/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../../general.h" #include "win32_common.h" #if !defined(_XBOX) #define IDI_ICON 1 #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0500 //_WIN32_WINNT_WIN2K #endif #include #include #include "../../retroarch.h" #include "../video_thread_wrapper.h" #include "../drivers_wm/win32_shader_dlg.h" extern "C" LRESULT win32_menu_loop(HWND owner, WPARAM wparam); extern "C" bool dinput_handle_message(void *dinput, UINT message, WPARAM wParam, LPARAM lParam); extern "C" bool win32_browser( HWND owner, char *filename, const char *extensions, const char *title, const char *initial_dir); unsigned g_resize_width; unsigned g_resize_height; bool g_restore_desktop; static unsigned g_pos_x = CW_USEDEFAULT; static unsigned g_pos_y = CW_USEDEFAULT; static bool g_resized; bool g_inited; static bool g_quit; static HWND g_hwnd; extern void *dinput_wgl; extern void *curD3D; extern void *dinput; /* Power Request APIs */ typedef REASON_CONTEXT POWER_REQUEST_CONTEXT, *PPOWER_REQUEST_CONTEXT, *LPPOWER_REQUEST_CONTEXT; extern "C" WINBASEAPI HANDLE WINAPI PowerCreateRequest ( PREASON_CONTEXT Context ); WINBASEAPI BOOL WINAPI PowerSetRequest ( HANDLE PowerRequest, POWER_REQUEST_TYPE RequestType ); WINBASEAPI BOOL WINAPI PowerClearRequest ( HANDLE PowerRequest, POWER_REQUEST_TYPE RequestType ); #ifndef MAX_MONITORS #define MAX_MONITORS 9 #endif static HMONITOR win32_monitor_last; static unsigned win32_monitor_count; static HMONITOR win32_monitor_all[MAX_MONITORS]; static BOOL CALLBACK win32_monitor_enum_proc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { win32_monitor_all[win32_monitor_count++] = hMonitor; return TRUE; } void win32_monitor_from_window(HWND data, bool destroy) { #ifndef _XBOX win32_monitor_last = MonitorFromWindow(data, MONITOR_DEFAULTTONEAREST); if (destroy) DestroyWindow(data); #endif } void win32_monitor_get_info(void) { MONITORINFOEX current_mon; memset(¤t_mon, 0, sizeof(current_mon)); current_mon.cbSize = sizeof(MONITORINFOEX); GetMonitorInfo(win32_monitor_last, (MONITORINFO*)¤t_mon); ChangeDisplaySettingsEx(current_mon.szDevice, NULL, NULL, 0, NULL); } void win32_monitor_info(void *data, void *hm_data, unsigned *mon_id) { unsigned i, fs_monitor; settings_t *settings = config_get_ptr(); MONITORINFOEX *mon = (MONITORINFOEX*)data; HMONITOR *hm_to_use = (HMONITOR*)hm_data; if (!win32_monitor_last) win32_monitor_from_window(GetDesktopWindow(), false); *hm_to_use = win32_monitor_last; fs_monitor = settings->video.monitor_index; if (fs_monitor && fs_monitor <= win32_monitor_count && win32_monitor_all[fs_monitor - 1]) { *hm_to_use = win32_monitor_all[fs_monitor - 1]; *mon_id = fs_monitor - 1; } else { for (i = 0; i < win32_monitor_count; i++) { if (win32_monitor_all[i] != *hm_to_use) continue; *mon_id = i; break; } } memset(mon, 0, sizeof(*mon)); mon->cbSize = sizeof(MONITORINFOEX); GetMonitorInfo(*hm_to_use, (MONITORINFO*)mon); } static const char *win32_video_get_ident(void) { #ifdef HAVE_THREADS settings_t *settings = config_get_ptr(); if (settings->video.threaded) return rarch_threaded_video_get_ident(); #endif return video_driver_get_ident(); } static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) { settings_t *settings = config_get_ptr(); driver_t *driver = driver_get_ptr(); const char *video_driver = win32_video_get_ident(); switch (message) { case WM_SYSCOMMAND: /* Prevent screensavers, etc, while running. */ switch (wparam) { case SC_SCREENSAVE: case SC_MONITORPOWER: return 0; } break; case WM_CHAR: case WM_KEYDOWN: case WM_KEYUP: case WM_SYSKEYUP: case WM_SYSKEYDOWN: return win32_handle_keyboard_event(hwnd, message, wparam, lparam); case WM_CREATE: if (!strcmp(video_driver, "gl")) { create_gl_context(hwnd, &g_quit); } else if (!strcmp(video_driver, "d3d")) { LPCREATESTRUCT p_cs = (LPCREATESTRUCT)lparam; curD3D = p_cs->lpCreateParams; } return 0; case WM_CLOSE: case WM_DESTROY: case WM_QUIT: { WINDOWPLACEMENT placement; GetWindowPlacement(g_hwnd, &placement); g_pos_x = placement.rcNormalPosition.left; g_pos_y = placement.rcNormalPosition.top; g_quit = true; return 0; } case WM_SIZE: /* Do not send resize message if we minimize. */ if (wparam != SIZE_MAXHIDE && wparam != SIZE_MINIMIZED) { g_resize_width = LOWORD(lparam); g_resize_height = HIWORD(lparam); g_resized = true; } return 0; case WM_COMMAND: if (settings->ui.menubar_enable) { HWND d3dr = g_hwnd; if (!strcmp(video_driver, "d3d")) d3dr = g_hwnd; LRESULT ret = win32_menu_loop(d3dr, wparam); (void)ret; } break; } if (dinput_handle_message((!strcmp(video_driver, "gl")) ? dinput_wgl : dinput, message, wparam, lparam)) return 0; return DefWindowProc(hwnd, message, wparam, lparam); } bool win32_window_init(WNDCLASSEX *wndclass, bool fullscreen) { #ifndef _XBOX wndclass->cbSize = sizeof(WNDCLASSEX); wndclass->style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; wndclass->lpfnWndProc = WndProc; wndclass->hInstance = GetModuleHandle(NULL); wndclass->hCursor = LoadCursor(NULL, IDC_ARROW); wndclass->lpszClassName = "RetroArch"; wndclass->hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON)); wndclass->hIconSm = (HICON)LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON), IMAGE_ICON, 16, 16, 0); if (!fullscreen) wndclass->hbrBackground = (HBRUSH)COLOR_WINDOW; if (!RegisterClassEx(wndclass)) return false; if (!win32_shader_dlg_init()) RARCH_ERR("[WGL]: wgl_shader_dlg_init() failed.\n"); #endif return true; } bool win32_window_create(void *data, unsigned style, RECT *mon_rect, unsigned width, unsigned height, bool fullscreen) { #ifndef _XBOX driver_t *driver = driver_get_ptr(); g_hwnd = CreateWindowEx(0, "RetroArch", "RetroArch", style, fullscreen ? mon_rect->left : g_pos_x, fullscreen ? mon_rect->top : g_pos_y, width, height, NULL, NULL, NULL, data); if (!g_hwnd) return false; driver->display_type = RARCH_DISPLAY_WIN32; driver->video_display = 0; driver->video_window = (uintptr_t)g_hwnd; #endif return true; } #endif bool win32_get_metrics(void *data, enum display_metric_types type, float *value) { #ifdef _XBOX return false; #else HDC monitor = GetDC(NULL); int pixels_x = GetDeviceCaps(monitor, HORZRES); int pixels_y = GetDeviceCaps(monitor, VERTRES); int physical_width = GetDeviceCaps(monitor, HORZSIZE); int physical_height = GetDeviceCaps(monitor, VERTSIZE); ReleaseDC(NULL, monitor); switch (type) { case DISPLAY_METRIC_MM_WIDTH: *value = physical_width; break; case DISPLAY_METRIC_MM_HEIGHT: *value = physical_height; break; case DISPLAY_METRIC_DPI: /* 25.4 mm in an inch. */ *value = 254 * pixels_x / physical_width / 10; break; case DISPLAY_METRIC_NONE: default: *value = 0; return false; } return true; #endif } void win32_monitor_init(void) { #ifndef _XBOX win32_monitor_count = 0; EnumDisplayMonitors(NULL, NULL, win32_monitor_enum_proc, 0); #endif g_quit = false; } bool win32_monitor_set_fullscreen(unsigned width, unsigned height, unsigned refresh, char *dev_name) { #ifndef _XBOX DEVMODE devmode; memset(&devmode, 0, sizeof(devmode)); devmode.dmSize = sizeof(DEVMODE); devmode.dmPelsWidth = width; devmode.dmPelsHeight = height; devmode.dmDisplayFrequency = refresh; devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY; RARCH_LOG("[WGL]: Setting fullscreen to %ux%u @ %uHz on device %s.\n", width, height, refresh, dev_name); return ChangeDisplaySettingsEx(dev_name, &devmode, NULL, CDS_FULLSCREEN, NULL) == DISP_CHANGE_SUCCESSFUL; #endif } void win32_show_cursor(bool state) { #ifndef _XBOX if (state) while (ShowCursor(TRUE) < 0); else while (ShowCursor(FALSE) >= 0); #endif } void win32_check_window(bool *quit, bool *resize, unsigned *width, unsigned *height) { #ifndef _XBOX MSG msg; while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } #endif *quit = g_quit; if (g_resized) { *resize = true; *width = g_resize_width; *height = g_resize_height; g_resized = false; } } bool win32_suppress_screensaver(void *data, bool enable) { #ifdef _XBOX return false; #else typedef HANDLE (WINAPI * PowerCreateRequestPtr)(REASON_CONTEXT *context); typedef BOOL (WINAPI * PowerSetRequestPtr)(HANDLE PowerRequest, POWER_REQUEST_TYPE RequestType); HMODULE kernel32 = GetModuleHandleW(L"kernel32.dll"); PowerCreateRequestPtr powerCreateRequest = (PowerCreateRequestPtr)GetProcAddress(kernel32, "PowerCreateRequest"); PowerSetRequestPtr powerSetRequest = (PowerSetRequestPtr)GetProcAddress(kernel32, "PowerSetRequest"); if(enable) { if(powerCreateRequest && powerSetRequest) { /* Windows 7, 8, 10 codepath */ POWER_REQUEST_CONTEXT RequestContext; HANDLE Request; RequestContext.Version = POWER_REQUEST_CONTEXT_VERSION; RequestContext.Flags = POWER_REQUEST_CONTEXT_SIMPLE_STRING; RequestContext.Reason.SimpleReasonString = L"RetroArch running"; Request = PowerCreateRequest(&RequestContext); powerSetRequest( Request, PowerRequestDisplayRequired); return true; } else { /* XP / Vista codepath */ SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED); return true; } } return false; #endif } bool win32_set_video_mode(void *data, unsigned width, unsigned height, bool fullscreen) { #ifndef _XBOX DWORD style; MSG msg; RECT mon_rect; unsigned mon_id; MONITORINFOEX current_mon; float refresh_mod; unsigned refresh; bool windowed_full; RECT rect = {0}; HMONITOR hm_to_use = NULL; driver_t *driver = driver_get_ptr(); settings_t *settings = config_get_ptr(); win32_monitor_info(¤t_mon, &hm_to_use, &mon_id); mon_rect = current_mon.rcMonitor; g_resize_width = width; g_resize_height = height; /* Windows only reports the refresh rates for modelines as * an integer, so video.refresh_rate needs to be rounded. Also, account * for black frame insertion using video.refresh_rate set to half * of the display refresh rate, as well as higher vsync swap intervals. */ refresh_mod = settings->video.black_frame_insertion ? 2.0f : 1.0f; refresh = roundf(settings->video.refresh_rate * refresh_mod * settings->video.swap_interval); windowed_full = settings->video.windowed_fullscreen; if (fullscreen) { if (windowed_full) { style = WS_EX_TOPMOST | WS_POPUP; g_resize_width = width = mon_rect.right - mon_rect.left; g_resize_height = height = mon_rect.bottom - mon_rect.top; } else { style = WS_POPUP | WS_VISIBLE; if (!win32_monitor_set_fullscreen(width, height, refresh, current_mon.szDevice)) return false; /* Display settings might have changed, get new coordinates. */ GetMonitorInfo(hm_to_use, (MONITORINFO*)¤t_mon); mon_rect = current_mon.rcMonitor; g_restore_desktop = true; } } else { style = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; rect.right = width; rect.bottom = height; AdjustWindowRect(&rect, style, FALSE); g_resize_width = width = rect.right - rect.left; g_resize_height = height = rect.bottom - rect.top; } if (!win32_window_create(NULL, style, &mon_rect, width, height, fullscreen)) return false; if (!fullscreen || windowed_full) { if (!fullscreen && settings->ui.menubar_enable) { RECT rc_temp = {0, 0, (LONG)height, 0x7FFF}; SetMenu(g_hwnd, LoadMenu(GetModuleHandle(NULL),MAKEINTRESOURCE(IDR_MENU))); SendMessage(g_hwnd, WM_NCCALCSIZE, FALSE, (LPARAM)&rc_temp); g_resize_height = height += rc_temp.top + rect.top; SetWindowPos(g_hwnd, NULL, 0, 0, width, height, SWP_NOMOVE); } ShowWindow(g_hwnd, SW_RESTORE); UpdateWindow(g_hwnd); SetForegroundWindow(g_hwnd); SetFocus(g_hwnd); } win32_show_cursor(!fullscreen); /* Wait until context is created (or failed to do so ...) */ while (!g_inited && !g_quit && GetMessage(&msg, g_hwnd, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } if (g_quit) return false; #endif return true; } #ifdef _XBOX static HANDLE GetFocus(void) { return g_hwnd; } BOOL IsIconic(HWND hwnd) { return FALSE; } #endif bool win32_has_focus(void) { if (!g_inited) return false; return GetFocus() == g_hwnd; } HWND win32_get_window(void) { return g_hwnd; } void win32_window_reset(void) { g_quit = false; g_restore_desktop = false; } void win32_destroy_window(void) { #ifndef _XBOX UnregisterClass("RetroArch", GetModuleHandle(NULL)); #endif g_hwnd = NULL; }