/* RetroArch - A frontend for libretro. * Copyright (C) 2013-2014 - Jason Fetters * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see <http://www.gnu.org/licenses/>. */ #ifndef __RARCH_IOS_PLATFORM_H #define __RARCH_IOS_PLATFORM_H #include <CoreLocation/CoreLocation.h> #import <AVFoundation/AVCaptureOutput.h> #include "views.h" typedef struct { char orientations[32]; unsigned orientation_flags; char bluetooth_mode[64]; } apple_frontend_settings_t; extern apple_frontend_settings_t apple_frontend_settings; const void* apple_get_frontend_settings(void); @interface RAGameView : UIViewController<CLLocationManagerDelegate, AVCaptureAudioDataOutputSampleBufferDelegate> + (RAGameView*)get; @end @interface RetroArch_iOS : UINavigationController<UIApplicationDelegate, UINavigationControllerDelegate, RetroArch_Platform> @property (nonatomic) UIWindow* window; @property (nonatomic) NSString* documentsDirectory; // e.g. /var/mobile/Documents + (RetroArch_iOS*)get; - (void)showGameView; - (void)loadingCore:(NSString*)core withFile:(const char*)file; - (void)unloadingCore; - (void)refreshSystemConfig; @end int get_ios_version_major(void); #endif