/* RetroArch - A frontend for libretro. * Copyright (C) 2018-2019 - Andrés Suárez * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __RARCH_DISCORD_H #define __RARCH_DISCORD_H #include #include #include #include #include enum discord_presence { DISCORD_PRESENCE_NONE = 0, DISCORD_PRESENCE_MENU, DISCORD_PRESENCE_GAME, DISCORD_PRESENCE_GAME_PAUSED, DISCORD_PRESENCE_CHEEVO_UNLOCKED, DISCORD_PRESENCE_NETPLAY_HOSTING, DISCORD_PRESENCE_NETPLAY_CLIENT, DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED, DISCORD_PRESENCE_RETROACHIEVEMENTS, DISCORD_PRESENCE_SHUTDOWN }; typedef struct discord_userdata { enum discord_presence status; } discord_userdata_t; void discord_update( enum discord_presence presence, bool fuzzy_archive_match); bool discord_is_ready(void); void discord_avatar_set_ready(bool ready); bool discord_avatar_is_ready(void); char* discord_get_own_avatar(void); #endif /* __RARCH_DISCORD_H */