drop_y / font->gl->vp.height, text_align); } gl3_raster_font_render_message(font, msg, scale, color, x, y, text_align); } if (!font->block) { glDisable(GL_BLEND); video_driver_set_viewport(width, height, false, true); } } } static const struct font_glyph *gl3_raster_font_get_glyph( void *data, uint32_t code) { gl3_raster_t *font = (gl3_raster_t*)data; if (font && font->font_driver && font->font_driver->ident) return font->font_driver->get_glyph((void*)font->font_driver, code); return NULL; } static void gl3_raster_font_flush_block(unsigned width, unsigned height, void *data) { gl3_raster_t *font = (gl3_raster_t*)data; video_font_raster_block_t *block = font ? font->block : NULL; if (!font || !block || !block->carr.coords.vertices) return; gl3_raster_font_setup_viewport(width, height, font, block->fullscreen); gl3_raster_font_draw_vertices(font, (video_coords_t*)&block->carr.coords); if (font->gl) { glDisable(GL_BLEND); video_driver_set_viewport(width, height, block->fullscreen, true); } } static void gl3_raster_font_bind_block(void *data, void *userdata) { gl3_raster_t *font = (gl3_raster_t*)data; video_font_raster_block_t *block = (video_font_raster_block_t*)userdata; if (font) font->block = block; } static bool gl3_raster_font_get_line_metrics(void* data, struct font_line_metrics **metrics) { gl3_raster_t *font = (gl3_raster_t*)data; if (font && font->font_driver && font->font_data) return font->font_driver->get_line_metrics(font->font_data, metrics); return false; } font_renderer_t gl3_raster_font = { gl3_raster_font_init, gl3_raster_font_free, gl3_raster_font_render_msg, "gl3_raster_font", gl3_raster_font_get_glyph, gl3_raster_font_bind_block, gl3_raster_font_flush_block, gl3_raster_font_get_message_width, gl3_raster_font_get_line_metrics };