/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2014 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef _D3D_WRAPPER_H #define _D3D_WRAPPER_H #include "../context/win32_common.h" #include "d3d_defines.h" void d3d_swap(void *data, LPDIRECT3DDEVICE dev); HRESULT d3d_create_vertex_buffer(LPDIRECT3DDEVICE dev, unsigned length, unsigned usage, unsigned fvf, D3DPOOL pool, LPDIRECT3DVERTEXBUFFER vert_buf, void *handle); void d3d_set_stream_source(LPDIRECT3DDEVICE dev, unsigned stream_no, LPDIRECT3DVERTEXBUFFER stream_vertbuf, unsigned offset_bytes, unsigned stride); void d3d_set_sampler_address_u(LPDIRECT3DDEVICE dev, unsigned sampler, unsigned value); void d3d_set_sampler_address_v(LPDIRECT3DDEVICE dev, unsigned sampler, unsigned value); void d3d_set_sampler_minfilter(LPDIRECT3DDEVICE dev, unsigned sampler, unsigned value); void d3d_set_sampler_magfilter(LPDIRECT3DDEVICE dev, unsigned sampler, unsigned value); void d3d_draw_primitive(LPDIRECT3DDEVICE dev, D3DPRIMITIVETYPE type, unsigned start, unsigned count); void d3d_lockrectangle_clear(LPDIRECT3DTEXTURE tex, unsigned tex_width, unsigned tex_height, unsigned level, D3DLOCKED_RECT lock_rect, RECT rect, unsigned flags); void d3d_textureblit(void *data, LPDIRECT3DTEXTURE tex, D3DSURFACE_DESC desc, D3DLOCKED_RECT lr, const void *frame, unsigned width, unsigned height, unsigned pitch); #endif