/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2017 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef GLSLANG_UTIL_HPP #define GLSLANG_UTIL_HPP #include #include #include #include #include struct glslang_parameter { std::string id; std::string desc; float initial; float minimum; float maximum; float step; }; struct glslang_meta { std::vector parameters; std::string name; glslang_format rt_format; glslang_meta() { rt_format = SLANG_FORMAT_UNKNOWN; } }; struct glslang_output { std::vector vertex; std::vector fragment; glslang_meta meta; }; bool glslang_compile_shader(const char *shader_path, glslang_output *output); /* Helpers for internal use. */ bool glslang_parse_meta(const struct string_list *lines, glslang_meta *meta); #endif