/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include "input_autodetect.h" #include "../../../frontend/frontend_android.h" #include "../../../input/input_common.h" #include "../../../performance.h" #include "../../../general.h" #include "../../../driver.h" #define MAX_TOUCH 16 #define PRESSED_UP(x, y) ((y <= dzone_min)) #define PRESSED_DOWN(x, y) ((y >= dzone_max)) #define PRESSED_LEFT(x, y) ((x <= dzone_min)) #define PRESSED_RIGHT(x, y) ((x >= dzone_max)) static unsigned pads_connected; static int state_device_ids[MAX_PADS]; static uint64_t state[MAX_PADS]; uint64_t keycode_lut[LAST_KEYCODE]; dpad_values_t dpad_state[MAX_PADS]; struct input_pointer { int16_t x, y; int16_t full_x, full_y; }; static struct input_pointer pointer[MAX_TOUCH]; static unsigned pointer_count; enum { AXIS_X = 0, AXIS_Y = 1, AXIS_Z = 11, AXIS_RZ = 14 }; void (*engine_handle_dpad)(AInputEvent*, size_t, int, char*, size_t, int, bool); extern float AMotionEvent_getAxisValue(const AInputEvent* motion_event, int32_t axis, size_t pointer_index); static typeof(AMotionEvent_getAxisValue) *p_AMotionEvent_getAxisValue; #define AMotionEvent_getAxisValue (*p_AMotionEvent_getAxisValue) float getAxis(AInputEvent *event, int stick, int axis, int pointer) { int axis_arg[2][2] = {{AXIS_X, AXIS_Y}, {AXIS_Z, AXIS_RZ}}; return AMotionEvent_getAxisValue(event, axis_arg[stick][axis], pointer); } /** * Process the next main command. */ void engine_handle_cmd(void) { struct android_app *android_app = (struct android_app*)g_android; int8_t cmd; if (read(android_app->msgread, &cmd, sizeof(cmd)) != sizeof(cmd)) cmd = -1; switch (cmd) { case APP_CMD_INPUT_CHANGED: pthread_mutex_lock(&android_app->mutex); if (android_app->inputQueue != NULL) AInputQueue_detachLooper(android_app->inputQueue); android_app->inputQueue = android_app->pendingInputQueue; if (android_app->inputQueue != NULL) { RARCH_LOG("Attaching input queue to looper"); AInputQueue_attachLooper(android_app->inputQueue, android_app->looper, LOOPER_ID_INPUT, NULL, NULL); } pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_INIT_WINDOW: pthread_mutex_lock(&android_app->mutex); android_app->window = android_app->pendingWindow; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE)) init_drivers(); break; case APP_CMD_RESUME: pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_START: pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_PAUSE: pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); if (!(g_extern.lifecycle_state & (1ULL << RARCH_QUIT_KEY))) { RARCH_LOG("Pausing RetroArch.\n"); g_extern.lifecycle_state |= (1ULL << RARCH_PAUSE_TOGGLE); } break; case APP_CMD_STOP: pthread_mutex_lock(&android_app->mutex); android_app->activityState = cmd; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_CONFIG_CHANGED: break; case APP_CMD_TERM_WINDOW: pthread_mutex_lock(&android_app->mutex); /* The window is being hidden or closed, clean it up. */ /* terminate display/EGL context here */ if (g_extern.lifecycle_state & (1ULL << RARCH_PAUSE_TOGGLE)) uninit_drivers(); else RARCH_WARN("Window is terminated outside PAUSED state.\n"); android_app->window = NULL; pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; case APP_CMD_GAINED_FOCUS: g_extern.lifecycle_state &= ~(1ULL << RARCH_PAUSE_TOGGLE); break; case APP_CMD_LOST_FOCUS: break; case APP_CMD_DESTROY: g_extern.lifecycle_state |= (1ULL << RARCH_QUIT_KEY); break; } } static void engine_handle_dpad_default(AInputEvent *event, size_t motion_pointer, int state_id, char *msg, size_t msg_sizeof, int source, bool debug_enable) { uint64_t *state_cur = &state[state_id]; float dzone_min = dpad_state[state_id].dzone_min; float dzone_max = dpad_state[state_id].dzone_max; float x = AMotionEvent_getX(event, motion_pointer); float y = AMotionEvent_getY(event, motion_pointer); *state_cur &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN)); *state_cur |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; if (debug_enable) snprintf(msg, msg_sizeof, "Pad %d : x = %.2f, y = %.2f, src %d.\n", state_id, x, y, source); } static void engine_handle_dpad_getaxisvalue(AInputEvent *event, size_t motion_pointer, int state_id, char *msg, size_t msg_sizeof, int source, bool debug_enable) { uint64_t *state_cur = &state[state_id]; float dzone_min = dpad_state[state_id].dzone_min; float dzone_max = dpad_state[state_id].dzone_max; float x = AMotionEvent_getAxisValue(event, AXIS_X, motion_pointer); float y = AMotionEvent_getAxisValue(event, AXIS_Y, motion_pointer); float z = AMotionEvent_getAxisValue(event, AXIS_Z, motion_pointer); float rz = AMotionEvent_getAxisValue(event, AXIS_RZ, motion_pointer); *state_cur &= ~((1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN)); *state_cur |= PRESSED_LEFT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= PRESSED_RIGHT(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= PRESSED_UP(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= PRESSED_DOWN(x, y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; if (debug_enable) snprintf(msg, msg_sizeof, "Pad %d : x %.2f, y %.2f, z %.2f, rz %.2f, src %d.\n", state_id, x, y, z, rz, source); } static void *android_input_init(void) { unsigned i, j; pads_connected = 0; input_autodetect_init(); for(i = 0; i < MAX_PADS; i++) { for(j = 0; j < RARCH_FIRST_META_KEY; j++) { g_settings.input.binds[i][j].id = i; g_settings.input.binds[i][j].joykey = 0; } g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_B].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_B); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_Y].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_Y); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_SELECT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_START].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_START); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_UP].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_UP); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_A].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_A); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_X].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_X); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_L].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_R].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_L2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L2); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_R2].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R2); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_L3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_L3); g_settings.input.binds[i][RETRO_DEVICE_ID_JOYPAD_R3].joykey = (1ULL << RETRO_DEVICE_ID_JOYPAD_R3); dpad_state[i].dzone_min = -0.99f; dpad_state[i].dzone_max = 0.99f; g_settings.input.dpad_emulation[i] = DPAD_EMULATION_LSTICK; } if ((dlopen("/system/lib/libandroid.so", RTLD_LOCAL | RTLD_LAZY)) == 0) { RARCH_WARN("Unable to open libandroid.so\n"); return (void*)-1; } else { p_AMotionEvent_getAxisValue = dlsym(RTLD_DEFAULT, "AMotionEvent_getAxisValue"); if (p_AMotionEvent_getAxisValue != NULL) { RARCH_LOG("Setting engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)"); engine_handle_dpad = engine_handle_dpad_getaxisvalue; } else { RARCH_LOG("Setting engine_handle_dpad to 'Default'"); engine_handle_dpad = engine_handle_dpad_default; } } return (void*)-1; } // Handle all events. If our activity is in pause state, block until we're unpaused. static void android_input_poll(void *data) { int ident; while ((ident = ALooper_pollAll((input_key_pressed_func(RARCH_PAUSE_TOGGLE)) ? -1 : 0, NULL, NULL, NULL)) >= 0) { if (ident == LOOPER_ID_INPUT) { bool debug_enable = g_settings.input.debug_enable; struct android_app *android_app = (struct android_app*)g_android; uint64_t *lifecycle_state = &g_extern.lifecycle_state; AInputEvent* event = NULL; *lifecycle_state &= ~((1ULL << RARCH_RESET) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_FAST_FORWARD_KEY) | (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_MUTE) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS) | (1ULL << RARCH_QUIT_KEY) | (1ULL << RARCH_RMENU_TOGGLE)); // Read all pending events. while (AInputQueue_hasEvents(android_app->inputQueue)) { if (AInputQueue_getEvent(android_app->inputQueue, &event) >= 0) { bool long_msg_enable = false; int32_t handled = 1; int action = 0; char msg[128]; int source, id, keycode, type_event, state_id; //int predispatched; msg[0] = 0; //predispatched =AInputQueue_preDispatchEvent(android_app->inputQueue,event); //if (predispatched) //continue; source = AInputEvent_getSource(event); id = AInputEvent_getDeviceId(event); if (id == zeus_second_id) id = zeus_id; keycode = AKeyEvent_getKeyCode(event); type_event = AInputEvent_getType(event); state_id = -1; if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_TOUCHPAD)) state_id = 0; // touch overlay is always player 1 else { for (unsigned i = 0; i < pads_connected; i++) if (state_device_ids[i] == id) state_id = i; } if (state_id < 0) { state_id = pads_connected; state_device_ids[pads_connected++] = id; input_autodetect_setup(android_app, msg, sizeof(msg), state_id, id, source); long_msg_enable = true; } if (keycode == AKEYCODE_BACK) { uint8_t unpacked = (keycode_lut[AKEYCODE_BACK] >> ((state_id+1) << 3)) - 1; uint64_t input_state = (1ULL << unpacked); if (g_extern.lifecycle_mode_state & (1ULL << MODE_INPUT_XPERIA_PLAY_HACK)) { int meta = AKeyEvent_getMetaState(event); if (!(meta & AMETA_ALT_ON)) { *lifecycle_state |= (1ULL << RARCH_QUIT_KEY); AInputQueue_finishEvent(android_app->inputQueue, event, handled); break; } } else if (type_event == AINPUT_EVENT_TYPE_KEY && input_state < (1ULL << RARCH_FIRST_META_KEY) && input_state > 0) { } else if (g_settings.input.back_behavior == BACK_BUTTON_MENU_TOGGLE) { *lifecycle_state |= (1ULL << RARCH_RMENU_TOGGLE); AInputQueue_finishEvent(android_app->inputQueue, event, handled); break; } else { *lifecycle_state |= (1ULL << RARCH_QUIT_KEY); AInputQueue_finishEvent(android_app->inputQueue, event, handled); break; } } if (type_event == AINPUT_EVENT_TYPE_MOTION) { action = AMotionEvent_getAction(event); size_t motion_pointer = action >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; action &= AMOTION_EVENT_ACTION_MASK; if (source & ~(AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE)) { if (g_settings.input.dpad_emulation[state_id] != DPAD_EMULATION_NONE) engine_handle_dpad(event, motion_pointer, state_id, msg, sizeof(msg), source, debug_enable); } else { float x = 0.0f; float y = 0.0f; bool keyup = (action == AMOTION_EVENT_ACTION_UP || action == AMOTION_EVENT_ACTION_CANCEL || action == AMOTION_EVENT_ACTION_POINTER_UP) || (source == AINPUT_SOURCE_MOUSE && action != AMOTION_EVENT_ACTION_DOWN); if (keyup && motion_pointer < MAX_TOUCH) { memmove(pointer + motion_pointer, pointer + motion_pointer + 1, (MAX_TOUCH - motion_pointer - 1) * sizeof(struct input_pointer)); if (pointer_count > 0) pointer_count--; } else { int pointer_max = min(AMotionEvent_getPointerCount(event), MAX_TOUCH); for (motion_pointer = 0; motion_pointer < pointer_max; motion_pointer++) { x = AMotionEvent_getX(event, motion_pointer); y = AMotionEvent_getY(event, motion_pointer); input_translate_coord_viewport(x, y, &pointer[motion_pointer].x, &pointer[motion_pointer].y, &pointer[motion_pointer].full_x, &pointer[motion_pointer].full_y); pointer_count = max(pointer_count, motion_pointer + 1); } } if (debug_enable) snprintf(msg, sizeof(msg), "Pad %d : x = %.2f, y = %.2f, src %d.\n", state_id, x, y, source); } } else if (type_event == AINPUT_EVENT_TYPE_KEY) { if (debug_enable) snprintf(msg, sizeof(msg), "Pad %d : %d, ac = %d, src = %d.\n", state_id, keycode, action, source); /* Hack - we have to decrease the unpacked value by 1 * because we 'added' 1 to each entry in the LUT - * RETRO_DEVICE_ID_JOYPAD_B is 0 */ uint8_t unpacked = (keycode_lut[keycode] >> ((state_id+1) << 3)) - 1; uint64_t input_state = (1ULL << unpacked); int action = AKeyEvent_getAction(event); uint64_t *key = NULL; if(input_state < (1ULL << RARCH_FIRST_META_KEY)) key = &state[state_id]; else if(input_state) key = &g_extern.lifecycle_state; if(key != NULL) { if (action == AKEY_EVENT_ACTION_UP) *key &= ~(input_state); else if (action == AKEY_EVENT_ACTION_DOWN) *key |= input_state; } if((keycode == AKEYCODE_VOLUME_UP || keycode == AKEYCODE_VOLUME_DOWN) && keycode_lut[keycode] == 0) handled = 0; } if (msg[0] != 0) msg_queue_push(g_extern.msg_queue, msg, 0, long_msg_enable ? 180 : 30); AInputQueue_finishEvent(android_app->inputQueue, event, handled); } } } else if (ident == LOOPER_ID_MAIN) engine_handle_cmd(); } } static int16_t android_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { switch (device) { case RETRO_DEVICE_JOYPAD: return ((state[port] & binds[port][id].joykey) && (port < pads_connected)); case RETRO_DEVICE_POINTER: switch(id) { case RETRO_DEVICE_ID_POINTER_X: return pointer[index].x; case RETRO_DEVICE_ID_POINTER_Y: return pointer[index].y; case RETRO_DEVICE_ID_POINTER_PRESSED: return (index < pointer_count) && (pointer[index].x != -0x8000) && (pointer[index].y != -0x8000); default: return 0; } case RARCH_DEVICE_POINTER_SCREEN: switch(id) { case RETRO_DEVICE_ID_POINTER_X: return pointer[index].full_x; case RETRO_DEVICE_ID_POINTER_Y: return pointer[index].full_y; case RETRO_DEVICE_ID_POINTER_PRESSED: return (index < pointer_count) && (pointer[index].full_x != -0x8000) && (pointer[index].full_y != -0x8000); default: return 0; } default: return 0; } } static bool android_input_key_pressed(void *data, int key) { return ((g_extern.lifecycle_state | driver.overlay_state) & (1ULL << key)); } static void android_input_free_input(void *data) { (void)data; } const input_driver_t input_android = { android_input_init, android_input_poll, android_input_state, android_input_key_pressed, android_input_free_input, "android_input", };