/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2012-2015 - Michael Lelli
* Copyright (C) 2015-2017 - Andrés Suárez
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#ifdef _WIN32
#ifdef _XBOX
#include
#else
#define WIN32_LEAN_AND_MEAN
#include
#endif
#endif
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_COMMAND
#include "command.h"
#endif
#ifdef HAVE_MENU
#include "menu/menu_driver.h"
#include "menu/menu_input.h"
#include "menu/widgets/menu_dialog.h"
#include "menu/widgets/menu_input_dialog.h"
#endif
#ifdef HAVE_CHEEVOS
#include "cheevos/cheevos.h"
#endif
#ifdef HAVE_DISCORD
#include "discord/discord.h"
#endif
#ifdef HAVE_NETWORKING
#include "network/netplay/netplay.h"
#endif
#if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB)
#include "network/httpserver/httpserver.h"
#endif
#ifdef HAVE_THREADS
#include
#endif
#include "autosave.h"
#include "config.features.h"
#include "content.h"
#include "core_type.h"
#include "core_info.h"
#include "dynamic.h"
#include "driver.h"
#include "input/input_driver.h"
#include "msg_hash.h"
#include "movie.h"
#include "dirs.h"
#include "paths.h"
#include "file_path_special.h"
#include "ui/ui_companion_driver.h"
#include "verbosity.h"
#include "frontend/frontend_driver.h"
#include "audio/audio_driver.h"
#include "camera/camera_driver.h"
#include "record/record_driver.h"
#include "core.h"
#include "configuration.h"
#include "list_special.h"
#include "managers/core_option_manager.h"
#include "managers/cheat_manager.h"
#include "managers/state_manager.h"
#include "tasks/tasks_internal.h"
#include "performance_counters.h"
#include "version.h"
#include "version_git.h"
#include "retroarch.h"
#include "command.h"
#ifdef HAVE_RUNAHEAD
#include "runahead/run_ahead.h"
#endif
#define _PSUPP(var, name, desc) printf(" %s:\n\t\t%s: %s\n", name, desc, _##var##_supp ? "yes" : "no")
#define FAIL_CPU(simd_type) do { \
RARCH_ERR(simd_type " code is compiled in, but CPU does not support this feature. Cannot continue.\n"); \
retroarch_fail(1, "validate_cpu_features()"); \
} while(0)
#ifdef HAVE_ZLIB
#define DEFAULT_EXT "zip"
#else
#define DEFAULT_EXT ""
#endif
#define SHADER_FILE_WATCH_DELAY_MSEC 500
/* Descriptive names for options without short variant.
*
* Please keep the name in sync with the option name.
* Order does not matter. */
enum
{
RA_OPT_MENU = 256, /* must be outside the range of a char */
RA_OPT_STATELESS,
RA_OPT_CHECK_FRAMES,
RA_OPT_PORT,
RA_OPT_SPECTATE,
RA_OPT_NICK,
RA_OPT_COMMAND,
RA_OPT_APPENDCONFIG,
RA_OPT_BPS,
RA_OPT_IPS,
RA_OPT_NO_PATCH,
RA_OPT_RECORDCONFIG,
RA_OPT_SUBSYSTEM,
RA_OPT_SIZE,
RA_OPT_FEATURES,
RA_OPT_VERSION,
RA_OPT_EOF_EXIT,
RA_OPT_LOG_FILE,
RA_OPT_MAX_FRAMES,
RA_OPT_MAX_FRAMES_SCREENSHOT,
RA_OPT_MAX_FRAMES_SCREENSHOT_PATH
};
enum runloop_state
{
RUNLOOP_STATE_ITERATE = 0,
RUNLOOP_STATE_POLLED_AND_SLEEP,
RUNLOOP_STATE_SLEEP,
RUNLOOP_STATE_MENU_ITERATE,
RUNLOOP_STATE_END,
RUNLOOP_STATE_QUIT
};
typedef struct runloop_ctx_msg_info
{
const char *msg;
unsigned prio;
unsigned duration;
bool flush;
} runloop_ctx_msg_info_t;
static jmp_buf error_sjlj_context;
static enum rarch_core_type current_core_type = CORE_TYPE_PLAIN;
static enum rarch_core_type explicit_current_core_type = CORE_TYPE_PLAIN;
static char error_string[255] = {0};
static char runtime_shader_preset[255] = {0};
#ifdef HAVE_THREAD_STORAGE
static sthread_tls_t rarch_tls;
const void *MAGIC_POINTER = (void*)(uintptr_t)0x0DEFACED;
#endif
static retro_bits_t has_set_libretro_device;
static bool has_set_core = false;
static bool has_set_username = false;
#ifdef HAVE_DISCORD
bool discord_is_inited = false;
#endif
static bool rarch_is_inited = false;
static bool rarch_error_on_init = false;
static bool rarch_block_config_read = false;
static bool rarch_force_fullscreen = false;
static bool rarch_is_switching_display_mode = false;
static bool has_set_verbosity = false;
static bool has_set_libretro = false;
static bool has_set_libretro_directory = false;
static bool has_set_save_path = false;
static bool has_set_state_path = false;
static bool has_set_netplay_mode = false;
static bool has_set_netplay_ip_address = false;
static bool has_set_netplay_ip_port = false;
static bool has_set_netplay_stateless_mode = false;
static bool has_set_netplay_check_frames = false;
static bool has_set_ups_pref = false;
static bool has_set_bps_pref = false;
static bool has_set_ips_pref = false;
static bool rarch_is_sram_load_disabled = false;
static bool rarch_is_sram_save_disabled = false;
static bool rarch_use_sram = false;
static bool rarch_ups_pref = false;
static bool rarch_bps_pref = false;
static bool rarch_ips_pref = false;
static bool rarch_patch_blocked = false;
static bool rarch_first_start = true;
static bool runloop_force_nonblock = false;
static bool runloop_paused = false;
static bool runloop_idle = false;
static bool runloop_exec = false;
static bool runloop_slowmotion = false;
bool runloop_fastmotion = false;
static bool runloop_shutdown_initiated = false;
static bool runloop_core_shutdown_initiated = false;
static bool runloop_perfcnt_enable = false;
static bool runloop_overrides_active = false;
static bool runloop_remaps_core_active = false;
static bool runloop_remaps_game_active = false;
static bool runloop_remaps_content_dir_active = false;
static bool runloop_game_options_active = false;
static bool runloop_missing_bios = false;
static bool runloop_autosave = false;
#ifdef HAVE_DYNAMIC
static bool core_set_on_cmdline = false;
#endif
static rarch_system_info_t runloop_system;
static struct retro_frame_time_callback runloop_frame_time;
static retro_keyboard_event_t runloop_key_event = NULL;
static retro_keyboard_event_t runloop_frontend_key_event = NULL;
static core_option_manager_t *runloop_core_options = NULL;
#ifdef HAVE_THREADS
static slock_t *_runloop_msg_queue_lock = NULL;
#endif
static msg_queue_t *runloop_msg_queue = NULL;
static unsigned runloop_pending_windowed_scale = 0;
static unsigned runloop_max_frames = 0;
static bool runloop_max_frames_screenshot = false;
static char runloop_max_frames_screenshot_path[PATH_MAX_LENGTH] = {0};
static unsigned fastforward_after_frames = 0;
static retro_usec_t runloop_frame_time_last = 0;
static retro_time_t frame_limit_minimum_time = 0.0;
static retro_time_t frame_limit_last_time = 0.0;
extern bool input_driver_flushing_input;
#ifdef HAVE_DYNAMIC
bool retroarch_core_set_on_cmdline(void)
{
return core_set_on_cmdline;
}
#endif
#ifdef HAVE_THREADS
void runloop_msg_queue_lock(void)
{
slock_lock(_runloop_msg_queue_lock);
}
void runloop_msg_queue_unlock(void)
{
slock_unlock(_runloop_msg_queue_lock);
}
#endif
static void retroarch_msg_queue_deinit(void)
{
#ifdef HAVE_THREADS
runloop_msg_queue_lock();
#endif
if (!runloop_msg_queue)
return;
msg_queue_free(runloop_msg_queue);
#ifdef HAVE_THREADS
runloop_msg_queue_unlock();
slock_free(_runloop_msg_queue_lock);
_runloop_msg_queue_lock = NULL;
#endif
runloop_msg_queue = NULL;
}
static void retroarch_msg_queue_init(void)
{
retroarch_msg_queue_deinit();
runloop_msg_queue = msg_queue_new(8);
#ifdef HAVE_THREADS
_runloop_msg_queue_lock = slock_new();
#endif
}
static void retroarch_override_setting_free_state(void)
{
unsigned i;
for (i = 0; i < RARCH_OVERRIDE_SETTING_LAST; i++)
{
if (i == RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE)
{
unsigned j;
for (j = 0; j < MAX_USERS; j++)
retroarch_override_setting_unset((enum rarch_override_setting)(i), &j);
}
else
retroarch_override_setting_unset((enum rarch_override_setting)(i), NULL);
}
}
static void global_free(void)
{
global_t *global = NULL;
content_deinit();
path_deinit_subsystem();
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
rarch_block_config_read = false;
rarch_is_sram_load_disabled = false;
rarch_is_sram_save_disabled = false;
rarch_use_sram = false;
rarch_bps_pref = false;
rarch_ips_pref = false;
rarch_ups_pref = false;
rarch_patch_blocked = false;
runloop_overrides_active = false;
runloop_remaps_core_active = false;
runloop_remaps_game_active = false;
runloop_remaps_content_dir_active = false;
core_unset_input_descriptors();
global = global_get_ptr();
path_clear_all();
dir_clear_all();
if (global)
{
if (!string_is_empty(global->name.remapfile))
free(global->name.remapfile);
}
memset(global, 0, sizeof(struct global));
retroarch_override_setting_free_state();
}
static void retroarch_print_features(void)
{
frontend_driver_attach_console();
puts("");
puts("Features:");
_PSUPP(libretrodb, "LibretroDB", "LibretroDB support");
_PSUPP(command, "Command", "Command interface support");
_PSUPP(network_command, "Network Command", "Network Command interface "
"support");
_PSUPP(sdl, "SDL", "SDL input/audio/video drivers");
_PSUPP(sdl2, "SDL2", "SDL2 input/audio/video drivers");
_PSUPP(x11, "X11", "X11 input/video drivers");
_PSUPP(wayland, "wayland", "Wayland input/video drivers");
_PSUPP(thread, "Threads", "Threading support");
_PSUPP(vulkan, "Vulkan", "Vulkan video driver");
_PSUPP(metal, "Metal", "Metal video driver");
_PSUPP(opengl, "OpenGL", "OpenGL video driver support");
_PSUPP(opengles, "OpenGL ES", "OpenGLES video driver support");
_PSUPP(xvideo, "XVideo", "Video driver");
_PSUPP(udev, "UDEV", "UDEV/EVDEV input driver support");
_PSUPP(egl, "EGL", "Video context driver");
_PSUPP(kms, "KMS", "Video context driver");
_PSUPP(vg, "OpenVG", "Video context driver");
_PSUPP(coreaudio, "CoreAudio", "Audio driver");
_PSUPP(alsa, "ALSA", "Audio driver");
_PSUPP(oss, "OSS", "Audio driver");
_PSUPP(jack, "Jack", "Audio driver");
_PSUPP(rsound, "RSound", "Audio driver");
_PSUPP(roar, "RoarAudio", "Audio driver");
_PSUPP(pulse, "PulseAudio", "Audio driver");
_PSUPP(dsound, "DirectSound", "Audio driver");
_PSUPP(wasapi, "WASAPI", "Audio driver");
_PSUPP(xaudio, "XAudio2", "Audio driver");
_PSUPP(al, "OpenAL", "Audio driver");
_PSUPP(sl, "OpenSL", "Audio driver");
_PSUPP(7zip, "7zip", "7zip extraction support");
_PSUPP(zlib, "zlib", ".zip extraction support");
_PSUPP(dylib, "External", "External filter and plugin support");
_PSUPP(cg, "Cg", "Fragment/vertex shader driver");
_PSUPP(glsl, "GLSL", "Fragment/vertex shader driver");
_PSUPP(glsl, "HLSL", "Fragment/vertex shader driver");
_PSUPP(libxml2, "libxml2", "libxml2 XML parsing");
_PSUPP(sdl_image, "SDL_image", "SDL_image image loading");
_PSUPP(rpng, "rpng", "PNG image loading/encoding");
_PSUPP(rpng, "rjpeg", "JPEG image loading");
_PSUPP(dynamic, "Dynamic", "Dynamic run-time loading of "
"libretro library");
_PSUPP(ffmpeg, "FFmpeg", "On-the-fly recording of gameplay "
"with libavcodec");
_PSUPP(freetype, "FreeType", "TTF font rendering driver");
_PSUPP(coretext, "CoreText", "TTF font rendering driver "
"(for OSX and/or iOS)");
_PSUPP(netplay, "Netplay", "Peer-to-peer netplay");
_PSUPP(python, "Python", "Script support in shaders");
_PSUPP(libusb, "Libusb", "Libusb support");
_PSUPP(cocoa, "Cocoa", "Cocoa UI companion support "
"(for OSX and/or iOS)");
_PSUPP(qt, "Qt", "Qt UI companion support");
_PSUPP(avfoundation, "AVFoundation", "Camera driver");
_PSUPP(v4l2, "Video4Linux2", "Camera driver");
}
#undef _PSUPP
static void retroarch_print_version(void)
{
char str[255];
frontend_driver_attach_console();
str[0] = '\0';
fprintf(stderr, "%s: %s -- v%s",
msg_hash_to_str(MSG_PROGRAM),
msg_hash_to_str(MSG_LIBRETRO_FRONTEND),
PACKAGE_VERSION);
#ifdef HAVE_GIT_VERSION
printf(" -- %s --\n", retroarch_git_version);
#endif
retroarch_get_capabilities(RARCH_CAPABILITIES_COMPILER, str, sizeof(str));
fprintf(stdout, "%s", str);
fprintf(stdout, "Built: %s\n", __DATE__);
}
/**
* retroarch_print_help:
*
* Prints help message explaining the program's commandline switches.
**/
static void retroarch_print_help(const char *arg0)
{
frontend_driver_attach_console();
puts("===================================================================");
retroarch_print_version();
puts("===================================================================");
printf("Usage: %s [OPTIONS]... [FILE]\n", arg0);
puts(" -h, --help Show this help message.");
puts(" -v, --verbose Verbose logging.");
puts(" --log-file FILE Log messages to FILE.");
puts(" --version Show version.");
puts(" --features Prints available features compiled into "
"program.");
#ifdef HAVE_MENU
puts(" --menu Do not require content or libretro core to "
"be loaded,\n"
" starts directly in menu. If no arguments "
"are passed to\n"
" the program, it is equivalent to using "
"--menu as only argument.");
#endif
puts(" -s, --save=PATH Path for save files (*.srm).");
puts(" -S, --savestate=PATH Path for the save state files (*.state).");
puts(" -f, --fullscreen Start the program in fullscreen regardless "
"of config settings.");
puts(" -c, --config=FILE Path for config file."
#ifdef _WIN32
"\n\t\tDefaults to retroarch.cfg in same directory as retroarch.exe."
"\n\t\tIf a default config is not found, the program will attempt to"
"create one."
#else
"\n\t\tBy default looks for config in $XDG_CONFIG_HOME/retroarch/"
"retroarch.cfg,\n\t\t$HOME/.config/retroarch/retroarch.cfg,\n\t\t"
"and $HOME/.retroarch.cfg.\n\t\tIf a default config is not found, "
"the program will attempt to create one based on the \n\t\t"
"skeleton config (" GLOBAL_CONFIG_DIR "/retroarch.cfg). \n"
#endif
);
puts(" --appendconfig=FILE\n"
" Extra config files are loaded in, "
"and take priority over\n"
" config selected in -c (or default). "
"Multiple configs are\n"
" delimited by '|'.");
#ifdef HAVE_DYNAMIC
puts(" -L, --libretro=FILE Path to libretro implementation. "
"Overrides any config setting.");
#endif
puts(" --subsystem=NAME Use a subsystem of the libretro core. "
"Multiple content\n"
" files are loaded as multiple arguments. "
"If a content\n"
" file is skipped, use a blank (\"\") "
"command line argument.\n"
" Content must be loaded in an order "
"which depends on the\n"
" particular subsystem used. See verbose "
"log output to learn\n"
" how a particular subsystem wants content "
"to be loaded.\n");
printf(" -N, --nodevice=PORT\n"
" Disconnects controller device connected "
"to PORT (1 to %d).\n", MAX_USERS);
printf(" -A, --dualanalog=PORT\n"
" Connect a DualAnalog controller to PORT "
"(1 to %d).\n", MAX_USERS);
printf(" -d, --device=PORT:ID\n"
" Connect a generic device into PORT of "
"the device (1 to %d).\n", MAX_USERS);
puts(" Format is PORT:ID, where ID is a number "
"corresponding to the particular device.");
puts(" -P, --bsvplay=FILE Playback a BSV movie file.");
puts(" -R, --bsvrecord=FILE Start recording a BSV movie file from "
"the beginning.");
puts(" --eof-exit Exit upon reaching the end of the "
"BSV movie file.");
puts(" -M, --sram-mode=MODE SRAM handling mode. MODE can be "
"'noload-nosave',\n"
" 'noload-save', 'load-nosave' or "
"'load-save'.\n"
" Note: 'noload-save' implies that "
"save files *WILL BE OVERWRITTEN*.");
#ifdef HAVE_NETWORKING
puts(" -H, --host Host netplay as user 1.");
puts(" -C, --connect=HOST Connect to netplay server as user 2.");
puts(" --port=PORT Port used to netplay. Default is 55435.");
puts(" --stateless Use \"stateless\" mode for netplay");
puts(" (requires a very fast network).");
puts(" --check-frames=NUMBER\n"
" Check frames when using netplay.");
#if defined(HAVE_NETWORK_CMD)
puts(" --command Sends a command over UDP to an already "
"running program process.");
puts(" Available commands are listed if command is invalid.");
#endif
#endif
puts(" --nick=NICK Picks a username (for use with netplay). "
"Not mandatory.");
puts(" -r, --record=FILE Path to record video file.\n "
"Using .mkv extension is recommended.");
puts(" --recordconfig Path to settings used during recording.");
puts(" --size=WIDTHxHEIGHT\n"
" Overrides output video size when recording.");
puts(" -U, --ups=FILE Specifies path for UPS patch that will be "
"applied to content.");
puts(" --bps=FILE Specifies path for BPS patch that will be "
"applied to content.");
puts(" --ips=FILE Specifies path for IPS patch that will be "
"applied to content.");
puts(" --no-patch Disables all forms of content patching.");
puts(" -D, --detach Detach program from the running console. "
"Not relevant for all platforms.");
puts(" --max-frames=NUMBER\n"
" Runs for the specified number of frames, "
"then exits.");
puts(" --max-frames-ss\n"
" Takes a screenshot at the end of max-frames.");
puts(" --max-frames-ss-path=FILE\n"
" Path to save the screenshot to at the end of max-frames.\n");
}
#define FFMPEG_RECORD_ARG "r:"
#ifdef HAVE_DYNAMIC
#define DYNAMIC_ARG "L:"
#else
#define DYNAMIC_ARG
#endif
#ifdef HAVE_NETWORKING
#define NETPLAY_ARG "HC:F:"
#else
#define NETPLAY_ARG
#endif
#define BSV_MOVIE_ARG "P:R:M:"
/**
* retroarch_parse_input_and_config:
* @argc : Count of (commandline) arguments.
* @argv : (Commandline) arguments.
*
* Parses (commandline) arguments passed to program and loads the config file,
* with command line options overriding the config file.
*
**/
static void retroarch_parse_input_and_config(int argc, char *argv[])
{
const char *optstring = NULL;
bool explicit_menu = false;
global_t *global = global_get_ptr();
const struct option opts[] = {
#ifdef HAVE_DYNAMIC
{ "libretro", 1, NULL, 'L' },
#endif
{ "menu", 0, NULL, RA_OPT_MENU },
{ "help", 0, NULL, 'h' },
{ "save", 1, NULL, 's' },
{ "fullscreen", 0, NULL, 'f' },
{ "record", 1, NULL, 'r' },
{ "recordconfig", 1, NULL, RA_OPT_RECORDCONFIG },
{ "size", 1, NULL, RA_OPT_SIZE },
{ "verbose", 0, NULL, 'v' },
{ "config", 1, NULL, 'c' },
{ "appendconfig", 1, NULL, RA_OPT_APPENDCONFIG },
{ "nodevice", 1, NULL, 'N' },
{ "dualanalog", 1, NULL, 'A' },
{ "device", 1, NULL, 'd' },
{ "savestate", 1, NULL, 'S' },
{ "bsvplay", 1, NULL, 'P' },
{ "bsvrecord", 1, NULL, 'R' },
{ "sram-mode", 1, NULL, 'M' },
#ifdef HAVE_NETWORKING
{ "host", 0, NULL, 'H' },
{ "connect", 1, NULL, 'C' },
{ "stateless", 0, NULL, RA_OPT_STATELESS },
{ "check-frames", 1, NULL, RA_OPT_CHECK_FRAMES },
{ "port", 1, NULL, RA_OPT_PORT },
#if defined(HAVE_NETWORK_CMD)
{ "command", 1, NULL, RA_OPT_COMMAND },
#endif
#endif
{ "nick", 1, NULL, RA_OPT_NICK },
{ "ups", 1, NULL, 'U' },
{ "bps", 1, NULL, RA_OPT_BPS },
{ "ips", 1, NULL, RA_OPT_IPS },
{ "no-patch", 0, NULL, RA_OPT_NO_PATCH },
{ "detach", 0, NULL, 'D' },
{ "features", 0, NULL, RA_OPT_FEATURES },
{ "subsystem", 1, NULL, RA_OPT_SUBSYSTEM },
{ "max-frames", 1, NULL, RA_OPT_MAX_FRAMES },
{ "max-frames-ss", 0, NULL, RA_OPT_MAX_FRAMES_SCREENSHOT },
{ "max-frames-ss-path", 1, NULL, RA_OPT_MAX_FRAMES_SCREENSHOT_PATH },
{ "eof-exit", 0, NULL, RA_OPT_EOF_EXIT },
{ "version", 0, NULL, RA_OPT_VERSION },
#ifdef HAVE_FILE_LOGGER
{ "log-file", 1, NULL, RA_OPT_LOG_FILE },
#endif
{ NULL, 0, NULL, 0 }
};
/* Handling the core type is finicky. Based on the arguments we pass in,
* we handle it differently.
* Some current cases which track desired behavior and how it is supposed to work:
*
* Dynamically linked RA:
* ./retroarch -> CORE_TYPE_DUMMY
* ./retroarch -v -> CORE_TYPE_DUMMY + verbose
* ./retroarch --menu -> CORE_TYPE_DUMMY
* ./retroarch --menu -v -> CORE_TYPE_DUMMY + verbose
* ./retroarch -L contentless-core -> CORE_TYPE_PLAIN
* ./retroarch -L content-core -> CORE_TYPE_PLAIN + FAIL (This currently crashes)
* ./retroarch [-L content-core] ROM -> CORE_TYPE_PLAIN
* ./retroarch <-L or ROM> --menu -> FAIL
*
* The heuristic here seems to be that if we use the -L CLI option or
* optind < argc at the end we should set CORE_TYPE_PLAIN.
* To handle --menu, we should ensure that CORE_TYPE_DUMMY is still set
* otherwise, fail early, since the CLI options are non-sensical.
* We could also simply ignore --menu in this case to be more friendly with
* bogus arguments.
*/
if (!has_set_core)
retroarch_set_current_core_type(CORE_TYPE_DUMMY, false);
path_clear(RARCH_PATH_SUBSYSTEM);
retroarch_override_setting_free_state();
has_set_username = false;
rarch_ups_pref = false;
rarch_ips_pref = false;
rarch_bps_pref = false;
*global->name.ups = '\0';
*global->name.bps = '\0';
*global->name.ips = '\0';
rarch_ctl(RARCH_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
/* Make sure we can call retroarch_parse_input several times ... */
optind = 0;
optstring = "hs:fvS:A:c:U:DN:d:"
BSV_MOVIE_ARG NETPLAY_ARG DYNAMIC_ARG FFMPEG_RECORD_ARG;
#ifndef HAVE_MENU
if (argc == 1)
{
printf("%s\n", msg_hash_to_str(MSG_NO_ARGUMENTS_SUPPLIED_AND_NO_MENU_BUILTIN));
retroarch_print_help(argv[0]);
exit(0);
}
#endif
/* First pass: Read the config file path and any directory overrides, so
* they're in place when we load the config */
for (;;)
{
int c = getopt_long(argc, argv, optstring, opts, NULL);
#if 0
fprintf(stderr, "c is: %c (%d), optarg is: [%s]\n", c, c, string_is_empty(optarg) ? "" : optarg);
#endif
if (c == -1)
break;
switch (c)
{
case 'h':
retroarch_print_help(argv[0]);
exit(0);
case 'c':
RARCH_LOG("Set config file to : %s\n", optarg);
path_set(RARCH_PATH_CONFIG, optarg);
break;
case RA_OPT_APPENDCONFIG:
path_set(RARCH_PATH_CONFIG_APPEND, optarg);
break;
case 's':
strlcpy(global->name.savefile, optarg,
sizeof(global->name.savefile));
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
break;
case 'S':
strlcpy(global->name.savestate, optarg,
sizeof(global->name.savestate));
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
break;
/* Must handle '?' otherwise you get an infinite loop */
case '?':
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
break;
/* All other arguments are handled in the second pass */
}
}
/* Load the config file now that we know what it is */
config_load();
/* Second pass: All other arguments override the config file */
optind = 1;
for (;;)
{
int c = getopt_long(argc, argv, optstring, opts, NULL);
if (c == -1)
break;
switch (c)
{
case 'd':
{
unsigned new_port;
unsigned id = 0;
struct string_list *list = string_split(optarg, ":");
int port = 0;
if (list && list->size == 2)
{
port = (int)strtol(list->elems[0].data, NULL, 0);
id = (unsigned)strtoul(list->elems[1].data, NULL, 0);
}
string_list_free(list);
if (port < 1 || port > MAX_USERS)
{
RARCH_ERR("%s\n", msg_hash_to_str(MSG_VALUE_CONNECT_DEVICE_FROM_A_VALID_PORT));
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
new_port = port -1;
input_config_set_device(new_port, id);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE, &new_port);
}
break;
case 'A':
{
unsigned new_port;
int port = (int)strtol(optarg, NULL, 0);
if (port < 1 || port > MAX_USERS)
{
RARCH_ERR("Connect dualanalog to a valid port.\n");
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
new_port = port - 1;
input_config_set_device(new_port, RETRO_DEVICE_ANALOG);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE, &new_port);
}
break;
case 'f':
rarch_force_fullscreen = true;
break;
case 'v':
verbosity_enable();
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_VERBOSITY, NULL);
break;
case 'N':
{
unsigned new_port;
int port = (int)strtol(optarg, NULL, 0);
if (port < 1 || port > MAX_USERS)
{
RARCH_ERR("%s\n",
msg_hash_to_str(MSG_DISCONNECT_DEVICE_FROM_A_VALID_PORT));
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
new_port = port - 1;
input_config_set_device(port - 1, RETRO_DEVICE_NONE);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE, &new_port);
}
break;
case 'r':
strlcpy(global->record.path, optarg,
sizeof(global->record.path));
if (recording_is_enabled())
recording_set_state(true);
break;
#ifdef HAVE_DYNAMIC
case 'L':
if (path_is_directory(optarg))
{
settings_t *settings = config_get_ptr();
if (rarch_first_start)
core_set_on_cmdline = true;
path_clear(RARCH_PATH_CORE);
strlcpy(settings->paths.directory_libretro, optarg,
sizeof(settings->paths.directory_libretro));
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY, NULL);
RARCH_WARN("Using old --libretro behavior. "
"Setting libretro_directory to \"%s\" instead.\n",
optarg);
}
else if (filestream_exists(optarg))
{
if (rarch_first_start)
core_set_on_cmdline = true;
rarch_ctl(RARCH_CTL_SET_LIBRETRO_PATH, optarg);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
/* We requested explicit core, so use PLAIN core type. */
retroarch_set_current_core_type(CORE_TYPE_PLAIN, false);
}
else
{
RARCH_WARN("--libretro argument \"%s\" is neither a file nor directory. Ignoring.\n",
optarg);
}
break;
#endif
case 'P':
case 'R':
bsv_movie_set_start_path(optarg);
if (c == 'P')
bsv_movie_ctl(BSV_MOVIE_CTL_SET_START_PLAYBACK, NULL);
else
bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_START_PLAYBACK, NULL);
if (c == 'R')
bsv_movie_ctl(BSV_MOVIE_CTL_SET_START_RECORDING, NULL);
else
bsv_movie_ctl(BSV_MOVIE_CTL_UNSET_START_RECORDING, NULL);
break;
case 'M':
if (string_is_equal(optarg, "noload-nosave"))
{
rarch_is_sram_load_disabled = true;
rarch_is_sram_save_disabled = true;
}
else if (string_is_equal(optarg, "noload-save"))
rarch_is_sram_load_disabled = true;
else if (string_is_equal(optarg, "load-nosave"))
rarch_is_sram_save_disabled = true;
else if (string_is_not_equal(optarg, "load-save"))
{
RARCH_ERR("Invalid argument in --sram-mode.\n");
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
break;
#ifdef HAVE_NETWORKING
case 'H':
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_MODE, NULL);
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_SERVER, NULL);
break;
case 'C':
{
settings_t *settings = config_get_ptr();
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_MODE, NULL);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS, NULL);
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
strlcpy(settings->paths.netplay_server, optarg,
sizeof(settings->paths.netplay_server));
}
break;
case RA_OPT_STATELESS:
{
settings_t *settings = config_get_ptr();
configuration_set_bool(settings,
settings->bools.netplay_stateless_mode, true);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE, NULL);
}
break;
case RA_OPT_CHECK_FRAMES:
{
settings_t *settings = config_get_ptr();
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES, NULL);
configuration_set_int(settings,
settings->ints.netplay_check_frames,
(int)strtoul(optarg, NULL, 0));
}
break;
case RA_OPT_PORT:
{
settings_t *settings = config_get_ptr();
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT, NULL);
configuration_set_uint(settings,
settings->uints.netplay_port,
(int)strtoul(optarg, NULL, 0));
}
break;
#if defined(HAVE_NETWORK_CMD)
case RA_OPT_COMMAND:
#ifdef HAVE_COMMAND
if (command_network_send((const char*)optarg))
exit(0);
else
retroarch_fail(1, "network_cmd_send()");
#endif
break;
#endif
#endif
case RA_OPT_BPS:
strlcpy(global->name.bps, optarg,
sizeof(global->name.bps));
rarch_bps_pref = true;
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_BPS_PREF, NULL);
break;
case 'U':
strlcpy(global->name.ups, optarg,
sizeof(global->name.ups));
rarch_ups_pref = true;
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_UPS_PREF, NULL);
break;
case RA_OPT_IPS:
strlcpy(global->name.ips, optarg,
sizeof(global->name.ips));
rarch_ips_pref = true;
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_IPS_PREF, NULL);
break;
case RA_OPT_NO_PATCH:
rarch_ctl(RARCH_CTL_SET_PATCH_BLOCKED, NULL);
break;
case 'D':
frontend_driver_detach_console();
break;
case RA_OPT_MENU:
explicit_menu = true;
break;
case RA_OPT_NICK:
{
settings_t *settings = config_get_ptr();
has_set_username = true;
strlcpy(settings->paths.username, optarg,
sizeof(settings->paths.username));
}
break;
case RA_OPT_SIZE:
if (sscanf(optarg, "%ux%u",
recording_driver_get_width(),
recording_driver_get_height()) != 2)
{
RARCH_ERR("Wrong format for --size.\n");
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
break;
case RA_OPT_RECORDCONFIG:
strlcpy(global->record.config, optarg,
sizeof(global->record.config));
break;
case RA_OPT_MAX_FRAMES:
runloop_max_frames = (unsigned)strtoul(optarg, NULL, 10);
break;
case RA_OPT_MAX_FRAMES_SCREENSHOT:
runloop_max_frames_screenshot = true;
break;
case RA_OPT_MAX_FRAMES_SCREENSHOT_PATH:
strlcpy(runloop_max_frames_screenshot_path, optarg, sizeof(runloop_max_frames_screenshot_path));
break;
case RA_OPT_SUBSYSTEM:
path_set(RARCH_PATH_SUBSYSTEM, optarg);
break;
case RA_OPT_FEATURES:
retroarch_print_features();
exit(0);
case RA_OPT_EOF_EXIT:
bsv_movie_ctl(BSV_MOVIE_CTL_SET_END_EOF, NULL);
break;
case RA_OPT_VERSION:
retroarch_print_version();
exit(0);
#ifdef HAVE_FILE_LOGGER
case RA_OPT_LOG_FILE:
retro_main_log_file_init(optarg);
break;
#endif
case 'c':
case 'h':
case RA_OPT_APPENDCONFIG:
case 's':
case 'S':
break; /* Handled in the first pass */
case '?':
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
default:
RARCH_ERR("%s\n", msg_hash_to_str(MSG_ERROR_PARSING_ARGUMENTS));
retroarch_fail(1, "retroarch_parse_input()");
}
}
#ifdef HAVE_GIT_VERSION
RARCH_LOG("RetroArch %s (Git %s)\n",
PACKAGE_VERSION, retroarch_git_version);
#endif
if (explicit_menu)
{
if (optind < argc)
{
RARCH_ERR("--menu was used, but content file was passed as well.\n");
retroarch_fail(1, "retroarch_parse_input()");
}
#ifdef HAVE_DYNAMIC
else
{
/* Allow stray -L arguments to go through to workaround cases
* where it's used as "config file".
*
* This seems to still be the case for Android, which
* should be properly fixed. */
retroarch_set_current_core_type(CORE_TYPE_DUMMY, false);
}
#endif
}
if (path_is_empty(RARCH_PATH_SUBSYSTEM) && optind < argc)
{
/* We requested explicit ROM, so use PLAIN core type. */
retroarch_set_current_core_type(CORE_TYPE_PLAIN, false);
path_set(RARCH_PATH_NAMES, (const char*)argv[optind]);
}
else if (!path_is_empty(RARCH_PATH_SUBSYSTEM) && optind < argc)
{
/* We requested explicit ROM, so use PLAIN core type. */
retroarch_set_current_core_type(CORE_TYPE_PLAIN, false);
path_set_special(argv + optind, argc - optind);
}
/* Copy SRM/state dirs used, so they can be reused on reentrancy. */
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL) &&
path_is_directory(global->name.savefile))
dir_set(RARCH_DIR_SAVEFILE, global->name.savefile);
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL) &&
path_is_directory(global->name.savestate))
dir_set(RARCH_DIR_SAVESTATE, global->name.savestate);
}
static bool retroarch_init_state(void)
{
video_driver_set_active();
audio_driver_set_active();
return true;
}
bool retroarch_validate_game_options(char *s, size_t len, bool mkdir)
{
char *core_path = NULL;
char *config_directory = NULL;
size_t str_size = PATH_MAX_LENGTH * sizeof(char);
const char *core_name = runloop_system.info.library_name;
const char *game_name = path_basename(path_get(RARCH_PATH_BASENAME));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
core_path = (char*)malloc(str_size);
config_directory = (char*)malloc(str_size);
config_directory[0] = core_path[0] = '\0';
fill_pathname_application_special(config_directory,
str_size, APPLICATION_SPECIAL_DIRECTORY_CONFIG);
/* Concatenate strings into full paths for game_path */
fill_pathname_join_special_ext(s,
config_directory, core_name, game_name,
file_path_str(FILE_PATH_OPT_EXTENSION),
len);
fill_pathname_join(core_path,
config_directory, core_name, str_size);
if (!path_is_directory(core_path) && mkdir)
path_mkdir(core_path);
free(core_path);
free(config_directory);
return true;
}
/* Validates CPU features for given processor architecture.
* Make sure we haven't compiled for something we cannot run.
* Ideally, code would get swapped out depending on CPU support,
* but this will do for now. */
static void retroarch_validate_cpu_features(void)
{
uint64_t cpu = cpu_features_get();
(void)cpu;
#ifdef __SSE__
if (!(cpu & RETRO_SIMD_SSE))
FAIL_CPU("SSE");
#endif
#ifdef __SSE2__
if (!(cpu & RETRO_SIMD_SSE2))
FAIL_CPU("SSE2");
#endif
#ifdef __AVX__
if (!(cpu & RETRO_SIMD_AVX))
FAIL_CPU("AVX");
#endif
}
static void retroarch_main_init_media(void)
{
settings_t *settings = config_get_ptr();
const char *fullpath = path_get(RARCH_PATH_CONTENT);
bool builtin_imageviewer = false;
bool builtin_mediaplayer = false;
if (!settings)
return;
builtin_imageviewer = settings->bools.multimedia_builtin_imageviewer_enable;
builtin_mediaplayer = settings->bools.multimedia_builtin_mediaplayer_enable;
if (!builtin_mediaplayer && !builtin_imageviewer)
return;
if (string_is_empty(fullpath))
return;
switch (path_is_media_type(fullpath))
{
case RARCH_CONTENT_MOVIE:
case RARCH_CONTENT_MUSIC:
if (builtin_mediaplayer)
{
/* TODO/FIXME - it needs to become possible to switch between FFmpeg and MPV at runtime */
#if defined(HAVE_MPV)
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_set_current_core_type(CORE_TYPE_MPV, false);
#elif defined(HAVE_FFMPEG)
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_set_current_core_type(CORE_TYPE_FFMPEG, false);
#endif
}
break;
#ifdef HAVE_IMAGEVIEWER
case RARCH_CONTENT_IMAGE:
if (builtin_imageviewer)
{
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_set_current_core_type(CORE_TYPE_IMAGEVIEWER, false);
}
break;
#endif
default:
break;
}
}
/**
* retroarch_main_init:
* @argc : Count of (commandline) arguments.
* @argv : (Commandline) arguments.
*
* Initializes the program.
*
* Returns: true on success, otherwise false if there was an error.
**/
bool retroarch_main_init(int argc, char *argv[])
{
bool init_failed = false;
global_t *global = global_get_ptr();
retroarch_init_state();
if (setjmp(error_sjlj_context) > 0)
{
RARCH_ERR("%s: \"%s\"\n",
msg_hash_to_str(MSG_FATAL_ERROR_RECEIVED_IN), error_string);
return false;
}
rarch_error_on_init = true;
retro_main_log_file_init(NULL);
retroarch_parse_input_and_config(argc, argv);
if (verbosity_is_enabled())
{
char str[128];
str[0] = '\0';
RARCH_LOG_OUTPUT("=== Build =======================================\n");
retroarch_get_capabilities(RARCH_CAPABILITIES_CPU, str, sizeof(str));
fprintf(stderr, "%s: %s\n", msg_hash_to_str(MSG_CAPABILITIES), str);
fprintf(stderr, "Built: %s\n", __DATE__);
RARCH_LOG_OUTPUT("Version: %s\n", PACKAGE_VERSION);
#ifdef HAVE_GIT_VERSION
RARCH_LOG_OUTPUT("Git: %s\n", retroarch_git_version);
#endif
RARCH_LOG_OUTPUT("=================================================\n");
}
retroarch_validate_cpu_features();
rarch_ctl(RARCH_CTL_TASK_INIT, NULL);
retroarch_main_init_media();
driver_ctl(RARCH_DRIVER_CTL_INIT_PRE, NULL);
/* Attempt to initialize core */
if (has_set_core)
{
has_set_core = false;
if (!command_event(CMD_EVENT_CORE_INIT, &explicit_current_core_type))
init_failed = true;
}
else if (!command_event(CMD_EVENT_CORE_INIT, ¤t_core_type))
init_failed = true;
/* Handle core initialization failure */
if (init_failed)
{
#ifdef HAVE_MENU
/* Check if menu was active prior to core initialization */
if (menu_driver_is_alive())
{
/* Attempt initializing dummy core */
current_core_type = CORE_TYPE_DUMMY;
if (!command_event(CMD_EVENT_CORE_INIT, ¤t_core_type))
goto error;
}
else
#endif
{
/* Fall back to regular error handling */
goto error;
}
}
command_event(CMD_EVENT_CHEATS_INIT, NULL);
drivers_init(DRIVERS_CMD_ALL);
command_event(CMD_EVENT_COMMAND_INIT, NULL);
command_event(CMD_EVENT_REMOTE_INIT, NULL);
command_event(CMD_EVENT_MAPPER_INIT, NULL);
command_event(CMD_EVENT_REWIND_INIT, NULL);
command_event(CMD_EVENT_CONTROLLERS_INIT, NULL);
if (!string_is_empty(global->record.path))
command_event(CMD_EVENT_RECORD_INIT, NULL);
path_init_savefile();
command_event(CMD_EVENT_SET_PER_GAME_RESOLUTION, NULL);
rarch_error_on_init = false;
rarch_is_inited = true;
#ifdef HAVE_DISCORD
if (command_event(CMD_EVENT_DISCORD_INIT, NULL))
discord_is_inited = true;
if (discord_is_inited)
{
discord_userdata_t userdata;
userdata.status = DISCORD_PRESENCE_MENU;
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
}
#endif
if (rarch_first_start)
rarch_first_start = false;
return true;
error:
command_event(CMD_EVENT_CORE_DEINIT, NULL);
rarch_is_inited = false;
if (rarch_first_start)
rarch_first_start = false;
return false;
}
bool retroarch_is_on_main_thread(void)
{
#ifdef HAVE_THREAD_STORAGE
if (sthread_tls_get(&rarch_tls) != MAGIC_POINTER)
return false;
#endif
return true;
}
void rarch_menu_running(void)
{
#ifdef HAVE_MENU
menu_driver_ctl(RARCH_MENU_CTL_SET_TOGGLE, NULL);
/* Prevent stray input */
input_driver_set_flushing_input();
#endif
#ifdef HAVE_OVERLAY
{
settings_t *settings = config_get_ptr();
if (settings && settings->bools.input_overlay_hide_in_menu)
command_event(CMD_EVENT_OVERLAY_DEINIT, NULL);
}
#endif
}
void rarch_menu_running_finished(void)
{
#ifdef HAVE_MENU
menu_driver_ctl(RARCH_MENU_CTL_UNSET_TOGGLE, NULL);
/* Prevent stray input */
input_driver_set_flushing_input();
#endif
video_driver_set_texture_enable(false, false);
#ifdef HAVE_OVERLAY
{
settings_t *settings = config_get_ptr();
if (settings && settings->bools.input_overlay_hide_in_menu)
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
}
#endif
}
/**
* rarch_game_specific_options:
*
* Returns: true (1) if a game specific core
* options path has been found,
* otherwise false (0).
**/
static bool rarch_game_specific_options(char **output)
{
size_t game_path_size = 8192 * sizeof(char);
char *game_path = (char*)malloc(game_path_size);
game_path[0] ='\0';
if (!retroarch_validate_game_options(game_path,
game_path_size, false))
goto error;
if (!config_file_exists(game_path))
goto error;
RARCH_LOG("%s %s\n",
msg_hash_to_str(MSG_GAME_SPECIFIC_CORE_OPTIONS_FOUND_AT),
game_path);
*output = strdup(game_path);
free(game_path);
return true;
error:
free(game_path);
return false;
}
bool rarch_ctl(enum rarch_ctl_state state, void *data)
{
switch(state)
{
case RARCH_CTL_IS_PATCH_BLOCKED:
return rarch_patch_blocked;
case RARCH_CTL_SET_PATCH_BLOCKED:
rarch_patch_blocked = true;
break;
case RARCH_CTL_UNSET_PATCH_BLOCKED:
rarch_patch_blocked = false;
break;
case RARCH_CTL_IS_BPS_PREF:
return rarch_bps_pref;
case RARCH_CTL_UNSET_BPS_PREF:
rarch_bps_pref = false;
break;
case RARCH_CTL_IS_UPS_PREF:
return rarch_ups_pref;
case RARCH_CTL_UNSET_UPS_PREF:
rarch_ups_pref = false;
break;
case RARCH_CTL_IS_IPS_PREF:
return rarch_ips_pref;
case RARCH_CTL_UNSET_IPS_PREF:
rarch_ips_pref = false;
break;
case RARCH_CTL_IS_DUMMY_CORE:
return (current_core_type == CORE_TYPE_DUMMY);
case RARCH_CTL_USERNAME_SET:
has_set_username = true;
break;
case RARCH_CTL_USERNAME_UNSET:
has_set_username = false;
break;
case RARCH_CTL_HAS_SET_USERNAME:
return has_set_username;
case RARCH_CTL_IS_INITED:
return rarch_is_inited;
case RARCH_CTL_DESTROY:
has_set_username = false;
rarch_is_inited = false;
rarch_error_on_init = false;
rarch_block_config_read = false;
retroarch_msg_queue_deinit();
driver_uninit(DRIVERS_CMD_ALL);
command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
rarch_ctl(RARCH_CTL_STATE_FREE, NULL);
global_free();
rarch_ctl(RARCH_CTL_DATA_DEINIT, NULL);
config_free();
break;
case RARCH_CTL_PREINIT:
libretro_free_system_info(&runloop_system.info);
command_event(CMD_EVENT_HISTORY_DEINIT, NULL);
config_init();
driver_ctl(RARCH_DRIVER_CTL_DEINIT, NULL);
rarch_ctl(RARCH_CTL_STATE_FREE, NULL);
global_free();
break;
case RARCH_CTL_MAIN_DEINIT:
if (!rarch_is_inited)
return false;
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
command_event(CMD_EVENT_COMMAND_DEINIT, NULL);
command_event(CMD_EVENT_REMOTE_DEINIT, NULL);
command_event(CMD_EVENT_MAPPER_DEINIT, NULL);
command_event(CMD_EVENT_AUTOSAVE_DEINIT, NULL);
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
event_save_files();
command_event(CMD_EVENT_REWIND_DEINIT, NULL);
command_event(CMD_EVENT_CHEATS_DEINIT, NULL);
command_event(CMD_EVENT_BSV_MOVIE_DEINIT, NULL);
command_event(CMD_EVENT_CORE_DEINIT, NULL);
content_deinit();
path_deinit_subsystem();
path_deinit_savefile();
rarch_is_inited = false;
#ifdef HAVE_THREAD_STORAGE
sthread_tls_delete(&rarch_tls);
#endif
break;
case RARCH_CTL_INIT:
if (rarch_is_inited)
driver_uninit(DRIVERS_CMD_ALL);
#ifdef HAVE_THREAD_STORAGE
sthread_tls_create(&rarch_tls);
sthread_tls_set(&rarch_tls, MAGIC_POINTER);
#endif
retroarch_init_state();
{
uint8_t i;
for (i = 0; i < MAX_USERS; i++)
input_config_set_device(i, RETRO_DEVICE_JOYPAD);
}
rarch_ctl(RARCH_CTL_HTTPSERVER_INIT, NULL);
retroarch_msg_queue_init();
break;
case RARCH_CTL_IS_SRAM_LOAD_DISABLED:
return rarch_is_sram_load_disabled;
case RARCH_CTL_IS_SRAM_SAVE_DISABLED:
return rarch_is_sram_save_disabled;
case RARCH_CTL_IS_SRAM_USED:
return rarch_use_sram;
case RARCH_CTL_SET_SRAM_ENABLE:
{
bool contentless = false;
bool is_inited = false;
content_get_status(&contentless, &is_inited);
rarch_use_sram = (current_core_type == CORE_TYPE_PLAIN)
&& !contentless;
}
break;
case RARCH_CTL_SET_SRAM_ENABLE_FORCE:
rarch_use_sram = true;
break;
case RARCH_CTL_UNSET_SRAM_ENABLE:
rarch_use_sram = false;
break;
case RARCH_CTL_SET_BLOCK_CONFIG_READ:
rarch_block_config_read = true;
break;
case RARCH_CTL_UNSET_BLOCK_CONFIG_READ:
rarch_block_config_read = false;
break;
case RARCH_CTL_IS_BLOCK_CONFIG_READ:
return rarch_block_config_read;
case RARCH_CTL_SYSTEM_INFO_INIT:
core_get_system_info(&runloop_system.info);
if (!runloop_system.info.library_name)
runloop_system.info.library_name = msg_hash_to_str(MSG_UNKNOWN);
if (!runloop_system.info.library_version)
runloop_system.info.library_version = "v0";
video_driver_set_title_buf();
strlcpy(runloop_system.valid_extensions,
runloop_system.info.valid_extensions ?
runloop_system.info.valid_extensions : DEFAULT_EXT,
sizeof(runloop_system.valid_extensions));
break;
case RARCH_CTL_GET_CORE_OPTION_SIZE:
{
unsigned *idx = (unsigned*)data;
if (!idx)
return false;
*idx = (unsigned)core_option_manager_size(runloop_core_options);
}
break;
case RARCH_CTL_HAS_CORE_OPTIONS:
return (runloop_core_options != NULL);
case RARCH_CTL_CORE_OPTIONS_LIST_GET:
{
core_option_manager_t **coreopts = (core_option_manager_t**)data;
if (!coreopts)
return false;
*coreopts = runloop_core_options;
}
break;
case RARCH_CTL_SYSTEM_INFO_FREE:
if (runloop_system.subsystem.data)
free(runloop_system.subsystem.data);
runloop_system.subsystem.data = NULL;
runloop_system.subsystem.size = 0;
if (runloop_system.ports.data)
free(runloop_system.ports.data);
runloop_system.ports.data = NULL;
runloop_system.ports.size = 0;
if (runloop_system.mmaps.descriptors)
free((void *)runloop_system.mmaps.descriptors);
runloop_system.mmaps.descriptors = NULL;
runloop_system.mmaps.num_descriptors = 0;
runloop_key_event = NULL;
runloop_frontend_key_event = NULL;
audio_driver_unset_callback();
runloop_system.info.library_name = NULL;
runloop_system.info.library_version = NULL;
runloop_system.info.valid_extensions = NULL;
runloop_system.info.need_fullpath = false;
runloop_system.info.block_extract = false;
memset(&runloop_system, 0, sizeof(rarch_system_info_t));
break;
case RARCH_CTL_SET_FRAME_TIME_LAST:
runloop_frame_time_last = 0;
break;
case RARCH_CTL_SET_OVERRIDES_ACTIVE:
runloop_overrides_active = true;
break;
case RARCH_CTL_UNSET_OVERRIDES_ACTIVE:
runloop_overrides_active = false;
break;
case RARCH_CTL_IS_OVERRIDES_ACTIVE:
return runloop_overrides_active;
case RARCH_CTL_SET_REMAPS_CORE_ACTIVE:
runloop_remaps_core_active = true;
break;
case RARCH_CTL_UNSET_REMAPS_CORE_ACTIVE:
runloop_remaps_core_active = false;
break;
case RARCH_CTL_IS_REMAPS_CORE_ACTIVE:
return runloop_remaps_core_active;
case RARCH_CTL_SET_REMAPS_GAME_ACTIVE:
runloop_remaps_game_active = true;
break;
case RARCH_CTL_UNSET_REMAPS_GAME_ACTIVE:
runloop_remaps_game_active = false;
break;
case RARCH_CTL_IS_REMAPS_GAME_ACTIVE:
return runloop_remaps_game_active;
case RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE:
runloop_remaps_content_dir_active = true;
break;
case RARCH_CTL_UNSET_REMAPS_CONTENT_DIR_ACTIVE:
runloop_remaps_content_dir_active = false;
break;
case RARCH_CTL_IS_REMAPS_CONTENT_DIR_ACTIVE:
return runloop_remaps_content_dir_active;
case RARCH_CTL_SET_MISSING_BIOS:
runloop_missing_bios = true;
break;
case RARCH_CTL_UNSET_MISSING_BIOS:
runloop_missing_bios = false;
break;
case RARCH_CTL_IS_MISSING_BIOS:
return runloop_missing_bios;
case RARCH_CTL_IS_GAME_OPTIONS_ACTIVE:
return runloop_game_options_active;
case RARCH_CTL_SET_FRAME_LIMIT:
{
settings_t *settings = config_get_ptr();
struct retro_system_av_info *av_info =
video_viewport_get_system_av_info();
float fastforward_ratio =
(settings->floats.fastforward_ratio == 0.0f)
? 1.0f : settings->floats.fastforward_ratio;
frame_limit_last_time = cpu_features_get_time_usec();
frame_limit_minimum_time = (retro_time_t)roundf(1000000.0f
/ (av_info->timing.fps * fastforward_ratio));
}
break;
case RARCH_CTL_GET_PERFCNT:
{
bool **perfcnt = (bool**)data;
if (!perfcnt)
return false;
*perfcnt = &runloop_perfcnt_enable;
}
break;
case RARCH_CTL_SET_PERFCNT_ENABLE:
runloop_perfcnt_enable = true;
break;
case RARCH_CTL_UNSET_PERFCNT_ENABLE:
runloop_perfcnt_enable = false;
break;
case RARCH_CTL_IS_PERFCNT_ENABLE:
return runloop_perfcnt_enable;
case RARCH_CTL_SET_NONBLOCK_FORCED:
runloop_force_nonblock = true;
break;
case RARCH_CTL_UNSET_NONBLOCK_FORCED:
runloop_force_nonblock = false;
break;
case RARCH_CTL_IS_NONBLOCK_FORCED:
return runloop_force_nonblock;
case RARCH_CTL_SET_FRAME_TIME:
{
const struct retro_frame_time_callback *info =
(const struct retro_frame_time_callback*)data;
#ifdef HAVE_NETWORKING
/* retro_run() will be called in very strange and
* mysterious ways, have to disable it. */
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
return false;
#endif
runloop_frame_time = *info;
}
break;
case RARCH_CTL_GET_WINDOWED_SCALE:
{
unsigned **scale = (unsigned**)data;
if (!scale)
return false;
*scale = (unsigned*)&runloop_pending_windowed_scale;
}
break;
case RARCH_CTL_SET_WINDOWED_SCALE:
{
unsigned *idx = (unsigned*)data;
if (!idx)
return false;
runloop_pending_windowed_scale = *idx;
}
break;
case RARCH_CTL_SET_LIBRETRO_PATH:
return path_set(RARCH_PATH_CORE, (const char*)data);
case RARCH_CTL_FRAME_TIME_FREE:
memset(&runloop_frame_time, 0,
sizeof(struct retro_frame_time_callback));
runloop_frame_time_last = 0;
runloop_max_frames = 0;
break;
case RARCH_CTL_STATE_FREE:
runloop_perfcnt_enable = false;
runloop_idle = false;
runloop_paused = false;
runloop_slowmotion = false;
runloop_overrides_active = false;
runloop_autosave = false;
rarch_ctl(RARCH_CTL_FRAME_TIME_FREE, NULL);
break;
case RARCH_CTL_IS_IDLE:
return runloop_idle;
case RARCH_CTL_SET_IDLE:
{
bool *ptr = (bool*)data;
if (!ptr)
return false;
runloop_idle = *ptr;
}
break;
case RARCH_CTL_SET_PAUSED:
{
bool *ptr = (bool*)data;
if (!ptr)
return false;
runloop_paused = *ptr;
}
break;
case RARCH_CTL_IS_PAUSED:
return runloop_paused;
case RARCH_CTL_TASK_INIT:
{
#ifdef HAVE_THREADS
settings_t *settings = config_get_ptr();
bool threaded_enable = settings->bools.threaded_data_runloop_enable;
#else
bool threaded_enable = false;
#endif
task_queue_deinit();
task_queue_init(threaded_enable, runloop_msg_queue_push);
}
break;
case RARCH_CTL_SET_CORE_SHUTDOWN:
runloop_core_shutdown_initiated = true;
break;
case RARCH_CTL_SET_SHUTDOWN:
runloop_shutdown_initiated = true;
break;
case RARCH_CTL_IS_SHUTDOWN:
return runloop_shutdown_initiated;
case RARCH_CTL_DATA_DEINIT:
task_queue_deinit();
break;
case RARCH_CTL_IS_CORE_OPTION_UPDATED:
if (!runloop_core_options)
return false;
return core_option_manager_updated(runloop_core_options);
case RARCH_CTL_CORE_OPTION_PREV:
{
unsigned *idx = (unsigned*)data;
if (!idx)
return false;
core_option_manager_prev(runloop_core_options, *idx);
}
break;
case RARCH_CTL_CORE_OPTION_NEXT:
{
unsigned *idx = (unsigned*)data;
if (!idx)
return false;
core_option_manager_next(runloop_core_options, *idx);
}
break;
case RARCH_CTL_CORE_OPTIONS_GET:
{
struct retro_variable *var = (struct retro_variable*)data;
if (!runloop_core_options || !var)
return false;
RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key);
core_option_manager_get(runloop_core_options, var);
RARCH_LOG("\t%s\n", var->value ? var->value :
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE));
}
break;
case RARCH_CTL_CORE_OPTIONS_INIT:
{
settings_t *settings = config_get_ptr();
char *game_options_path = NULL;
bool ret = false;
const struct retro_variable *vars =
(const struct retro_variable*)data;
if (settings && settings->bools.game_specific_options)
ret = rarch_game_specific_options(&game_options_path);
if (ret)
{
runloop_game_options_active = true;
runloop_core_options =
core_option_manager_new(game_options_path, vars);
free(game_options_path);
}
else
{
char buf[PATH_MAX_LENGTH];
const char *options_path = NULL;
buf[0] = '\0';
if (settings)
options_path = settings->paths.path_core_options;
if (string_is_empty(options_path) && !path_is_empty(RARCH_PATH_CONFIG))
{
fill_pathname_resolve_relative(buf, path_get(RARCH_PATH_CONFIG),
file_path_str(FILE_PATH_CORE_OPTIONS_CONFIG), sizeof(buf));
options_path = buf;
}
runloop_game_options_active = false;
if (!string_is_empty(options_path))
runloop_core_options =
core_option_manager_new(options_path, vars);
}
}
break;
case RARCH_CTL_CORE_OPTIONS_DEINIT:
{
if (!runloop_core_options)
return false;
/* check if game options file was just created and flush
to that file instead */
if (!path_is_empty(RARCH_PATH_CORE_OPTIONS))
{
core_option_manager_flush_game_specific(runloop_core_options,
path_get(RARCH_PATH_CORE_OPTIONS));
path_clear(RARCH_PATH_CORE_OPTIONS);
}
else
core_option_manager_flush(runloop_core_options);
if (runloop_game_options_active)
runloop_game_options_active = false;
if (runloop_core_options)
core_option_manager_free(runloop_core_options);
runloop_core_options = NULL;
}
break;
case RARCH_CTL_KEY_EVENT_GET:
{
retro_keyboard_event_t **key_event =
(retro_keyboard_event_t**)data;
if (!key_event)
return false;
*key_event = &runloop_key_event;
}
break;
case RARCH_CTL_FRONTEND_KEY_EVENT_GET:
{
retro_keyboard_event_t **key_event =
(retro_keyboard_event_t**)data;
if (!key_event)
return false;
*key_event = &runloop_frontend_key_event;
}
break;
case RARCH_CTL_HTTPSERVER_INIT:
#if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB)
httpserver_init(8888);
#endif
break;
case RARCH_CTL_HTTPSERVER_DESTROY:
#if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB)
httpserver_destroy();
#endif
break;
case RARCH_CTL_NONE:
default:
return false;
}
return true;
}
bool retroarch_is_forced_fullscreen(void)
{
return rarch_force_fullscreen;
}
void retroarch_unset_forced_fullscreen(void)
{
rarch_force_fullscreen = false;
}
bool retroarch_is_switching_display_mode(void)
{
return rarch_is_switching_display_mode;
}
void retroarch_set_switching_display_mode(void)
{
rarch_is_switching_display_mode = true;
}
void retroarch_unset_switching_display_mode(void)
{
rarch_is_switching_display_mode = false;
}
/* set a runtime shader preset without overwriting the settings value */
void retroarch_set_shader_preset(const char* preset)
{
if (!string_is_empty(preset))
strlcpy(runtime_shader_preset, preset, sizeof(runtime_shader_preset));
else
runtime_shader_preset[0] = '\0';
}
/* unset a runtime shader preset */
void retroarch_unset_shader_preset(void)
{
runtime_shader_preset[0] = '\0';
}
/* get the name of the current shader preset */
char* retroarch_get_shader_preset(void)
{
settings_t *settings = config_get_ptr();
if (!settings->bools.video_shader_enable)
return NULL;
if (!string_is_empty(runtime_shader_preset))
return runtime_shader_preset;
else if (!string_is_empty(settings->paths.path_shader))
return settings->paths.path_shader;
return NULL;
}
bool retroarch_override_setting_is_set(enum rarch_override_setting enum_idx, void *data)
{
switch (enum_idx)
{
case RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE:
{
unsigned *val = (unsigned*)data;
if (val)
{
unsigned bit = *val;
return BIT256_GET(has_set_libretro_device, bit);
}
}
break;
case RARCH_OVERRIDE_SETTING_VERBOSITY:
return has_set_verbosity;
case RARCH_OVERRIDE_SETTING_LIBRETRO:
return has_set_libretro;
case RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY:
return has_set_libretro_directory;
case RARCH_OVERRIDE_SETTING_SAVE_PATH:
return has_set_save_path;
case RARCH_OVERRIDE_SETTING_STATE_PATH:
return has_set_state_path;
case RARCH_OVERRIDE_SETTING_NETPLAY_MODE:
return has_set_netplay_mode;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS:
return has_set_netplay_ip_address;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT:
return has_set_netplay_ip_port;
case RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE:
return has_set_netplay_stateless_mode;
case RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES:
return has_set_netplay_check_frames;
case RARCH_OVERRIDE_SETTING_UPS_PREF:
return has_set_ups_pref;
case RARCH_OVERRIDE_SETTING_BPS_PREF:
return has_set_bps_pref;
case RARCH_OVERRIDE_SETTING_IPS_PREF:
return has_set_ips_pref;
case RARCH_OVERRIDE_SETTING_NONE:
default:
break;
}
return false;
}
void retroarch_override_setting_set(enum rarch_override_setting enum_idx, void *data)
{
switch (enum_idx)
{
case RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE:
{
unsigned *val = (unsigned*)data;
if (val)
{
unsigned bit = *val;
BIT256_SET(has_set_libretro_device, bit);
}
}
break;
case RARCH_OVERRIDE_SETTING_VERBOSITY:
has_set_verbosity = true;
break;
case RARCH_OVERRIDE_SETTING_LIBRETRO:
has_set_libretro = true;
break;
case RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY:
has_set_libretro_directory = true;
break;
case RARCH_OVERRIDE_SETTING_SAVE_PATH:
has_set_save_path = true;
break;
case RARCH_OVERRIDE_SETTING_STATE_PATH:
has_set_state_path = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_MODE:
has_set_netplay_mode = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS:
has_set_netplay_ip_address = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT:
has_set_netplay_ip_port = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE:
has_set_netplay_stateless_mode = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES:
has_set_netplay_check_frames = true;
break;
case RARCH_OVERRIDE_SETTING_UPS_PREF:
has_set_ups_pref = true;
break;
case RARCH_OVERRIDE_SETTING_BPS_PREF:
has_set_bps_pref = true;
break;
case RARCH_OVERRIDE_SETTING_IPS_PREF:
has_set_ips_pref = true;
break;
case RARCH_OVERRIDE_SETTING_NONE:
default:
break;
}
}
void retroarch_override_setting_unset(enum rarch_override_setting enum_idx, void *data)
{
switch (enum_idx)
{
case RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE:
{
unsigned *val = (unsigned*)data;
if (val)
{
unsigned bit = *val;
BIT256_CLEAR(has_set_libretro_device, bit);
}
}
break;
case RARCH_OVERRIDE_SETTING_VERBOSITY:
has_set_verbosity = false;
break;
case RARCH_OVERRIDE_SETTING_LIBRETRO:
has_set_libretro = false;
break;
case RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY:
has_set_libretro_directory = false;
break;
case RARCH_OVERRIDE_SETTING_SAVE_PATH:
has_set_save_path = false;
break;
case RARCH_OVERRIDE_SETTING_STATE_PATH:
has_set_state_path = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_MODE:
has_set_netplay_mode = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS:
has_set_netplay_ip_address = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT:
has_set_netplay_ip_port = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE:
has_set_netplay_stateless_mode = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES:
has_set_netplay_check_frames = false;
break;
case RARCH_OVERRIDE_SETTING_UPS_PREF:
has_set_ups_pref = false;
break;
case RARCH_OVERRIDE_SETTING_BPS_PREF:
has_set_bps_pref = false;
break;
case RARCH_OVERRIDE_SETTING_IPS_PREF:
has_set_ips_pref = false;
break;
case RARCH_OVERRIDE_SETTING_NONE:
default:
break;
}
}
int retroarch_get_capabilities(enum rarch_capabilities type,
char *s, size_t len)
{
switch (type)
{
case RARCH_CAPABILITIES_CPU:
{
uint64_t cpu = cpu_features_get();
if (cpu & RETRO_SIMD_MMX)
strlcat(s, "MMX ", len);
if (cpu & RETRO_SIMD_MMXEXT)
strlcat(s, "MMXEXT ", len);
if (cpu & RETRO_SIMD_SSE)
strlcat(s, "SSE1 ", len);
if (cpu & RETRO_SIMD_SSE2)
strlcat(s, "SSE2 ", len);
if (cpu & RETRO_SIMD_SSE3)
strlcat(s, "SSE3 ", len);
if (cpu & RETRO_SIMD_SSSE3)
strlcat(s, "SSSE3 ", len);
if (cpu & RETRO_SIMD_SSE4)
strlcat(s, "SSE4 ", len);
if (cpu & RETRO_SIMD_SSE42)
strlcat(s, "SSE4.2 ", len);
if (cpu & RETRO_SIMD_AVX)
strlcat(s, "AVX ", len);
if (cpu & RETRO_SIMD_AVX2)
strlcat(s, "AVX2 ", len);
if (cpu & RETRO_SIMD_VFPU)
strlcat(s, "VFPU ", len);
if (cpu & RETRO_SIMD_NEON)
strlcat(s, "NEON ", len);
if (cpu & RETRO_SIMD_VFPV3)
strlcat(s, "VFPv3 ", len);
if (cpu & RETRO_SIMD_VFPV4)
strlcat(s, "VFPv4 ", len);
if (cpu & RETRO_SIMD_PS)
strlcat(s, "PS ", len);
if (cpu & RETRO_SIMD_AES)
strlcat(s, "AES ", len);
if (cpu & RETRO_SIMD_VMX)
strlcat(s, "VMX ", len);
if (cpu & RETRO_SIMD_VMX128)
strlcat(s, "VMX128 ", len);
if (cpu & RETRO_SIMD_ASIMD)
strlcat(s, "ASIMD ", len);
}
break;
case RARCH_CAPABILITIES_COMPILER:
#if defined(_MSC_VER)
snprintf(s, len, "%s: MSVC (%d) %u-bit",
msg_hash_to_str(MSG_COMPILER),
_MSC_VER, (unsigned)
(CHAR_BIT * sizeof(size_t)));
#elif defined(__SNC__)
snprintf(s, len, "%s: SNC (%d) %u-bit",
msg_hash_to_str(MSG_COMPILER),
__SN_VER__, (unsigned)(CHAR_BIT * sizeof(size_t)));
#elif defined(_WIN32) && defined(__GNUC__)
snprintf(s, len, "%s: MinGW (%d.%d.%d) %u-bit",
msg_hash_to_str(MSG_COMPILER),
__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__, (unsigned)
(CHAR_BIT * sizeof(size_t)));
#elif defined(__clang__)
snprintf(s, len, "%s: Clang/LLVM (%s) %u-bit",
msg_hash_to_str(MSG_COMPILER),
__clang_version__, (unsigned)(CHAR_BIT * sizeof(size_t)));
#elif defined(__GNUC__)
snprintf(s, len, "%s: GCC (%d.%d.%d) %u-bit",
msg_hash_to_str(MSG_COMPILER),
__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__, (unsigned)
(CHAR_BIT * sizeof(size_t)));
#else
snprintf(s, len, "%s %u-bit",
msg_hash_to_str(MSG_UNKNOWN_COMPILER),
(unsigned)(CHAR_BIT * sizeof(size_t)));
#endif
break;
default:
case RARCH_CAPABILITIES_NONE:
break;
}
return 0;
}
void retroarch_set_current_core_type(enum rarch_core_type type, bool explicitly_set)
{
if (explicitly_set && !has_set_core)
{
has_set_core = true;
explicit_current_core_type = type;
current_core_type = type;
}
else if (!has_set_core)
current_core_type = type;
}
/**
* retroarch_fail:
* @error_code : Error code.
* @error : Error message to show.
*
* Sanely kills the program.
**/
void retroarch_fail(int error_code, const char *error)
{
/* We cannot longjmp unless we're in retroarch_main_init().
* If not, something went very wrong, and we should
* just exit right away. */
retro_assert(rarch_error_on_init);
strlcpy(error_string, error, sizeof(error_string));
longjmp(error_sjlj_context, error_code);
}
bool retroarch_main_quit(void)
{
if (!runloop_shutdown_initiated)
{
command_event(CMD_EVENT_AUTOSAVE_STATE, NULL);
command_event(CMD_EVENT_DISABLE_OVERRIDES, NULL);
command_event(CMD_EVENT_RESTORE_DEFAULT_SHADER_PRESET, NULL);
command_event(CMD_EVENT_RESTORE_REMAPS, NULL);
}
runloop_shutdown_initiated = true;
rarch_menu_running_finished();
#ifdef HAVE_DISCORD
command_event(CMD_EVENT_DISCORD_DEINIT, NULL);
discord_is_inited = false;
#endif
return true;
}
global_t *global_get_ptr(void)
{
static struct global g_extern;
return &g_extern;
}
void runloop_msg_queue_push(const char *msg,
unsigned prio, unsigned duration,
bool flush)
{
runloop_ctx_msg_info_t msg_info;
#ifdef HAVE_THREADS
runloop_msg_queue_lock();
#endif
if (flush)
msg_queue_clear(runloop_msg_queue);
msg_info.msg = msg;
msg_info.prio = prio;
msg_info.duration = duration;
msg_info.flush = flush;
if (runloop_msg_queue)
{
msg_queue_push(runloop_msg_queue, msg_info.msg,
msg_info.prio, msg_info.duration);
ui_companion_driver_msg_queue_push(msg_info.msg,
msg_info.prio, msg_info.duration, msg_info.flush);
}
#ifdef HAVE_THREADS
runloop_msg_queue_unlock();
#endif
}
void runloop_get_status(bool *is_paused, bool *is_idle,
bool *is_slowmotion, bool *is_perfcnt_enable)
{
*is_paused = runloop_paused;
*is_idle = runloop_idle;
*is_slowmotion = runloop_slowmotion;
*is_perfcnt_enable = runloop_perfcnt_enable;
}
bool runloop_msg_queue_pull(const char **ret)
{
#ifdef HAVE_THREADS
runloop_msg_queue_lock();
#endif
if (!ret)
return false;
*ret = msg_queue_pull(runloop_msg_queue);
#ifdef HAVE_THREADS
runloop_msg_queue_unlock();
#endif
return true;
}
/* Time to exit out of the main loop?
* Reasons for exiting:
* a) Shutdown environment callback was invoked.
* b) Quit key was pressed.
* c) Frame count exceeds or equals maximum amount of frames to run.
* d) Video driver no longer alive.
* e) End of BSV movie and BSV EOF exit is true. (TODO/FIXME - explain better)
*/
#define time_to_exit(quit_key_pressed) (runloop_shutdown_initiated || quit_key_pressed || !is_alive || bsv_movie_is_end_of_file() || ((runloop_max_frames != 0) && (frame_count >= runloop_max_frames)) || runloop_exec)
#define runloop_check_cheevos() (settings->bools.cheevos_enable && cheevos_loaded && (!cheats_are_enabled && !cheats_were_enabled))
#ifdef HAVE_NETWORKING
/* FIXME: This is an ugly way to tell Netplay this... */
#define runloop_netplay_pause() netplay_driver_ctl(RARCH_NETPLAY_CTL_PAUSE, NULL)
#else
#define runloop_netplay_pause() ((void)0)
#endif
#ifdef HAVE_MENU
static bool input_driver_toggle_button_combo(
unsigned mode, input_bits_t* p_input)
{
switch (mode)
{
case INPUT_TOGGLE_DOWN_Y_L_R:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_DOWN))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_Y))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
return false;
break;
case INPUT_TOGGLE_L3_R3:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L3))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R3))
return false;
break;
case INPUT_TOGGLE_L1_R1_START_SELECT:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_START))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
return false;
break;
case INPUT_TOGGLE_START_SELECT:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_START))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
return false;
break;
case INPUT_TOGGLE_L3_R:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L3))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
return false;
break;
case INPUT_TOGGLE_L_R:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
return false;
break;
default:
case INPUT_TOGGLE_NONE:
return false;
}
return true;
}
#endif
static enum runloop_state runloop_check_state(
settings_t *settings,
bool input_nonblock_state,
unsigned *sleep_ms)
{
input_bits_t current_input;
#ifdef HAVE_MENU
static input_bits_t last_input = {{0}};
#endif
static bool old_fs_toggle_pressed= false;
static bool old_focus = true;
bool is_focused = false;
bool is_alive = false;
uint64_t frame_count = 0;
bool focused = true;
bool pause_nonactive = settings->bools.pause_nonactive;
bool fs_toggle_triggered = false;
#ifdef HAVE_MENU
bool menu_driver_binding_state = menu_driver_is_binding_state();
bool menu_is_alive = menu_driver_is_alive();
#endif
#ifdef HAVE_LIBNX
// Should be called once per frame
if(!appletMainLoop())
return RUNLOOP_STATE_QUIT;
#endif
BIT256_CLEAR_ALL_PTR(¤t_input);
#ifdef HAVE_MENU
if (menu_is_alive && !(settings->bools.menu_unified_controls && !menu_input_dialog_get_display_kb()))
input_menu_keys_pressed(settings, ¤t_input);
else
#endif
input_keys_pressed(settings, ¤t_input);
#ifdef HAVE_MENU
last_input = current_input;
if (
((settings->uints.input_menu_toggle_gamepad_combo != INPUT_TOGGLE_NONE) &&
input_driver_toggle_button_combo(
settings->uints.input_menu_toggle_gamepad_combo, &last_input)))
BIT256_SET(current_input, RARCH_MENU_TOGGLE);
#endif
if (input_driver_flushing_input)
{
input_driver_flushing_input = false;
if (bits_any_set(current_input.data, ARRAY_SIZE(current_input.data)))
{
BIT256_CLEAR_ALL(current_input);
if (runloop_paused)
BIT256_SET(current_input, RARCH_PAUSE_TOGGLE);
input_driver_flushing_input = true;
}
}
if (!video_driver_is_threaded())
{
const ui_application_t *application =
ui_companion_driver_get_application_ptr();
if (application)
application->process_events();
}
video_driver_get_status(&frame_count, &is_alive, &is_focused);
#ifdef HAVE_MENU
if (menu_driver_binding_state)
BIT256_CLEAR_ALL(current_input);
#endif
#ifdef HAVE_OVERLAY
/* Check next overlay */
{
static bool old_should_check_next_overlay = false;
bool should_check_next_overlay = BIT256_GET(
current_input, RARCH_OVERLAY_NEXT);
if (should_check_next_overlay && !old_should_check_next_overlay)
command_event(CMD_EVENT_OVERLAY_NEXT, NULL);
old_should_check_next_overlay = should_check_next_overlay;
}
#endif
/* Check fullscreen toggle */
{
bool fs_toggle_pressed = BIT256_GET(
current_input, RARCH_FULLSCREEN_TOGGLE_KEY);
fs_toggle_triggered = fs_toggle_pressed && !old_fs_toggle_pressed;
if (fs_toggle_triggered)
{
bool fullscreen_toggled = !runloop_paused
#ifdef HAVE_MENU
|| menu_is_alive;
#else
;
#endif
if (fullscreen_toggled)
command_event(CMD_EVENT_FULLSCREEN_TOGGLE, NULL);
}
old_fs_toggle_pressed = fs_toggle_pressed;
}
/* Check mouse grab toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_GRAB_MOUSE_TOGGLE);
if (pressed && !old_pressed)
command_event(CMD_EVENT_GRAB_MOUSE_TOGGLE, NULL);
old_pressed = pressed;
}
#ifdef HAVE_OVERLAY
{
static char prev_overlay_restore = false;
if (input_keyboard_ctl(
RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED, NULL))
{
prev_overlay_restore = false;
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
}
else if (prev_overlay_restore)
{
if (!settings->bools.input_overlay_hide_in_menu)
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
prev_overlay_restore = false;
}
}
#endif
/* Check quit key */
{
static bool old_quit_key = false;
bool quit_key = BIT256_GET(
current_input, RARCH_QUIT_KEY);
bool trig_quit_key = quit_key && !old_quit_key;
old_quit_key = quit_key;
if (time_to_exit(trig_quit_key))
{
if ((runloop_max_frames != 0) && (frame_count >= runloop_max_frames))
{
if (runloop_max_frames_screenshot)
{
const char *screenshot_path = NULL;
bool fullpath = false;
if (string_is_empty(runloop_max_frames_screenshot_path))
screenshot_path = path_get(RARCH_PATH_BASENAME);
else
{
fullpath = true;
screenshot_path = runloop_max_frames_screenshot_path;
}
RARCH_LOG("Taking a screenshot before exiting...\n");
/* Take a screenshot before we exit. */
if (!take_screenshot(screenshot_path, false,
video_driver_cached_frame_has_valid_framebuffer(), fullpath, false))
{
RARCH_ERR("Could not take a screenshot before exiting.\n");
}
}
}
if (runloop_exec)
runloop_exec = false;
if (runloop_core_shutdown_initiated && settings->bools.load_dummy_on_core_shutdown)
{
content_ctx_info_t content_info;
content_info.argc = 0;
content_info.argv = NULL;
content_info.args = NULL;
content_info.environ_get = NULL;
if (!task_push_start_dummy_core(&content_info))
{
old_quit_key = quit_key;
retroarch_main_quit();
return RUNLOOP_STATE_QUIT;
}
/* Loads dummy core instead of exiting RetroArch completely.
* Aborts core shutdown if invoked. */
runloop_shutdown_initiated = false;
runloop_core_shutdown_initiated = false;
}
else
{
old_quit_key = quit_key;
retroarch_main_quit();
return RUNLOOP_STATE_QUIT;
}
}
}
#ifdef HAVE_MENU
if (menu_is_alive)
{
static input_bits_t old_input = {{0}};
static enum menu_action old_action = MENU_ACTION_CANCEL;
menu_ctx_iterate_t iter;
retro_ctx.poll_cb();
{
enum menu_action action;
bool focused = false;
input_bits_t trigger_input = current_input;
global_t *global = global_get_ptr();
bits_clear_bits(trigger_input.data, old_input.data,
ARRAY_SIZE(trigger_input.data));
action = (enum menu_action)menu_event(¤t_input, &trigger_input);
focused = pause_nonactive ? is_focused : true;
focused = focused && !ui_companion_is_on_foreground();
iter.action = action;
if ( global )
{
if ( action == old_action )
{
if ( action == MENU_ACTION_NOOP )
global->menu.noop_press_time = cpu_features_get_time_usec() - global->menu.noop_start_time ;
else
global->menu.action_press_time = cpu_features_get_time_usec() - global->menu.action_start_time ;
}
else
{
if ( action == MENU_ACTION_NOOP )
{
global->menu.noop_start_time = cpu_features_get_time_usec() ;
global->menu.noop_press_time = 0 ;
if ( global->menu.prev_action == old_action )
global->menu.action_start_time = global->menu.prev_start_time;
else
global->menu.action_start_time = cpu_features_get_time_usec();
}
else
{
if ( global->menu.prev_action == action &&
global->menu.noop_press_time < 200000) /* 250ms */
{
global->menu.action_start_time = global->menu.prev_start_time ;
global->menu.action_press_time = cpu_features_get_time_usec() - global->menu.action_start_time;
}
else
{
global->menu.prev_start_time = cpu_features_get_time_usec() ;
global->menu.prev_action = action;
global->menu.action_press_time = 0;
}
}
}
}
if (!menu_driver_iterate(&iter))
rarch_menu_running_finished();
if (focused || !runloop_idle)
{
bool libretro_running = menu_display_libretro_running(
rarch_is_inited,
(current_core_type == CORE_TYPE_DUMMY));
menu_driver_render(runloop_idle, rarch_is_inited,
(current_core_type == CORE_TYPE_DUMMY)
)
;
if (settings->bools.audio_enable_menu &&
!libretro_running)
audio_driver_menu_sample();
}
old_input = current_input;
old_action = action;
if (!focused)
return RUNLOOP_STATE_POLLED_AND_SLEEP;
if (action == MENU_ACTION_QUIT && !menu_driver_binding_state)
return RUNLOOP_STATE_QUIT;
}
if (runloop_idle)
return RUNLOOP_STATE_POLLED_AND_SLEEP;
}
else
#endif
if (runloop_idle)
return RUNLOOP_STATE_SLEEP;
/* Check game focus toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_GAME_FOCUS_TOGGLE);
if (pressed && !old_pressed)
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void*)(intptr_t)0);
old_pressed = pressed;
}
/* Check UI companion toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_UI_COMPANION_TOGGLE);
if (pressed && !old_pressed)
{
command_event(CMD_EVENT_UI_COMPANION_TOGGLE, (void*)(intptr_t)0);
}
old_pressed = pressed;
}
#ifdef HAVE_MENU
/* Check menu toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_MENU_TOGGLE);
if (menu_event_kb_is_set(RETROK_F1) == 1)
{
if (menu_driver_is_alive())
{
if (rarch_is_inited && (current_core_type != CORE_TYPE_DUMMY))
{
rarch_menu_running_finished();
menu_event_kb_set(false, RETROK_F1);
}
}
}
else if ((!menu_event_kb_is_set(RETROK_F1) &&
(pressed && !old_pressed)) ||
(current_core_type == CORE_TYPE_DUMMY))
{
if (menu_driver_is_alive())
{
if (rarch_is_inited && (current_core_type != CORE_TYPE_DUMMY))
rarch_menu_running_finished();
}
else
{
menu_display_toggle_set_reason(MENU_TOGGLE_REASON_USER);
rarch_menu_running();
}
}
else
menu_event_kb_set(false, RETROK_F1);
old_pressed = pressed;
}
if (menu_driver_is_alive())
{
if (!settings->bools.menu_throttle_framerate && !settings->floats.fastforward_ratio)
return RUNLOOP_STATE_MENU_ITERATE;
return RUNLOOP_STATE_END;
}
#endif
if (pause_nonactive)
focused = is_focused;
/* Check screenshot toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_SCREENSHOT);
if (pressed && old_pressed)
command_event(CMD_EVENT_TAKE_SCREENSHOT, NULL);
old_pressed = pressed;
}
/* Check audio mute toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_MUTE);
if (pressed && !old_pressed)
command_event(CMD_EVENT_AUDIO_MUTE_TOGGLE, NULL);
old_pressed = pressed;
}
/* Check OSK toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(current_input, RARCH_OSK);
if (pressed && !old_pressed)
{
if (input_keyboard_ctl(
RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED, NULL))
input_keyboard_ctl(
RARCH_INPUT_KEYBOARD_CTL_UNSET_LINEFEED_ENABLED, NULL);
else
input_keyboard_ctl(
RARCH_INPUT_KEYBOARD_CTL_SET_LINEFEED_ENABLED, NULL);
}
old_pressed = pressed;
}
/* Check FPS toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_FPS_TOGGLE);
if (pressed && !old_pressed)
command_event(CMD_EVENT_FPS_TOGGLE, NULL);
old_pressed = pressed;
}
/* Check recording toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_RECORDING_TOGGLE);
if (pressed && !old_pressed)
{
if (recording_is_enabled())
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
else
command_event(CMD_EVENT_RECORD_INIT, NULL);
}
old_pressed = pressed;
}
/* Check streaming toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_STREAMING_TOGGLE);
if (pressed && !old_pressed)
{
if (streaming_is_enabled())
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
else
{
streaming_set_state(true);
command_event(CMD_EVENT_RECORD_INIT, NULL);
}
}
old_pressed = pressed;
}
if (BIT256_GET(current_input, RARCH_VOLUME_UP))
command_event(CMD_EVENT_VOLUME_UP, NULL);
else if (BIT256_GET(current_input, RARCH_VOLUME_DOWN))
command_event(CMD_EVENT_VOLUME_DOWN, NULL);
#ifdef HAVE_NETWORKING
/* Check Netplay */
{
static bool old_netplay_watch = false;
bool netplay_watch = BIT256_GET(
current_input, RARCH_NETPLAY_GAME_WATCH);
if (netplay_watch && !old_netplay_watch)
netplay_driver_ctl(RARCH_NETPLAY_CTL_GAME_WATCH, NULL);
old_netplay_watch = netplay_watch;
}
#endif
/* Check pause */
{
static bool old_frameadvance = false;
static bool old_pause_pressed = false;
bool check_is_oneshot = true;
bool frameadvance_pressed = BIT256_GET(
current_input, RARCH_FRAMEADVANCE);
bool pause_pressed = BIT256_GET(
current_input, RARCH_PAUSE_TOGGLE);
bool trig_frameadvance = frameadvance_pressed && !old_frameadvance;
/* Check if libretro pause key was pressed. If so, pause or
* unpause the libretro core. */
/* FRAMEADVANCE will set us into pause mode. */
pause_pressed |= !runloop_paused && trig_frameadvance;
if (focused && pause_pressed && !old_pause_pressed)
command_event(CMD_EVENT_PAUSE_TOGGLE, NULL);
else if (focused && !old_focus)
command_event(CMD_EVENT_UNPAUSE, NULL);
else if (!focused && old_focus)
command_event(CMD_EVENT_PAUSE, NULL);
old_focus = focused;
old_pause_pressed = pause_pressed;
old_frameadvance = frameadvance_pressed;
if (runloop_paused)
{
check_is_oneshot = trig_frameadvance ||
BIT256_GET(current_input, RARCH_REWIND);
if (fs_toggle_triggered)
{
command_event(CMD_EVENT_FULLSCREEN_TOGGLE, NULL);
if (!runloop_idle)
video_driver_cached_frame();
}
}
if (!check_is_oneshot)
return RUNLOOP_STATE_SLEEP;
}
if (!focused)
return RUNLOOP_STATE_SLEEP;
/* Check fast forward button */
/* To avoid continous switching if we hold the button down, we require
* that the button must go from pressed to unpressed back to pressed
* to be able to toggle between then.
*/
{
static bool old_button_state = false;
static bool old_hold_button_state = false;
bool new_button_state = BIT256_GET(
current_input, RARCH_FAST_FORWARD_KEY);
bool new_hold_button_state = BIT256_GET(
current_input, RARCH_FAST_FORWARD_HOLD_KEY);
if (new_button_state && !old_button_state)
{
if (input_nonblock_state)
{
input_driver_unset_nonblock_state();
runloop_fastmotion = false;
fastforward_after_frames = 1;
}
else
{
input_driver_set_nonblock_state();
runloop_fastmotion = true;
}
driver_set_nonblock_state();
}
else if (old_hold_button_state != new_hold_button_state)
{
if (new_hold_button_state)
{
input_driver_set_nonblock_state();
runloop_fastmotion = true;
}
else
{
input_driver_unset_nonblock_state();
runloop_fastmotion = false;
fastforward_after_frames = 1;
}
driver_set_nonblock_state();
}
/* Display the fast forward state to the user, if needed. */
if (runloop_fastmotion)
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAST_FORWARD), 1, 1, false);
old_button_state = new_button_state;
old_hold_button_state = new_hold_button_state;
}
/* Check state slots */
{
static bool old_should_slot_increase = false;
static bool old_should_slot_decrease = false;
bool should_slot_increase = BIT256_GET(
current_input, RARCH_STATE_SLOT_PLUS);
bool should_slot_decrease = BIT256_GET(
current_input, RARCH_STATE_SLOT_MINUS);
bool should_set = false;
/* Checks if the state increase/decrease keys have been pressed
* for this frame. */
if (should_slot_increase && !old_should_slot_increase)
{
int new_state_slot = settings->ints.state_slot + 1;
configuration_set_int(settings, settings->ints.state_slot, new_state_slot);
should_set = true;
}
else if (should_slot_decrease && !old_should_slot_decrease)
{
int new_state_slot = settings->ints.state_slot - 1;
if (settings->ints.state_slot > 0)
configuration_set_int(settings, settings->ints.state_slot, new_state_slot);
should_set = true;
}
if (should_set)
{
char msg[128];
msg[0] = '\0';
snprintf(msg, sizeof(msg), "%s: %d",
msg_hash_to_str(MSG_STATE_SLOT),
settings->ints.state_slot);
runloop_msg_queue_push(msg, 2, 180, true);
RARCH_LOG("%s\n", msg);
}
old_should_slot_increase = should_slot_increase;
old_should_slot_decrease = should_slot_decrease;
}
/* Check savestates */
{
static bool old_should_savestate = false;
static bool old_should_loadstate = false;
bool should_savestate = BIT256_GET(
current_input, RARCH_SAVE_STATE_KEY);
bool should_loadstate = BIT256_GET(
current_input, RARCH_LOAD_STATE_KEY);
if (should_savestate && !old_should_savestate)
command_event(CMD_EVENT_SAVE_STATE, NULL);
if (should_loadstate && !old_should_loadstate)
command_event(CMD_EVENT_LOAD_STATE, NULL);
old_should_savestate = should_savestate;
old_should_loadstate = should_loadstate;
}
#ifdef HAVE_CHEEVOS
cheevos_hardcore_active = settings->bools.cheevos_enable
&& settings->bools.cheevos_hardcore_mode_enable
&& cheevos_loaded && !cheevos_hardcore_paused;
if (cheevos_hardcore_active && cheevos_state_loaded_flag)
{
cheevos_hardcore_paused = true;
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEEVOS_HARDCORE_MODE_DISABLED), 0, 180, true);
}
if (!cheevos_hardcore_active)
#endif
{
char s[128];
unsigned t = 0;
s[0] = '\0';
if (state_manager_check_rewind(BIT256_GET(current_input, RARCH_REWIND),
settings->uints.rewind_granularity, runloop_paused, s, sizeof(s), &t))
runloop_msg_queue_push(s, 0, t, true);
}
/* Checks if slowmotion toggle/hold was being pressed and/or held. */
#ifdef HAVE_CHEEVOS
if (!cheevos_hardcore_active)
#endif
{
static bool old_slowmotion_button_state = false;
static bool old_slowmotion_hold_button_state = false;
bool new_slowmotion_button_state = BIT256_GET(
current_input, RARCH_SLOWMOTION_KEY);
bool new_slowmotion_hold_button_state = BIT256_GET(
current_input, RARCH_SLOWMOTION_HOLD_KEY);
if (new_slowmotion_button_state && !old_slowmotion_button_state)
{
if (runloop_slowmotion)
runloop_slowmotion = false;
else
runloop_slowmotion = true;
}
else if (old_slowmotion_hold_button_state != new_slowmotion_hold_button_state)
{
if (new_slowmotion_hold_button_state)
runloop_slowmotion = true;
else
runloop_slowmotion = false;
}
if (runloop_slowmotion)
{
if (settings->bools.video_black_frame_insertion)
{
if (!runloop_idle)
video_driver_cached_frame();
}
if (state_manager_frame_is_reversed())
runloop_msg_queue_push(
msg_hash_to_str(MSG_SLOW_MOTION_REWIND), 1, 1, false);
else
runloop_msg_queue_push(
msg_hash_to_str(MSG_SLOW_MOTION), 1, 1, false);
}
old_slowmotion_button_state = new_slowmotion_button_state;
old_slowmotion_hold_button_state = new_slowmotion_hold_button_state;
}
/* Check movie record toggle */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
current_input, RARCH_BSV_RECORD_TOGGLE);
if (pressed && !old_pressed)
{
if (!recording_is_enabled())
command_event(CMD_EVENT_RECORD_INIT, NULL);
else
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
bsv_movie_check();
}
old_pressed = pressed;
}
/* Check shader prev/next */
{
static bool old_shader_next = false;
static bool old_shader_prev = false;
bool shader_next = BIT256_GET(
current_input, RARCH_SHADER_NEXT);
bool shader_prev = BIT256_GET(
current_input, RARCH_SHADER_PREV);
bool trig_shader_next = shader_next && !old_shader_next;
bool trig_shader_prev = shader_prev && !old_shader_prev;
if (trig_shader_next || trig_shader_prev)
dir_check_shader(trig_shader_next, trig_shader_prev);
old_shader_next = shader_next;
old_shader_prev = shader_prev;
}
/* Check disk */
{
static bool old_disk_eject = false;
static bool old_disk_next = false;
static bool old_disk_prev = false;
bool disk_eject = BIT256_GET(
current_input, RARCH_DISK_EJECT_TOGGLE);
bool disk_next = BIT256_GET(
current_input, RARCH_DISK_NEXT);
bool disk_prev = BIT256_GET(
current_input, RARCH_DISK_PREV);
if (disk_eject && !old_disk_eject)
command_event(CMD_EVENT_DISK_EJECT_TOGGLE, NULL);
else if (disk_next && !old_disk_next)
command_event(CMD_EVENT_DISK_NEXT, NULL);
else if (disk_prev && !old_disk_prev)
command_event(CMD_EVENT_DISK_PREV, NULL);
old_disk_eject = disk_eject;
old_disk_prev = disk_prev;
old_disk_next = disk_next;
}
/* Check reset */
{
static bool old_state = false;
bool new_state = BIT256_GET(
current_input, RARCH_RESET);
if (new_state && !old_state)
command_event(CMD_EVENT_RESET, NULL);
old_state = new_state;
}
/* Check cheats */
{
static bool old_cheat_index_plus = false;
static bool old_cheat_index_minus = false;
static bool old_cheat_index_toggle = false;
bool cheat_index_plus = BIT256_GET(
current_input, RARCH_CHEAT_INDEX_PLUS);
bool cheat_index_minus = BIT256_GET(
current_input, RARCH_CHEAT_INDEX_MINUS);
bool cheat_index_toggle = BIT256_GET(
current_input, RARCH_CHEAT_TOGGLE);
if (cheat_index_plus && !old_cheat_index_plus)
cheat_manager_index_next();
else if (cheat_index_minus && !old_cheat_index_minus)
cheat_manager_index_prev();
else if (cheat_index_toggle && !old_cheat_index_toggle)
cheat_manager_toggle();
old_cheat_index_plus = cheat_index_plus;
old_cheat_index_minus = cheat_index_minus;
old_cheat_index_toggle = cheat_index_toggle;
}
if (settings->bools.video_shader_watch_files)
{
static rarch_timer_t timer = {0};
static bool need_to_apply = false;
if (video_shader_check_for_changes())
{
need_to_apply = true;
if (!rarch_timer_is_running(&timer))
{
/* rarch_timer_t convenience functions only support whole seconds. */
/* rarch_timer_begin */
timer.timeout_end = cpu_features_get_time_usec() + SHADER_FILE_WATCH_DELAY_MSEC * 1000;
timer.timer_begin = true;
timer.timer_end = false;
}
}
/* If a file is modified atomically (moved/renamed from a different file), we have no idea how long that might take.
* If we're trying to re-apply shaders immediately after changes are made to the original file(s), the filesystem might be in an in-between
* state where the new file hasn't been moved over yet and the original file was already deleted. This leaves us no choice
* but to wait an arbitrary amount of time and hope for the best.
*/
if (need_to_apply)
{
/* rarch_timer_tick */
timer.current = cpu_features_get_time_usec();
timer.timeout_us = (timer.timeout_end - timer.current);
if (!timer.timer_end && rarch_timer_has_expired(&timer))
{
rarch_timer_end(&timer);
need_to_apply = false;
command_event(CMD_EVENT_SHADERS_APPLY_CHANGES, NULL);
}
}
}
return RUNLOOP_STATE_ITERATE;
}
void runloop_set(enum runloop_action action)
{
switch (action)
{
case RUNLOOP_ACTION_AUTOSAVE:
runloop_autosave = true;
break;
case RUNLOOP_ACTION_NONE:
break;
}
}
void runloop_unset(enum runloop_action action)
{
switch (action)
{
case RUNLOOP_ACTION_AUTOSAVE:
runloop_autosave = false;
break;
case RUNLOOP_ACTION_NONE:
break;
}
}
/**
* runloop_iterate:
*
* Run Libretro core in RetroArch for one frame.
*
* Returns: 0 on success, 1 if we have to wait until
* button input in order to wake up the loop,
* -1 if we forcibly quit out of the RetroArch iteration loop.
**/
int runloop_iterate(unsigned *sleep_ms)
{
unsigned i;
bool input_nonblock_state = input_driver_is_nonblock_state();
settings_t *settings = config_get_ptr();
unsigned max_users = *(input_driver_get_uint(INPUT_ACTION_MAX_USERS));
#ifdef HAVE_DISCORD
if (discord_is_inited)
discord_run_callbacks();
#endif
if (runloop_frame_time.callback)
{
/* Updates frame timing if frame timing callback is in use by the core.
* Limits frame time if fast forward ratio throttle is enabled. */
retro_time_t current = cpu_features_get_time_usec();
retro_time_t delta = current - runloop_frame_time_last;
bool is_locked_fps = (runloop_paused ||
input_nonblock_state) |
!!recording_data;
if (!runloop_frame_time_last || is_locked_fps)
delta = runloop_frame_time.reference;
if (!is_locked_fps && runloop_slowmotion)
delta /= settings->floats.slowmotion_ratio;
runloop_frame_time_last = current;
if (is_locked_fps)
runloop_frame_time_last = 0;
runloop_frame_time.callback(delta);
}
switch ((enum runloop_state)
runloop_check_state(
settings,
input_nonblock_state,
sleep_ms))
{
case RUNLOOP_STATE_QUIT:
frame_limit_last_time = 0.0;
command_event(CMD_EVENT_QUIT, NULL);
return -1;
case RUNLOOP_STATE_POLLED_AND_SLEEP:
runloop_netplay_pause();
*sleep_ms = 10;
return 1;
case RUNLOOP_STATE_SLEEP:
retro_ctx.poll_cb();
runloop_netplay_pause();
*sleep_ms = 10;
return 1;
case RUNLOOP_STATE_END:
runloop_netplay_pause();
goto end;
case RUNLOOP_STATE_MENU_ITERATE:
runloop_netplay_pause();
return 0;
case RUNLOOP_STATE_ITERATE:
break;
}
if (runloop_autosave)
autosave_lock();
bsv_movie_set_frame_start();
camera_driver_poll();
/* Update binds for analog dpad modes. */
for (i = 0; i < max_users; i++)
{
struct retro_keybind *general_binds = input_config_binds[i];
struct retro_keybind *auto_binds = input_autoconf_binds[i];
enum analog_dpad_mode dpad_mode = (enum analog_dpad_mode)settings->uints.input_analog_dpad_mode[i];
if (dpad_mode == ANALOG_DPAD_NONE)
continue;
input_push_analog_dpad(general_binds, dpad_mode);
input_push_analog_dpad(auto_binds, dpad_mode);
}
if ((settings->uints.video_frame_delay > 0) && !input_nonblock_state)
retro_sleep(settings->uints.video_frame_delay);
#ifdef HAVE_RUNAHEAD
/* Run Ahead Feature replaces the call to core_run in this loop */
if (settings->bools.run_ahead_enabled && settings->uints.run_ahead_frames > 0
#ifdef HAVE_NETWORKING
&& !netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL)
#endif
)
run_ahead(settings->uints.run_ahead_frames, settings->bools.run_ahead_secondary_instance);
else
#endif
core_run();
#ifdef HAVE_CHEEVOS
if (runloop_check_cheevos())
cheevos_test();
#endif
cheat_manager_apply_retro_cheats() ;
#ifdef HAVE_DISCORD
if (discord_is_inited)
{
discord_userdata_t userdata;
userdata.status = DISCORD_PRESENCE_GAME;
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
}
#endif
for (i = 0; i < max_users; i++)
{
struct retro_keybind *general_binds = input_config_binds[i];
struct retro_keybind *auto_binds = input_autoconf_binds[i];
enum analog_dpad_mode dpad_mode = (enum analog_dpad_mode)settings->uints.input_analog_dpad_mode[i];
if (dpad_mode == ANALOG_DPAD_NONE)
continue;
input_pop_analog_dpad(general_binds);
input_pop_analog_dpad(auto_binds);
}
bsv_movie_set_frame_end();
if (runloop_autosave)
autosave_unlock();
/* Condition for max speed x0.0 when vrr_runloop is off to skip that part */
if (settings->floats.fastforward_ratio || settings->bools.vrr_runloop_enable)
end:
{
retro_time_t to_sleep_ms;
if (settings->bools.vrr_runloop_enable)
{
struct retro_system_av_info *av_info =
video_viewport_get_system_av_info();
/* Sync on video only, block audio later. */
if (fastforward_after_frames && settings->bools.audio_sync)
{
if (fastforward_after_frames == 1)
command_event(CMD_EVENT_AUDIO_SET_NONBLOCKING_STATE, NULL);
fastforward_after_frames++;
if (fastforward_after_frames == 6)
{
command_event(CMD_EVENT_AUDIO_SET_BLOCKING_STATE, NULL);
fastforward_after_frames = 0;
}
}
/* Fast Forward for max speed x0.0 */
if (!settings->floats.fastforward_ratio && runloop_fastmotion)
return 0;
frame_limit_minimum_time =
(retro_time_t)roundf(1000000.0f / (av_info->timing.fps *
(runloop_fastmotion ? settings->floats.fastforward_ratio : 1.0f)));
}
to_sleep_ms = (
(frame_limit_last_time + frame_limit_minimum_time)
- cpu_features_get_time_usec()) / 1000;
if (to_sleep_ms > 0)
{
*sleep_ms = (unsigned)to_sleep_ms;
/* Combat jitter a bit. */
frame_limit_last_time += frame_limit_minimum_time;
return 1;
}
frame_limit_last_time = cpu_features_get_time_usec();
}
return 0;
}
rarch_system_info_t *runloop_get_system_info(void)
{
return &runloop_system;
}
struct retro_system_info *runloop_get_libretro_system_info(void)
{
struct retro_system_info *system = &runloop_system.info;
return system;
}